Hyper Beam (move)

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Hyper Beam
はかいこうせん Destruction Beam
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Battles
Type  Normal
Category  Special
PP  5 (max. 8)
Power  150
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation I
Contests
Category  Cool
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Super Contests
Category  Cool
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.

Hyper Beam (Japanese: はかいこうせん Destruction Beam) is a damage-dealing Normal-type move introduced in Generation I. It can be learned via TM by many fully-evolved Pokémon that can learn TMs, including Pokémon that were fully evolved at one point but later received more evolved forms (such as Porygon or Seadra).

Contents

Effect

Generation I

Hyper Beam inflicts damage. A recharge turn is required on the turn after damage is done, during which no action may be performed. Though its power is 150, the target's Defense will be halved when damage from this attack is calculated, giving it an effective power of 300.

Hyper Beam will not require a recharge turn if it misses, breaks a Substitute, defeats the target, or if the user is targeted by a partial trapping move (even if it misses), flinches, or is put to sleep after the attack but before the recharge turn. However, freeze does not negate the recharge turn of Hyper Beam. If the user is confused, the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.

In a round where the target attacks before a user which must recharge, if the opponent uses a partial trapping move that misses, the user will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterward its PP will roll over to 63, and full PP ups will be applied to it.

If a frozen Pokémon that has not yet recharged is defrosted via Haze, it will remain unable to attack, switch, or do anything, and nothing (not even being refrozen and then defrosted by a Fire move) will be able to change this.

In Stadium, Hyper Beam requires a recharge turn every time it is used.

Generation II onwards

The target's Defense is not halved anymore for the damage calculation of this move. Hyper Beam will always recharge if it hits, even if the target is knocked out, unless the target is a wild Pokémon or the final Pokémon in a trainer's party.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
130 Gyarados Water Flying 52
142 Aerodactyl Rock Flying 54
143 Snorlax Normal 56
147 Dratini Dragon 50
148 Dragonair Dragon 55
149 Dragonite Dragon Flying 60
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 Venusaur Grass Poison
006 Charizard Fire Flying
009 Blastoise Water
012 Butterfree Bug Flying
015 Beedrill Bug Poison
018 Pidgeot Normal Flying
020 Raticate Normal
022 Fearow Normal Flying
024 Arbok Poison
026 Raichu Electric
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
038 Ninetales Fire
040 Wigglytuff Normal
042 Golbat Poison Flying
045 Vileplume Grass Poison
047 Parasect Bug Grass
048 Venonat Bug Poison
049 Venomoth Bug Poison
051 Dugtrio Ground
053 Persian Normal
057 Primeape Fighting
059 Arcanine Fire
062 Poliwrath Water Fighting
065 Alakazam Psychic
068 Machamp Fighting
071 Victreebel Grass Poison
073 Tentacruel Water Poison
076 Golem Rock Ground
078 Rapidash Fire
080 Slowbro Water Psychic
085 Dodrio Normal Flying
087 Dewgong Water Ice
089 Muk Poison
091 Cloyster Water Ice
094 Gengar Ghost Poison
097 Hypno Psychic
099 Kingler Water
101 Electrode Electric
103 Exeggutor Grass Psychic
105 Marowak Ground
108 Lickitung Normal
110 Weezing Poison
112 Rhydon Ground Rock
113 Chansey Normal
114 Tangela Grass
115 Kangaskhan Normal
117 Seadra Water
119 Seaking Water
121 Starmie Water Psychic
122 Mr. Mime Psychic
123 Scyther Bug Flying
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
127 Pinsir Bug
128 Tauros Normal
130 Gyarados Water Flying
131 Lapras Water Ice
134 Vaporeon Water
135 Jolteon Electric
136 Flareon Fire
137 Porygon Normal
139 Omastar Rock Water
140 KabutoY Rock Water
141 Kabutops Rock Water
142 Aerodactyl Rock Flying
143 Snorlax Normal
144 Articuno Ice Flying
145 Zapdos Electric Flying
146 Moltres Fire Flying
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

