From Bulbapedia, the community-driven Pokémon encyclopedia.
Dragon Tail (Japanese: ドラゴンテール Dragon Tail) is a damage-dealing Dragon-type move introduced in Generation V. It is TM82 as of Generation V.
Dragon Tail inflicts damage. Additionally, it will automatically end wild Pokémon battles or, in a Trainer battle, it will switch out the opposing Pokémon to the next Pokémon in line that has not fainted. If using this move causes the user to faint (such as if the target is holding a Rocky Helmet or has the ability Rough Skin or Iron Barbs), the target will not be forced to switch. Like Roar and Whirlwind, Dragon Tail also has decreased priority.
Dragon Tail will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if it has the Ability Suction Cups, is under the effects of Ingrain, or has Substitute set up. It will also fail to end wild Pokémon battles if the user is at a lower level than the foe. In a Trainer battle, it will fail to switch out the opposing Pokémon if there isn't another to take its place.
|| The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
|| The target is knocked away and switched. In the wild, a battle against a single Pokémon ends.
|| The user knocks away the target, causing it to be switched out for a different Pokémon.
|| The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
In other games
Dragon Tail is the only move of Dragonair.
|Orange squares indicate hit area.|
Blue squares indicate area Pokémon the Pokémon will need to move to perform the move.
Red squares indicate the knockback on hit Pokémon.
Table assumes the Pokémon is in the square marked by ^.
In the anime
In the manga
In the Pokémon Adventures manga
In other generations
- Dragon Tail's effect of forcing the opponent to switch has never been featured in the anime. This can be due to the fact that it has either only been used in one-on-one battles, on a Trainer's last Pokémon, or it knocks out its target upon impact before the switching effect kicks in.
In other languages