Waterfall (move)

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Waterfall
たきのぼり Waterfall Climb
Waterfall IX.png
Waterfall IX 2.png
Type  Water
Category  Physical
PP  15 (max. 24)
Power  80
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
  • Usable outside of battle
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Waterfall (Japanese: たきのぼり Waterfall Climb) is a damage-dealing Water-type move introduced in Generation I.

It is:

Prior to Generation II, it was the signature move of Goldeen and Seaking.

Effect

In battle

Generation I to III

Waterfall does damage and has no secondary effect.

Waterfall can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Rain Dance was used in the previous turn.

Generation IV

Waterfall now has a 20% chance of causing the target to flinch.

Generation V onwards

Waterfall is no longer affected by King's Rock.

Outside of battle

Main article: Waterfall (obstacle)

Waterfall is usable outside of battle, allowing the player to climb waterfalls. In several games, this move is needed to travel past certain points where waterfalls block the player's path.

The player is required to be surfing on water and facing a waterfall when using this move. They can either use Waterfall from the party screen or simply press A to interact with the waterfall.

All the waterfalls climbable with this move flow from north to south (from the top to the bottom of the game screen).

In certain games, using Waterfall outside of battle requires a specific badge; the Volcano BadgeFRLG, Rising BadgeGSCHGSS, Rain BadgeRSEORAS, Beacon BadgeDPPtBDSP, or Iceberg BadgeXY.

Generation I

Waterfall is not a field move in this generation.

Generations II and III

Waterfall is now an HM move which allows the player to climb waterfalls. This move is not required to go down waterfalls.

Generations IV to VI

Waterfall is now required to go down waterfalls.

In Pokémon Platinum, there is a waterfall in the Distortion World that can be climbed without having the move Waterfall or the Beacon Badge. This is likely due to the fact that gravity is not normal in this world; the player appears to be "surfing" on the waterfall's surface.

Generation VII

Waterfall can no longer be used outside of battle.

Generation VIII

In Pokémon Sword and Shield, Waterfall cannot be used outside of battle. In Pokémon Brilliant Diamond and Shining Pearl, it can again and functions as it did in Generations IV to VI, aside from being accessed through the Pokétch rather than being taught to a Pokémon.

Generation IX

Waterfall can no longer be used outside of battle.

Description

Games Description
StadStad2 The target is hit with a blow packing the power of fish traveling up waterfalls.
GSC An aquatic charge attack.
RSE Attacks the foe with enough power to climb waterfalls.
FRLG A powerful charge attack. It can also be used to climb a waterfall.
Colo.XD Charges the target with speed to climb waterfalls.
DPPt The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
PBR The user charges the foe at an awesome speed.
HGSS The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.*
The user charges the foe at an awesome speed. It can also be used to climb a waterfall.*
BWB2W2 The user charges at the target and may make it flinch. It can also be used to climb a waterfall.*
The user charges the target at an awesome speed. It can also be used to climb a waterfall.*
XYORAS The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
SMUSUMPE
SwShLA
SV
The user charges at the target and may make it flinch.
BDSP The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0086 Seel Seel
WaterIC Big.png Water 1 Field 32PE
0087 Dewgong Dewgong
WaterIC Big.png
IceIC Big.png
Water 1 Field 32PE
0116 Horsea Horsea
WaterIC Big.png Water 1 Dragon 27PE
0117 Seadra Seadra
WaterIC Big.png Water 1 Dragon 27PE
0118 Goldeen Goldeen
WaterIC Big.png Water 2 Water 2 37 38 38 37 37 37XY
32ORAS
32SMUSUM
24PE
35
0119 Seaking Seaking
WaterIC Big.png Water 2 Water 2 39 41 41 40 40 40XY
32ORAS
32SMUSUM
24PE
37
0130 Gyarados Gyarados
WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon 31PE 21 21
0418 Buizel Buizel
WaterIC Big.png Water 1 Field 35BDSP
0419 Floatzel Floatzel
WaterIC Big.png Water 1 Field 41BDSP
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM/HM/TR

