Pokémon UNITE

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Pokémon UNITE
Pokémon UNITE
Pokémon UNITE logo.png
Logo of Pokémon UNITE
Basic info
Platform: Nintendo Switch, iOS, iPadOS, Android
Category: Multiplayer online battle arena, Real-time strategy
Players: 1‒10
Connectivity: N/A
Developer: TiMi Studio Group
Publisher: The Pokémon Company
Part of: Generation VIII - IX spin-off
Ratings
CERO: A
ESRB: E10+
ACB: PG
OFLC: N/A
PEGI: 7
GRAC: ALL
GSRR: 7+ (IARC)
Release dates
Japan: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
North America: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Australia: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Europe: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
South Korea: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Mainland China: TBA
Hong Kong: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Taiwan: January 20, 2022 (iOS, iPadOS, Android)
Websites
Japanese: Official website
English: Official website
Pokémon.com

Pokémon UNITE (Japanese: Pokémon UNITE) is a free-to-start online only spin-off Pokémon game for the Nintendo Switch, iOS, iPadOS, and Android. It is developed by TiMi Studio Group, a subsidiary of Tencent Games. The game was released on July 21, 2021 on the Nintendo Switch[1] and it was released on September 22, 2021 for mobile devices.[2] It is playable in fifteen languages, with Japanese, English, Korean, Simplified Chinese, and Traditional Chinese having been available since launch, German, Spanish, French, and Italian added on September 22, 2021,[3] and Brazilian Portuguese, Hindi, Indonesian, Russian, Thai, and Turkish added on January 20, 2022.[4][5]

It was announced during Pokémon Presents on June 24, 2020. A closed beta test occurred in mainland China beginning in January 2021, and a regional beta test on Android devices occurred in Canada in March 2021.[6] A network test was held for the Nintendo Switch version in Japan from June 24 to June 26, 2021.[7]

Pokémon UNITE was nominated for the Best Mobile Game in The Game Awards 2021.[8]

A closed beta test on Android devices for a new version of the game for release in mainland China occurred beginning in August 2023. This version has many differences from the version available internationally, such as various gameplay mechanic changes, different modes, and a hub world rather than a main menu. It is currently unknown if any of these differences will be applied to the international release at a later date.

Blurb

Experience a new kind of Pokémon battle in Pokémon UNITE. Team up and face off in 5-on-5 team battles to see who can score the most points within the allotted time. Work together with your fellow Trainers to catch wild Pokémon, level up and evolve your partner Pokémon, and defeat the opposing team’s Pokémon to prevent them from scoring points. Put your teamwork to the test, and take home the win!

Gameplay

Players compete in Unite Battles, where two teams attempt to score points in the opposing team's goals while guarding their own. To score, players collect Aeos energy by defeating wild Pokémon or members of the enemy team, which they must then bring to an opposing goal. The team with the highest score after ten minutes wins; if there is a tie, the team that reached the tied score first wins.

There are also "objective" Pokémon, which have more health than other wild Pokémon and have multiple moves to use against players. Objective Pokémon appear at specific times in the match. The team that deals the last hit to an objective Pokémon gets a benefit based on the species. Typically, objective Pokémon are a focal point for team battles between multiple players.

Pokémon begin a match at level one in their least evolved form (discounting baby Pokémon) and gain experience gradually over time, a process which is sped up by defeating wild Pokémon. As Pokémon gain experience and level up, they learn new moves that they then have access to for the rest of the battle, and Pokémon with evolutions (besides Pikachu and Duraludon) evolve as well, much like in the core series. Initially, a Pokémon has two moves and the player chooses which one to keep; the move that they did not choose is then unlocked at Level 2 or 3. These moves are upgraded at proceeding levels with the player choosing one of two moves to replace the move with. When the Pokémon reaches Level 8 or 9, it unlocks its Unite Move, a separate, powerful attack that must charge over time.

When a player is in a goal zone of an opposing team, they may attempt to score. Scoring spends the Aeos energy the Pokémon is holding and adds those points to the team. Players must charge up before successfully scoring, with more time being required proportional to the amount of Aeos energy being used while being reduced if multiple Pokémon are scoring at the same goal zone simultaneously. A score attempt can be blocked if the Pokémon takes damage, cancelling the goal attempt. Scoring depletes the health of goal zones, and when the health of a score zone is empty, it is destroyed. The goal zone closest to a team's base cannot be destroyed in this manner, and exists throughout the game. Points earned through scoring are doubled during the last stretch of the game, which is known as the Final Stretch and starts when there are 2 minutes remaining in Standard Battles or 1 minute remaining in Quick Battles.

Each team has a base, where each member of the team starts a Unite Battle from and reappears at after being knocked out. One action that players can perform is Returning, also known as To Base. After a certain amount of time is spent standing in place, the Pokémon will be warped to its team's base. However, moving or taking damage will cancel the charge. On certain stages, To Base is not usable.

Participating in Unite Battles will earn the player Battle Points, Aeos coins, and (after reaching Trainer Level 6) Aeos energy. By spending coins, energy, and other currencies, the player can unlock Pokemon and customization options.

Plot

Pokémon UNITE takes place on Aeos Island, a mythical island said to be on the ocean’s unexplored frontier. On Aeos Island, the Unite Battle Committee (UBC) runs a series of Unite Battle tournaments, utilising a mysterious new form of energy known as Aeos energy. These Unite Battles have passionate fans all over the world, and Trainers everywhere long to join in on the action. Before every Unite Battle, participating Pokémon are returned to Lv. 1 through the power of Aeos energy. Aeos energy can also be used in Unite Battles to level and re-evolve Pokémon.

The player takes on the role of a rookie Trainer who’s come to Aeos Island to take part in these battles.[9]

Game modes

Standard Battle

Standard Battle is the default game mode and has three types of matches within its umbrella: Random Match, CPU Match, and Friendly Match. They are all 10 minute 5-on-5 matches that take place in either Remoat Stadium or Theia Sky Ruins. Players may play solo or form in groups of any size.

Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs. Friendly Matches allow up to 10 players to join two teams, with CPUs filling in any empty spots. Rewards such as Aeos coins and Battle Points are not awarded in Friendly Matches.

Ranked Battle

Ranked Battles are unlocked at Trainer level 6. Ranked mode can be entered with at least 5 Pokémon Unite Licenses. They are 10 minute 5-on-5 matches that take place in Theia Sky Ruins (formerly Remoat Stadium prior to Theia Sky Ruins' addition). Players may play solo or form in groups of two, three, or five. Team members must be within similar ranks to each other. Players can only use Unite Licenses that they own in this mode. (Trial licenses are not allowed to be used in Ranked Battle.)

Starting in Ranked Match Season 18, when players reach the Master rank, if all of the players matched have 1400 master points or higher, Pokemon will be selected through a draft system in which both teams ban two Pokémon from usage in the match and then both teams take turns choosing Pokémon in a 1-2-2-2-2-1 format, where one team gets to choose the first Pokémon, then the teams alternate between choosing 2 Pokémon at a time, then the other team gets the last pick. Players may also choose to request to switch picking positions with an ally. All Pokémon can only be picked once, meaning that both teams may not have the same Pokémon.

