Machamp (Pokémon)

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Machamp
カイリキー Kairiky
130
Artwork from FR/LG
Type Fighting
Species Superpower Pokémon
Kanto Dex
National Dex
#068
Johto Dex #142
Hoenn Dex #075
Sinnoh Dex #042
Fiore Browser R-082
Almia Browser R-163
Height 5′03″ (1.6m)
Weight 286.6 lbs. (130.0kg)
Abilities Guts or
No Guard
Egg group Humanshape
Time to hatch 5,120 steps
Effort yield 3 Atk
Exp. yield 193 base exp.
Lv. 100 at 1,059,860 exp.
Gender 25% ♀/75% ♂
Pokédex color Gray
Catch rate 45
Footprint Image:F068.png
Body style Image:Body12.png

Machamp (Japanese: カイリキー Kairiky) is a Fighting-type Pokémon.

It evolves from Machoke by trade. It is the final form of Machop.

Contents

Biology

Physiology

Machamp is a bipedal Pokémon and is notable for being extremely muscled and having four arms. Its skin color is bluish-gray and it has red colored eyes. On its head, there are three ridges right above it eyes, which are also right above its frog-like mouth. It has two arms on each side of its body, a pair located where its arms were in its pre-evolved form, and another pair directly above that attached and the top of the shoulder. It wears a leg-less black girdle along with the power-save belt that it wore as a Machoke. Its legs are also quite muscled and its feet only have two toes.

Gender differences

None.

Special abilities

It punches extremely fast, throwing thousands of punches within a couple seconds. Its attacks send foes flying over mountains. Because it has four arms, it can hit from a multitude of angles.

Behavior

Habitat

Machamp live in mountains, in forbidding areas where they can hone their skills.

Diet

Main article: Pokémon food

In the anime

A Machamp from Bibarel Gnaws Best!.
A Machamp from Bibarel Gnaws Best!.

Giovanni, the leader of Team Rocket and the former Gym Leader of Viridian City, has a Machamp. He loaned it to Jessie, James and Meowth after he put them in charge of the gym.

A Machamp was used by Raymond to battle Ash's Squirtle during the opening of Mewtwo Strikes Back.

A Machamp is used in the Sumo contest in The Ring Masters. It loses to Ash's Snorlax in the semifinals.

Morrison battled against a Machamp and Marowak belonging to a very muscular Trainer named Gavin during the Hoenn League in From Brags to Riches. Morrison's Gligar managed to defeat Gavin's Machamp.

A Machamp belonging to Noland made a cameo appearance in Numero Uno Articuno.

In Sitting Psyduck, Emily used Machamp and its two pre-evolved forms to chase after her runaway Psyduck.

Several Machamp and Machoke appear as construction workers in Bibarel Gnaws Best!.

In the manga

In Pokémon Special, Green has a Machamp that evolved when it was under Red's ownership, reflecting Machoke's evolution being triggered by trade. It was later seen in Volume 3, fighting Red's Snorlax at Indigo Plateau, blocking its attacks and even managing to lift its huge bulk. Ultimately, Machamp was knocked out after Snorlax came back with an aerial Double-Edge.

Machamp was also one of the Pokémon used by Chuck against Green's Rhydon in Volume 13.

Green later brings Machamp to the Sevii Islands, in which Machamp makes extremely short work of Red's Snorlax during the training session on Two Island.

In the TCG

Main article: Machamp (TCG)

Game data

Pokédex entries

Gen Game Pokédex entry
I Red Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Blue
Yellow One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
Stadium Among its fighting moves is a simultaneous volley of an uppercut, hook, straight and karate chop from its four arms.
II Gold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Silver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Crystal With four arms that react more quickly than it can think, it can execute many punches at once.
Stadium 2 It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
III Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Emerald It is impossible to defend against punches and chops doled out by its four arms. Its fighting spirit flares up when it faces a tough opponent.
FireRed Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
LeafGreen Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
IV Diamond It punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds..
Pearl It can knock a train flying with a punch. However, it is terrible at delicate work using its fingers.
Platinum Currently unknown

Game locations

Gen Game Rarity Location
I Red Blue None Evolve Machoke
Yellow One Route 5 (Trade Cubone)
II Gold Silver None Evolve Machoke
Crystal None Trade
III Ruby Sapphire None Trade
Emerald None Trade
FireRed LeafGreen None Evolve Machoke
Colosseum None Trade
XD None Trade
IV Diamond Pearl None Evolve Machoke
Platinum None Evolve Machoke
Pal Park Mountain


In side games

Game Location
Pokémon Pinball: Ruby & Sapphire Evolve from Machoke
Pokémon Trozei! Phobos Walker
Trozei Battle
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Evolve from Machoke
Pokémon Ranger Krokka Tunnel
Pokémon Mystery Dungeon
(Time and Darkness)
Aegis Cave
Pokémon Ranger: Shadows of Almia Oil Field Hideout

Base stats

HP: 90
 
Attack: 130
 
Defense: 80
 
Special: 65
 
SpAtk: 65
 
SpDef: 85
 
Speed: 55
 

The Special stat was used only in Generation I; it was later split into Special Attack and Special Defense.

Type effectiveness

Weak to Resistant to Immune to Normal effectiveness

Learnset

Machamp is capable of learning the following moves.
Moves in bold are damage moves to which STAB apply.


