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Dive (Japanese: ダイビング Diving) is a damage-dealing Water-type move introduced in Generation III. It was HM08 in Generation III and HM06 in Generation V.
On the first turn, the user will dive down for one turn and become invulnerable to most attacks, with the exception of Surf and Whirlpool, which will do twice the damage to the submerged Pokémon. The user can also be hit underwater if it was previously targeted by Lock-On or Mind Reader. Sandstorm, Hail, and Shadow Sky will not cause damage during the semi-invulnerable turn.
Pokémon can be caught during the semi-invulnerable stage of Dive.
Dive's base power is 60.
In the Pokémon Mystery Dungeon series, Dive cannot be used unless the user is standing on water.
Generation IV onward
Dive's base power was raised to 80. All other effects are the same.
Pokémon can no longer be caught during the semi-invulnerable stage of Dive.
The user may now be hit while underwater if it is attacked by a Pokémon with No Guard, or if the user has No Guard themselves.
If a Power Herb is held by the user, Dive can be executed in one turn.
Outside of battle
Dive allows players to go underwater in dark patches of water while they are Surfing. The only regions in which these spots (and the HM itself) have been seen are Hoenn and Unova. Thus, it is only an HM in Generations III and V.
|| Dives underwater the first turn and strikes next turn.*|
Dives underwater the 1st turn, then attacks next turn.*
|| The user dives underwater on the first turn and strikes next turn.*|
A 2-turn attack in which the user dives underwater on the first turn, then strikes in the next turn.*
|| The user gains the Diving status, making it attack strongly on the next turn. It is not possible to link this move. It can't be used without water.
|| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
|| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
|| Diving on the first turn, the user floats up and attacks on the next turn.
In the manga
In the Pokémon Adventures manga
In other generations
Outside of battle
- Unlike Whirlpool and Defog, which can be freely known by a Pokémon sent forward to Generation V when said Pokémon is transferred from a game they are not an HM in, a Pokémon with Dive will be prevented from being migrated to Generation IV even in Pokémon FireRed and LeafGreen, where Dive is neither usable, required, nor available to the player without trading.
- Dive is the only HM move not to be featured in the anime.
In other languages