Rank
UNITE Beginner Rank Sprite.png UNITE Great Rank Sprite.png UNITE Expert Rank Sprite.png UNITE Veteran Rank Sprite.png UNITE Ultra Rank Sprite.png UNITE Master Rank Sprite.png
Beginner Rank Great Rank Expert Rank Veteran Rank Ultra Rank Master Rank
UNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.png UNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.png UNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.png UNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.png UNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.pngUNITE Diamond3 Sprite.png UNITE Diamond4 Sprite.png 0-99999
Class 1 - 5 Class 1 - 5 Class 1 - 5 Class 1 - 5 Class 1 - 5
UNITE Beginner Rank Symbol 1.png UNITE Beginner Rank Symbol 2.png UNITE Beginner Rank Symbol 3.png UNITE Beginner Rank Symbol 4.png UNITE Beginner Rank Symbol 5.png UNITE Great Rank Symbol 1.png UNITE Great Rank Symbol 2.png UNITE Great Rank Symbol 3.png UNITE Great Rank Symbol 4.png UNITE Great Rank Symbol 5.png UNITE Expert Rank Symbol 1.png UNITE Expert Rank Symbol 2.png UNITE Expert Rank Symbol 3.png UNITE Expert Rank Symbol 4.png UNITE Expert Rank Symbol 5.png UNITE Veteran Rank Symbol 1.png UNITE Veteran Rank Symbol 2.png UNITE Veteran Rank Symbol 3.png UNITE Veteran Rank Symbol 4.png UNITE Veteran Rank Symbol 5.png UNITE Ultra Rank Symbol 1.png UNITE Ultra Rank Symbol 2.png UNITE Ultra Rank Symbol 3.png UNITE Ultra Rank Symbol 4.png UNITE Ultra Rank Symbol 5.png UNITE Master Rank Symbol.png Points (0-99999)
Ranked Frame
UNITE Beginner Rank Frame.png UNITE Great Rank Frame.png UNITE Expert Rank Frame.png UNITE Veteran Rank Frame.png UNITE Ultra Rank Frame.png UNITE Master Rank Frame.png
Ranked Season Rewards
UNITE Aeos ticket.png Aeos ticket ×2,000 UNITE Aeos ticket.png Aeos ticket ×4,000 UNITE Aeos ticket.png Aeos ticket ×6,000 UNITE Aeos ticket.png Aeos ticket ×10,000 UNITE Aeos ticket.png Aeos ticket ×15,000 UNITE Aeos ticket.png Aeos ticket ×20,000

Quick Battle

Quick battles are unlocked at level 4. They are shorter than Standard Battles at 5 minutes with 4 vs 4 or 3 vs 3 matches and take place in either Mer Stadium, Shivre City, or Auroma Park. The Quick Battles' maps rotate daily, allowing players to only choose from one available Quick Battle map at a time. Each map has modified rules, but adheres to the basic concepts of defeating wild Pokémon to earn Aeos energy and scoring at a goal zone.

Boss Rush

Boss Rush is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. They are the same time length as regular Quick Battles at 5 minutes, however instead of facing other players, 5 players are pitted against 3 boss Pokémon from various other maps in the game. The first two are selected from a pool of 2 or 3 different possible bosses, while the last one is always the same boss. The boss Pokémon in question vary each time the event is brought back. The player Pokémon level up as each boss reaches a certain health threshold. The goal of Boss Rush is to defeat each boss before time runs out. There are also 4 difficulty options, each harder than the last. The easiest difficulty is the Casual difficulty, the following difficulties, Intermediate, Expert, and Extreme all make the bosses harder by increasing the boss Pokémon's health and making the boss Pokémon more aggressive.

Panic Parade

Panic Parade is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending Tinkaton from various waves of wild Pokémon. Tinkaton starts off as a Tinkatink and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.

All waves have a predetermined set of Wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating Delibird that appear during most waves that do not count towards the wave's completion.

This mode also features a unique upgrade system known as the Aeos Shooter. During the event's duration, a special Event Point Shop is added to the menu in which the player can buy various upgrades that increase the power of the player's Pokémon, these include an Attack Boost, a Sp. Attack Boost, an Attack Speed Boost, a Critical-Hit Rate and Damage Boost, a Recovery Effect Boost, Move Cooldown Reduction, an HP Boost, and a Movement Speed Boost. These upgrades are bought using Event Points that are obtained through playing the mode, with more points being given out the more waves are cleared. Each upgrade has 5 levels that upgrade the stat further, however the price increases the higher the level, going from 50 points to 100 points, then 200, to 400, then finally 600 points.

Beginner bonuses

New accounts receive bonuses for a time, such as additional Battle Points for completing matches and gifts for logging in for the first two weeks. At Trainer level three, players also unlock the Beginner Challenge, a set of missions that are only available for 30 days.

Login Bonuses

Reward
Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
UNITE Aeos coin.png
880 Aeos Coins
UNITE Alolan Ninetales License Card.png
Alolan Ninetales Unite License*
UNITE Sylveon License Card.png
Sylveon 3-Day Limited License
UNITE Azumarill License Card.png
Azumarill 3-Day Limited License
UNITE Cinderace License Card.png
Cinderace Unite License*
UNITE Aeos coin.png
1000 Aeos Coins
UNITE Glaceon License Card.png
Glaceon 3-Day Limited License
Day 8 Day 9 Day 10 Day 11 Day 12 Day 13 Day 14
UNITE Venusaur Beach Style Holowear.png
Beach Style: Venusaur
UNITE Aeos ticket.png
700 Aeos Tickets
UNITE Dragonite License Card.png
Dragonite 3-Day Limited License
UNITE Aeos ticket.png
700 Aeos Tickets
UNITE Gardevoir License Card.png
Gardevoir 3-Day Limited License
UNITE Aeos ticket.png
800 Aeos Tickets
UNITE Greninja License Card.png
Greninja Unite License*

Beginner Challenge

Day Challenge Challenge Reward Day Reward
Day 1 Complete the Tutorial
(Basics 1 and 2)
450 Aeos Tickets UNITE Machamp License Card.png
Machamp 3-Day Limited License
Complete the Advanced 1 tutorial 1000 Aeos Coins
Change your appearance 500 Aeos Coins
Participate in 2 standard battles 1000 Aeos Coins
Day 2 Complete the Advanced 2 tutorial 500 Aeos Coins UNITE Lapras License Card.png
Lapras 3-Day Limited License
Score a total of 30 points 500 Aeos Coins
Knock out Regieleki a total of 1 time 500 Aeos Coins
Knock out Rayquaza a total of 1 time 500 Aeos Coins
Day 3 Reach Trainer level 5 Scope Lens UNITE Delphox License Card.png
Delphox 3-Day Limited License
Participate in 1 standard battle 400 Aeos Coins
Link account 100 Aeos Coins
Knock out a total of 6 opponent Pokémon 800 Aeos Coins
Day 4 Participate in 1 battle with a Held Item Exp. Share UNITE Zacian License Card.png
Zacian 3-Day Limited License
Participate in 1 battle with a Battle Item
(Except Potion)
20 Item Enhancers
Score 30 or more points in a single battle 30 Item Enhancers
Make a total of 3 assists 40 Item Enhancers
Day 5 Participate in 1 ranked match Shell Bell UNITE Tyranitar License Card.png
Tyranitar 3-Day Limited License
Score a total of 150 points 20 Item Enhancers
Obtain one Fashion Item 30 Item Enhancers
Score a single goal worth 15 or more points in a battle 40 Item Enhancers
Day 6 Reach Trainer level 8 Assault Vest UNITE Mega Mewtwo X License Card.png
Mewtwo X 3-Day Limited License
Participate in 1 battle as: Attacker 20 Item Enhancers
Participate in 1 ranked match 30 Item Enhancers
Defeat Regice, Registeel, or Regirock a total of 1 time 40 Item Enhancers
Day 7 Block one goal 30 Item Enhancers UNITE Garchomp License Card.png
Garchomp Unite License
Reach Great rank
(Rank level)
30 Item Enhancers
Complete all beginner challenges up through day 6 50 Item Enhancers
Participate in 1 ranked match 50 Item Enhancers

Stages

Unite Battles take place in various places on Aeos Island due to the Aeos energy that is found there. The Aeos Research Institute studies Aeos energy and is headed by Professor Phorus with help from her research partner, Erbie, who organizes the battles.