By leveling up

Generation IV
Other generation learnsets: I - II - III
Level Move Type Cat. Pwr. Acc. PP Contest Appeal
Start Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
Start Leer Normal Status 100% 30 Cool 2 ♥♥
7 Focus Energy Normal Status —% 30 Cool 0
10 Karate Chop Fighting Physical 50 100% 25 Tough 3 ♥♥♥
13 Foresight Normal Status —% 40 Smart 1
19 Seismic Toss Fighting Physical 100% 20 Tough 3 ♥♥♥
22 Revenge Fighting Physical 60 100% 10 Tough 2 ♥♥
25 Vital Throw Fighting Physical 70 —% 10 Cool 2 ♥♥
32 Submission Fighting Physical 80 80% 25 Cool 3 ♥♥♥
36 Wake-Up Slap Fighting Physical 60 100% 10 Smart 0
40 Cross Chop Fighting Physical 100 80% 5 Cool 2 ♥♥
44 Scary Face Normal Status 90% 10 Tough 2 ♥♥
51 DynamicPunch Fighting Physical 100 50% 5 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By TM/HM

Generation IV
Other generation learnsets: I - II - III
TM Move Type Cat. Pwr. Acc. PP Contest Appeal
TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM08 Bulk Up Fighting Status —% 20 Beauty 0
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0
TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM28 Dig Ground Physical 80 100% 10 Smart 1
TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM35 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
TM38 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0
TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
TM46 Thief Dark Physical 40 100% 10 Tough 0
TM52 Focus Blast Fighting Special 120 70% 5 Cool 0
TM56 Fling Dark Physical 100% 10 Tough 1
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM66 Payback Dark Physical 50 100% 10 Cool 1
TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
TM71 Stone Edge Rock Physical 100 80% 5 Tough 0
TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM84 Poison Jab Poison Physical 80 100% 20 Smart 0
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
HM08 Rock Climb Normal Physical 90 85% 20 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By breeding

Generation IV
Other generation learnsets: II - III
Father Move Type Cat. Pwr. Acc. PP Contest Appeal
Hitmonchan Bullet Punch Steel Physical 40 100% 30 Smart 2 ♥♥
Hitmonlee
Hitmonchan
Hitmontop
Lucario
Makuhita, Hariyama
Monferno, Infernape
Close Combat Fighting Physical 120 100% 5 Smart 2 ♥♥
Hitmonchan
Hitmontop
Lucario
Counter Fighting Physical 100% 20 Tough 2 ♥♥
Mr. Mime Encore Normal Status 100% 5 Cute 1
Medicham
Hitmonchan
Electivire
Magmar, Magmortar
Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
Medicham
Hitmonchan
Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
Mr. Mime
Electabuzz, Electivire
Light Screen Psychic Status —% 30 Beauty 2 ♥♥
Drowzee, Hypno
Hitmonlee
Mr. Mime
Meditite, Medicham
Meditate Psychic Status —% 40 Beauty 0
Spinda Rock Slide* Rock Physical 75 90% 10 Tough 3 ♥♥♥
Hitmonlee
Hitmontop
Rolling Kick Fighting Physical 60 85% 15 Cool 3 ♥♥♥
Makuhita, Hariyama SmellingSalt Normal Status 60 100% 10 Smart 0
Medicham
Hitmonchan
Electabuzz, Electivire
Magmortar
ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB from an evolution of this Pokémon
*Indicates a move only available by chain breeding

By tutoring

Generation III and IV
Other generation learnsets: II - III
Game Move Type Cat. Pwr. Acc. PP Contest Appeal
FR LG E XD D P Pt Counter Fighting Physical 100% 20 Tough 2 ♥♥
FR LG E XD D P Pt Double-Edge Normal Physical 120 100% 15 Tough 0
FR LG E XD D P Pt DynamicPunch Fighting Physical 100 50% 5 Cool 2 ♥♥
FR LG E XD D P Pt Endure Normal Status —% 10 Tough 2 ♥♥
FR LG E XD D P Pt Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
FR LG E XD D P Pt Helping Hand Normal Status —% 20 Smart 1
FR LG E XD D P Pt Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
FR LG E XD D P Pt Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
FR LG E XD D P Pt Mega Kick Normal Physical 120 75% 5 Cool 2 ♥♥
FR LG E XD D P Pt Mega Punch Normal Physical 80 85% 20 Tough 2 ♥♥
FR LG E XD D P Pt Metronome Normal Status —% 10 Cute 2 ♥♥
FR LG E XD D P Pt Mimic Normal Status —% 10 Cute 0
FR LG E XD D P Pt Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
FR LG E XD D P Pt Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
FR LG E XD D P Pt Seismic Toss Fighting Physical 100% 20 Tough 3 ♥♥♥
FR LG E XD D P Pt Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
FR LG E XD D P Pt Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
FR LG E XD D P Pt Substitute Normal Status —% 10 Smart 1
FR LG E XD D P Pt Superpower Fighting Physical 120 100% 5 Tough 2 ♥♥
FR LG E XD D P Pt Swagger Normal Status 90% 15 Cute 2 ♥♥
FR LG E XD D P Pt ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
FR LG E XD D P Pt Vacuum Wave Fighting Special 40 100% 30 Smart 0
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.

Side game data