# Pokémon Types Egg Groups Machine
I
--
II
HM07
III
HM07
IV
HM07
V
HM05
VI
HM05
VII
TM98
TM25
VIII
TR16
IX
TM077
0007 Squirtle Squirtle
WaterIC Big.png Monster Water 1
0008 Wartortle Wartortle
WaterIC Big.png Monster Water 1
0009 Blastoise Blastoise
WaterIC Big.png Monster Water 1
0054 Psyduck Psyduck
WaterIC Big.png Water 1 Field
0055 Golduck Golduck
WaterIC Big.png Water 1 Field
0060 Poliwag Poliwag
WaterIC Big.png Water 1 Water 1
0061 Poliwhirl Poliwhirl
WaterIC Big.png Water 1 Water 1
0062 Poliwrath Poliwrath
WaterIC Big.png
FightingIC Big.png
Water 1 Water 1
0072 Tentacool Tentacool
WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0073 Tentacruel Tentacruel
WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0079 Slowpoke Slowpoke
WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0079 Slowpoke Slowpoke
Galarian Form
PsychicIC Big.png Monster Water 1
0080 Slowbro Slowbro
WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0080 Slowbro Slowbro
Galarian Form
PoisonIC Big.png
PsychicIC Big.png
Monster Water 1
0086 Seel Seel
WaterIC Big.png Water 1 Field BDSP
0087 Dewgong Dewgong
WaterIC Big.png
IceIC Big.png
Water 1 Field BDSP
0090 Shellder Shellder
WaterIC Big.png Water 3 Water 3
0091 Cloyster Cloyster
WaterIC Big.png
IceIC Big.png
Water 3 Water 3
0116 Horsea Horsea
WaterIC Big.png Water 1 Dragon
0117 Seadra Seadra
WaterIC Big.png Water 1 Dragon
0118 Goldeen Goldeen
WaterIC Big.png Water 2 Water 2
0119 Seaking Seaking
WaterIC Big.png Water 2 Water 2
0120 Staryu Staryu
WaterIC Big.png Water 3 Water 3
0121 Starmie Starmie
WaterIC Big.png
PsychicIC Big.png
Water 3 Water 3
0130 Gyarados Gyarados
WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon
0131 Lapras Lapras
WaterIC Big.png
IceIC Big.png
Monster Water 1
0134 Vaporeon Vaporeon
WaterIC Big.png Field Field
0138 Omanyte Omanyte
RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0139 Omastar Omastar
RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0140 Kabuto Kabuto
RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0141 Kabutops Kabutops
RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0147 Dratini Dratini
DragonIC Big.png Water 1 Dragon
0148 Dragonair Dragonair
DragonIC Big.png Water 1 Dragon
0149 Dragonite Dragonite
DragonIC Big.png
FlyingIC Big.png
Water 1 Dragon
0151 Mew Mew
PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0158 Totodile Totodile
WaterIC Big.png Monster Water 1 BDSP
0159 Croconaw Croconaw
WaterIC Big.png Monster Water 1 BDSP
0160 Feraligatr Feraligatr
WaterIC Big.png Monster Water 1 BDSP
0170 Chinchou Chinchou
WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2
0171 Lanturn Lanturn
WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2
0183 Marill Marill
WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0184 Azumarill Azumarill
WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0186 Politoed Politoed
WaterIC Big.png Water 1 Water 1
0194 Wooper Wooper
WaterIC Big.png
GroundIC Big.png
Water 1 Field
0194 Wooper Wooper
Paldean Form
PoisonIC Big.png
GroundIC Big.png
Water 1 Field
0195 Quagsire Quagsire
WaterIC Big.png
GroundIC Big.png
Water 1 Field
0199 Slowking Slowking
WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0199 Slowking Slowking
Galarian Form
PoisonIC Big.png
PsychicIC Big.png
Monster Water 1
0211 Qwilfish Qwilfish
WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2
0211 Qwilfish Qwilfish
Hisuian Form
DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2
0223 Remoraid Remoraid
WaterIC Big.png Water 1 Water 2
0224 Octillery Octillery
