From Bulbapedia, the community-driven Pokémon encyclopedia.
Double Hit (Japanese: ダブルアタック Double Attack) is a damage-dealing Normal-type multi-strike move introduced in Generation IV.
Double Hit inflicts damage, hitting twice per use. Each strike has an equal chance to be a critical hit.
Double Hit will hit again if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.
If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate twice.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
If the target is holding a Rocky Helmet, the user is damaged for each strike.
An Aipom that knows this move will evolve into Ambipom when leveled up.
|| The user slams the foe with a tail, etc. The target is hit twice in a row.
|| The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
|| The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
| The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
In other games
|| Inflicts damage on the target using 2 attacks in a single turn.
|| てきポケモンに ２かいれんぞくで ダメージを あたえる
| It damages an enemy 2 times in a row.
In the anime
|| Double Hit
|| Dawn's Pokédex
|| Double Hit, a single attack that causes damage twice.
In the manga
In the Pokémon Adventures manga
In other generations
Core series games
Side series games
In other languages