Imprison ふういん Seal
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| If the foe knows any move also known by the user, the foe is prevented from using it.
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| Battles
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Target
| Foe
| Foe
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| Self
| Ally
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| May affect anyone but the user
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| Availability
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| Contests
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| Super Contests
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Imprison (Japanese: ふういん Seal) is a non-damaging Psychic-type move introduced in Generation III.
Effect
Imprison prevents opponents from using any move which is also known by the user. In double battles, the move targets the user and affects both opponents. However, if no opponent knows a move the user knows when the user attempts to use Imprison, it will fail. The effect of Imprison lasts until the user switches out or faints. If the user's moveset changes while Imprison is in effect, such as by Mimic or Sketch, opponents are prevented from using the new moves.
Learnset
| #
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| Pokémon
| Type
| Father
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| 088
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| Grimer
| Poison
| Ralts, Kirlia, Gardevoir
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| 200
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| Misdreavus
| Ghost
| Ralts, Kirlia, Gardevoir
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| 353
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| Shuppet
| Ghost
| Ralts, Kirlia, Gardevoir
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| 355
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| Duskull
| Ghost
| Ralts, Kirlia, Gardevoir
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| 442
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| Spiritomb
| Ghost | Dark
| Ralts, Kirlia, Gardevoir
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Bold indicates a Pokémon which gets STAB from this move. Italic indicates a Pokémon whose evolution gets STAB from this move. *Indicates Pokémon that can only learn the move through chain breeding.
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In other languages
- Spanish: Cerca
- Italian: Esclusiva