Steel (type)

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This article is about the game type once called Metal. For the TCG type, see Metal (TCG).

The Steel type (Japanese: はがねタイプ Steel type), originally called the メタルタイプ Metal type in the Pokémon Gold and Silver Spaceworld '97 demo, is one of the eighteen types. It was introduced in Generation II, along with the Dark type. As well as introducing new Pokémon and moves with the Steel type, 2 Pokémon were changed to have the Steel type. Steel-type moves are super effective against Fairy-, Ice-, and Rock-type Pokémon, while Steel-type Pokémon are weak to Fighting-, Fire-, and Ground-type moves.

Battle properties

Note: Type effectiveness multipliers may vary in other games outside the core series.

Offensive properties of Steel icon.png Steel-type moves
Super effective (×2) Not very effective (×½) No effect (×0)
Rock icon.pngRockIce icon.pngIceFairy icon.pngFairy Steel icon.pngSteelFire icon.pngFireWater icon.pngWaterElectric icon.pngElectric None
Defensive properties of Steel icon.png Steel-type Pokémon
Weak to (×2) Resists (×½) Immune to (×0)
Fighting icon.pngFightingGround icon.pngGroundFire icon.pngFire Normal icon.pngNormalFlying icon.pngFlyingRock icon.pngRockBug icon.pngBugSteel icon.pngSteelGrass icon.pngGrassPsychic icon.pngPsychicIce icon.pngIceDragon icon.pngDragonFairy icon.pngFairy Poison icon.pngPoison
  • In Generations II-V, Steel type Pokémon resisted Ghost and Dark type moves.
  • Fairy type was introduced in Generation VI.

Additional effects

Steel-type Pokémon are immune to damage from the sandstorm weather condition.

In Generation II, the Steel type's immunity to Poison-type moves means Steel-type Pokémon can only be poisoned by Twineedle and cannot be badly poisoned. Starting from Generation III, Steel-type Pokémon are innately immune to both types of poison unless the Pokémon inflicting it has the Ability Corrosion, introduced in Generation VII.

Pokémon

As of Generation IX, 77 Pokémon or 7.51% of all Pokémon are Steel-type (counting those that are Steel-type in at least one of their forms, including regional forms), causing it to tie with Rock and Ground as the 6th rarest type among Pokémon after Dragon and Electric and before Dark and Fighting.

The Pokémon below are listed by their current types. Some Pokémon have had their types changed, usually when a new type was introduced.

Pure Steel-type Pokémon

# Name
0052 Meowth Meowth
Galarian Form
0306 Aggron Mega
Aggron
0379 Registeel Registeel
0599 Klink Klink
0600 Klang Klang
0601 Klinklang Klinklang
0808 Meltan Meltan
0809 Melmetal Melmetal
Melmetal Gigantamax
Melmetal
0863 Perrserker Perrserker
0878 Cufant Cufant
0879 Copperajah Copperajah
Copperajah Gigantamax
Copperajah
0968 Orthworm Orthworm

Half Steel-type Pokémon

Primary Steel-type Pokémon

# Name Type 1 Type 2
0208 Steelix Steelix Steel Ground
Steelix Mega
Steelix
Steel Ground
0227 Skarmory Skarmory Steel Flying
0303 Mawile Mawile(VI+) Steel Fairy
Mawile Mega
Mawile
Steel Fairy
0304 Aron Aron Steel Rock
0305 Lairon Lairon Steel Rock
0306 Aggron Aggron Steel Rock
0374 Beldum Beldum Steel Psychic
0375 Metang Metang Steel Psychic
0376 Metagross Metagross Steel Psychic
Metagross Mega
Metagross
Steel Psychic
0385 Jirachi Jirachi Steel Psychic
0436 Bronzor Bronzor Steel Psychic
0437 Bronzong Bronzong Steel Psychic
0483 Dialga Dialga Steel Dragon
Dialga Dialga
Origin Forme
Steel Dragon
0638 Cobalion Cobalion Steel Fighting
0679 Honedge Honedge Steel Ghost
0680 Doublade Doublade Steel Ghost
0681 Aegislash Shield Forme
Aegislash
Steel Ghost
Aegislash Blade Forme
Aegislash
Steel Ghost
0705 Sliggoo Sliggoo
Hisuian Form
Steel Dragon
0706 Goodra Goodra
Hisuian Form
Steel Dragon
0707 Klefki Klefki Steel Fairy
0797 Celesteela Celesteela Steel Flying
0801 Magearna Magearna Steel Fairy
0884 Duraludon Duraludon Steel Dragon
Duraludon Gigantamax
Duraludon
Steel Dragon
0965 Varoom Varoom Steel Poison
0966 Revavroom Revavroom Steel Poison
1000 Gholdengo Gholdengo Steel Ghost
1018 Archaludon Archaludon Steel Dragon
1023 Iron Crown Iron Crown Steel Psychic

