From Bulbapedia, the community-driven Pokémon encyclopedia.
Bide (Japanese: がまん Perseverance) is a damage-dealing Normal-type move introduced in Generation I. It was TM34 in Generation I. It was given out by Brock in said generation as a reward for beating him.
After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a Normal-type move, type has no effect on the calculated damage inflicted by this attack; thus, Bide does not receive same-type attack bonus. Bide is unaffected by accuracy and evasion modifiers, and can hit Pokémon during the semi-invulnerable turn of Dig and Fly. Bide hits Ghost types, although they are immune to Normal-type moves.
The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a substitute. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.
Sleep, freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide.
In Stadium, a move can be selected during each of Bide's idling turns. From this point onward, Bide will miss against any Pokémon that is in the middle of Dig, Fly, or a similar semi-invulnerable state.
Bide no longer hits Ghost types.
When using Bide in a Double Battle, a Pokémon cannot switch out of battle. Also during Double Battles, this attack will hit the last Pokémon to attack the user, including its ally.
Bide is now an increased priority move and will only endure attacks for two turns. Bide hits Ghost types again, as well as Pokémon who are in the semi-invulnerable turn of Dive, Bounce or Shadow Force. If sleep status is inflicted on a Pokémon using Bide the move is disrupted and does not continue even after the Pokémon wakes up.
During Triple Battles, this attack will hit the last Pokémon to attack the user, including allies.
The user goes into a reprisal and any damage that is done to the user is passed to the attacker as well.
|| The user waits for several turns. At the end, it returns double the damage it received.
|| Waits 2-3 turns & hits back double.
|| Endures attack for 2 turns to retaliate double.
|| The user endures attacks for two turns, then strikes back double.
|| The user endures attacks for two turns, then strikes back to cause double the damage taken.
|| The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.
|| Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status.
| All Pokémon that can learn TMs can learn Bide.
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In the anime
In the manga
In the Pokémon Adventures manga
| The user absorbs any attacks hit at it, and powers up its attack power.
|| First Chapter Used In
|| Pikachu absorbs any attacks hit at it, which powers up its attack strength.
| Red's Pika
|| The Legend
|| Marshtomp closes its eyes and braces itself for attacks.
| Ruby's Mumu
|| VS. Luvdisc I
In the Pokémon Diamond and Pearl Adventure! manga
In other generations
In other languages