Kommo-o (Pokémon)

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Hakamo-o #783: Hakamo-o
Pokémon
#785: Tapu Koko Tapu Koko
Kommo-o
Scaly Pokémon
ジャラランガ
Jararanga
#784
Kommo-o



Images on the Bulbagarden Archives
Type
Dragon Fighting
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Bulletproof or Soundproof Cacophony
Cacophony
Overcoat
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Dragon
Hatch time
10280 - 10536 steps
Height
5'03" 1.6 m
Kommo-o
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
172.4 lbs. 78.2 kg
Kommo-o
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
Regional numbers
Pokédex
#784
Kanto
#000
Johto
#000
Hoenn
#000
Sinnoh

Unova
#000
Kalos
#273
Alola
Not in any regional Pokédex
Browser
R-000
Fiore
R-000
Almia

Oblivia
Not in any Browser
Base experience yield
Unknown
Gen. IV
Unknown
IV
270
Leveling rate
Slow
EV yield
Total: 3
Kommo-o
0
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06.png BodyUnknown.png
{{{form2}}}
Footprint
FUnknown.png None.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Kommo-o (Japanese: ジャラランガ Jararanga) is a dual-type Dragon/Fighting pseudo-legendary Pokémon introduced in Generation VII.

It evolves from Hakamo-o starting at level 45. It is the final form of Jangmo-o.

Biology

Kommo-o is a bipedal, reptilian Pokémon covered in scaly armor. Most of its body is gray with some lighter gray areas as well as yellow and red markings. It has a rounded, beak-ish snout and small eyes nearly hidden under its head armor. On the tip of its snout is a patch of pale gray, and both the upper and lower jaws have a small, tooth-like spike on each side. The top of its head is covered by an elaborate arrangement of scales. At the front of the headdress is an oval scale, which is yellow with a red heart-shape at the base. On either side of the front scale is a chain of four circular scales; the first three scales are red with yellow trim and the last scale is solid yellow. Three additional chains of plain yellow scales extend from the back of the headdress. Running down the front of its long neck is a line of overlapping scales: one solid gray at the top, three larger gray ones with yellow rims, and one solid yellow scale at the bottom. A thick yellow stripe with a rounded projection in the center runs across its chest. Covering its shoulders are tufts of spiky, white feathers with small, gray scales overlapping them. Four overlapping scales cover the tops of its arms: three are gray with yellow edges, and the scales that cover its hands are red with yellow edges.

Kommo-o has four chains of scales, all of which consist of four scales, extending from just behind its shoulders. The two foremost chains are made of overlapping scales, and have a solid gray scale at the top followed by three scales with yellow edges. The other two chains are made up of only solid gray scales and do not appear to overlap. The lower half of its legs is dark gray, and there is a pale gray marking across each knee. Its hands have four yellow claws, while the feet have only three. A long line of slightly raised, pale gray scales runs down the center of its back to about halfway up its tapering tail. Near the tip of its tail are three sets of loose scales that increase in size near the tip. Each set is made up of four separate scales that encircle the tail; the two lower sets are solid yellow, while the set nearest the tip have gray centers. The very tip of its tail is pale gray.

Kommo-o, having completed its harsh training, returns to its birthplace to protect Jangmo-o. However, it only watches over them from a distance. Because it does not wish to fight weak foes, it clangs its scales together when it senses someone approaching. This ringing sound alerts others of its presence. The power of this Pokémon’s uppercut is enough to send foes flying. Simply raising its arms can generate enough force to change its surroundings. According to legend, Kommo-o's glittering scales are meant to drive away a great darkness. The reason it seeks strong opponents is also said to be a quest for power to defeat the darkness. [1]

In the TCG

Main article: Kommo-o (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.
Moon Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.

Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon
Vast Poni Canyon (SOS Battle)

In side games

Held items

Game Held Item(s)
Sun Moon Razor Claw Razor Claw (50%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 110
103 - 178 202 - 350
Defense: 125
117 - 194 229 - 383
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 105
99 - 172 193 - 339
Speed: 85
81 - 150 157 - 295
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Clanging Scales Dragon Special 110110 100100% 5
011 Sky Uppercut Fighting Physical 08585 09090% 15
011 Belly Drum Normal Status 0000 00——% 10
011 Autotomize Steel Status 0000 00——% 15
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Bide Normal Physical 0000 00——% 10
011 Protect Normal Status 0000 00——% 10
Evo.Evo. Clanging Scales Dragon Special 110110 100100% 5
055 Leer Normal Status 0000 100100% 30
099 Bide Normal Physical 0000 00——% 10
1313 Protect Normal Status 0000 00——% 10
1717 Dragon Tail Dragon Physical 06060 09090% 10
2121 Scary Face Normal Status 0000 100100% 10
2525 Headbutt Normal Physical 07070 100100% 15
2929 Work Up Normal Status 0000 00——% 30
3333 Screech Normal Status 0000 08585% 40
3838 Iron Defense Steel Status 0000 00——% 15
4343 Dragon Claw Dragon Physical 08080 100100% 15
5151 Noble Roar Normal Status 0000 100100% 30
5959 Dragon Dance Dragon Status 0000 00——% 20
6767 Outrage Dragon Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

By TM/HM

Generation VII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 00—}}—% 30
TM02Bag TM Dragon VI Sprite.png TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM49Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54Bag TM Normal VI Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM59Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM65Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM69Bag TM Rock VI Sprite.png TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM75Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81Bag TM Bug VI Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM82Bag TM Dragon VI Sprite.png TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM84Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM91Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

By breeding

Generation VII
Other generations:
None
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
CharmanderScraggyAxewGoomy Counter* Fighting Physical 100% 20
AltariaBagonShelgonSalamenceDeinoZweilous
HydreigonGoomySliggooGoodraDrampa
Dragon Breath Dragon Special 60 100% 20
Axew Reversal* Fighting Physical 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Kommo-o in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kommo-o in that game.
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

By tutoring

Generation VII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M Draco Meteor Dragon Special 130 90% 5
  • A black or white abbreviation in a colored box indicates that Kommo-o can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kommo-o cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

By a prior evolution

Generation VII
Other generations:
None
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

Evolution

782Jangmo-o.png
Unevolved
Jangmo-o
 Dragon 
Rare Candy
Level 35
783Hakamo-o.png
First evolution
Hakamo-o
 Dragon  Fighting 
Rare Candy
Level 45
784Kommo-o.png
Second evolution
Kommo-o
 Dragon  Fighting 

Sprites

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon
Spr 7s 784.png Spr b 7s 784.png
Spr 7s 784 s.png Spr b 7s 784 s.png
Front Back
784MS.png For other sprites and images, please see Kommo-o images on the Bulbagarden Archives.

Trivia

Origin

Kommo-o appears to be based on a theropod dinosaur with some traits from ankylosaurs. It may also be based on a monk. Kommo-o's tail bears resemblance to a khakkhara (monk staff), and is used in a similar fashion.

Name origin

Kommo-o may be a combination of commander and mo'o (Hawaiian for lizard or dragon). It may also incorporate combat and komodo as in the Komodo dragon.

Jararanga may derive from ジャラジャラ jarajara (onomatopoetic sound for jingling), dragon, and ガランガラン garangaran (onomatopoetic sound for clanging).

In other languages

Language Title Meaning
Japan Flag.png Japanese ジャラランガ Jararanga From ジャラジャラ jarajara, dragon and ガランガラン garangaran
France Flag.png French Ékaïser From écaille and kaiser
Spain Flag.png Spanish Kommo-o Same as English name
Germany Flag.png German Grandiras From grand, Drache, and rasseln
Italy Flag.png Italian Kommo-o Same as English name
South Korea Flag.png Korean 짜랑고우거 Jjaranggougeo From 짜랑 jjarang, dragon, 거대 (巨大) geodae and possibly from English word "ogre".
Hong Kong Flag.png Cantonese Chinese 杖尾鱗甲龍 Jeuhngméihlèuhngaaplùhng From jeuhng, 尾巴 méihbā, 鱗甲 lèuhngaap, and lùhng
China and Taiwan Flags.png Mandarin Chinese 杖尾鱗甲龍 / 杖尾鳞甲龙 Zhàngwěilínjiǎlóng From zhàng, 尾巴 wěibā, 鱗甲 / 鳞甲 línjiǎ, and 龍 / 龙 lóng


Related articles

Notes

  1. http://www.pokemon-sunmoon.com/en-us/pokemon/kommo-o/

External links

Hakamo-o #783: Hakamo-o
Pokémon
#785: Tapu Koko Tapu Koko
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.