From Bulbapedia, the community-driven Pokémon encyclopedia.
| Pokémon Mystery Dungeon: Rescue Team DX|
Boxart for Pokémon Mystery Dungeon: Rescue Team DX
|| Release dates
|| March 6, 2020
| North America:
|| March 6, 2020
|| March 6, 2020
|| March 6, 2020
| South Korea:
| Hong Kong:
|| March 6, 2020
|| March 6, 2020
| Japanese boxart
Japanese boxart for Pokémon Mystery Dungeon: Rescue Team DX
Pokémon Mystery Dungeon: Rescue Team DX (Japanese: ポケモン不思議のダンジョン 救助隊DX Pokémon Mystery Dungeon: Rescue Team DX) is a Nintendo Switch title that is a part of the Pokémon Mystery Dungeon series. It is the first remake in the Pokémon Mystery Dungeon series, being a remake of Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team. Like the other Pokémon Mystery Dungeon games, it is an adaptation of the Mystery Dungeon games with Pokémon characters. It was released in Japan, North America, Europe, Australia, and New Zealand on March 6, 2020.
The game was announced on January 9, 2020 during a Pokémon Direct. A demo was released on January 9, 2020 for free on the Nintendo eShop. Progress in the demo can be transferred to the final game.
- Main article: Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team → Plot
You can meet and recruit Pokémon in a dungeon-crawling adventure within their world! Build a rescue team to take on mysterious, changing dungeons and strategically plan your moves as you venture forth to make the Pokémon world a safer place…and uncover your true purpose along the way.
As you recruit Pokémon, these trusty teammates will need somewhere to stay, so build camps to house, manage, and strengthen your Pokémon friends. Think hard about who is right for the job and how to approach each mysterious dungeon as you prepare a rescue team. You’ll move a single square at a time or use Auto mode to speed up movement until you engage other Pokémon in turn-based battles—but don’t forget about Pokémon strengths and weaknesses! This version adds gorgeous watercolor-inspired graphics, and more! Get comfortable in being a Pokémon, there’s a lot of work to do.
- Wake up in the world of Pokémon and uncover your true purpose
- Dungeon layouts will change each time you enter them, so you’ll likely not have the same adventure twice
- Build a rescue team to explore dungeons and engage in strategic turn-based combat
- Pokémon are available to meet and recruit
- This version adds gorgeous watercolor-inspired graphics, and more!
Features inherited from later generations
The following features have been inherited from later Mystery Dungeon games.
- TMs are once again a one time use item, and can no longer be Recycled.
- The maximum amount for a team entering a Dungeon is 3.
- However, the player can recruit defeated Pokémon until they have a party of 8.
- Most legendary Pokémon will now be automatically recruited after their first or second defeat.
- The player can rescue themselves if they are defeated in a dungeon, in addition to rescuing other players.
- Offensive attacks have their own experience gain. Occasionally, any move may be done twice in a row.
- Treasure Boxes return, but are opened automatically upon leaving the dungeon.
- Starving Pokémon can be found within Dungeons. These Pokémon will always have a random Rare quality given to them.
- Certain Pokémon may be Gigantic, utilizing a 3×3 tile area around them.
- The Fairy type and foreign Pokémon evolutions related to the Pokémon of the first three Generations (such as Sylveon and Mantyke) are present in the game. Riolu and Lucario are also present in the game.
- Pokémon may undergo Mega Evolution by using an Empowerment Seed, as opposed to Awakening Emeras.
- The Toolbox's size will increase with the player's rank.
- The player can now pre-set teams like in Super Mystery Dungeon, and the amount of these pre-sets is increased with rank.
- Teammates in camps will get experience points, even if they don't go on a mission.
- Move experience returns with higher level moves receiving increased power, accuracy and PP.
- Prior to Boss encounters, the Rescue Team will be fully healed.
- Auto mode: Pressing the L Button will automatically move the player and their team until an enemy is approached or the button is pressed again. If the player is near an enemy, they cannot enable automode.
