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Bisharp (Pokémon)

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Pawniard #624: Pawniard
Pokémon
#626: Bouffalant Bouffalant
Bisharp
Sword Blade Pokémon
キリキザン
Kirikizan
#625
Bisharp

Bisharp

Bisharp

Bisharp
Images on the Bulbagarden Archives
Type
Dark Steel
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Defiant or Inner Focus Cacophony
Cacophony
Pressure
Hidden Ability

Hidden Ability

Mega Bisharp

Mega Bisharp Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Human-Like
Hatch time
5355 - 5609 steps
Height
5'03" 1.6 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
154.3 lbs. 70.0 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#625
Kanto
#000
Johto
#000
Hoenn
#000
Sinnoh
#131/#224
Unova
Mountain
#049
Kalos
Not in any regional Pokédex
Browser
R-000
Fiore
R-000
Almia

Oblivia
Not in any Browser
Base experience yield
Unknown
Gen. IV
Unknown
IV
172
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12.png BodyUnknown.png
{{{forme2}}}
Footprint
F625.png None.png
{{{forme2}}}
Pokédex color
Red
Base friendship
35
External Links

Bisharp (Japanese: キリキザン Kirikizan) is a dual-type Dark/Steel Pokémon.

It evolves from Pawniard starting at level 52.

Biology

Bisharp is a bipedal, humanoid Pokémon. It has a round, red and black head, similar to a war helmet, topped with a golden, double-headed axe blade. Its face is primarily yellow with a black outline. The helmet shrouds most of its yellow-and-black face, although its triangular eyes are visible. Resembling shoulder pads, its red shoulders project slightly over its arms and have a thin yellow line where they meet its black torso. It has white, metallic hands that resemble gloves, with retractable, blades attached. Encircling its torso are two blades, which create the impression of a ribcage. Its thighs are red and become progressively thinner as they connect to the knee. Both of its feet are metallic and split down the middle, resembling cloven hooves. These hooves are also similar to steel war boots or possibly leggings. In the wild, Bisharp rules over a pack of Pawniard, and fights other Bisharp to become the alpha of the pack. The loser of these fights is cast out. When hunting, the Pawniard allow the leader Bisharp to perform the finishing blow.

In the anime

Bisharp in the anime

Major appearances

Bisharp made its anime debut in Search for the Clubultimate! and A Clubsplosion of Excitement! under Georgia's ownership.

A Bisharp appeared in Team Eevee and the Pokémon Rescue Squad!, under the ownership of Davy.

Minor appearances

A Bisharp appeared in Ash and N: A Clash of Ideals! under the ownership of a Team Plasma Grunt.

A Bisharp appeared as a mask for the festival in Capacia Island UFO!.

In the manga

Bisharp in Pokémon Adventures

In the Pokémon Adventures manga

Grimsley has a Bisharp that first appeared with him on Route 4 where it helped him play card flip with the workers there.

In the Pokémon RéBURST manga

Fraud, the leader of Great Gavel, has a Bisharp that he can use as his Burst form.

In the TCG

Main article: Bisharp (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V
Black It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.
White Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Black 2 This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
White 2
Generation VI
X This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Y Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.

Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Route 11
Black 2 White 2
Evolve Pawniard
Generation VI
X Y
Evolve Pawniard
Trade Jigglypuff in Snowbelle City

In side games

Game Location
Pokémon Mystery Dungeon
Gates to Infinity
Poké Forest, Strongest Trail, Glacier Palace - Great Spire, Dreamy Island, Rusty Mountain,
Jaws of the Abyss, Cape at the Edge, Tyrian Maze (Post story-line only), Magnagate dungeons,
Smoking Mountain
Pokémon Rumble Blast Factory: World Axle - B2F
Pokémon Conquest Evolve Pawniard

