From Bulbapedia, the community-driven Pokémon encyclopedia.
Fake Out (Japanese: ねこだまし Slap Hands) is a damage-dealing Normal-type move introduced in Generation III.
Generations III and IV
Fake Out inflicts damage, is an increased priority move, and always makes the target flinch, unless it has the Ability Inner Focus or Shield Dust. If the target does not use an increased priority move during the round that it is used, Fake Out will go first regardless of the user's or target's Speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Fake Out, the move order of the users will be determined normally. If the user is put to sleep or frozen during the round that Fake Out is (or attempts to be) used, Fake Out's increased priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.
Although Fake Out's accuracy is 100%, it will fail if not used on the first turn the user is out.
Fake Out now has +3 priority. In a Rotation Battle, Fake Out can be used on the first turn the Pokémon is rotated in—being out of its Poké Ball but currently rotated out does not affect a Pokémon's ability to use Fake Out.
Pokémon Mystery Dungeon
Fake Out hits a target up to 2 tiles from user. It will cringe a target that's a tile away.
|| A 1st-turn, 1st-strike move that causes flinching.
|| An attack that hits first and causes flinching. Usable only on 1st turn.
|| An attack that hits first and makes the target flinch. This move works only on the first turn.
| An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In the anime
|| Glameow gets right near the opponent
| The user makes the foe flinch as it claps its hands together sending a wave of air making the foe fly backwards.
|| First Used In
|| Glameow runs up to the opponent and claps its paws together. When it claps, a large shockwave of air comes out of them and pushes the opponent back.
| Zoey's Glameow
|| A Grand Fight for Winning!
| Johanna's Glameow
In the manga
In the Pokémon Adventures manga
In other generations
- This move is the first Generation III move in index number order.
- Its Japanese name, ねこだまし Neko Damashi (Slap Hands), refers to a sumo technique used at the start of a match to make the opponent close their eyes. Its wide distribution among catlike Pokémon is likely a play on this name, as it literally translates to cat deception.
- Fake Out has the highest priority of all damage-dealing moves, excluding Pursuit used against a target being switched out.
- Excluding Fling with a King's Rock or Razor Fang, Fake Out is the only move with a 100% chance of causing the target to flinch.
In other languages