Magneton (Pokémon)

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#081: Magnemite
Pokémon
#083: Farfetch'd
Magneton
レアコイル Rarecoil
130
Artwork from FR/LG
Types Species
 Electric  Steel  Magnet Pokémon
Abilities Exp. at 100
Magnet Pull or Sturdy 1,000,000
Pokédex
Kanto
#082
Johto
#119
Hoenn
#083
Sinnoh
#179Pt
Browser
Fiore
R-057
Almia
R-063
Height Weight
3' 03" 132.3 lbs.
Pokédex color Body style Footprint Catch rate
Gray Image:Body11.png Image:F082.png 60
Gender ratio
Genderless
Egg groups Egg cycles
Mineral 21 (5355 steps*)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Exp.
161

Magneton (Japanese: レアコイル Rarecoil) is a dual-type Electric/Steel Pokémon. However, in Generation I, it was pure Electric-type.

It evolves from Magnemite starting at level 30, and evolves into Magnezone via level-up in Mt. Coronet.

Contents

Biology

Physiology

Magneton is the result of three Magnemite being linked together by a strong magnetic force, although a single Magnemite can evolve by itself when no other Magnemite are in the vicinity. There are several ways that the three Magnemite, that Magneton consists of, can be linked. Magneton is most commonly seen as one Magnemite on top, and two Magnemite linked via body on the bottom, forming a triangle. However, in some cases, the Magnemite will not be connected at all, but still remain in a triangular pattern. In the anime, the size of Magneton's magnets change in different episodes. This doesn't seem to be based on anything except possibly an oversight by the animators. Magneton was originally thought to be a pure Electric-type Pokémon, but it was eventually discovered to have traits of a Steel-type Pokémon as well. Even though Magneton, its pre-evolution and its evolution are all mechanical creatures, they still have emotions, can get hungry, and have a way of reproducing. Magneton has been considered to be related to Metang and Bronzong since both are also half Steel-type Pokémon that float by using electromagnetic waves.

Gender differences

This Pokémon is genderless.

Special abilities

Magneton can emit strange radio waves that can greatly damage various electronic equipment, raise air temperatures by 3.6 degrees Fahrenheit within a 3,300-foot radius and cause earaches to anyone that gets too close to it. Magneton mostly learns attacks that Magnemite is capable of learning. However, unlike Magnemite, Magneton can learn Tri Attack. Even though Magneton is not yet fully evolved, it can learn Hyper Beam and Giga Impact. On very rare occasions, Magneton can know Refresh.

Behavior

Magneton behave similarly to their pre-evolution, Magnemite, in that they generally do not bother people and keep to themselves unless provoked. If they are provoked however, they will resort to non-damaging moves, but, will not hesitate to use more powerful moves if not left alone. Unlike most other evolved Pokémon, in battle, Magneton are very easy to command and rarely lose focus.

Habitat

Magneton usually live around power plants and rough terrain where large deposits of metal can be found, but they're harder to find than Magnemite.

Diet

Main article: Pokémon food

Magneton feed off of electrical charges.

In the anime

Jackson's shiny Magneton

Major appearances

Magneton first appeared in Sparks Fly for Magnemite. They, along with Magnemite, saved Ash and company from a Grimer attack.

A Magnemite that belonged to Ethan in Get Along, Little Pokémon evolved into a Magneton to save Ash and his Pikachu from Team Rocket.

Several Magneton attacked the Pokémon Center in The Poké Spokesman.

Jackson used a shiny Magneton against Ash during the Silver Conference in Tie One On!.

An army of Magnemite and Magneton appeared in Giratina and the Sky Warrior under the ownership of the main villain, Zero.

Minor appearances

A Magneton is shown in The Rivals and Pokémon World.

Wattson used a Magneton in his brief Gym Battle with Ash in Watt's with Wattson?.

In All Torkoal, No Play!, Magneton was one of the Steel-type Pokémon in Steel Valley picking on a wild Torkoal.

Magneton is one of the unseen Pokémon Sho offers to trade with Ash in Pika and Goliath.

A group of Magneton appeared in Saving the World From Ruins!.

