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Psychic Terrain (Japanese: サイコフィールド Psycho Field) is a non-damaging Psychic-type move introduced in Generation VII. It is TM91 in Generation VIII.
Psychic Terrain creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.
This terrain has the following effects on Pokémon that are on the ground and not in the semi-invulnerable turn of a move.
- It prevents affected Pokémon from being hit by opponents' moves with increased priority (including moves boosted by Prankster, Gale Wings, or Triage).
- It boosts the power of Psychic-type moves used by affected Pokémon by 50% (regardless of whether the target of the move is affected by Psychic Terrain).
If Psychic Terrain is in effect, Nature Power becomes Psychic, Secret Power uses the animation of Confusion and may lower its target's Speed, and Camouflage causes the user to become Psychic-type.
If a Pokémon is holding a Psychic Seed while the field is Psychic Terrain, it consumes the Psychic Seed and its Special Defense is increased by one stage (even if it is not otherwise affected by the terrain).
If a Terrain Extender is held when Psychic Terrain is used, the terrain will last 8 turns instead of 5.
When a Pokémon with the Ability Psychic Surge enters battle, Psychic Terrain is automatically created which lasts for 5 turns (8 if the Pokémon holds a Terrain Extender).
Upon successfully doing damage, Genesis Supernova creates Psychic Terrain on the field which lasts for 5 turns.
If powered up by a Psychium Z into Z-Psychic Terrain, the user's Special Attack stat rises by one stage.
Psychic Terrain now boosts the power of Psychic-type moves used by affected Pokémon by 30%.
| This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
In the anime
In the manga
In the Pokémon Adventures manga
In other generations
In other languages