Secondary Steel-type Pokémon

# Name Type 1 Type 2
0027 Sandshrew Sandshrew
Alolan form
Ice Steel
0028 Sandslash Sandslash
Alolan form
Ice Steel
0050 Diglett Diglett
Alolan form
Ground Steel
0051 Dugtrio Dugtrio
Alolan form
Ground Steel
0081 Magnemite Magnemite(II+) Electric Steel
0082 Magneton Magneton(II+) Electric Steel
0205 Forretress Forretress Bug Steel
0212 Scizor Scizor Bug Steel
Scizor Mega
Scizor
Bug Steel
0395 Empoleon Empoleon Water Steel
0410 Shieldon Shieldon Rock Steel
0411 Bastiodon Bastiodon Rock Steel
0413 Wormadam Wormadam
Trash Cloak
Bug Steel
0448 Lucario Lucario Fighting Steel
Lucario Mega
Lucario
Fighting Steel
0462 Magnezone Magnezone Electric Steel
0476 Probopass Probopass Rock Steel
0485 Heatran Heatran Fire Steel
0530 Excadrill Excadrill Ground Steel
0589 Escavalier Escavalier Bug Steel
0597 Ferroseed Ferroseed Grass Steel
0598 Ferrothorn Ferrothorn Grass Steel
0618 Stunfisk Stunfisk
Galarian Form
Ground Steel
0624 Pawniard Pawniard Dark Steel
0625 Bisharp Bisharp Dark Steel
0632 Durant Durant Bug Steel
0649 Genesect Genesect Bug Steel
0777 Togedemaru Togedemaru Electric Steel
0791 Solgaleo Solgaleo Psychic Steel
0798 Kartana Kartana Grass Steel
0800 Necrozma Dusk Mane
Necrozma
Psychic Steel
0805 Stakataka Stakataka Rock Steel
0823 Corviknight Corviknight Flying Steel
Corviknight Gigantamax
Corviknight
Flying Steel
0888 Zacian Zacian
Crowned Sword
Fairy Steel
0889 Zamazenta Zamazenta
Crowned Shield
Fighting Steel
0957 Tinkatink Tinkatink Fairy Steel
0958 Tinkatuff Tinkatuff Fairy Steel
0959 Tinkaton Tinkaton Fairy Steel
0983 Kingambit Kingambit Dark Steel
0990 Iron Treads Iron Treads Ground Steel

Changed types

These Steel-type Pokémon have had their types changed.

# Name Original types New types
0081 Magnemite Magnemite Gen I Electric Gen II+ Electric Steel
0082 Magneton Magneton Gen I Electric Gen II+ Electric Steel
0303 Mawile Mawile Gen III-V Steel Gen VI+ Steel Fairy

Non-Pokémon opponents

Some opponents featured in Pokéstar Studios in Pokémon Black 2 and White 2 can be battled like Pokémon and they have designated Pokémon types.