WaterIC Big.png Water 1 Water 2
0226 Mantine Mantine
WaterIC Big.png
FlyingIC Big.png
Water 1 Water 1
0230 Kingdra Kingdra
WaterIC Big.png
DragonIC Big.png
Water 1 Dragon
0245 Suicune Suicune
WaterIC Big.png No Eggs Discovered No Eggs Discovered
0249 Lugia Lugia
PsychicIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0258 Mudkip Mudkip
WaterIC Big.png Monster Water 1
0259 Marshtomp Marshtomp
WaterIC Big.png
GroundIC Big.png
Monster Water 1
0260 Swampert Swampert
WaterIC Big.png
GroundIC Big.png
Monster Water 1
0271 Lombre Lombre
WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0272 Ludicolo Ludicolo
WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0278 Wingull Wingull
WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0279 Pelipper Pelipper
WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0283 Surskit Surskit
BugIC Big.png
WaterIC Big.png
Water 1 Bug
0284 Masquerain Masquerain
BugIC Big.png
FlyingIC Big.png
Water 1 Bug
0298 Azurill Azurill
NormalIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0318 Carvanha Carvanha
WaterIC Big.png
DarkIC Big.png
Water 2 Water 2
0319 Sharpedo Sharpedo
WaterIC Big.png
DarkIC Big.png
Water 2 Water 2
0320 Wailmer Wailmer
WaterIC Big.png Field Water 2
0321 Wailord Wailord
WaterIC Big.png Field Water 2
0339 Barboach Barboach
WaterIC Big.png
GroundIC Big.png
Water 2 Water 2
0340 Whiscash Whiscash
WaterIC Big.png
GroundIC Big.png
Water 2 Water 2
0341 Corphish Corphish
WaterIC Big.png Water 1 Water 3
0342 Crawdaunt Crawdaunt
WaterIC Big.png
DarkIC Big.png
Water 1 Water 3
0349 Feebas Feebas
WaterIC Big.png Water 1 Dragon
0350 Milotic Milotic
WaterIC Big.png Water 1 Dragon
0363 Spheal Spheal
IceIC Big.png
WaterIC Big.png
Water 1 Field
0364 Sealeo Sealeo
IceIC Big.png
WaterIC Big.png
Water 1 Field
0365 Walrein Walrein
IceIC Big.png
WaterIC Big.png
Water 1 Field
0366 Clamperl Clamperl
WaterIC Big.png Water 1 Water 1 BDSP
0367 Huntail Huntail
WaterIC Big.png Water 1 Water 1 BDSP
0368 Gorebyss Gorebyss
WaterIC Big.png Water 1 Water 1 BDSP
0369 Relicanth Relicanth
WaterIC Big.png
RockIC Big.png
Water 1 Water 2
0370 Luvdisc Luvdisc
WaterIC Big.png Water 2 Water 2 BDSP
0380 Latias Latias
DragonIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered
0381 Latios Latios
DragonIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered
0382 Kyogre Kyogre
WaterIC Big.png No Eggs Discovered No Eggs Discovered
0384 Rayquaza Rayquaza
DragonIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0393 Piplup Piplup
WaterIC Big.png Water 1 Field BDSP
0394 Prinplup Prinplup
WaterIC Big.png Water 1 Field BDSP
0395 Empoleon Empoleon
WaterIC Big.png
SteelIC Big.png
Water 1 Field BDSP
0400 Bibarel Bibarel
NormalIC Big.png
WaterIC Big.png
Water 1 Field BDSP
0418 Buizel Buizel
WaterIC Big.png Water 1 Field BDSP
0419 Floatzel Floatzel
WaterIC Big.png Water 1 Field BDSP
0422 Shellos Shellos
WaterIC Big.png Water 1 Amorphous
0423 Gastrodon Gastrodon
WaterIC Big.png
GroundIC Big.png
Water 1 Amorphous
0456 Finneon Finneon
WaterIC Big.png Water 2 Water 2 BDSP
0457 Lumineon Lumineon
WaterIC Big.png Water 2 Water 2 BDSP
0458 Mantyke Mantyke
WaterIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0484 Palkia Palkia
WaterIC Big.png
DragonIC Big.png
No Eggs Discovered No Eggs Discovered
0489 Phione Phione
WaterIC Big.png Water 1 Fairy BDSP
0490 Manaphy Manaphy
WaterIC Big.png Water 1 Fairy BDSP
0493 Arceus Arceus
NormalIC Big.png No Eggs Discovered No Eggs Discovered BDSP
0501 Oshawott Oshawott
WaterIC Big.png Field Field
0502 Dewott Dewott
WaterIC Big.png Field Field