Image Stage Details
UNITE Remoat Stadium.png Remoat Stadium Duration: 10 Minutes
Players: 5 VS 5
Five goals per team
Used in Standard Battle*
UNITE Auroma Park.png Auroma Park Duration: 5 Minutes
Players: 3 VS 3
Two shared goal zones
Used in Quick Battle
UNITE Shivre City.png Shivre City Duration: 5 Minutes
Players: 4 VS 4
One goal zone each
Used in Quick Battle
UNITE Mer Stadium.png Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Used in Quick Battle
UNITE Theia Sky Ruins.png Theia Sky Ruins Duration: 10 Minutes
Players: 5 VS 5
Five goals per team
Used in Standard Battle and Ranked Battle
Event Stages
Image Stage Details Map available
UNITE Halloween Mer Stadium.png Halloween in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
All players are given a special Pumpkin Toss battle item
Used in Quick Battle
October 20, 2021 - November 7, 2021
October 27, 2022 - November 17, 2022
October 19, 2023 - November 12, 2023
UNITE Holiday Event 2021 Remoat Stadium.png Remoat Stadium
(Snow and Ice)
Duration: 10 Minutes
Players: 5 VS 5
Five goals per team
Used in Standard Battle
December 9, 2021 - January 16, 2022
December 1, 2022 - January 2023
UNITE Snowball Battle Shivre City preview.png Snowball Battle in Shivre City Duration: 5 Minutes
Players: 4 VS 4
One goal zone each
Being defeated turns the player into a snowman
Used in Quick Battle
December 15, 2021 - January 16, 2022
December 1, 2022 - December 26, 2022
December 7, 2023 - December 28, 2023
UNITE Full-Fury Battle Mer Stadium preview.png Full-Fury Battle in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Move cooldowns are heavily reduced
Used in Quick Battle
Every two weeks on weekends from Saturday to Monday*
December 30, 2022 - January 2, 2023
January 13, 2023 - January 16, 2023
January 27, 2023 - January 30, 2023
September 16, 2023 - September 18, 2023
September 23, 2023 - September 25, 2023
September 30, 2023 - October 2, 2023
October 7, 2023 - October 9, 2023
October 14, 2023 - October 16, 2023
UNITE Catch 'Em Map.png Catch 'Em in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Can catch certain wild Pokémon to temporarily play as them
Used in Quick Battle
May 30, 2022 - June 27, 2022*
UNITE Boss Rush Map.png Boss Rush in Auroma Park Duration: 5 Minutes
Players: 5 VS 3 Boss
(Araquanid, Avalugg, Drednaw, Zapdos, Articuno, Regigigas)*
(Araquanid, Avalugg, Drednaw, Regirock, Regice, Registeel, Zacian)*
July 21, 2022 - July 24, 2022
July 31, 2022 - August 7, 2022
August 14, 2022 - August 21, 2022
February 26, 2023 - March 5, 2023
March 12, 2023 - March 19, 2023
March 26, 2023 - April 2, 2023
UNITE Pika Party Map.png Pika Party in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Can only play as Pikachu
Used in Quick Battle
August 4, 2022 - September 1, 2022
June 23, 2023 - July 21, 2023
UNITE Legacy Trainer Showdown Banner.png Legacy Trainer Showdown in Theia Sky Ruins Duration: 10 Minutes
Players: 5 VS Leon, Korrina, Cynthia, Raihan, and Green
Opponents always use Charizard, Lucario, Garchomp, Duraludon, and Blastoise respectively
Five goal zones per team
Used in Regular Battle
September 9, 2022 - October 6, 2022
April 20, 2023 - May 21, 2023
December 7, 2023 - January 15, 2024
UNITE Eevee Appeal-o-rama Map.png Eevee Appeal-o-rama in Shivre City Duration: 5 Minutes
Players: 4 VS 4
One goal zone each
Can only play as Eeveelutions
Used in Quick Battle
May 25, 2023 - June 23, 2023
UNITE Panic Parade Map.jpg Panic Parade in Shivre City Duration: No Time Limit
(Match ends when either Tinkaton faints or all waves are cleared)
Players:
5 and Tinkaton VS 5 Waves of Wild Pokémon (Casual)
5 and Tinkaton VS 10 Waves of Wild Pokémon (Intermediate)
5 and Tinkaton VS 12 Waves of Wild Pokémon (Expert)
5 and Tinkaton VS 15 Waves of Wild Pokémon (Extreme)
July 21, 2023 - July 31, 2023
August 4, 2023 - August 6, 2023
August 11, 2023 - August 13, 2023
August 18, 2023 - August 20, 2023
December 12, 2023 - February 24, 2024

Pokémon

Main article: List of Pokémon (UNITE)

There are currently 61 playable Pokémon, as well as 3 upcoming Pokémon. To play as a certain Pokémon, players need to obtain the license for that Pokémon. Each week, three licenses are made available as trial Unite licenses. (If the player is a UNITE Club member, two more trial licenses are available.) Players can use Pokémon with trial Unite licenses in all modes except for Ranked Battle. When starting a match, players start as the base evolutionary stage of the Pokemon selected, and can level up and evolve as the match progresses.

As of the version 1.13.1.2 update, certain licenses are labelled as EX Licenses, this label is reserved for Legendary Pokémon that have mechanics allowing them to use up Aeos energy to make themselves stronger in battle, at the cost of limiting their scoring capabilities. EX licenses may be restricted from use in ranked matches, however the restrictions vary depending on the ranked season.

The playable Pokémon are split into five different roles (sometimes referred to as Battle Types):

  • Attacker: Pokémon that deal high amounts of ranged damage, but have low endurance
  • All-Rounder: Pokémon that have balanced amounts of offense and endurance and tend to have high sustainability
  • Defender: Pokémon that have high endurance and excel at protecting allies and goals and disrupting opponents
  • Supporter: Pokémon that support their team by healing allies and/or inflicting status effects on allies or opponents
  • Speedster: Pokémon that deal high amounts of burst damage and have high mobility, but have low endurance


Holowear

Main article: Holowear

Pokémon may change their appearance by wearing Holowear, a type of holographic clothing made from Aeos energy that is created and sold by Zirco. Holowear can be earned through certain events or purchased through Zirco Trader for Aeos Gems or Holowear tickets. The most prominent of these events is the Battle Pass. Some Holowear changes the visual effects of certain game actions, such as using moves, scoring goals, knocking out Pokémon, and returning to base. Most Holowear only affects fully evolved Pokémon, though some rarer Holowear similarly changes how a Pokémon's pre-evolved forms appear.