Pokédex entries

Episode Pokémon Pokédex Entry
EP101 Magneton Ash's Pokédex Magneton, the Magnet Pokémon. The evolved form of Magnemite. Its heavy gravitational power allow it to float, and it can emit powerful magnetic and electric fields.
This concludes the entries from the Original series.

In the manga

In the Pokémon Special manga

Magneton makes a cameo aboard the S.S. Anne in Danger: High Voltorb as one of Lt. Surge's Pokémon ready to attack Red. However, it debuts in the next round, Buzz Off, Electabuzz!, when some of them torture Red with Thunderbolt. Lt. Surge has a quad of Magneton, capable of using electromagnetism to create a tetrahedral aura. This aura is able to ferry people as well as attack and trap anything within, as seen in Volumes 3, 10 and 12.

In the TCG

Main article: Magneton (TCG)

Game data

Pokédex entries

Gen Game Pokédex entry
I Red Formed by several Magnemite linked together. They frequently appear when sunspots flare up.
Blue Formed by several Magnemite linked together. They frequently appear when sunspots flare up.
Yellow Generates strange radio signals. It raises the temperature by 3.6F degrees within 3,300 feet.
Stadium Formed by Magnemite that link together when the number of black spots on the sun increases. Fires high-voltage power, etc.
II Gold Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
Silver The Magnemite are united by a magnetism so powerful, it dries all moisture in its vicinities.
Crystal When many Magneton gather together, the resulting magnetic storm disrupts radio waves.
Stadium 2 Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
III Ruby Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.
Sapphire Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball.
Emerald It is actually three Magnemite linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius.
FireRed A linked cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage.
LeafGreen Formed by several Magnemite linked together. They frequently appear when sunspots flare up.
IV Diamond It is actually three Magnemite linked by magnetism. A group can set off a magnetic storm.
Pearl It is actually three Magnemite linked by magnetism. A group can set off a magnetic storm.
Platinum Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.

Game locations

Gen Game Rarity Area
I Red Blue Rare Power Plant, Cerulean Cave
Yellow Rare Power Plant
II Gold Silver None Evolve Magnemite
Crystal None Evolve Magnemite
III Ruby Sapphire Rare New Mauville
Emerald Rare New Mauville
FireRed LeafGreen Rare Power Plant, Cerulean Cave
Colosseum None Trade
XD One Cipher Key Lair (Shadow)
IV Diamond Pearl None Evolve Magnemite
Platinum  ? Route 222, Victory Road
 Pal Park  Mountain

In side games

Game Location
Pokémon Snap Tunnel
Pokémon Trozei! Huge Storage 2
Endless Level 21
Forever Level 21
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Magnemite
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Sky Stairway (1F-49F)
Pokémon Ranger Krokka Tunnel
Underground Waterways
Dusk Factory
Pokémon Ranger:
Shadows of Almia
Oil Field Hideout
Haruba Desert
Hippowdon Temple
Altru Building
Altru Tower

Held items

Game Items
Gold, Silver, and Crystal Metal Coat (8%)
Silver Leaf (trade from Generation I)
Ruby, Sapphire, and Emerald Metal Coat (5%)
FireRed and LeafGreen Magnet (5%)
Diamond, Pearl, and Platinum Metal Coat (5%)

Base stats

Stat Base At Lv. 50 At Lv. 100
Min. Max. Min. Max.
HP: 50
 
110 157 210 304
Attack: 60
 
58 123 112 240
Defense: 95
 
90 161 175 317
Special Attack: 120
 
112 189 220 372
Special Defense: 70
 
67 134 130 262
Speed: 70
 
67 134 130 262
Total: 465 Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.
  • This Pokémon's  Special  base stat in Generation I was 120.


Type effectiveness

Weak to Resistant to Immune to Normal effectiveness

Notes:

Learnset

Magneton is capable of learning the following moves in Generation IV.

  • Moves in bold are damaging moves to which STAB applies.