0503 Samurott Samurott
WaterIC Big.png Field Field
0503 Samurott Samurott
Hisuian Form
WaterIC Big.png
DarkIC Big.png
Field Field
0515 Panpour Panpour
WaterIC Big.png Field Field
0516 Simipour Simipour
WaterIC Big.png Field Field
0550 Basculin Basculin
WaterIC Big.png Water 2 Water 2
0550 Basculin Basculin
White-Striped Form
WaterIC Big.png Water 2 Water 2
0564 Tirtouga Tirtouga
WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0565 Carracosta Carracosta
WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0592 Frillish Frillish
WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous
0593 Jellicent Jellicent
WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous
0594 Alomomola Alomomola
WaterIC Big.png Water 1 Water 2
0656 Froakie Froakie
WaterIC Big.png Water 1 Water 1
0657 Frogadier Frogadier
WaterIC Big.png Water 1 Water 1
0658 Greninja Greninja
WaterIC Big.png
DarkIC Big.png
Water 1 Water 1
0690 Skrelp Skrelp
PoisonIC Big.png
WaterIC Big.png
Water 1 Dragon
0691 Dragalge Dragalge
PoisonIC Big.png
DragonIC Big.png
Water 1 Dragon
0692 Clauncher Clauncher
WaterIC Big.png Water 1 Water 3
0693 Clawitzer Clawitzer
WaterIC Big.png Water 1 Water 3
0728 Popplio Popplio
WaterIC Big.png Water 1 Field
0729 Brionne Brionne
WaterIC Big.png Water 1 Field
0730 Primarina Primarina
WaterIC Big.png
FairyIC Big.png
Water 1 Field
0746 Wishiwashi Wishiwashi
WaterIC Big.png Water 2 Water 2
0751 Dewpider Dewpider
WaterIC Big.png
BugIC Big.png
Water 1 Bug
0752 Araquanid Araquanid
WaterIC Big.png
BugIC Big.png
Water 1 Bug
0767 Wimpod Wimpod
BugIC Big.png
WaterIC Big.png
Bug Water 3
0768 Golisopod Golisopod
BugIC Big.png
WaterIC Big.png
Bug Water 3
0779 Bruxish Bruxish
WaterIC Big.png
PsychicIC Big.png
Water 2 Water 2
0788 Tapu Fini Tapu Fini
WaterIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0816 Sobble Sobble
WaterIC Big.png Water 1 Field
0817 Drizzile Drizzile
WaterIC Big.png Water 1 Field
0818 Inteleon Inteleon
WaterIC Big.png Water 1 Field
0833 Chewtle Chewtle
WaterIC Big.png Monster Water 1
0834 Drednaw Drednaw
WaterIC Big.png
RockIC Big.png
Monster Water 1
0846 Arrokuda Arrokuda
WaterIC Big.png Water 2 Water 2
0847 Barraskewda Barraskewda
WaterIC Big.png Water 2 Water 2
0852 Clobbopus Clobbopus
FightingIC Big.png Water 1 Human-Like
0853 Grapploct Grapploct
FightingIC Big.png Water 1 Human-Like
0875 Eiscue Eiscue
IceIC Big.png Water 1 Field
0882 Dracovish Dracovish
WaterIC Big.png
DragonIC Big.png
No Eggs Discovered No Eggs Discovered
0883 Arctovish Arctovish
WaterIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered
0892 Urshifu Urshifu
Rapid Strike Style
FightingIC Big.png
WaterIC Big.png
No Eggs Discovered No Eggs Discovered
0902 Basculegion Basculegion
WaterIC Big.png
GhostIC Big.png
Water 2 Water 2
0904 Overqwil Overqwil
DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2
0963 Finizen Finizen
WaterIC Big.png Field Water 2
0964 Palafin Palafin
WaterIC Big.png Field Water 2
0976 Veluza Veluza
WaterIC Big.png
PsychicIC Big.png
Water 2 Water 2
0977 Dondozo Dondozo
WaterIC Big.png Water 2 Water 2
0980 Clodsire Clodsire
PoisonIC Big.png
GroundIC Big.png
Water 1 Field
1009 Walking Wake Walking Wake
WaterIC Big.png
DragonIC Big.png
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0130 Gyarados Gyarados
WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon Pokémon Center Battle Championship Gyarados
0160 Feraligatr Feraligatr
WaterIC Big.png Monster Water 1 Hidden Ability Pokémon Bank Feraligatr
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