Spr 5b2 F-00.png
F-00
 Steel  Normal 
Volt Absorb
HP Atk Def SpA SpD Spe
100 100 100 100 100 100
Spr 5b2 F-00 2.png
F-00
 Steel  Normal 
Reckless
HP Atk Def SpA SpD Spe
100 100 100 100 100 100
Spr 5b2 MT.png
MT
 Steel 
Analytic
HP Atk Def SpA SpD Spe
100 100 100 100 100 100
Spr 5b2 M.T. 2.png
MT2
 Steel  Electric 
Flash Fire
HP Atk Def SpA SpD Spe
100 100 100 100 100 100
Spr 5b2 Transport.png
Transport
 Steel 
Motor Drive
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Moves

As of Generation IX, there are 39 Steel-type moves, which makes up 4.17% of all moves (excluding those that are Steel-type only under certain circumstances), making it the 8th most common type among moves, after Fire and before Poison.

Prior to changes in Generation IV, all damaging Steel-type moves were physical, but they may now also be special depending on the attack.

Gen Move Category Contest Power Accuracy PP Range Description
VII Anchor Shot Physical 80 100% 20 (max 32)
     
     
Normal
The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.
V Autotomize Status Beautiful % 15 (max 24)
     
     
Self
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
VIII Behemoth Bash Physical 100 100% 5 (max 8)
     
     
Normal
The user's body becomes a firm shield and slams into the target fiercely.
This move deals twice the damage if the target is Dynamaxed.*
VIII Behemoth Blade Physical 100 100% 5 (max 8)
     
     
Normal
The user wields a large, powerful sword using its whole body and cuts the target in a vigorous attack.
This move deals twice the damage if the target is Dynamaxed.*
IV Bullet Punch Physical Tough 40 100% 30 (max 48)
     
     
Normal
The user strikes the target with tough punches as fast as bullets. This move always goes first.
VII Corkscrew Crash Physical % 1 (max 1)
     
     
Normal
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
VII Corkscrew Crash Special % 1 (max 1)
     
     
Normal
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
III Doom Desire Special Beautiful 140 100% 5 (max 8)
     
     
Normal
Two turns after this move is used, a concentrated bundle of light blasts the target.
VII Double Iron Bash Physical 60 100% 5 (max 8)
     
     
Normal
The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row. This may also make the target flinch.
IV Flash Cannon Special Beautiful 80 100% 10 (max 16)
     
     
Normal
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
V Gear Grind Physical Clever 50 85% 15 (max 24)
     
     
Normal
The user attacks by throwing steel gears at the target twice in a row.
VII Gear Up Status % 20 (max 32)
     
     
Your Party
The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.
IX Gigaton Hammer Physical 160 100% 5 (max 8)
     
     
Normal
The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.
VIII G-Max Meltdown Physical % 3 (max 4)
     
     
1 Other
A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row.
VIII G-Max Meltdown Special % 3 (max 4)
     
     
1 Other
A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row.
VIII G-Max Steelsurge Physical % 3 (max 4)
     
     
1 Other
A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field.
VIII G-Max Steelsurge Special % 3 (max 4)
     
     
1 Other
A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field.
IV Gyro Ball Physical Cool 100% 5 (max 8)
     
     
Normal
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
IX Hard Press Physical Tough % 15 (max 24)
     
     
Normal
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
V Heavy Slam Physical Tough 100% 10 (max 16)
     
     
Normal
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
III Iron Defense Status Tough % 15 (max 24)
     
     
Self
The user hardens its body's surface like iron, sharply boosting its Defense stat.
IV Iron Head Physical Tough 80 100% 15 (max 24)
     
     
Normal
The user slams the target with its steel-hard head. This may also make the target flinch.
II Iron Tail Physical Cool 100 75% 15 (max 24)
     
     
Normal
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
VI King's Shield Status Cool % 10 (max 16)
     
     
Self
The user takes a defensive stance while it protects itself from damage. This also lowers the Attack stat of any attacker that makes direct contact.
IV Magnet Bomb Physical Cool 60 % 20 (max 32)
     
     
Normal
The user launches steel bombs that stick to the target. This attack never misses.
IX Make It Rain Special 120 100% 5 (max 8)
     
     
Many Others
The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.
VIII Max Steelspike Physical % 3 (max 4)
     