#   Pokémon Type Level
130 Gyarados Water Flying 50
142 Aerodactyl Rock Flying 50
143 Snorlax Normal 57
147 Dratini Dragon 57
148 Dragonair Dragon 65
149 Dragonite Dragon Flying 75
223 Remoraid Water 55
224 Octillery Water 70
246 Larvitar Rock Ground 57
247 Pupitar Rock Ground 65
248 Tyranitar Rock Dark 75
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 Venusaur Grass Poison
006 Charizard Fire Flying
009 Blastoise Water
012 Butterfree Bug Flying
015 Beedrill Bug Poison
018 Pidgeot Normal Flying
020 Raticate Normal
022 Fearow Normal Flying
024 Arbok Poison
026 Raichu Electric
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
036 Clefable Normal
038 Ninetales Fire
040 Wigglytuff Normal
042 Golbat Poison Flying
045 Vileplume Grass Poison
047 Parasect Bug Grass
048 Venonat Bug Poison
049 Venomoth Bug Poison
051 Dugtrio Ground
053 Persian Normal
055 Golduck Water
057 Primeape Fighting
059 Arcanine Fire
062 Poliwrath Water Fighting
065 Alakazam Psychic
068 Machamp Fighting
071 Victreebel Grass Poison
073 Tentacruel Water Poison
076 Golem Rock Ground
078 Rapidash Fire
080 Slowbro Water Psychic
085 Dodrio Normal Flying
087 Dewgong Water Ice
089 Muk Poison
091 Cloyster Water Ice
094 Gengar Ghost Poison
097 Hypno Psychic
099 Kingler Water
101 Electrode Electric
103 Exeggutor Grass Psychic
105 Marowak Ground
108 Lickitung Normal
110 Weezing Poison
112 Rhydon Ground Rock
113 Chansey Normal
114 Tangela Grass
115 Kangaskhan Normal
117 Seadra Water
119 Seaking Water
121 Starmie Water Psychic
122 Mr. Mime Psychic
123 Scyther Bug Flying
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
127 Pinsir Bug
128 Tauros Normal
130 Gyarados Water Flying
131 Lapras Water Ice
134 Vaporeon Water
135 Jolteon Electric
136 Flareon Fire
137 Porygon Normal
139 Omastar Rock Water
141 Kabutops Rock Water
142 Aerodactyl Rock Flying
143 Snorlax Normal
144 Articuno Ice Flying
145 Zapdos Electric Flying
146 Moltres Fire Flying
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
154 Meganium Grass
157 Typhlosion Fire
160 Feraligatr Water
162 Furret Normal
164 Noctowl Normal Flying
166 Ledian Bug Flying
168 Ariados Bug Poison
169 Crobat Poison Flying
171 Lanturn Water Electric
176 Togetic Normal Flying
178 Xatu Psychic Flying
181 Ampharos Electric
182 Bellossom Grass
184 Azumarill Water
186 Politoed Water
189 Jumpluff Grass Flying
192 Sunflora Grass
195 Quagsire Water Ground
196 Espeon Psychic
197 Umbreon Dark
199 Slowking Water Psychic
205 Forretress Bug Steel
208 Steelix Steel Ground
210 Granbull Normal
212 Scizor Bug Steel
217 Ursaring Normal
219 Magcargo Fire Rock
221 Piloswine Ice Ground
223 Remoraid Water
224 Octillery Water
229 Houndoom Fire Dark
230 Kingdra Water Dragon
233 Porygon2 Normal
241 Miltank Normal
242 Blissey Normal
243 Raikou Electric
244 Entei Fire
245 Suicune Water
246 Larvitar Rock Ground
247 Pupitar Rock Ground
248 Tyranitar Rock Dark
249 Lugia Psychic Flying
250 Ho-Oh Fire Flying
251 Celebi Psychic Grass
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation III

