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Sigilyph (Pokémon)

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Scrafty #560: Scrafty
Pokémon
#562: Yamask Yamask
Sigilyph
Avianoid Pokémon
シンボラー
Symboler
#561
Sigilyph

Sigilyph

Sigilyph

Sigilyph
Images on the Bulbagarden Archives
Type
Psychic Flying
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Wonder Skin or Magic Guard Cacophony
Cacophony
Tinted Lens
Hidden Ability

Hidden Ability

Mega Sigilyph

Mega Sigilyph Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Flying
Hatch time
5355 - 5609 steps
Height
4'07" 1.4 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
30.9 lbs. 14.0 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#561
Kanto
#000
Johto
#000
Hoenn
#000
Sinnoh
#067/#120
Unova
Coastal
#090
Kalos
Not in any regional Pokédex
Browser
R-000
Fiore
R-000
Almia

Oblivia
Not in any Browser
Base experience yield
Unknown
Gen. IV
Unknown
IV
172
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body09.png BodyUnknown.png
{{{forme2}}}
Footprint
F561.png None.png
{{{forme2}}}
Pokédex color
Black
Base friendship
70
External Links

Sigilyph (Japanese: シンボラー Symboler) is a dual-type Psychic/Flying Pokémon.

It is not known to evolve into or from any other Pokémon.

Biology

Sigilyph is a spherical Pokémon, possessing two cyan eyes with a third on a black appendage on top of its head. Sigilyph has a pair of wings and a tail that are yellow with blue and red stripes on each of the "feathers", two black-colored three-toed "feet", and two small spikes at its base. Sigilyph will use its psychic powers to attack anyone who invades its territory. Due to it retaining memories from when it guarded an ancient city, it apparently flies along the same route constantly.

In the anime

Sigilyph in the anime

Major appearances

Sigilyph made its debut in White—Victini and Zekrom and Black—Victini and Reshiram, appearing under the ownership of Damon. He used its power to activate the energy harnessed by the Solosis and Duosion in the Sword of the Vale so he could lift it into the sky. A wild Sigilyph also appeared in the film's World of Pokémon intro, while several more Sigilyph were seen in the Sword of the Vale in the flashback scene to one thousand years prior.

A Sigilyph appeared in Explorers of the Hero's Ruin! as one of the guardians of the Hero's Ruin.

Minor appearances

Pokédex entries

Episode Pokémon Source Entry
BW064 Sigilyph Ash's Pokédex Sigilyph, the Avianoid Pokémon. Sigilyph keeps enemies from invading its territory with its Psychic powers and was the guardian of cities long ago.
This concludes the entries from the Best Wishes series.

In the manga

Sigilyph in Pokémon RéBURST.

In the Pokémon Adventures manga

A Sigilyph appears under the ownership of an unknown Trainer in the Black 2 & White 2 chapter where it battled with Whi-Two's Foongus.

In the Pokémon RéBURST manga‎

A Sigilyph appears as a Burst form of Sabin.

Movie adaptations

Damon's Sigilyph appears in the manga adaptation of White—Victini and Zekrom. It is used by its trainer to trap Victini inside the Sword of the Vale.

In the TCG

Main article: Sigilyph (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black They never vary the route they fly, because their memories of guarding an ancient city remain steadfast.
White The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
Black 2 The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
White 2
Generation VI
X The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
Y The guardians of an ancient city, they always fly the same route while keeping watch for invaders.

Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Desert Resort
Black 2 White 2
Desert Resort
Desert Resort (N's Pokémon)
Dream World
Windswept Sky*
Generation VI
X Y
Route 10, Friend Safari (Psychic)

In side games

Game Location
Pokémon Rumble Blast Desert: Rugged Flats
Tower: All*

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 72
132 - 179 254 - 348
Attack: 58
56 - 121 108 - 236
Defense: 80
76 - 145 148 - 284
Sp.Atk: 103
97 - 170 189 - 335
Sp.Def: 80
76 - 145 148 - 284
Speed: 97
91 - 163 179 - 322
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Gust Flying Special 04040 100100% 35
00Start Miracle Eye Psychic Status 0000 —% 40
044 Hypnosis Psychic Status 0000 06060% 20
088 Psywave Psychic Special 0000 100100% 15
1111 Tailwind Flying Status 0000 —% 15
1414 Whirlwind Normal Status 0000 —% 20
1818 Psybeam Psychic Special 06565 100100% 20
2121 Air Cutter Flying Special 05555 09595% 25
2424 Light Screen Psychic Status 0000 —% 30
2828 Reflect Psychic Status 0000 —% 20
3131 Synchronoise Psychic Special 120120 100100% 15
3434 Mirror Move Flying Status 0000 —% 20
3838 Gravity Psychic Status 0000 —% 5
4141 Air Slash Flying Special 07575 09595% 15
4444 Psychic Psychic Special 09090 100100% 10
4848 Cosmic Power Psychic Status 0000 —% 20
5050 Sky Attack Flying Physical 140140 09090% 5
  • A level of "Start" indicates a move that will be known by a Sigilyph obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Flying Sprite.png TM19 Roost Flying Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Steel Sprite.png TM51 Steel Wing Steel Physical 07070 090}}90% 25
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Flying Sprite.png HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
AerodactylTogeticArchenArcheops Ancient Power Rock Special 60 100% 5
NatuXatuWoobatSwoobat Future Sight Psychic Special 120 100% 10
HoothootNoctowlNatuXatu Psycho Shift Psychic Status 100% 10
NatuXatuWoobatSwoobatSigilyph Skill Swap Psychic Status —% 10
NatuXatu Stored Power Psychic Special 20 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Sigilyph in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sigilyph in that game.
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Sigilyph can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sigilyph cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see Move Tutor moves from other generations


Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
PP2561.png Strong: Pikachu icon.png Weak: Snivy icon.png
PokéPark Pad entry:
Until he met Darkrai and Reuniclus, he had been wandering around Wish Park and searching for friends he could talk to about this world's history and future.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

561Sigilyph.png
Unevolved
Sigilyph
 Psychic  Flying 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 561.png Spr 5b 561.png Spr b 5b 561.png
Spr 5b 561 s.png Spr 5b 561 s.png Spr b 5b 561 s.png
Sigilyph For other sprites and images, please see Sigilyph images on Bulbagarden Archives.

Trivia

  • Sigilyph is the only Pokémon that can have the Ability Wonder Skin without having come from the Dream World.

Origin

Sigilyph appears to have been inspired by the Nazca lines, specifically the hummingbird figure, and Kachina dolls. Like Sigilyph, the Nazca Lines are found in a desert. It also resembles a wind chime.

Name origin

Sigilyph is a combination of sigil and glyph. It may also draw its name from "sylph", which was a spirit of the air according to folklore.

Symboler may be a combination of symbol and bora or Ra.

In other languages

Language Title Meaning
Japan Flag.png Japanese シンボラー Symboler From symbol and bora or Ra
France Flag.png French Cryptéro From Cryptogram and pterodactylus
Spain Flag.png Spanish Sigilyph Same as English name
Germany Flag.png German Symvolara From Symbol and volare
Italy Flag.png Italian Sigilyph Same as English name
South Korea Flag.png Korean 심보러 Simboreo Transliteration of its Japanese name



External links

Scrafty #560: Scrafty
Pokémon
#562: Yamask Yamask


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.