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Sky Drop (Japanese: フリーフォール Freefall) is a damage-dealing Flying-type move introduced in Generation V. It has been TM58 since Generation V.
On the turn it is selected, Sky Drop brings the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except Gust, Thunder, Twister, Sky Uppercut, Hurricane, Smack Down, if the user has ensured a hit with Lock-On or Mind Reader, or any move used by a Pokémon with No Guard. If a Pokémon that is in the air has No Guard, it can be hit by any Pokémon. The next turn, the target is thrown down and receives damage. Sky Drop can hit non-adjacent opponents in Triple Battles.
Sky Drop will fail if the target has a substitute, while the target is already semi-invulnerable via moves such as Fly and Bounce or another Sky Drop, and when Gravity is in effect. Gravity will also cancel Sky Drop. Sky Drop does no damage to Flying-type Pokémon, however it will still pick them up (making them unable to move) on its first turn; if the capability to resist Ground-type moves is removed due to Smack Down or a held Iron Ball, the move will damage these Pokémon. Sky Drop works normally on Pokémon under the effect of Magnet Rise or Telekinesis.
If a Pokémon in a chain of Thrash, Outrage, or Petal Dance is brought up with Sky Drop, the Pokémon will discontinue using the move when freed, but will then become confused due to fatigue at the end of the turn anyway.
Protect can guard against the initial use of the move but any attempts to try and use Protect to avoid damage when already in the air will fail.
Sky Drop can target allies, but will fail when attempting to perform the move on them.
Sky Drop is unaffected by the Power Herb.
In a Rotation Battle, if the target Pokémon is rotated out on the second turn of Sky Drop, the Pokémon will be dropped into their new rotated position and take no damage, while the rotated in Pokémon still gets to attack.
Targets weighing more than 440.9 lbs. (200 kg) cannot be lifted by Sky Drop, causing the move to fail.
| The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
- Main article: Sky Drop glitch
In Pokémon Black and White, a glitch in Double and Triple Battles can cause a Pokémon to become stuck in the semi-invulnerable state when Sky Drop is used. The glitch is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after the use of Sky Drop. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out or hit with one of the moves listed above. Because of the glitch, Sky Drop has been banned in Wi-Fi Random Matches since November 10, 2010 and all subsequent official tournaments. While it was fixed in Black 2 and White 2, it is still banned in Wi-Fi Random Matches and official tournaments using these games.
In other games
Sky Drop is the only move of Braviary.
In the manga
In the Pokémon Adventures manga
| The user drops the opponent from high in the air.
|| First Chapter Used In
|| Braviary grabs the opponent with its talons and lifts them high into the air. It then speeds downwards and tosses the opponent onto the ground.
| Black's Brav
In other generations
- Sky Drop is the only move in Generation VI which causes an opponent's Pokémon to become fully immobile while in use.
In other languages