By leveling up

#   Pokémon Type Level
130 Gyarados Water Flying 55
142 Aerodactyl Rock Flying 50
143 Snorlax Normal 51RSE
143 Snorlax Normal 53FRLG
147 Dratini Dragon 57
148 Dragonair Dragon 65
149 Dragonite Dragon Flying 75
223 Remoraid Water 55
224 Octillery Water 70
246 Larvitar Rock Ground 57
247 Pupitar Rock Ground 65
248 Tyranitar Rock Dark 75
295 Exploud Normal 40
328 Trapinch Ground 57
329 Vibrava Dragon Ground 57
330 Flygon Dragon Ground 65
344 Claydol Ground Psychic 36
375 Metang Steel Psychic 62
376 Metagross Steel Psychic 77
377 Regirock Rock 65
378 Regice Ice 65
379 Registeel Steel 65
384 Rayquaza Dragon Flying 75
386 Deoxys
Normal Forme
Psychic 50
386 Deoxys
Attack Forme
Psychic 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 Venusaur Grass Poison
006 Charizard Fire Flying
009 Blastoise Water
012 Butterfree Bug Flying
015 Beedrill Bug Poison
018 Pidgeot Normal Flying
020 Raticate Normal
022 Fearow Normal Flying
024 Arbok Poison
026 Raichu Electric
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
036 Clefable Normal
038 Ninetales Fire
040 Wigglytuff Normal
042 Golbat Poison Flying
045 Vileplume Grass Poison
047 Parasect Bug Grass
049 Venomoth Bug Poison
051 Dugtrio Ground
053 Persian Normal
055 Golduck Water
057 Primeape Fighting
059 Arcanine Fire
062 Poliwrath Water Fighting
065 Alakazam Psychic
068 Machamp Fighting
071 Victreebel Grass Poison
073 Tentacruel Water Poison
076 Golem Rock Ground
078 Rapidash Fire
080 Slowbro Water Psychic
082 Magneton Electric Steel
085 Dodrio Normal Flying
087 Dewgong Water Ice
089 Muk Poison
091 Cloyster Water Ice
094 Gengar Ghost Poison
097 Hypno Psychic
099 Kingler Water
101 Electrode Electric
103 Exeggutor Grass Psychic
105 Marowak Ground
108 Lickitung Normal
110 Weezing Poison
112 Rhydon Ground Rock
113 Chansey Normal
114 Tangela Grass
115 Kangaskhan Normal
117 Seadra Water
119 Seaking Water
121 Starmie Water Psychic
122 Mr. Mime Psychic
123 Scyther Bug Flying
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
127 Pinsir Bug
128 Tauros Normal
130 Gyarados Water Flying
131 Lapras Water Ice
134 Vaporeon Water
135 Jolteon Electric
136 Flareon Fire
137 Porygon Normal
139 Omastar Rock Water
141 Kabutops Rock Water
142 Aerodactyl Rock Flying
143 Snorlax Normal
144 Articuno Ice Flying
145 Zapdos Electric Flying
146 Moltres Fire Flying
147 Dratini Dragon
148 Dragonair Dragon
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
154 Meganium Grass
157 Typhlosion Fire
160 Feraligatr Water
162 Furret Normal
164 Noctowl Normal Flying
166 Ledian Bug Flying
168 Ariados Bug Poison
169 Crobat Poison Flying
171 Lanturn Water Electric
176 Togetic Normal Flying
178 Xatu Psychic Flying
181 Ampharos Electric
182 Bellossom Grass
184 Azumarill Water
186 Politoed Water
189 Jumpluff Grass Flying
192 Sunflora Grass
195 Quagsire Water Ground
196 Espeon Psychic
197 Umbreon Dark
199 Slowking Water Psychic
205 Forretress Bug Steel
208 Steelix Steel Ground
210 Granbull Normal
212 Scizor Bug Steel
214 Heracross Bug Fighting
217 Ursaring Normal
219 Magcargo Fire Rock
221 Piloswine Ice Ground
223 Remoraid Water
224 Octillery Water
229 Houndoom Fire Dark
230 Kingdra Water Dragon
232 Donphan Ground
233 Porygon2 Normal
241 Miltank Normal
242 Blissey Normal
243 Raikou Electric
244 Entei Fire
245 Suicune Water
246 Larvitar Rock Ground
247 Pupitar Rock Ground
248 Tyranitar Rock Dark
249 Lugia Psychic Flying
250 Ho-Oh Fire Flying
251 Celebi Psychic Grass
254 Sceptile Grass
257 Blaziken Fire Fighting
260 Swampert Water Ground
262 Mightyena Dark
264 Linoone Normal
267 Beautifly Bug Flying
269 Dustox Bug Poison
272 Ludicolo Water Grass
274 Nuzleaf Grass Dark
275 Shiftry Grass Dark
277 Swellow Normal Flying
279 Pelipper Water Flying
282 Gardevoir Psychic
284 Masquerain Bug Flying
286 Breloom Grass Fighting
289 Slaking Normal
291 Ninjask Bug Flying
292 Shedinja Bug Ghost
295 Exploud Normal
297 Hariyama Fighting
301 Delcatty Normal