By leveling up

Generation IV
Other generation learnsets: I - II - III
Level Move Type Cat. Pwr. Acc. PP Contest Appeal
Start Tri Attack Normal Special 80 100% 10 Beauty 3 ♥♥♥
Start Tackle Normal Physical 35 95% 35 Tough 3 ♥♥♥
Start Metal Sound Steel Status 85% 40 Smart 2 ♥♥
Start ThunderShock Electric Special 40 100% 30 Cool 3 ♥♥♥
Start Supersonic Normal Status 55% 20 Smart 2 ♥♥
6 ThunderShock Electric Special 40 100% 30 Cool 3 ♥♥♥
11 Supersonic Normal Status 55% 20 Smart 2 ♥♥
14 SonicBoom Normal Special 90% 20 Cool 3 ♥♥♥
17 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
22 Spark Electric Physical 65 100% 20 Cool 3 ♥♥♥
27 Lock-On Normal Status —% 5 Smart 1
30 Magnet Bomb Steel Physical 60 —% 20 Cool 3 ♥♥♥
34 Screech Normal Status 85% 40 Smart 2 ♥♥
40 Discharge Electric Special 80 100% 15 Cool 2 ♥♥
46 Mirror Shot Steel Special 65 85% 10 Cute 2 ♥♥
50 Magnet Rise Electric Status —% 10 Cute 2 ♥♥
54 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
60 Zap Cannon Electric Special 120 50% 5 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By TM/HM

Generation IV
Other generation learnsets: I - II - III
TM Move Type Cat. Pwr. Acc. PP Contest Appeal
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
TM15 Hyper Beam Normal Special 150 90% 15 Cool 2 ♥♥
TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0
TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0
TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM64 Explosion Normal Physical 250 100% 5 Beauty 0
TM67 Recycle Normal Status —% 10 Smart 0
TM68 Giga Impact Normal Physical 150 90% 15 Beauty 2 ♥♥
TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
TM73 Thunder Wave Electric Status 100% 10 Cool 2 ♥♥
TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
TM77 Psych Up Normal Status —% 10 Smart 0
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By breeding

None.

By tutoring

Generations III and IV
Other generation learnsets: II - III
Game Move Type Cat. Pwr. Acc. PP Contest Appeal
FR LG E XD D P Pt Double-Edge Normal Physical 120 100% 15 Tough 0
FR LG E XD D P Pt Endure Normal Status —% 10 Tough 2 ♥♥
FR LG E XD D P Pt Iron Defense Steel Status —% 15 Tough 2 ♥♥
FR LG E XD D P Pt Magnet Rise Electric Status —% 10 Cute 2 ♥♥
FR LG E XD D P Pt Mimic Normal Status —% 10 Cute 0
FR LG E XD D P Pt Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
FR LG E XD D P Pt Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
FR LG E XD D P Pt Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
FR LG E XD D P Pt Snore Normal Physical 40 100% 15 Cool 3 ♥♥♥
FR LG E XD D P Pt Substitute Normal Status —% 10 Smart 1
FR LG E XD D P Pt Swagger Normal Status 90% 15 Cute 2 ♥♥
FR LG E XD D P Pt Swift Normal Special 60 —% 20 Cool 2 ♥♥
FR LG E XD D P Pt Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.

Special Moves

Pokémon XD: Gale of Darkness
Shadow moves Level 30+ Purified moves
Shadow Hold Shadow File:082.png Refresh Normal
Shadow Rave Shadow Double-Edge Normal
Shadow Sky Shadow Rain Dance Water
-- Thunder Electric

Side game data

Pokémon Pinball
Image:Pin082.png Acquisition: Evolve
Pokémon Pinball: Ruby & Sapphire
Image:PinRS082.png Acquisition: Evolve
Pokémon Trozei!
Image:Trozeiani082.gif Rarity: Common Image:Trozeiani082.gif
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1 Recruit Rate: Evolve Friend Area: Power Plant
Phrases
51%-100% HP vzvzvzz... go to next.
26%-50% HP vzvzvzzz... hp at 50 percent...
1%-25% HP vzvzvzzt... go to error... system failure imminent.
Level Up vzvzvzt! go to next level!
Pokémon Ranger
Group:  Electric  Loops: 3 Minimum Experience: 8
Poké Assist: Image:Electricpa.PNG ( Electric ) Field Move: Image:Rechargefm.PNG Image:Rechargefm.PNG (Recharge ×2) Maximum Experience: 8
"Magneton generates electricity using its magnetism to recharge your Styler."
Pokémon Mystery Dungeon
Explorers of Time and Explorers of Darkness
Image:MDP082.png Body size: 1 Recruit Rate: -10% IQ Group: A
Pokémon Ranger: Shadows of Almia
Group:  Electric  Poké Assist: Image:Rechargepa.PNG (Recharge) Field Move: Image:Recharge 5fieldmove.PNG (Recharge ×5)
"It discharges electricity from its body. It protects itself with an electric barrier."