Wild Pokémon

Main article: List of Pokémon (UNITE) → Wild Pokémon

Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Some may also evolve during the Final Stretch of a match.

Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include reducing the cooldown time of moves, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. These Pokémon are more durable than normal wild Pokémon, and have one or more moves they can use to defend themselves. The range of the move is indicated by a red shape on the ground as the move is being charged. Even stronger wild Pokémon are "objective" Pokémon. When defeated, they provide a benefit to the team that dealt the last hit in some manner. Some of them will assist the Pokémon that knocked them out by lowering the opposing team's goal's defenses, while others provide shields to all members of the team or boost the stats of all members of the team. (However, effects that apply to all team members exclude members that are currently knocked out.)

Different wild Pokémon inhabit each of the game's stages. Some event stages have species of wild Pokémon that do not appear on that stage normally or are exclusive to the event.

Items

Held Items

Each Trainer's Pokémon can hold up to 3 held items. Held items bestow helpful passive effects and stat increases to their holder. These items can be upgraded through grades 1-30 by spending Item Enhancers. Their upgrade effects increment at grades 1, 10, and 20, while their flat stats increment every grade, or every other grade if they affect two stats. After increasing a held item to Grade 19, the cost per upgrade for that item will increase sharply instead of gradually. There are Super Item Enhancers which increase the level of a held item directly to 30, as well as 7-Day Max Grade Trial Cards that have the same effect for a duration of seven days. Held items are purchased from the Aeos Emporium.

