Triple Axel (move)

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Triple Axel
トリプルアクセル Triple Axel
Triple Axel IX.png
Triple Axel IX 2.png
Type  Ice
Category  Physical
PP  10 (max. 16)
Power  20
Accuracy  90%
Priority  {{{priority}}}
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Triple Axel (Japanese: トリプルアクセル Triple Axel) is a damage-dealing Ice-type multi-strike move introduced in Generation VIII. It is TM212 in Generation IX.


Triple Axel inflicts damage, hitting the target up to three times per use. Its base power will increase by 20 with each successive strike, so the first, second, and third strikes have powers of 20, 40, and 60, respectively. Each of Triple Axel's strikes has a separate accuracy check. If any strike fails, the move ends.

Assuming no modifications to accuracy or evasion, since each strike has 90% base accuracy, there is a 72.9% chance that it will hit 3 times (for cumulative 120 base power), 8.1% chance that it will hit twice (for cumulative 60 base power), 9% chance that it will hit once (for 20 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move's average effective power is 94.14.

If the target has an Ability that activates upon contact (such as Weak Armor or Stamina), each strike counts individually, enabling the Ability to activate multiple times.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

If the user has Skill Link or is holding Loaded Dice, the move will have only one accuracy check.

If the first hit misses due to Disguise, the first hit will count as a strike, but the power of the two subsequent hits will be 20 and 40 respectively. If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Triple Axel cannot be selected in a battle.


Games Description
A consecutive three-kick attack that becomes more powerful with each successful hit.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.


By TM/Move Tutor

# Pokémon Types Egg Groups Compatibility
0027 Sandshrew
Alolan Form
IceIC Big.png
SteelIC Big.png
Field Field
0028 Sandslash
Alolan Form
IceIC Big.png
SteelIC Big.png
Field Field
0038 Ninetales
Alolan Form
IceIC Big.png
FairyIC Big.png
Field Field
0086 Seel WaterIC Big.png Water 1 Field
0087 Dewgong WaterIC Big.png
IceIC Big.png
Water 1 Field
0122 Mr. Mime
Mr. Mime
Galarian Form
IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0124 Jynx IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0144 Articuno IceIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0182 Bellossom GrassIC Big.png Grass Grass
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field
0237 Hitmontop FightingIC Big.png Human-Like Human-Like
0281 Kirlia PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous
0282 Gardevoir PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous
0350 Milotic WaterIC Big.png Water 1 Dragon
0393 Piplup WaterIC Big.png Water 1 Field
0394 Prinplup WaterIC Big.png Water 1 Field
0395 Empoleon WaterIC Big.png
SteelIC Big.png
Water 1 Field
0424 Ambipom NormalIC Big.png Field Field
0427 Buneary NormalIC Big.png Field Human-Like
0428 Lopunny NormalIC Big.png Field Human-Like
0461 Weavile DarkIC Big.png
IceIC Big.png
Field Field
0471 Glaceon IceIC Big.png Field Field
0475 Gallade PsychicIC Big.png
FightingIC Big.png
Human-Like Amorphous
0478 Froslass IceIC Big.png
GhostIC Big.png
Fairy Mineral
0542 Leavanny BugIC Big.png
GrassIC Big.png
Bug Bug
0549 Lilligant
Hisuian Form
GrassIC Big.png
FightingIC Big.png
Grass Grass
0572 Minccino NormalIC Big.png Field Field
0573 Cinccino NormalIC Big.png Field Field
0615 Cryogonal IceIC Big.png Mineral Mineral
0620 Mienshao FightingIC Big.png Field Human-Like
0648 Meloetta NormalIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered
0728 Popplio WaterIC Big.png Water 1 Field
0729 Brionne WaterIC Big.png Water 1 Field
0730 Primarina WaterIC Big.png
FairyIC Big.png
Water 1 Field
0762 Steenee GrassIC Big.png Grass Grass
0763 Tsareena GrassIC Big.png Grass Grass
0795 Pheromosa BugIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered
0866 Mr. Rime IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0873 Frosmoth IceIC Big.png
BugIC Big.png
Bug Bug
0908 Meowscarada GrassIC Big.png
DarkIC Big.png
Field Grass
0913 Quaxwell WaterIC Big.png Flying Water 1
0914 Quaquaval WaterIC Big.png
FightingIC Big.png
Flying Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon GO

GO Ice.png Triple Axel
Charged Attack
Gyms & Raids
Power 60
Energy cost 33
Duration 2 seconds
Damage window 1.5 - 1.7 seconds
Triple Axel GO.png
Trainer Battles
Power 60
Energy cost 45
Secondary effect GO boost arrow.png 1 Attack
Effect chance 100%
Eligible Pokémon:
Standard eligibility
Mr. Mime (Galarian Form)ArticunoSneaselDelibirdHitmontopKirliaGardevoirLopunnyWeavileFroslassCryogonalSteeneeTsareenaMr. Rime
By Elite Charged TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible

Pokémon UNITE

In Pokémon UNITE, Triple Axel is Tsareena's first move. It is obtained by reaching level 5 as Steenee and upgrading Razor Leaf into it instead of Stomp. The user spin-kicks 3 times in the designated direction, dealing damage to enemies. Landed hits add a Triple Axel Buff stack. The stacks last for 5s and decay together. During the duration of the buff, the basic attack speed is increased depending upon the number of stacks (caps at 3 stacks). In addition, all damage dealt by basic attacks or Triple Axel during the buff is increased by 5% per stack (caps at 6 stacks). If Queenly Majesty is active, each kick heals the user. At level 10, this move's damage is increased.

In the anime

Articuno Triple Axel.png
Leon Mr Rime Triple Axel.png
Mr. Rime
A consecutive three-kick attack that becomes more powerful with each successful hit.
Pokémon Method
User First Used In Notes
Articuno Articuno kicks the opponent three times in a row, spinning around between each kick. With each consecutive kick, the power of the move increases.
A wild Articuno Battling in the Freezing Raid! Debut
Mr. Rime Mr. Rime spins around and kicks the opponent three times in a row. With each consecutive kick, the power of the move increases.
Leon's Mr. Rime Toying With Your Motions! None

In other generations


In other languages

Language Title
Chinese Cantonese 三旋擊 Sāamsyùhngīk
Mandarin 三旋擊 / 三旋击 Sānxuànjí / Sānxuànjī
France Flag.png French Triple Axel
Germany Flag.png German Dreifach-Axel
Italy Flag.png Italian Triplo Axel
South Korea Flag.png Korean 트리플악셀 Teuripeuraksel
Poland Flag.png Polish Potrójny Axel
Portuguese Brazil Flag.png Brazil Pinote Triplo
Portugal Flag.png Portugal Salto Triplo
Spain Flag.png Spanish Triple Axel

Generation IX TMs
Added in SV 2.0.1
Added in SV 3.0.0

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.