- Using the A Button now selects the best move against an opponent.
- The typeless standard attack available in prior titles can no longer be used by the player.
- The game now autosaves per turn, can be loaded from inside dungeons.
- Type effectiveness has been revised. Ineffective moves no longer deal damage, as in the core series games.
- Evolutionary items have been replaced with Evolution Crystals which are consumed whenever a Pokémon with evolution requirements outside of level wishes to evolve.
- There will be a daily exploration bonus with a highlighted mark beside one of the dungeons. The bonus will provide the player with extra Poké earned along with a higher probability of Treasure Boxes being dropped.
- It is now possible to recruit defeated enemies that are up to two tiles away from the leader.
- New Wonder Orbs and Traps.
- Pokémon with two Abilities no longer have both simultaneously.
- Fainting in a dungeon now results in a total loss of all items and money that they had in the Toolbox.
- Enemy Pokémon that defeat an ally or other enemy Pokémon (in the case of Shedinja and certain targeting moves such as Earthquake) will no longer evolve, but instead become empowered (awakened). This can trigger Mega Evolution, if applicable.
- Occasionally, a team member can repeat the move they previously used in the same turn.
- When defeating an enemy Pokémon with Linked Moves, they will only faint after the last move of the set it used.
- Main article: Rare quality
- Pokémon may now have rare qualities, a passive bonus that affects the entire team within dungeons. This system replaces the IQ and Team Skills from previous games.
- Gummis have been shrunk to 2 varieties.
- Rainbow Gummis will raise a stat at random, and will sometimes give the Pokémon a new rare quality.
- DX Gummis will raise a stat at random, and will always give the Pokémon a new rare quality.
- Locked doors are now unlocked through Invitations rather than Keys. Unlocking these rooms gives the player multiple helpful items along with up to three random Pokémon with a rare quality. This is the only way to recruit Riolu.
Strong foes and Shiny Pokémon
- 27 dungeons, after being completed for the first time, have "strong foes" that may spawn. These enemies are at significantly higher levels than the other enemies and are guaranteed to drop a Deluxe Box upon defeat. These Pokémon also have a chance of being Shiny.
Differences from Red and Blue Rescue Team
- A shortcut from the Team Base to the Pelipper Post Office is created by Diglett the day after the completion of Thunderwave Cave for the first time
- Persian gives a reward once every day after a transaction at Felicity Bank.
- Gulpin's Link Shop now links moves for free.
- Linked moves that run out of PP do not automatically unlink the entire set anymore and will simply use the moves with remaining PP.
- After Sky Tower has been completed for the first time, Move Tutor moves may be remembered through Gulpin, for some Poké.
- Smeargle now allows the player to select from one of its 15 unique flag designs—or the player's original flag design—as opposed to cycling through its options. Smeargle can be also called as many times per day as the player likes.
- Rescue Ranks have been revamped.
- The accommodation size for the various Friend Camps and the maximum jobs that can be accepted at a time increase depending on the player's rank.
- The Makuhita Dojo has been revamped. Only one Pokémon may enter at a time. They will be given a small, one floor dungeon with no staircase to explore.
- The player is given a time limit and experience multiplier, depending on the ticket given.
- Bronze Dojo Tickets give the player a 3× EXP and Move XP multiplier, and a 50-second time-limit.
- Silver Dojo Tickets give the player a 5× EXP and Move XP multiplier, and a 55-second time-limit.
- Gold Dojo Tickets give the player a 7× EXP and Move XP multiplier, and a 60-second time-limit.
- Using a super-effective move against a Pokémon once will yield even more experience.
- Mazes have also been changed. Mazes contain Pokémon who are weak to the namesake maze type, except for the Normal Maze.
- If the Pokémon faints in the Dojo, it will be revived without the need of a Reviver Seed.
- No PP is consumed for using moves in the Dojo.
- Friend Areas and the Wigglytuff Club are replaced by rescue team camps and Wigglytuff's Camp Corner, respectively.