303 Mawile Steel
306 Aggron Steel Rock
308 Medicham Fighting Psychic
310 Manectric Electric
317 Swalot Poison
319 Sharpedo Water Dark
321 Wailord Water
323 Camerupt Fire Ground
326 Grumpig Psychic
328 Trapinch Ground
329 Vibrava Ground Dragon
330 Flygon Ground Dragon
332 Cacturne Grass Dark
334 Altaria Dragon Flying
337 Lunatone Rock Psychic
338 Solrock Rock Psychic
340 Whiscash Water Ground
342 Crawdaunt Water Dark
344 Claydol Ground Psychic
346 Cradily Rock Grass
348 Armaldo Rock Bug
350 Milotic Water
354 Banette Ghost
356 Dusclops Ghost
357 Tropius Grass Flying
359 Absol Dark
362 Glalie Ice
365 Walrein Ice Water
367 Huntail Water
368 Gorebyss Water
369 Relicanth Rock Water
373 Salamence Dragon Flying
375 Metang Steel Psychic
376 Metagross Steel Psychic
377 Regirock Rock
378 Regice Ice
379 Registeel Steel
380 Latias Dragon Psychic
381 Latios Dragon Psychic
382 Kyogre Water
383 Groudon Ground
384 Rayquaza Dragon Flying
385 Jirachi Steel Psychic
386 Deoxys
Normal Forme
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
130 Gyarados Water Flying 47
142 Aerodactyl Rock Flying 57
147 Dratini Dragon 55
148 Dragonair Dragon 67
149 Dragonite Dragon Flying 73
223 Remoraid Water 45
224 Octillery Water 55
233 Porygon2 Normal 67
246 Larvitar Rock Ground 50
247 Pupitar Rock Ground 60
248 Tyranitar Rock Dark 70
295 Exploud Normal 71
328 Trapinch Ground 57
329 Vibrava Dragon Ground 57
330 Flygon Dragon Ground 57
344 Claydol Ground Psychic 36
375 Metang Steel Psychic 56
376 Metagross Steel Psychic 71
377 Regirock Rock 89
378 Regice Ice 89
379 Registeel Steel 89
384 Rayquaza Dragon Flying 65
386 Deoxys
Normal Forme
Psychic 97
386 Deoxys
Attack Forme
Psychic 97
467 Magmortar Fire 67
474 Porygon-Z Normal 67
493 Arceus Fire 80
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 Venusaur Grass Poison
006 Charizard Fire Flying
009 Blastoise Water
012 Butterfree Bug Flying
015 Beedrill Bug Poison
018 Pidgeot Normal Flying
020 Raticate Normal
022 Fearow Normal Flying
024 Arbok Poison
026 Raichu Electric
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
036 Clefable Normal
038 Ninetales Fire
040 Wigglytuff Normal
042 Golbat Poison Flying
045 Vileplume Grass Poison
047 Parasect Bug Grass
049 Venomoth Bug Poison
051 Dugtrio Ground
053 Persian Normal
055 Golduck Water
057 Primeape Fighting
059 Arcanine Fire
062 Poliwrath Water Fighting
065 Alakazam Psychic
068 Machamp Fighting
071 Victreebel Grass Poison
073 Tentacruel Water Poison
076 Golem Rock Ground
078 Rapidash Fire
080 Slowbro Water Psychic
082 Magneton Electric Steel
085 Dodrio Normal Flying
087 Dewgong Water Ice
089 Muk Poison
091 Cloyster Water Ice
094 Gengar Ghost Poison
097 Hypno Psychic
099 Kingler Water
101 Electrode Electric
103 Exeggutor Grass Psychic
105 Marowak Ground
108 Lickitung Normal
110 Weezing Poison
112 Rhydon Ground Rock
113 Chansey Normal
114 Tangela Grass
115 Kangaskhan Normal
117 Seadra Water
119 Seaking Water
121 Starmie Water Psychic
122 Mr. Mime Psychic
123 Scyther Bug Flying
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
127 Pinsir Bug
128 Tauros Normal
130 Gyarados Water Flying
131 Lapras Water Ice
134 Vaporeon Water
135 Jolteon Electric
136 Flareon Fire
137 Porygon Normal
139 Omastar Rock Water
141 Kabutops Rock Water
142 Aerodactyl Rock Flying
143 Snorlax Normal
144 Articuno Ice Flying
145 Zapdos Electric Flying
146 Moltres Fire Flying
147 Dratini Dragon
148 Dragonair Dragon
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
154 Meganium Grass
157 Typhlosion Fire
160 Feraligatr Water
162 Furret Normal
164 Noctowl Normal Flying
166 Ledian Bug Flying
168 Ariados Bug Poison
169 Crobat Poison Flying
171 Lanturn Water Electric
176 Togetic Normal Flying
178 Xatu Psychic Flying
181 Ampharos Electric
182 Bellossom Grass
184 Azumarill Water
186 Politoed Water
189 Jumpluff Grass Flying
192 Sunflora Grass
195 Quagsire Water Ground
196 Espeon Psychic
197 Umbreon Dark
