From Bulbapedia, the community-driven Pokémon encyclopedia.
- This article is about the move Flash. For the field move, see Field Move.
Flash (Japanese: フラッシュ Flash) is a non-damaging Normal-type move introduced in Generation I. In the first three generations it was HM05, but in Generation IV onward, it is TM70.
Flash decreases the target's accuracy stat by one stage.
The accuracy of Flash is 70% in these generations.
Generation IV onward
The accuracy of Flash changes to 100%. All other effects are the same.
Outside of battle
Outside of battle, Flash will illuminate dark caves. The effect will last until the player exits the cave. When the player re-enters the cave, it will be dark again.
In Generation I, Generation II, Pokémon FireRed and LeafGreen, it will light up the entire screen. In other games, it only illuminates a large circle around the player.
As there are no dark caves in Generation VI, Flash will instead cause the screen to zoom out, revealing more of the surrounding area than normally is visible. In addition, it also decreases the chance of encountering wild Pokémon.
Caves in which Flash is usable
|| This section is incomplete.|
Please feel free to edit this section to add missing information and complete it.
Reason: XD description.
|| Creates a brilliant flash of light that blinds the target. This technique reduces the opponent's accuracy.
|| Blinds the target with a bright flash of light, reducing the opponent's accuracy.
|| Blinds the foe to reduce accuracy.
|| Looses a powerful blast of light that cuts accuracy.*|
Looses a powerful blast of light that reduces accuracy.*
|| A blast of light that cuts the foe’s accuracy. It also illuminates caves.
|| Looses a powerful blast of light that cuts accuracy.
|| The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
|| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
|| The user flashes a bright light that cuts the target's accuracy.
|| This section contains old or outdated information, or has not been updated in a while. Please check the content of this section and update it as required. |
Specifically, it needs remaining Pokémon that can learn this move via HM in Gen VI games.
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In the anime
In the manga
In the Magical Pokémon Journey manga
In the Pokémon Adventures manga
In the Pokémon Pocket Monsters manga
In other generations
Outside of battle
- Flash is the only move of the five original HM moves to lose its HM status.
- Flash is never required to advance gameplay, as darkened caves are still navigable without the move.
In other languages