Evolution

Unevolved
Level 30
First evolution
Level up
in Mt. Coronet
Second evolution
Image:081.png
Magnemite
 Electric  Steel 
Image:082.png
Magneton
 Electric  Steel 
Image:462.png
Magnezone
 Electric  Steel 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Image:Spr_1b_082.png Image:Spr_1y_082.png Image:Spr_1g_082.png Image:Spr_b_g1_082.png
II Gold Silver Crystal   Back
Image:Spr_2g_082.png Image:Spr_2s_082.png Image:Spr_2c_082.gif Image:Spr_b_g2_082.png
Image:Spr_2g_082_s.png Image:Spr_2s_082_s.png Image:Spr_2c_082_s.gif Image:Spr_b_g2_082_s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Image:Spr_3r_082.png Image:Spr_3e_082.gif Image:Spr_3f_082.png Image:Spr_b_g3_082.png
Image:Spr_3r_082_s.png File:Spr 3e 082 s.gif Image:Spr_3f_082_s.png Image:Spr_b_g3_082_s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Image:Spr_4d_082.png Image:Spr_4p_082.png NO SPRITES
AVAILABLE
Image:Spr_b_g4_082.png
Image:Spr_4d_082_s.png Image:Spr_4p_082_s.png Image:Spr_b_g4_082_s.png
Magneton For other sprites and images, please see Magneton images on Bulbagarden Archives.

Trivia

  • The original English name for Magneton was going to be "Recoil".
  • Although it is said that Magneton is made up of three Magnemite, there is no evidence of this in the anime. In the only anime episode to date showing a Magnemite evolution, Get Along, Little Pokémon, when Ethan's Magnemite #6 evolves into Magneton, it "creates" two Magnemite during evolution, instead of getting together with two real Magnemite. This is similar to the games.
    • However, in Pokémon Snap, a Magneton is created by three Magnemite.
  • Magneton is supposedly composed of three Magnemite; however, after evolution, it becomes 10 times heavier. Magnemite weighs 13.2 lbs, while Magneton weighs 132.0 lbs.
  • Despite Magnemite and Magneton's various Pokédex entries saying they can cause damage to any electronic devices in their vicinity, in all of their appearances in the anime, they have not disrupted any electronic devices. In fact, the opposite happens in the episodes in which this evolution family has been the focus, and they actually save towns.
  • Magneton's Red and Blue sprite is the only instance where one of the Magnemite's faces on Magneton is not facing the same direction as the other two.
  • Magneton and its evolution Magnezone have National Dex numbers that differ by 380, more than any other Pokémon related by evolution.
  • Magneton and its evolutionary family possess 13 resistances, more than any other Pokémon.
  • Magneton, and its pre-evolution Magnemite, are one of few Pokémon that had their cry changed slightly in Generation III. This was due to Generation III utilizing a better sound effects game engine and newer game system.
  • Magneton's Generation II shiny sprite shows the ends of the magnets being colored, unlike later generations' sprites.
  • Magneton is one of the three Pokémon to evolve via leveling up in certain locations, the others being Eevee and Nosepass.
    • Of these, Magneton and Nosepass evolve when leveled up in Mt. Coronet.
    • Magneton is also the only one of them who has already evolved.

Origin

Magneton appears to be based on the concept of a living magnet.

Name origin

Magneton's name may be a combination of magnet and ton — indicating that it is larger than Magnemite. A magneton is also a unit of magnetic movement, and a magnetron forms the core of a microwave oven. The rare in Rarecoil may be a reference to the fact that some rare earth elements have interesting magnetic properties, or it may simply be alluding to the fact that it is rarer than Magnemite.

In other languages

  • German: Magneton
  • French: Magneton
  • Korean: 레어코일 Reeokoil - Literally Rare Coil, based on its Japanese name.
  • Chinese (Hong Kong): 三合一磁怪 - Literally "3-in-1 magnetic monster".

External links

Notes


#081: Magnemite
Pokémon
#083: Farfetch'd
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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