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Metronome (move)

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Metronome
ゆびをふる Wag Finger
The user waggles a finger and stimulates the brain into randomly using nearly any move.
Battles
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user
Availability
Introduced  Generation I
Contests
Category  Cute
Appeal  3 ♥♥♥
Jam  0
Can be repeatedly used without boring the judge.
Super Contests
Category  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.

Metronome (Japanese: ゆびをふる Wag Finger) is a non-damaging Normal-type move introduced in Generation I.

Contents

Effect

Metronome randomly selects a move and fully executes the attack. An attack called by Metronome in this way counts as the last move used.

If Metronome successfully calls Hyper Beam or a partial trapping move and has 0 PP before the move fully executes, its PP can roll over in the same manner as the move is called. A Pokémon will be able to use a move that is disabled if called via Metronome.

Because Metronome has normal move priority, a move with higher or lower priority may be executed other than when it normally would. For instance, Metronome may cause Quick Attack to be used after a normal priority move or Vital Throw to be used before a normal priority move.

Metronome will not select itself, any move the user knows, or any of the following moves:

Move Type Cat.
Assist  Normal  Status
Chatter  Flying  Special
Copycat  Normal  Status
Counter  Fighting  Physical
Covet  Normal  Physical
Destiny Bond  Ghost  Status
Detect  Fighting  Status
Endure  Normal  Status
Feint  Normal  Physical
Focus Punch  Fighting  Physical
Follow Me  Normal  Status
Helping Hand  Normal  Status
Me First  Normal  Status
Mimic  Normal  Status
Mirror Coat  Psychic  Special
Mirror Move  Flying  Status
Protect  Normal  Status
Sketch  Normal  Status
Sleep Talk  Normal  Status
Snatch  Dark  Status
Struggle  Normal  Physical
Switcheroo  Dark  Status
Thief  Dark  Physical
Trick  Psychic  Status

Learnset

Generation I

By leveling up

#   Pokémon Type Level
035 035 Clefairy Normal 31
036 036 Clefable Normal --
151 151 Mew Psychic 30
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM35

#   Pokémon Type
035 035 Clefairy Normal
036 036 Clefable Normal
056 056 Mankey Fighting
057 057 Primeape Fighting
061 061 Poliwhirl Water
062 062 Poliwrath Water Fighting
063 063 Abra Psychic
064 064 Kadabra Psychic
065 065 Alakazam Psychic
066 066 Machop Fighting
067 067 Machoke Fighting
068 068 Machamp Fighting
074 074 Geodude Rock Ground
075 075 Graveler Rock Ground
076 076 Golem Rock Ground
094 094 Gengar Ghost Poison
096 096 Drowzee Psychic
097 097 Hypno Psychic
106 106 Hitmonlee Fighting
107 107 Hitmonchan Fighting
113 113 Chansey Normal
122 122 Mr. Mime Psychic
124 124 Jynx Ice Psychic
125 125 Electabuzz Electric
126 126 Magmar Fire
143 143 Snorlax Normal
150 150 Mewtwo Psychic
151 151 Mew Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

#   Pokémon Type Level
035 035 Clefairy Normal 34
036 036 Clefable Normal --
151 151 Mew Psychic 30
175 175 Togepi Normal 7
176 176 Togetic Normal Flying 7
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
113 113 Chansey Normal Clefairy, Clefable
Togetic
Snubbull, Granbull
209 209 Snubbull Normal Clefairy, Clefable
Machop, Machoke, Machamp
Togetic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

Generation III

By leveling up

#   Pokémon Type Level
035 035 Clefairy Normal 34
036 036 Clefable Normal --
151 151 Mew Psychic 30
175 175 Togepi Normal 6RSE
175 175 Togepi Normal 4FRLG
176 176 Togetic Normal Flying 6RSE
176 176 Togetic Normal Flying --FRLG
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
113 113 Chansey Normal Clefairy, Clefable
Togetic
Snubbull, Granbull
209 209 Snubbull Normal Clefairy, Clefable
Togetic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

By move tutor

In Pokémon FireRed, LeafGreen, and Emerald
#   Pokémon Type
035 035 Clefairy Normal
036 036 Clefable Normal
056 056 Mankey Fighting
057 057 Primeape Fighting
061 061 Poliwhirl Water
062 062 Poliwrath Water Fighting
063 063 Abra Psychic
064 064 Kadabra Psychic
065 065 Alakazam Psychic
066 066 Machop Fighting
067 067 Machoke Fighting
068 068 Machamp Fighting
074 074 Geodude Rock Ground
075 075 Graveler Rock Ground
076 076 Golem Rock Ground
094 094 Gengar Ghost Poison
096 096 Drowzee Psychic
097 097 Hypno Psychic
106 106 Hitmonlee Fighting
107 107 Hitmonchan Fighting
113 113 Chansey Normal
122 122 Mr. Mime Psychic
124 124 Jynx Ice Psychic
143 143 Snorlax Normal
150 150 Mewtwo Psychic
151 151 Mew Psychic
173 173 Cleffa Normal
175 175 Togepi Normal
176 176 Togetic Normal Flying
186 186 Politoed Water
190 190 Aipom Normal
209 209 Snubbull Normal
210 210 Granbull Normal
216 216 Teddiursa Normal
217 217 Ursaring Normal
238 238 Smoochum Ice Psychic
241 241 Miltank Normal
242 242 Blissey Normal
251 251 Celebi Psychic Grass
272 272 Ludicolo Water Grass
296 296 Makuhita Fighting
297 297 Hariyama Fighting
302 302 Sableye Dark Ghost
307 307 Meditite Fighting Psychic
308 308 Medicham Fighting Psychic
311 311 Plusle Electric
312 312 Minun Electric
313 313 Volbeat Bug
314 314 Illumise Bug
327 327 Spinda Normal
352 352 Kecleon Normal
354 354 Banette Ghost
356 356 Dusclops Ghost
385 385 Jirachi Steel Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
035 035 Clefairy Normal 31
036 036 Clefable Normal --
151 151 Mew Psychic 20
175 175 Togepi Normal 6
176 176 Togetic Normal Flying 6
446 446 Munchlax Normal --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
113 113 Chansey Normal Clefairy, Clefable
Togetic
Snubbull, Granbull
173 173 Cleffa Normal Clefairy, Clefable
Togetic
209 209 Snubbull Normal Clefairy, Clefable
Togetic
440 440 Happiny Normal Clefairy, Clefable
Togetic
Snubbull, Granbull
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

In other games

Super Smash Bros. series

In the anime


Trivia

  • Metronome can be learned by at least one Pokémon of each elemental type except the Dragon-type.
  • Interestingly, Chatot can't learn Metronome, despite having a metronome-shaped tail.

In other languages

  • French: Métronome
  • German: Metronom
  • Spanish: Metrónomo
  • Italian: Metronomo
  • Norwegian: Metronom
Generation I TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation I HMs
01 | 02 | 03 | 04 | 05


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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