Waterfall inflicts damage. From the Explorers series, the move can now cause the target to flinch.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 16 - 12 - 88% - Front Enemy No
MDTDS 16 - 12 - 88% - Front Enemy No
BSL 16 - 12 - 88% - Front Enemy No
MDGtI 15 99 15 50 95% 98% Front Enemy No
SMD 15 99 15 30 95% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Super Smash Bros. series

Squirtle using Waterfall

Waterfall is Squirtle's Up Special move. It can be used by Squirtle as a recovery move and offers high knockback at the very end of the move.

Pokémon GO

In Pokémon GO, Waterfall is a Fast Attack that has been available since December 8, 2017.

GO Water.png Waterfall
Fast Attack
Gyms & Raids
Power 16
Energy boost 8
Duration 1.2 seconds
Damage window 0.95 - 1.1 seconds
Waterfall GO.png
Trainer Battles
Power 12
Energy boost 8
Turns 3
Eligible Pokémon:
Standard eligibility
SeakingGyaradosKabutopsMewFeraligatrKingdraSharpedoCrawdauntMiloticWalreinKyogreEmpoleonFloatzelLumineonPhioneManaphySamurottSamurott (Hisuian Form)AlomomolaPrimarinaWishiwashiGolisopod
By Elite Fast TM
By GO Snapshot
Smeargle
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Trainer Battles
  • January 31, 2019
    • Power: 10 → 12

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Physical 2 45 54 100% An opponent Has a chance (20%) of making the target flinch. Crasher Wake & Floatzel
Hilbert & Oshawott/Dewott/Samurott
Kris & Totodile/Croconaw/Feraligatr
Sygna Suit Grimsley & Sharpedo
(Before Mega Evolving only; direct link)
Silver & Feraligatr (Direct link)
Scottie/Bettie & Tech Goldeen/Seaking Egg
Scottie/Bettie and Tech Gyarados Egg
  • Description prior to Version 2.10.0*: Has a small chance of making the target flinch.

Pokémon Rumble Rush

WaterIC RR.png Waterfall
★★★★
Attack power 29.11208
Charge time 1.26 seconds
Range type Dash
Number of hits 3
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May flinch the foe
Waterfall Rumble Rush.png

Description

Games Description
MDRB Inflicts damage on the target.
MDTDS Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail.
BSL てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする
MDGtI It damages an enemy. It could also cause the Cringe status condition, which makes the enemy unable to attack or use moves.
SMD It damages an enemy. It could also make the enemy flinch.