199 Slowking Water Psychic
205 Forretress Bug Steel
208 Steelix Steel Ground
210 Granbull Normal
212 Scizor Bug Steel
214 Heracross Bug Fighting
217 Ursaring Normal
219 Magcargo Fire Rock
221 Piloswine Ice Ground
223 Remoraid Water
224 Octillery Water
226 Mantine Water Flying
229 Houndoom Fire Dark
230 Kingdra Water Dragon
232 Donphan Ground
233 Porygon2 Normal
241 Miltank Normal
242 Blissey Normal
243 Raikou Electric
244 Entei Fire
245 Suicune Water
246 Larvitar Rock Ground
247 Pupitar Rock Ground
248 Tyranitar Rock Dark
249 Lugia Psychic Flying
250 Ho-Oh Fire Flying
251 Celebi Psychic Grass
254 Sceptile Grass
257 Blaziken Fire Fighting
260 Swampert Water Ground
262 Mightyena Dark
264 Linoone Normal
267 Beautifly Bug Flying
269 Dustox Bug Poison
272 Ludicolo Water Grass
274 Nuzleaf Grass Dark
275 Shiftry Grass Dark
277 Swellow Normal Flying
279 Pelipper Water Flying
282 Gardevoir Psychic
284 Masquerain Bug Flying
286 Breloom Grass Fighting
289 Slaking Normal
291 Ninjask Bug Flying
292 Shedinja Bug Ghost
295 Exploud Normal
297 Hariyama Fighting
301 Delcatty Normal
303 Mawile Steel
306 Aggron Steel Rock
308 Medicham Fighting Psychic
310 Manectric Electric
317 Swalot Poison
319 Sharpedo Water Dark
321 Wailord Water
323 Camerupt Fire Ground
324 Torkoal Fire
326 Grumpig Psychic
328 Trapinch Ground
329 Vibrava Ground Dragon
330 Flygon Ground Dragon
332 Cacturne Grass Dark
334 Altaria Dragon Flying
337 Lunatone Rock Psychic
338 Solrock Rock Psychic
340 Whiscash Water Ground
342 Crawdaunt Water Dark
344 Claydol Ground Psychic
346 Cradily Rock Grass
348 Armaldo Rock Bug
350 Milotic Water
354 Banette Ghost
356 Dusclops Ghost
357 Tropius Grass Flying
359 Absol Dark
362 Glalie Ice
365 Walrein Ice Water
367 Huntail Water
368 Gorebyss Water
369 Relicanth Rock Water
373 Salamence Dragon Flying
375 Metang Steel Psychic
376 Metagross Steel Psychic
377 Regirock Rock
378 Regice Ice
379 Registeel Steel
380 Latias Dragon Psychic
381 Latios Dragon Psychic
382 Kyogre Water
383 Groudon Ground
384 Rayquaza Dragon Flying
385 Jirachi Steel Psychic
386 Deoxys
Normal Forme
Psychic
386 Deoxys
Attack Forme
Psychic
386 Deoxys
Defense Forme
Psychic
386 Deoxys
Speed Forme
Psychic
389 Torterra Grass Ground
392 Infernape Fire Fighting
395 Empoleon Water Steel
398 Staraptor Normal Flying
400 Bibarel Normal Water
402 Kricketune Bug
405 Luxray Electric
407 Roserade Grass Poison
409 Rampardos Rock
411 Bastiodon Rock Steel
413 Wormadam
Plant Cloak
Bug Grass
413 Wormadam
Sandy Cloak
Bug Ground
413 Wormadam
Trash Cloak
Bug Steel
414 Mothim Bug Flying
416 Vespiquen Bug Flying
419 Floatzel Water
421 Cherrim Grass
423 Gastrodon
West Sea
Water Ground
423 Gastrodon
East Sea
Water Ground
424 Ambipom Normal
426 Drifblim Ghost Flying
428 Lopunny Normal
429 Mismagius Ghost
430 Honchkrow Dark Flying
432 Purugly Normal
435 Skuntank Poison Dark
437 Bronzong Steel Psychic
442 Spiritomb Ghost Dark
445 Garchomp Dragon Ground
448 Lucario Fighting Steel
450 Hippowdon Ground
452 Drapion Poison Dark
454 Toxicroak Poison Fighting
455 Carnivine Grass
457 Lumineon Water
460 Abomasnow Grass
461 Weavile Dark Ice
462 Magnezone Electric Steel
463 Lickilicky Normal
464 Rhyperior Ground Rock
465 Tangrowth Grass
466 Electivire Electric
467 Magmortar Fire
468 Togekiss Normal Flying
469 Yanmega Bug Flying
470 Leafeon Grass
471 Glaceon Ice
472 Gliscor Ground Flying
473 Mamoswine Ice Ground
474 Porygon-Z Normal
475 Gallade Psychic Fighting
476 Probopass Rock Steel
477 Dusknoir Ghost
478 Froslass Ice Ghost
480 Uxie Psychic
481 Mesprit Psychic
482 Azelf Psychic
483 Dialga Steel Dragon
484 Palkia Water Dragon
485 Heatran Fire Steel
486 Regigigas Normal
487 Giratina
Altered Forme
Ghost Dragon
487 Giratina
Origin Forme
Ghost Dragon
488 Cresselia Psychic
490 Manaphy Water
491 Darkrai Dark
492 Shaymin
Land Forme
Grass
492 Shaymin
Sky Forme
Grass Flying
493 Arceus Fire
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime



Trivia

  • In Generations I and II, Dratini and Dragonair learn Hyper Beam via level up, but are incompatible with the TM for it.
  • Kabuto can learn the move via TM in Pokémon Yellow only, and no other games.
  • In Generation I, Clefable is the only fully evolved pokemon that can learn TMs that can't learn Hyper Beam via TM15. This was changed in subsequent generations.
  • In the movies, Hyper Beam is a very common move used by the larger legendary Pokémon.
  • In the Brazilian dub of the Anime, Hyper Beam has been given many names, like Hiper-farol, Hiper-fusão, Super-chama and Raio Solar, the latter causing many confusion due to its homonym.

In other languages

  • French: Ultralaser
  • German: Hyperstrahl
  • Italian: Iper Raggio
  • Spanish: Hiperrayo, Híper Rayo
  • Dutch: Hyperstraal
Variations on the move Hyper Beam
Physical Giga Impact | Rock Wrecker
Special Hyper Beam | Blast Burn | Frenzy Plant
Hydro Cannon | Roar of Time
Generation I TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation I HMs
01 | 02 | 03 | 04 | 05
Generation II TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation II HMs
01 | 02 | 03 | 04 | 05 | 06 | 07
Generation III TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation III HMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08
Generation IV TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75
76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92
Generation IV HMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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