     
1 Other
This is a Steel-type attack Dynamax Pokémon use. This boosts ally Pokémon's Defense stats.
VIII Max Steelspike Special % 3 (max 4)
     
     
1 Other
This is a Steel-type attack Dynamax Pokémon use. This boosts ally Pokémon's Defense stats.
IV Metal Burst Physical Cool 100% 10 (max 16)
     
     
Varies
The user retaliates with much greater force against the opponent that last inflicted damage on it.
II Metal Claw Physical Cool 50 95% 35 (max 56)
     
     
Normal
The target is raked with steel claws. This may also boost the user's Attack stat.
III Metal Sound Status Clever 85% 40 (max 64)
     
     
Normal
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
III Meteor Mash Physical Cool 90 90% 10 (max 16)
     
     
Normal
The target is hit with a hard punch fired like a meteor. This may also boost the user’s Attack stat.
IV Mirror Shot Special Beautiful 65 85% 10 (max 16)
     
     
Normal
The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.
VII Searing Sunraze Smash Physical 200 % 1 (max 1)
     
     
Normal
After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target's Ability.
V Shift Gear Status Clever % 10 (max 16)
     
     
Self
The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat.
VIII Shelter Status % 10 (max 16)
     
     
Self
The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
VII Smart Strike Physical 70 % 10 (max 16)
     
     
Normal
The user stabs the target with a sharp horn. This attack never misses.
IX Spin Out Physical 100 100% 5 (max 8)
     
     
Normal
The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
VIII Steel Beam Special 140 95% 5 (max 8)
     
     
Normal
The user fires a beam of steel that it collected from its entire body. This also damages the user.
VIII Steel Roller Physical 130 100% 5 (max 8)
     
     
Normal
The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
II Steel Wing Physical Cool 70 90% 25 (max 40)
     
     
Normal
The target is hit with wings of steel. This may also boost the user's Defense stat.
VII Sunsteel Strike Physical 100 100% 5 (max 8)
     
     
Normal
The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Ability.
IX Tachyon Cutter Special 50 % 10 (max 16)
     
     
Normal
The user attacks by launching particle blades at the target twice in a row. This attack never misses.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Steel type

A Pokémon with Protean or Libero will become a Steel-type Pokémon if it uses a Steel-type move. A Pokémon with Color Change, Imposter, RKS System, or Multitype will become a Steel-type Pokémon if (respectively) it is hit with a Steel-type move, is sent out against a Steel-type opponent, is holding a Steel Memory, or is holding an Iron Plate or Steelium Z.

Steel-type Pokémon are also immune to becoming poisoned from the Abilities Poison Point, Poison Touch, Synchronize, or Effect Spore.

Gen Ability Description
VII Corrosion The Pokémon can poison the target even if it's a Steel or Poison type.
III Magnet Pull Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
V Sand Force Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
VII Steelworker Powers up Steel-type moves.
VIII Steely Spirit Powers up the Steel-type moves of the Pokémon and its allies.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Steel-type Pokémon have these Abilities. This does not include signature Abilities.

Gen Ability Description
V Heavy Metal Doubles the Pokémon's weight.
V Iron Barbs The Pokémon's iron barbs damage the attacker if it makes direct contact.
V Light Metal Halves the Pokémon's weight.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Items

Name Description
Adamant Orb Adamant Orb A brightly shining gem to be held by Dialga. It boosts the power of Dialga’s Dragon- and Steel-type moves.
Babiri Berry Babiri Berry If a Pokémon holding this Berry is hit with a supereffective Steel-type move, the power of that move will be weakened.
Iron Plate Iron Plate An item to be held by a Pokémon. This stone tablet is imbued with the essence of steel and boosts the power of the holder’s Steel-type moves.
Metal Coat Metal Coat An item to be held by a Pokémon. It's a special metallic coating that boosts the power of the holder's Steel-type moves.
Dream Steel Gem Sprite.png Steel Gem A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time.
Dream Steel Memory Sprite.png Steel Memory A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon.
Steel Tera Shard Steel Tera Shard On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
Dream Steelium Z Sprite.png Steelium Z This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.