- In dungeons with multiple parts—such as Mt. Thunder—reaching a checkpoint will no longer count as "making it out" for recruited Pokémon. Additionally, the floor count does not reset.
- The speed at which HP regenerates over time is now inversely proportional to a Pokémon's max HP, rather than proportional to it, dropping to a minimum rate of 1 HP every 2 steps at 100 max HP. HP will also no longer regenerate on turns where moves or items were used.
- Munchlax's cameo event can happen at any point in the story. Upon giving Munchlax an Apple, Munchlax will reward the player with unique items or Gummis.
- The pool of TMs has been changed to match that of Pokémon Sun, Moon, Ultra Sun, and Ultra Moon.
- After Tiny Woods has been completed for the first time, players can switch leaders at any time in a dungeon by pushing +.
- In the original, all but nine fully evolved Pokémon could not be recruited and had to be obtained by evolution. Now, all wild fully evolved Pokémon can be directly recruited.
- The names of the player's main character, partner, and rescue team can be changed in the main menu.
- The four dungeons linked to Nintendo events or Wonder Mail codes—Oddity Cave, Remains Island, Fantasy Strait, and Marvelous Sea—can now be accessed through normal gameplay.
- Illusory Grotto can be accessed briefly after the player has fainted and gives up rescue in a dungeon. The number of floors and Pokémon encountered there vary.
- Some dungeons' lengths have been changed; most notably, Western Cave is now only 20 floors, as opposed to 99, while Mt. Faraway is now 60 floors instead of 40.
- The later dungeons, such as Far-Off Sea and Waterfall Pond, no longer require a team member to know specific HMs or have a specific type to be accessed.
- Wild Pokémon in dungeons can now have more HP than normal, with their HP returning to normal when they are recruited. Additionally, their movesets may also change when recruited.
- This is especially noticeable in Unown Relic, where all of the wild Unown are level 37, which would normally result in a HP of 65, but in later floors they can have over 200 HP.
The player is able to choose one of the 16 returning Pokémon from the original game as their starter and partner Pokémon. However, the partner cannot be the same type as the player. The player may, as in the prior Nintendo DS titles, choose the player Pokémon using a quiz, or as in the WiiWare and Nintendo 3DS titles, choose a Pokémon themselves. Unlike the original games, the player character choices are not restricted by the player's selected gender and the partner is not restricted to starter Pokémon anymore.
- Main article: List of Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team characters
Pelipper Post Office
Gaming magazine Famitsu gave Pokémon Mystery Dungeon: Rescue Team DX a score of 35 out of 40. IGN rated the game an "Okay" 6.0/10. It holds a rating of 68% on Metacritic, based on 74 critic reviews.
As of March 31, 2020, Pokémon Mystery Dungeon: Rescue Team DX has sold 1.26 million copies worldwide.
|| Release date
|| Official note
|| March 6, 2020
|| March 18, 2020
|| Fixed several issues to improve gameplay experience.
- The art in Pokémon Mystery Dungeon: Rescue Team DX's main menu is recreated from the original game
Logos and boxarts
United Arab Emirates boxart
- This is the first remake of a Pokémon game outside of the core series.
- The box-art for this game is a combination of the box art of the two games it is based on, featuring the same Pokémon and setting, albeit with a new art style.
- The "Mystery Dungeon" text font for the logo is based on the European design used for previous games, even for the North American release.
- Although this was released during Generation VIII, nothing introduced during said generation exists in this game, including new moves and Abilities.
- The Empowerment Seed introduced in this game triggering Mega Evolution may be a reference to the first Mega Evolution—Mega Mewtwo Y in Genesect and the Legend Awakened—being originally referred to as Mewtwo's "Awakened" form.
In other languages
|| ポケモン不思議のダンジョン 救助隊DX
|| Pokémon Donjon Mystère : Équipe de Secours DX
|| Pokémon Mystery Dungeon: Retterteam DX
|| Pokémon Mystery Dungeon: Squadra di Soccorso DX
|| Pokémon Mundo misterioso: equipo de rescate DX