Held Item Upgrade Effects
Grade 1 Grade 10 Grade 20 Grade 30
UNITE Aeos Cookie Sprite.png
Aeos Cookie
When you score a goal, your maximum HP is raised for the rest of the match by 100. (This bonus caps at 6 stacks)
HP : +8
When you score a goal, your maximum HP is raised for the rest of the match by 150. (This bonus caps at 6 stacks)
HP : +80
When you score a goal, your maximum HP is raised for the rest of the match by 200. (This bonus caps at 6 stacks)
HP : +160
When you score a goal, your maximum HP is raised for the rest of the match by 200. (This bonus caps at 6 stacks)
HP : +240
UNITE Attack Weight.png
Attack Weight
When you score a goal, your Attack is raised by 6 for the rest of the match. (This bonus caps at 6 stacks)
Attack : +0.6
When you score a goal, your Attack is raised by 9 for the rest of the match. (This bonus caps at 6 stacks)
Attack : +6
When you score a goal, your Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks)
Attack : +12
When you score a goal, your Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks)
Attack : +18
UNITE Special Attack Specs.png
Special Attack Specs
When you score a goal, your Sp. Attack is raised by 8 for the rest of the match. (This bonus caps at 6 stacks)
Sp. Attack : +0.8
When you score a goal, your Sp. Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks)
Sp. Attack : +8
When you score a goal, your Sp. Attack is raised by 16 for the rest of the match. (This bonus caps at 6 stacks)
Sp. Attack : +16
When you score a goal, your Sp. Attack is raised by 16 for the rest of the match. (This bonus caps at 6 stacks)
Sp. Attack : +24
UNITE Shell Bell.png
Shell Bell
Recover (45 + 35% Sp. Attack) HP when successfully landing a move. (10s Cooldown)
Sp. Attack : +1.6
CD Reduction : +0%
Recover (60 + 40% Sp. Attack) HP when successfully landing a move. (10s Cooldown)
Sp. Attack : +8
CD Reduction : +1.5%
Recover (75 + 45% Sp. Attack) HP when successfully landing a move. (10s Cooldown)
Sp. Attack : +16
CD Reduction : +3%
Recover (75 + 45% Sp. Attack) HP when successfully landing a move. (10s Cooldown)
Sp. Attack : +24
CD Reduction : +4.5%
UNITE Float Stone.png
Float Stone
Increases movement speed while out of combat by 10%. (5s after leaving combat)
Attack : +1.6
Speed : +0
Increases movement speed while out of combat by 15%. (5s after leaving combat)
Attack : +8
Speed : +50
Increases movement speed while out of combat by 20%. (5s after leaving combat)
Attack : +16
Speed : +100
Increases movement speed while out of combat by 20%. (5s after leaving combat)
Attack : +24
Speed: +150
UNITE Muscle Band.png
Muscle Band
Deal additional damage with basic attacks by 1% of the targets remaining HP, but no more than 120. 0.35s cooldown for each enemy
Attack : +1
Attack Speed : +0%
Deal additional damage with basic attacks by 2% of the targets remaining HP, but no more than 240. 0.35s cooldown for each enemy
Attack : +5
Attack Speed : +2.5%
Deal additional damage with basic attacks by 3% of the targets remaining HP, but no more than 360. 0.35s cooldown for each enemy
Attack : +10
Attack Speed : +5%
Deal additional damage with basic attacks by 3% of the targets remaining HP, but no more than 360. 0.35s cooldown for each enemy
Attack : +15
Attack Speed : +7.5%
UNITE Scope Lens.png
Scope Lens
Increases the damage of basic attack critical hits by 45% of the user's Attack.
Critical-Hit Rate : +0.4%
Critical-Hit Damage : +0.8%
Increases the damage of basic attack critical hits by 60% of the user's Attack.
Critical-Hit Rate : +2%
Critical-Hit Damage : +4%
Increases the damage of basic attack critical hits by 75% of the user's Attack.
Critical-Hit Rate : +4%
Critical-Hit Damage : +8%
Increases the damage of basic attack critical hits by 75% of the user's Attack.
Critical-Hit Rate : +6%
Critical-Hit Damage : +12%
UNITE Wise Glasses.png
Wise Glasses
Further increase Sp. Attack by 3%.
Sp. Attack : +10
Further increase Sp. Attack by 5%.
Sp. Attack : +19
Further increase Sp. Attack by 7%.
Sp. Attack : +29
Further increase Sp. Attack by 7%.
Sp. Attack : +39
UNITE Leftovers.png
Leftovers
Recovers health over time while out of combat by 2%. (5s after leaving combat)
HP : +16
HP Recovery : +0
Recovers health over time while out of combat by 3%. (5s after leaving combat)
HP : +80
HP Recovery : +3
Recovers health over time while out of combat by 4%. (5s after leaving combat)
HP : +160
HP Recovery : +6
Recovers health over time while out of combat by 4%. (5s after leaving combat)
HP : +240
HP Recovery : +9
UNITE Exp Share.png
Exp Share
Increases the Pokémon's Passive Exp. Point gain by 3 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.
HP : +16
Speed : +0
Increases the Pokémon's Passive Exp. Point gain by 4 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.
HP : +80
Speed : +50
Increases the Pokémon's Passive Exp. Point gain by 5 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.
HP : +160
Speed : +100
Increases the Pokémon's Passive Exp. Point gain by 5 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.
HP : +240
Speed : +150
UNITE Focus Band.png
Focus Band
While below 25% HP, recover HP each second for 3s by 6% of your missing HP. 100s cooldown.
Defense : +2
Sp. Defense : +0
While below 25% HP, recover HP each second for 3s by 9% of your missing HP. 90s cooldown.
Defense : +10
Sp. Defense : +10
While below 25% HP, recover HP each second for 3s by 12% of your missing HP. 80s cooldown.
Defense : +20
Sp. Defense : +20
While below 25% HP, recover HP each second for 3s by 12% of your missing HP. 80s cooldown.
Defense : +30
Sp. Defense : +30
UNITE Energy Amplifier.png
Energy Amplifier
After using your Unite Move, deal increased damage by 7% for a short time. (4s duration - 15s cooldown)
Energy Gather Rate : +0.4%
Cooldown Reduction : +0%
After using your Unite Move, deal increased damage by 14% for a short time. (4s duration - 15s cooldown)
Energy Gather Rate : +2%
Cooldown Reduction : +1.5%
After using your Unite Move, deal increased damage by 21% for a short time. (4s duration - 15s cooldown)
Energy Gather Rate : +4%
Cooldown Reduction : +3%
After using your Unite Move, deal increased damage by 21% for a short time. (4s duration - 15s cooldown)
Energy Gather Rate : +6%
Cooldown Reduction : +4.5%
UNITE Buddy Barrier.png
Buddy Barrier
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 15% max HP when using your Unite Move. (5s duration - 30s cooldown)
HP : +15
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 20% max HP when using your Unite Move. (5s duration - 30s cooldown)
HP : +150
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 25% max HP when using your Unite Move. (5s duration - 30s cooldown)
HP : +300
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 25% max HP when using your Unite Move. (5s duration - 30s cooldown)
HP : +450
UNITE Score Shield.png
Score Shield
Shields you while you attempt to score a goal. Shield value is equal to 5% max HP + 15 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)
HP : +15
Shields you while you attempt to score a goal. Shield value is equal to 7.5% max HP + 22 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)
HP : +150
Shields you while you attempt to score a goal. Shield value is equal to 10% max HP + 30 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)
HP : +300
Shields you while you attempt to score a goal. Shield value is equal to 10% max HP + 30 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)
HP : +450
UNITE Assault Vest.png
Assault Vest
Gain a shield against Sp. Attack damage while out of combat for 9% max HP. (5s after leaving combat)
HP : +18
Sp. Defense : +0
Gain a shield against Sp. Attack damage while out of combat for 12% max HP. (5s after leaving combat)
HP : +90
Sp. Defense : +17
Gain a shield against Sp. Attack damage while out of combat for 15% max HP. (5s after leaving combat)
HP : +180
Sp. Defense : +34
Gain a shield against Sp. Attack damage while out of combat for 15% max HP. (5s after leaving combat)
HP : +270
Sp. Defense : +51
UNITE Rocky Helmet.png
Rocky Helmet
After absorbing enough damage, deal percent damage based on 3% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)
HP : +18
Defense : +0
After absorbing enough damage, deal percent damage based on 4% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)
HP : +90
Defense : +17
After absorbing enough damage, deal percent damage based on 4% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)
HP : +180
Defense : +34
After absorbing enough damage, deal percent damage based on 5% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)
HP : +270
Defense : +51
UNITE Razor Claw.png
Razor Claw
After using a move, user's next basic attack within 3s deals 10 + 40% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).
Attack : +1
Critical-Hit Rate : +0.6%
After using a move, user's next basic attack within 3s deals 15 + 45% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).
Attack : +5
Critical-Hit Rate : +1.1%
After using a move, user's next basic attack within 3s deals 20 + 50% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).
Attack : +10
Critical-Hit Rate : +1.6%
After using a move, user's next basic attack within 3s deals 20 + 50% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).
Attack : +15
Critical-Hit Rate : +2.1%
UNITE Choice Specs.png
Choice Specs
Increases the damage of moves by 40 + 30% of Sp. Attack. This applies to only one target and once per 8s.
Sp. Attack : +10
Increases the damage of moves by 50 + 35% of Sp. Attack. This applies to only one target and once per 8s.
Sp. Attack : +19
Increases the damage of moves by 60 + 40% of Sp. Attack. This applies to only one target and once per 8s.
Sp. Attack : +29
Increases the damage of moves by 60 + 40% of Sp. Attack. This applies to only one target and once per 8s.
Sp. Attack : +39
UNITE Weakness Policy.png
Weakness Policy
Upon taking damage, apply a 2% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.
HP : +70
Attack : +0
Upon taking damage, apply a 2.5% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.
HP : +110
Attack : +5
Upon taking damage, apply a 3% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.
HP : +160
Attack : +10
Upon taking damage, apply a 3% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.
HP : +210
Attack : +15
UNITE Rapid Fire Scarf.png
Rapid-Fire Scarf
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 15% for 5s (10s cooldown). 0.35s cooldown for applying stacks.
Attack : +0.8
Basic Attack Speed : +0%
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 22.5% for 5s (10s cooldown). 0.35s cooldown for applying stacks.
Attack : +4
Basic Attack Speed : +3%
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 30% for 5s (10s cooldown). 0.35s cooldown for applying stacks.
Attack : +8
Basic Attack Speed : +6%
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 30% for 5s (10s cooldown). 0.35s cooldown for applying stacks.
Attack : +12
Basic Attack Speed : +9%
UNITE Drain Crown.png
Drain Crown
Recovers HP equal to 7% of damage dealt using basic attacks that are Attack-based.
HP : +8
Attack : +0
Recovers HP equal to 10% of damage dealt using basic attacks that are Attack-based.
HP : +40
Attack : +6
Recovers HP equal to 13% of damage dealt using basic attacks that are Attack-based.
HP : +80
Attack : +12
Recovers HP equal to 13% of damage dealt using basic attacks that are Attack-based.
HP : +120
Attack : +18
UNITE Slick Spoon.png
Slick Spoon
Allows for any Sp. Attack-based damage to ignore 9% of opponents' Sp. Defense.
HP : +14
Sp. Attack : +0
Allows for any Sp. Attack-based damage to ignore 13% of opponents' Sp. Defense.
HP : +70
Sp. Attack : +10
Allows for any Sp. Attack-based damage to ignore 17% of opponents' Sp. Defense.
HP : +140
Sp. Attack : +20
Allows for any Sp. Attack-based damage to ignore 17% of opponents' Sp. Defense.
HP : +210
Sp. Attack : +30
UNITE Rescue Hood.png
Rescue Hood
Recovery and shield effects granted to ally Pokémon are increased by 5%.
Defense : +2
Sp. Defense : +0
Recovery and shield effects granted to ally Pokémon are increased by 7.5%.
Defense : +10
Sp. Defense : +10
Recovery and shield effects granted to ally Pokémon are increased by 10%.
Defense : +20
Sp. Defense : +20
Recovery and shield effects granted to ally Pokémon are increased by 10%.
Defense : +30
Sp. Defense : +30
UNITE Curse Bangle.png
Curse Bangle
Weakens HP recovery effects of opponents hit by Attack-based damage by 20% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.
Attack : +0.8
Weakens HP recovery effects of opponents hit by Attack-based damage by 25% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.
Attack : +8
Weakens HP recovery effects of opponents hit by Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.
Attack : +16
Weakens HP recovery effects of opponents hit by Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.
Attack : +24
UNITE Curse Incense.png
Curse Incense
Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 20% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.
Sp. Attack : +1.3
Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 25% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.
Sp. Attack : +13
Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.
Sp. Attack : +26
Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.
Sp. Attack : +39
UNITE Charging Charm.png
Charging Charm
Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 20 + 50% of Attack when dealing damage to opponents.
Attack : +1
Movement Speed : +4
Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 30 + 60% of Attack when dealing damage to opponents.
Attack : +5
Movement Speed : +40
Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 40 + 70% of Attack when dealing damage to opponents.
Attack : +10
Movement Speed : +80
Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 40 + 70% of Attack when dealing damage to opponents.
Attack : +15
Movement Speed : +120
UNITE Resonant Guard.png
Resonant Guard
Grants a shield for 60 + 4% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.
HP : +15
HP Recovery : +0.6
Grants a shield for 80 + 5% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.
HP : +150
HP Recovery : +6
Grants a shield for 100 + 6% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.
HP : +300
HP Recovery : +12
Grants a shield for 100 + 6% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.
HP : +450
HP Recovery : +18
UNITE Rusted Sword.png
Rusted Sword
Is forced to be held by Zacian and can only be held by Zacian. Has no effect. N/A N/A N/A