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 125
117 - 194 229 - 383
Defense: 100
94 - 167 184 - 328
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 70
67 - 134 130 - 262
Speed: 70
67 - 134 130 - 262
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Guillotine Normal Physical 0000 —% 5
00Start Iron Head Steel Physical 08080 100100% 15
00Start Metal Burst Steel Physical 0000 100100% 10
00Start Scratch Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
00Start Fury Cutter Bug Physical 04040 09595% 20
00Start Torment Dark Status 0000 100100% 15
066 Leer Normal Status 0000 100100% 30
099 Fury Cutter Bug Physical 04040 09595% 20
1414 Torment Dark Status 0000 100100% 15
1717 Feint Attack Dark Physical 06060 —% 20
2222 Scary Face Normal Status 0000 100100% 10
2525 Metal Claw Steel Physical 05050 09595% 35
3030 Slash Normal Physical 07070 100100% 20
3333 Assurance Dark Physical 06060 100100% 10
3838 Metal Sound Steel Status 0000 08585% 40
4141 Embargo Dark Status 0000 100100% 15
4646 Iron Defense Steel Status 0000 —% 15
4949 Night Slash Dark Physical 07070 100100% 15
5757 Iron Head Steel Physical 08080 100100% 15
6363 Swords Dance Normal Status 0000 —% 20
7171 Guillotine Normal Physical 0000 —% 5
  • A level of "Start" indicates a move that will be known by a Bisharp obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 20
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Dark Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
Bag TM Dark Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
DrowzeeHypnoElgyemBeheeyem Headbutt Normal Physical 70 100% 15
Sableye Mean Look Normal Status —% 5
KadabraAlakazam Psycho Cut Psychic Physical 70 100% 20
HitmonchanHitmontopCroagunkToxicroak Pursuit Dark Physical 40 100% 20
HitmonchanHitmontopMr. MimeLucarioSawkMienfoo Quick Guard Fighting Status —% 15
MachopMachokeMachampHitmonleeHitmonchanHitmontop
CacturneCroagunkToxicroakThroh
Revenge Fighting Physical 60 100% 10
ChimcharMonfernoInfernapePawniardBisharp Stealth Rock Rock Status —% 20
SpindaCacneaCacturneCroagunkToxicroak Sucker Punch Dark Physical 80 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Bisharp in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bisharp in that game.
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Bisharp can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bisharp cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
V
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
PP2625.png Strong: Tepig icon.png Weak: Snivy icon.png
PokéPark Pad entry:
He is too serious and sometimes jumps to conclusions. He loves the Arbor Area and works with pride.
PCP625.png HP: ★★★ Move: Night Slash
Attack: ★★★★ Ability 1: Parry
Defense: ★★★ Ability 2: Shackle
Speed: ★★★ Ability 3: Inner Focus
Evolves from Pawniard when its Attack is 118 or higher
Range: 3 Perfect Links: Hatsume, Hidetada, and Mitsunari

Evolution

624Pawniard.png
Unevolved
Pawniard
 Dark  Steel 
Rare Candy
Level 52
625Bisharp.png
First evolution
Bisharp
 Dark  Steel 

Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
Spr 5b 625.png Spr b 5b 625.png Spr 5b 625.png Spr b 5b 625.png
Spr 5b 625 s.png Spr b 5b 625 s.png Spr 5b 625 s.png Spr b 5b 625 s.png
Front Back Front Back
625MS.png For other sprites and images, please see Bisharp images on the Bulbagarden Archives.

Trivia

Origin

It looks and acts similar to a traditional Japanese bandit—specifically a leader—with features resembling samurai armor. It may also originate from kaijin, humanoid villains found in Japanese monster movies.

Name origin

Bisharp is a combination of bishop (a piece in chess) and sharp (describing its metal blades). Akin to Pawniard evolving into Bisharp, a pawn in chess can be promoted into a bishop piece (among other chess pieces classes) if it reaches the opponent's side of the board. It may also involve to bisect (to cut or split into two), referring to Bisharp's cutting abilities. Its name could also refer to the twin blades on its torso (derived from the numerical prefix bi-, meaning "two" in Latin).

Kirikizan may be a combination of 切り刻む kirikizamu (to mince) and 斬 zan (to cut or slay).

In other languages

Language Title Meaning
Japan Flag.png Japanese キリキザン Kirikizan From 切り刻む kirikizamu and zan
France Flag.png French Scalproie From scalper or scalpel and proie
Spain Flag.png Spanish Bisharp Same as English name
Germany Flag.png German Caesurio From Caesar and Centurio
Italy Flag.png Italian Bisharp Same as English name
South Korea Flag.png Korean 절각참 Jeolgakcham From 절 (切) jeol, 각 (刻) gak, and 참 (斬) cham

Notes


External links

Pawniard #624: Pawniard
Pokémon
#626: Bouffalant Bouffalant


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.