False Swipe みねうち Blunt Strike
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| A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
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| Battles
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Target
| Foe
| Foe
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| Self
| Ally
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| May affect anyone but the user
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| Availability
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| Contests
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| Super Contests
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False Swipe (Japanese: みねうち Blunt Strike) is a damage-dealing Normal-type move introduced in Generation II. Its Japanese name refers to striking someone with the blunt side of a sword.
Effect
False Swipe inflicts damage and if False Swipe deals more damage than the target's current HP, the target will always be left with 1 HP remaining. If the target has 1 HP remaining, False Swipe will hit and leave the target at 1 HP. This move is most often used to catch wild Pokémon.
If used against a substitute, False Swipe is able to break it, and will not leave the decoy with 1 HP.
Learnset
Special move
In the anime
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| A restrained attack that prevents the foe from fainting.
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| Pokémon
| Method
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| User
| First Episode Used In
| Notes
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Scizor
| Scizor flies into the air then flies down toward the opponent. It raises its two pincers into the air, then brings them both down hard on the opponent.
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| Shingo's Blade
| Wired for Battle
| Debut
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Trivia
- Due to the move's effect of always leaving the target with at least 1 HP, False Swipe is the only damaging move in the video games capable of doing zero damage on a successful strike. False Swipe can do zero damage on a target with exactly 1 HP left.
In other languages
- Italian: Falsofinale
- German: Trugschlag
- Spanish: Falsotortazo