Battle Items

Battle Items are items that Pokémon can activate during battle for various effects. A Pokemon can have one Battle Item equipped to it. Like moves, Battle Items have a cooldown period after being used where they cannot be activated. Most Battle Items are obtained through increasing the player's Trainer level, but the Shedinja Doll is instead purchased from the Aeos Emporium.

Battle Item Effect Cooldown Unlock
UNITE Potion.png

Potion

Restores some of your Pokémon's HP (160 + 20% of max HP). 30s Level 4
UNITE X Attack.png

X Attack

Raises your basic Attack Speed, Attack and Sp. Attack for a short time. (7s duration – 20% increased Attack/Sp. Attack, 25% increased basic Attack Speed) 40s Level 7
UNITE X Speed.png

X Speed

Raises your Pokémon's movement speed and become immune to move speed reduction for a short time (6s duration - 45% increased movement speed). 50s Level 8
UNITE Fluffy Tail.png

Fluffy Tail

Incapacitate a wild Pokémon and increase damage dealt to it. (3s duration; disabled attacks and triggers additional hit on direct damage equal to 100% of Attack + 60% of Sp. Attack + 10 * [Level - 1] + 100. The additional hit has cooldown of 0.5s. Does not disable attacks of "objective" Pokémon.) 25s Level 10
UNITE Eject Button.png

Eject Button

Quickly move in a designated direction. 75s Level 11
UNITE Slow Smoke.png

Slow Smoke

Create a ring of smoke around you, greatly slowing enemies movement speed and attack speed within the area. (2s duration - reduces movement speed by 80% and attack speed by 50%). 40s Level 13
UNITE Full Heal.png

Full Heal

Remove all status conditions and become immune to hindrances for a short time. (1.5s duration) 55s Level 14
UNITE Goal-Getter.png

Goal-Getter

Doubles goal scoring speed for a short time. (10s duration) 75s Level 16
UNITE Shedinja Doll.png

Shedinja Doll

For a short time, it makes your Pokémon impervious to damage and immune to status conditions but leaves it unable to act. (2s duration) 45s 4,000 Aeos Tickets
400 Aeos Gems

Trainer

Players can wear different outfits with the following categories: Bags, Bottoms, Gloves, Hats, Innerwear, Outerwear, Jackets, Sets, Shirts, Shoes, Socks.
Players may also obtain Battle Points for the Pokémon they were playing as, with the player being able to obtain three different Battle Ribbons for each Pokémon when reaching certain Battle Point milestones, a green ribbon for 30,000 points, a blue ribbon for 85,000, and a gold ribbon for 165,000. The total amount of Battle Points from each Pokémon put together are referred to as Trainer points, which will increase the player's Trainer level when reaching certain amounts of Trainer points, with the maximum Trainer level being level 50. The rewards recieved for reaching different Trainer levels are shown in the table below.

Level

Level Exp Required Rewards
2 100 Slowbro
3 250 Aeos coins × 950
4 450 Potion
5 700 Venusaur
6 950 Unlocked Ranked Mode
7 1,400 X Attack
8 2,050 X Speed
9 2,900 Item Enhancer × 50
10 3,950 Fluffy Tail
11 5,200 Eject Button
12 6,650 Item Enhancer × 50
13 8,300 Slow Smoke
14 10,150 Full Heal
15 12,200 Item Enhancer × 50
16 14,400 Goal Getter
17 16,750 Aeos tickets × 300
18 19,250 Item Enhancer × 80
19 21,900 Item Enhancer × 80
20 24,700 Aeos tickets × 300
21 28,050 Item Enhancer × 80
22 31,950 Item Enhancer × 80
23 36,400 Aeos tickets × 300
24 41,400 Item Enhancer × 80
25 46,950 Aeos coins × 950
26 52,550 Aeos tickets × 300
27 58,200 Item Enhancer × 80
28 63,900 Aeos coins × 950
29 69,650 Aeos tickets × 300
30 75,450 Item Enhancer × 100
31 81,350 Aeos coins × 950
32 87,350 Aeos tickets × 300
33 93,450 Item Enhancer × 100
34 99,650 Aeos coins × 950
35 105,950 Aeos tickets × 300
36 112,300 Item Enhancer × 100
37 118,700 Aeos coins × 950
38 125,150 Aeos tickets × 300
39 131,650 Item Enhancer × 100
40 138,600 Item Enhancer × 100
41 147,600 Item Enhancer × 100
42 158,100 Item Enhancer × 100
43 170,100 Item Enhancer × 100
44 183,600 Item Enhancer × 100
45 198,600 Item Enhancer × 100
46 215,100 Item Enhancer × 100
47 233,100 Item Enhancer × 100
48 252,600 Item Enhancer × 100
49 273,600 Item Enhancer × 100
50 296,100 Item Enhancer × 100

Badges

After finishing a match, players will receive Badges according to the following conditions:

Image Badge name How to get
UNITE Assist icon.png Assist Player had the most assists in the match.
UNITE Best Score icon.png Best Score Player scored the most goals in the match.
UNITE Healed icon.png Healed Player healed the most damage in the match.
UNITE Injured icon.png Injured Player received the most damage in the match.
UNITE KO icon.png KO Player inflicted the most KOs in the match.
UNITE Goal Interrupt icon.png Goal Interrupt Player interrupted the most goals in the match.
UNITE Silver All-Rounder icon.png Silver All-Rounder Player earned MVP score of 70+ in the match as All-Rounder.
UNITE Silver Attack icon.png Silver Attack Player earned MVP score of 70+ in the match as Attacker.
UNITE Silver Defense icon.png Silver Defense Player earned MVP score of 70+ in the match as Defender.
UNITE Silver Speedster icon.png Silver Speedster Player earned MVP score of 70+ in the match as Speedster.
UNITE Silver Supporter icon.png Silver Supporter Player earned MVP score of 70+ in the match as Supporter.
UNITE Gold All-Rounder icon.png Gold All-Rounder Player earned MVP score of 80+ in the match as All-Rounder.
UNITE Gold Attack icon.png Gold Attack Player earned MVP score of 80+ in the match as Attacker.
UNITE Gold Defense icon.png Gold Defense Player earned MVP score of 80+ in the match as Defender.
UNITE Gold Speedster icon.png Gold Speedster Player earned MVP score of 80+ in the match as Speedster.
UNITE Gold Supporter icon.png Gold Supporter Player earned MVP score of 80+ in the match as Supporter.

