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Payback (Japanese: しっぺがえし Retribution) is a damage-dealing Dark-type move introduced in Generation IV. It has been TM66 since Generation IV.
Payback inflicts damage. Its power doubles to 100 if the user moves after the target, if the target switches out, or if the opponent uses an item.
Payback no longer deals double damage if the target switches out.
Payback inflicts double damage if the target switches out for a maximum of 100.
Pokémon Mystery Dungeon
Similar to the Generation III effect of Counter, the user will counter any attack from certain types that was classified as physical moves before Generation IV; in this case, Normal, Fighting, Poison, Ground, Flying, Bug, Rock, Ghost, and Steel-type. The move will fail against any other type or if the user faints.
|| If the user can use this attack after the foe attacks, its power is doubled.*|
The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled.*
|| Gives the user a Counter status, which reflects damage from certain types of moves or a regular attack to the attacking enemy.
|| If the user moves after the target, this attack's power will be doubled.*|
The user stores power, then attacks. If the user can use this attack after the target, its power is doubled.*
|| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In the manga
In the Pokémon Adventures manga
| The user attacks back after taking damage.
|| First Chapter Used In
|| After taking damage from an attack, Bronzong flexes its arms and a ring of energy appears around its body. The ring then blasts the opponent back with incredible force.
| Byron's two Bronzong
|| Brash Bronzong I
In the Pokémon Diamond and Pearl Adventure! manga
In other generations
In other languages