Cram-o-matic

Name
Assault Vest Assault Vest
Bottle Cap Bottle Cap
Eject Button Eject Button
Eject Pack Eject Pack
Gold Bottle Cap Gold Bottle Cap
Iron Ball Iron Ball
King's Rock King's Rock
Metal Powder Metal Powder
Metronome Metronome
Rusted Shield Rusted Shield
Rusted Sword Rusted Sword
Soothe Bell Soothe Bell

Notable Steel-type Trainers

Main article: Category:Steel-type Trainers
Gen Trainer Title Location
II VSJasmine.png
Jasmine
Gym Leader Olivine Gym
III VSSteven.png
Steven Stone
ChampionRSORAS
Pokémon TrainerE
Hoenn Pokémon LeagueRSORAS
Meteor FallsE
IV VSByron BDSP.png
Byron
Gym Leader Canalave Gym
V VSColress SM.png
Colress
Team PlasmaB2W2
Pokémon TrainerSMUSUM
Plasma FrigateB2W2
VI VSWikstrom.png
Wikstrom
Elite Four Kalos Pokémon League
VII VSMolayne USUM.png
Molayne
Pokémon TrainerSM
Elite FourUSUM
Hokulani ObservatorySM
Alola Pokémon LeagueUSUM
VIII VSRose.png
Rose
Macro Cosmos's Rose Tower
VIII VSPeony.png
Peony
Pokémon Trainer
(Formerly a Gym Leader and a Champion)
Crown Tundra
IX VSPoppy.png
Poppy
Elite Four Paldea Pokémon League
IX VSAmarys.png
Amarys
Elite Four Blueberry Academy

Icons

Core series

SteelIC RSE.png SteelIC FRLG.png SteelIC Big.png SteelIC BW.png SteelIC XY.png SteelIC SM.png SteelIC PE.png SteelIC.png Steel icon SwSh.png SteelIC BDSP.png Steel icon SV.png SteelIC LA.png Steel icon LA.png SteelIC SV.png SteelIC Tera.png TeraGem Steel.png
Icon from
Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
Icon from
Pokémon FireRed and LeafGreen
Icon from
Generation IV
Icon from
Generation V
Icon from
Generation VI
Icon from
Pokémon Sun, Moon, Ultra Sun and Ultra Moon
Icon from
Let's Go, Pikachu!; Let's Go, Eevee!
Icon from
Pokémon Sword and Shield
Symbol icon from
Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME (Gen VIII)
Icon from
Pokémon Brilliant Diamond and Shining Pearl
Symbol icon from
Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet, and HOME (Gen IX)
Icon from
Pokémon Legends: Arceus
Symbol icon from
Pokémon Legends: Arceus
Icon from
Pokémon Scarlet and Violet
Tera icon from
Pokémon Scarlet and Violet
Tera symbol icon from
Pokémon Scarlet and Violet

Side series

SteelIC Stad2.png SteelIC Colo.png SteelIC XD.png SteelIC PBR.png
Icon from
Pokémon Stadium 2
Icon from
Pokémon Colosseum
Icon from
Pokémon XD: Gale of Darkness
Icon from
Pokémon Battle Revolution

Spin-off games

Steel Assist.png Battrio Steel type.png Tretta Steel type.png GO Steel.png SteelIC RR.png SteelIC Masters.png PMD DX Steel type.png Mezastar Steel type.png SteelIC NPSnap.png Steel icon Sleep.png
Symbol icon from
Pokémon Ranger
Symbol icon from
Pokémon Battrio
Symbol icon from
Pokémon Tretta
Symbol icon from
Pokémon GO
Symbol icon from
Pokémon Rumble Rush
Symbol icon from
Pokémon Masters EX
Symbol icon from
Pokémon Mystery Dungeon: Rescue Team DX
Symbol icon from
Pokémon Mezastar
Symbol icon from
New Pokémon Snap
Symbol icon from
Pokémon Sleep

In the TCG

Main article: Metal (TCG)

Introduced in the Neo Genesis set, Metal-type Pokémon in the TCG are generally weak to Fire and Fighting with resistances to Grass and Psychic. Metal-type Pokémon can be strong against Water and Fairy, whilst some Water and Lightning Pokémon can resist this type.