Battle Pass

Main article: Battle Pass (UNITE)

Energy Rewards

Available starting at Level 6, players can accumulate 1,400 Energy per week. This energy is obtained by playing matches and can be used to get items listed below when the energy tank is filled, which happens when 100 Aeos energy is collected. More energy can be obtained past the weekly limit by using Extra-Energy Tanks which can be obtained as event rewards and bought from the Aeos Emporium for Aeos gems. One energy reward is given for free every day. Only 30 energy rewards can be received per day. If the energy reward is a clothing item that the player already owns, then the duplicate is converted into Fashion Tickets, the same applies with Holowear and Holowear Tickets.

Rewards Drop rate
Item Enhancer x 10 19.2%
Aeos Coins x 320 7%
Aeos Ticket x 200 4.5%
Windbreaker (Gray) 3%
Windbreaker (Orange) 3%
Star Hoodie (Pink) 3%
Short Socks (Black) 3%
High-Top Sneakers (Red) 3%
Varsity Jacket (Green) 3%
Three-Quarter-Sleeve Shirt (White) 2.5%
Straw Hat (Off-White) 2.5%
Leather Lace-Ups (Black) 2.5%
Sandals (Green) 2.5%
Striped Knee-High Socks (Gray) 2.5%
Bulbasaur Set Shoes* 2.4%
Hoodie (Gray) 2.2%
Denim Jacket (Splash) 2.2%
Gradient Board Shorts (Blue) 2.2%
Eldegoss Set Headwear* 2%
Eldegoss Set Socks* 2%
Eldegoss Set Shoes* 2%
Pit Crew Set Headwear* 2%
Pit Crew Set Gloves* 2%
Pit Crew Set Shoes* 2%
Denim Pants (Blue) 2%
Bulbasaur Set Headwear* 2%
Eldegoss Set Bottoms* 1.8%
Pit Crew Set Innerwear* 1.8%
Pit Crew Set Bottoms* 1.8%
Firefighter Set Gloves 1.8%
Blissey Set Socks 1.8%
Blissey Set Shoes 1.8%
Sailor Set Socks 1.7%
Holowear Ticket x 10 1.5%
Fashion Ticket x 20 1.5%
Talonflame Set Headwear 1.5%
Firefighter Set Headwear 1.5%
Blissey Set Headwear 1.5%
Stakeout Set Headwear 1.5%
Sylveon Set Shoes* 1.4%
Sylveon Set Headwear* 1.3%
Sailor Set Shoes 1%
Sailor Set Headwear 1%
Sailor Set Top and Bottom 1%
Eldegoss Set Innerwear* 1%
Sylveon Set Back Item* 1%
Sylveon Set Socks* 1%
Bulbasaur Set Back Item* 1%
Talonflame Set Innerwear 1%
Talonflame Set Bottoms 1%
Firefighter Set Back Item 1%
Firefighter Set Innerwear 1%
Firefighter Set Bottoms 1%
Blissey Set Innerwear 1%
Blissey Set Bottoms 1%
Blissey Set Back Item 1%
Stakeout Set Top and Bottom 1%
Crustle Shrine Style* 1%
Snorlax Berry Style 0.8%
Garchomp Stakeout Style 0.8%
Sylveon Set Tops and Bottoms* 0.5%
Bulbasaur Set Tops and Bottoms* 0.5%
Talonflame Pilot Style 0.5%

Boost Emblems

Main article: Boost Emblems (UNITE)

The First Anniversary update of Pokémon UNITE introduced Boost Emblems as a new type of Energy Reward. They can increase and decrease the stats of Pokémon and add other bonus effects. Up to ten emblems can be equipped for a particular loadout of emblems, with there being three slots for custom loadouts. More slots for loadouts can be bought using Aeos Coins or Aeos Gems. Each emblem features a different Pokémon and has one or two colors associated with it, usually correlating with the typing of the Pokémon on the emblem. Matching together multiple emblems of the same color gives bonus effects, with each color giving a different effect and the effect being greater the more emblems match that color. Duplicates of the same emblem can be obtained, however they cannot be used to get the bonus effect for a particular color. Each emblem also has three grades: Bronze, Silver, and Gold. The higher the grade of the emblem, the stronger the stat changes of the emblem are. An emblem can be upgraded to a higher grade by merging three duplicate emblems of the same grade using Aeos Coins, however the probability of successfully upgrading a silver emblem to a gold emblem is only 40%. Platinum boost emblems can also be obtained, however they can only be obtained from events and function the same as a gold emblem. Currently there is a boost emblem for every Pokémon from Generation I and II, as well as Zacian and the Sprigatito evolution family.

Rewards Drop rate
Bronze Boost Emblem 88%
Silver Boost Emblem 10%
Gold Boost Emblem 2%

Prize Machine

The Prize Machine is a menu which serves as an alternative way of obtaining Holowear, Boost Emblems, Unite Snapshot features and clothing. Every day, six prizes are made available. Players can throw Unite Balls at one of the items on display, which fills the prize gauge for that item by a varying amount. By filling the prize gauge of an item, the item is obtained. However, different items can have larger or smaller prize guages, depending on their type. A single Unite Ball has a 66% chance to add 1 unit to the prize gauge, a 30% chance to add 2 units to the prize gauge, a 3.3% chance to add 3 units, a 0.6% chance to add 5 units, and a 0.1% chance to add 10 units. Players can hold a maximum of 2 Unite Balls in this mode. After being used, the Unite Ball goes on cooldown for 12 hours, during which it cannot be used. Aeos gems can be spent to skip the cooldown, and the cost of doing so gets shorter as the remaining cooldown time decreases. When the day rolls over and a new set of prizes are displayed, all prize guages are reset.

Some events provide additional Unite Balls for the Prize Machine. Sometimes, these additional Unite Balls have alternate names, such as Holiday Balls.

Achievement

Main article: Achievement (UNITE)

Events

Main article: List of events (UNITE)

Currencies

Items in Pokémon UNITE are bought with three currencies: Aeos coins, Aeos tickets, and Aeos gems. Aeos coins buy Pokémon licenses, battle items, and held items. Aeos tickets buy fashion items, battle and held items, and other items such as boost cards and item enhancers. Aeos gems can buy licenses, fashion items, boost and rename cards, energy tanks, and Holowear. They can also be used in place of Aeos tickets if the player does not have enough. In such cases, an Aeos gem is worth ten Aeos tickets. There are also specific tickets for fashion and Holowear that can only be used for specific items.

Aeos coins are obtained through battles, though are restricted to 2,100 per week. Aeos tickets are obtained as ranked match season rewards. Both can also be given to players through events. UNITE Fashion Ticket.png Fashion and UNITE Holowear Tickets.png Holowear tickets can be found in UNITE Battle pass prize boxes.png battle pass prize boxes and as UNITE Energy Rewards.png energy rewards.

Aeos gems

Aeos gems are a premium currency that can only be obtained by buying them with real money. If this is the first time the player buys a gem bundle (excluding bundles that cost US$39.99 or more), the player will get extra first-time gems as a part of their purchase. From the second time onward, the player will get bonus gems for every purchase (bundles that cost US$3.99 or more). Paid gems and bonus gems are separated currencies. It is not possible to transfer paid gems to devices with different operating systems.

