Hyper Beam (move)
Hyper Beam はかいこうせん Destruction Beam | ||||||||||||
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Target
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Availability
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Hyper Beam (Japanese: はかいこうせん Destruction Beam) is a damage-dealing Normal-type move introduced in Generation I.
It is:
- TM15 from Generation I to Pokémon Ultra Sun and Ultra Moon, and in Pokémon Brilliant Diamond and Shining Pearl.
- TM48 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!.
- TM08 in Pokémon Sword and Shield.
- TM163 in Generation IX.
Effect
Generation I
Hyper Beam inflicts damage. A recharge turn is required on the turn after damage is done, during which no action may be performed.
Hyper Beam will not require a recharge turn if it misses, it breaks a substitute, it knocks out the target, the user is targeted by a binding move (even if it misses), the user flinches, or the user is put to sleep after the attack but before the recharge turn. However, freeze does not prevent the need for the recharge turn of Hyper Beam. If the user is confused, the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.
If one Pokémon attacks first with a binding move that misses in a round in which the other Pokémon must recharge from a use of Hyper Beam, the user of Hyper Beam will automatically use Hyper Beam again during that turn instead of recharging. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterward its PP will roll over to 63, and full PP Ups will be applied to it.
An opponent can still use items on the user while it's recharging, in which case it will recharge the turn after.
In Pokémon Stadium, Hyper Beam requires a recharge turn every time it is used.
Generation II
Hyper Beam will always need to recharge if it hits, regardless if it knocks the opponent or a substitute out, unless the battle is completed in that turn or the attack misses. The binding move glitch has been fixed.
Generation III onwards
If the user has Truant, the recharge and "loafing around" take place on the same turn.
Hyper Beam is now affected by King's Rock.
Generation VIII
Pokémon Legends: Arceus
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In Pokémon Legends: Arceus, Hyper Beam reduces the user's action speed instead of forcing it to recharge.
Description
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Learnset
By leveling up