In the anime

Zoey Finneon Waterfall glowing.png
Eyes glowing
Zoey Finneon Waterfall.png
Finneon
The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
Pokémon Method
User First Used In Notes
Finneon Finneon's eyes glow light blue and a column of water rises from the water, and Finneon swims up the column in a fast, spiraling motion.
Zoey's Finneon Staging a Heroes' Welcome! Debut


In the manga

Pokémon Adventures


Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom


In other generations

In battle

Core series games

Side series games

Spin-off series games

Outside of battle

Trivia

  • The English name "Waterfall" leaves out the part about climbing, as opposed to the Japanese name "たきのぼり" (Waterfall Climb). Some in-game descriptions (starting in the Japanese Pokémon Stadium) further clarify that the user is charging with enough force to climb waterfalls.
    • In the English version of Pokémon Red, Blue, and Yellow, there is no indication that this move involves climbing waterfalls, because these games do not include move descriptions.
    • In the Japanese version of Pokémon Gold, Silver, and Crystal, the act of "charging with enough force to climb waterfalls" is mentioned in the move description. In the English translation, this was shortened to simply "An aquatic charge attack." (leaving out again the part about climbing). However, Clair explains the move after being defeated: "RisingBadge will enable your Pokémon to use the move for climbing waterfalls."
    • In several games, a waterfall appears when this move is used in-battle. This may incorrectly suggest that the user is summoning a waterfall. While this is most notable in the side series games such as the Pokémon Stadium games, Colosseum and XD: Gale of Darkness, the attack has been correctly depicted by Squirtle in the Super Smash Bros. series.
  • Waterfall was the first move to gain HM status in a generation after it was introduced, doing so in Generation II. Only Rock Smash shares this trait, although it does not remain an HM in all subsequent generations.
  • Waterfall is the only HM move that was never exclusively taught by HM.
  • Waterfall is the only former signature move to later become an HM move.
  • In Pokémon Omega Ruby and Alpha Sapphire, Wallace gives out HM05 (Waterfall) instead of a TM. This is the only time a Gym Leader gives out an HM instead of a TM.
  • In Generation II only, the surfing Pokémon spins quickly when it is climbing a waterfall.
  • In Generation VI, if the player uses Waterfall to go up or down a waterfall while riding on a Pokémon with a unique Surfing model (like Lapras), the screen will briefly be covered in a splash of water and then show the player at the other end of the waterfall, instead of showing the entire process.
  • In Pokémon XD: Gale of Darkness, on Battle CD 38, Anorith knows Waterfall, although it cannot learn the move.
  • Waterfall is the only Water-type move capable of making the target flinch.

In other languages

Language Title
Chinese Cantonese 攀瀑 Pāanbuhk *
魚躍龍門 Yùh Yeuhk Lùhngmùhn *
Mandarin 攀瀑 Pānpù *
魚躍龍門 / 鱼跃龙门 Yú Yuè Lóngmén *
逆流而上 Nìliú ér Shàng *
Denmark Flag.png Danish Vandfald*
The Netherlands Flag.png Dutch Waterval
France Flag.png French Cascade
Germany Flag.png German Kaskade
Greece Flag.png Greek Καταρράκτης
Italy Flag.png Italian Cascata
South Korea Flag.png Korean 폭포오르기 Pokpo-oreugi
Poland Flag.png Polish Wodospad
Portuguese Brazil Flag.png Brazil Cachoeira (games, TCG, manga)
Cascata (anime)
Queda de Água (The Official Pokémon Handbook)
Portugal Flag.png Portugal Cascata
Queda de Água*
Russia Flag.png Russian Водопад
Serbia Flag.png Serbian Vodopad
Spain Flag.png Spanish Cascada
Sweden Flag.png Swedish Vattenfall*
Thailand Flag.png Thai ปีนน้ำตก
Vietnam Flag.png Vietnamese Vượt Thác



Variations of the move Waterfall
PhysicalIC HOME.png WaterfallPoison JabIron HeadZing Zap
SpecialIC HOME.png ExtrasensoryDark PulseScald


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
Generation IX TMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added in SV 2.0.1
172173174175176177178179180181182183184185186
187188189190191192193194195196197198199200201


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.