Amount of Aeos gems Bonus Aeos gems First Time gems US Canada Eurozone UK Australia Japan Hong Kong Taiwan Thailand
60 gems No Bonus gems 60 gems $0.99 $1.39 0.99 € £0.99 $1.49 ¥120 ฿35
245 gems 5 gems 245 gems $3.99 $5.49 3.99 € £3.99 $5.99 ¥490 ฿149
490 gems 35 gems 490 gems $7.99 $10.99 7.99 € £7.99 $12.99 ¥980 ฿299
1,220 gems 130 gems 1,220 gems $19.99 $27.99 19.99 € £19.99 $30.99 ¥2,440 ฿729
2,450 gems 290 gems No first time gems $39.99 $54.99 39.99 € £38.99 $62.99 ¥4,900 ฿1,450
3,050 gems 450 gems No first time gems $49.99 $69.99 49.99 € £48.99 $79.99 ¥6,100 ฿1,800
6,000 gems 1,100 gems No first time gems $99.99 $139.99 99.99 € £99.99 $159.99 ¥12,000 ฿3,700

Public Test Server

On June 30, 2022, a public test server was released for Pokémon UNITE in the Philippines, Indonesia, Thailand, Malaysia, Singapore, and India.[10] This test server is used to gather data and feedback for new playable Pokémon, balance changes, stages, and other new features, which are added to the server before they are added to the main game. Every playable Pokémon to be added to the game since Glaceon has been added to this server prior to their proper inclusion with the exceptions of Mew and Zacian, the latter of which was not included due to being a Legendary Pokémon. Due to complaints from players about the state of Zacian's balance when it first released, all future Pokémon to be added will first release on the public test server regardless of whether they are a Legendary Pokémon.[11] On occasion, Pokémon added to the public test server may only available for a limited period of time, with the server remaining in maintenance until the next Pokémon is added once the testing period is over, however once the next Pokémon is added, the previous Pokémon still remains in the test server.

Whenever the public test server is updated with new content, a questionnaire is added as well that can be filled out to give feedback on the content added in the update. Filling out this questionnaire will reward the player with a gift code that allows the player to obtain 500 Aeos Tickets and Aeos Coins in the main game.

Staff

Main article: Staff of Pokémon UNITE

Version history

Main article: Pokémon UNITE/Version history

For a full history of all content released in Pokémon UNITE, please see Pokémon UNITE/Version history.

Compatibility

Pokémon UNITE supports cross-platform play.

The beta test (March 2021) was played on:

The full release of the game can be played on the following mobile devices:

Trailers

Teaser

By Pokemon
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Cinematic trailer

By Pokemonunite
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Release

Date Locations
July 21, 2021 Nintendo eShop: Argentina, Australia, Austria, Belgium, Brazil, Bulgaria, Canada, Chile, Colombia, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Ireland, Italy, Japan, Latvia, Lithuania, Luxembourg, Malta, Mexico, Netherlands, New Zealand, Norway, Peru, Poland, Portugal, Romania, Russia, Slovakia, Slovenia, South Africa, South Korea, Spain, Sweden, Switzerland, United Kingdom, United States
September 22, 2021 Mobile version: All locations listed above, Belarus, Brunei, Ecuador, Egypt, Iceland, India, Indonesia, Israel, Kazakhstan, Kuwait, Macau, Malaysia, Morocco, Nigeria, Oman, Pakistan, Panama, Philippines, Qatar, Saudi Arabia, Serbia, Singapore, Thailand, Turkey, Turkmenistan, Ukraine, United Arab Emirates, Venezuela
January 20, 2022 Mobile version: Taiwan

Gallery

Icons

In other languages

Language Title
Chinese Cantonese Pokémon UNITE(寶可夢大集結)
Mandarin Pokémon UNITE(寶可夢大集結)
宝可梦大集结
France Flag.png French Pokémon UNITE
Germany Flag.png German Pokémon UNITE
India Flag.png Hindi Pokémon UNITE
Indonesia Flag.png Indonesian Pokémon UNITE
Italy Flag.png Italian Pokémon UNITE
South Korea Flag.png Korean Pokémon UNITE
Brazil Flag.png Brazilian Portuguese Pokémon UNITE
Russia Flag.png Russian Pokémon UNITE
Spain Flag.png Spanish Pokémon UNITE
Thailand Flag.png Thai Pokémon UNITE
Turkey Flag.png Turkish Pokémon UNITE

References

External links


Nintendo DS: Learn with Pokémon: Typing Adventure
Pokémon ConquestPokéPark: Fishing Rally DS
Nintendo 3DS: Pokédex 3D (Pro) • HarmoKnightPokémon Art Academy
The Thieves and the 1000 PokémonPokémon Shuffle
Nintendo Badge Arcade
Wii U: Pokkén Tournament
Nintendo Switch: Pokkén Tournament DXPokémon QuestPokémon Café ReMixPokémon UNITEPokémon TV
PC: Pokémon Project Studio Red and BluePokéROMsPokémon the Movie 2000 Adventure
Pokémon Masters ArenaPokémon PC MasterPokémon Team Turbo
Pokémon Team Rocket Blast OffPokémon Poké Ball LauncherPokémon Seek & Find
Pokémon GardenPokémon Medallion BattlePokémon Tower Battle
Mobile: PokématePokémon Say Tap?Pokédex for iOSPokémon TVCamp PokémonPokémon Jukebox
Pokémon Shuffle MobileDancing? Pokémon BandPokémon Photo BoothPokémon GOPokémon Duel
Pokémon: Magikarp JumpPokémon PlayhousePokémon QuestPokémon PassPokémon Masters EX
Pokémon Wave HelloPokémon SmilePokémon Café ReMixPokémon UNITEPokémon Sleep
Smart speakers: Pikachu Talk
Arcade: Print Club Pokémon BDance! PikachuPikachu's Great Surfing AdventurePokémon: Crayon Kids
Pokémon: Wobbuffet Fell Down!Pokémon Get Round and Round
Pokémon Tug of War Tournament: Absolutely Get Medal!Pokémon Medal World
Pokémon Card Game GachaPokémon: Battle NinePokkén TournamentPokémon Corogarena
Sega Pico: Pokémon: Catch the Numbers!
Pokémon Advanced Generation: I've Begun Hiragana and Katakana!
Pokémon Advanced Generation: Pico for Everyone Pokémon Loud Battle!
CoCoPad: Pocket Monsters Advanced Generation: Pokémon Super Drill Let's Learn Numbers from 1 to 20!!
Advanced Pico Beena: Pokémon Advanced Generation: Pokémon Number Battle!
Intellectual Training Drill Pokémon Diamond & Pearl: Letter and Number Intelligence Game
Pokémon Diamond & Pearl: Search for Pokémon! Adventure in the Maze!
Pokémon Best Wishes: Intelligence Training Pokémon Big Sports Meet!
Tech demos: Pikachu: DS Tech Demo
Self-contained: Pokémon PikachuPokémon Pikachu 2 GSPokémon Poké BallCyber Poké Ball
Cyber PokédexCyclone 2Digital Poké Ball D & PElectronic Hand-Held Yahtzee
Eevee × Tamagotchi
Pokémon game templates


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.