Statistical averages

Overall

Stat
HP: 71.46
Attack: 96.57
Defense: 108.36
Sp.Atk: 75.83
Sp.Def: 82.84
Speed: 65.54
Total: 500.6


Fully evolved

Stat
HP: 79.03
Attack: 106.37
Defense: 116.46
Sp.Atk: 84.68
Sp.Def: 90.32
Speed: 72.22
Total: 549.08


Trivia

  • The Steel type has the most resistances of any type.
  • As of Generation IX, Steel-type Pokémon have the highest average base Defense of all types.
  • Generation VII introduced the most Steel-type Pokémon of any generation, with 13, and Generation VI introduced the fewest Steel-type Pokémon since the type was created, with four.
  • Generation VIII introduced the most Steel-type moves of any generation, with eight, and Generation VI introduced the fewest Steel-type moves since the type was created, with one.
  • In Generation II, the Steel type saw one type change in a Pokémon family (Magnemite and Magneton), but no change in moves. The opposite is true for the Dark type, which saw one type change in a move (Bite), but no change in a Pokémon.
  • Before Generation VI, Steel was the only type that had a non-neutral type match-up with all the seventeen existing types, considering both the offense and defense of both types. In Generation VI, it was changed so that Steel no longer resisted Dark- or Ghost-type moves.
  • Each of the three first partner Pokémon types inflict a different amount of damage when attacking a pure Steel-type Pokémon (Grass does ½× damage, Water does 1× damage, and Fire does 2× damage).
    • This trait is also shared by the Bug type.
  • The Steel type is tied with the Dark type for most Pokémon that gain it upon evolving, with a total of thirteen each.
  • The Steel type is the only type that resists Dragon-type moves.
  • Despite being introduced in Generation II, there were no pure Steel-type Pokémon until Generation III, with Mawile (at the time) and Registeel.
  • Every generation since the Steel type debuted has introduced at least one Steel-type specialist.
  • The Steel type is the last type to receive a Team GO Rocket Grunt type specialist in Pokémon GO.
  • The Steel type is tied with the Poison type for being the most common type among Ultra Beasts, with three Ultra Beasts being Steel- or Poison-type each.
  • The Steel type has been paired up with every other type except for Normal (not including Pokéstar Studios opponents).

In other languages

Language Title
Japan Flag.png Japanese はがね (鋼) Hagane
Chinese Cantonese Gong
Mandarin 鋼 / 钢 Gāng
The Czech Republic Flag.png Czech Ocelový
Denmark Flag.png Danish Stål
The Netherlands Flag.png Dutch Staal
Finland Flag.png Finnish Teräs
France Flag.png French Acier
Germany Flag.png German Stahl
Greece Flag.png Greek Μετάλλου Metallou
Israel Flag.png Hebrew פלדה Plada
מתכת Matekhet
India Flag.png Hindi स्टील Steel
इस्पात Ispaat*
Hungary Flag.png Hungarian Acél
Indonesia Flag.png Indonesian Logam *
Baja *
Besi
Italy Flag.png Italian Acciaio
South Korea Flag.png Korean 강철 Gangcheol
Malaysia Flag.png Malaysian Besi
Norway Flag.png Norwegian Stål
Poland Flag.png Polish Stalowy
Portuguese Brazil Flag.png Brazil Aço
Metal
Portugal Flag.png Portugal Aço
Romania Flag.png Romanian Oțel
Russia Flag.png Russian Сталь Stal'
Spain Flag.png Spanish Acero
Sweden Flag.png Swedish Stål
Thailand Flag.png Thai โลหะ Loha
เหล็ก Lek
Turkey Flag.png Turkish Çelik
Vietnam Flag.png Vietnamese Thép