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Huntail (Pokémon)

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Clamperl #366: Clamperl
Pokémon
#368: Gorebyss Gorebyss
Huntail
Deep Sea Pokémon
ハンテール
Huntail
#367
Huntail

Huntail

Huntail

Huntail
Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Swift Swim Cacophony
Cacophony
Water Veil
Hidden Ability

Hidden Ability

Mega Huntail

Mega Huntail Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (7.8%)
Breeding
Egg Group
Water 1
Hatch time
5355 - 5609 steps
Height
5'07" 1.7 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
59.5 lbs. 27.0 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#367
Kanto
#000
Johto
#177
Hoenn
#000
Sinnoh

Unova
Coastal
#142
Kalos
Not in any regional Pokédex
Browser
R-000
Fiore
R-232
Almia
R-065
Oblivia
Not in any Browser
Base experience yield
178
Gen. III-IV
Unknown
IV
170
V+
Leveling rate
Erratic
EV yield
Total: 2
0
HP
1
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body02.png BodyUnknown.png
{{{forme2}}}
Footprint
F367.png None.png
{{{forme2}}}
Pokédex color
Blue
Base friendship
70
External Links

Huntail (Japanese: ハンテール Huntail) is a Water-type Pokémon.

It evolves from Clamperl when traded holding a Deep Sea Tooth. It is one of Clamperl's final forms, the other being Gorebyss.

Biology

Huntail is a light-blue aquatic Pokémon with a serpentine body. Orange, semi-circular fins run the length of its spine, and there are two additional fins on the underside of its lower jaw. A large, fan-like fin projects from the top of its head. Its body and face is dotted with white spots that are bordered by orange rings. There are also orange rings surrounding its eyes, and it has a large mouth filled with sharp teeth. The tip of its tail is shaped similarly to a fish with a single dorsal and pectoral fin and glowing eyespots. It uses this fish-like tail to attract prey, and then uses its mouth to grab and swallow the prey whole. It swims by wiggling its body, and its eyes can see even in darkness. Its sturdy spine allows it to survive high pressure deep under the sea.

In the anime

Major appearances

Huntail in the anime

Huntail first appeared in The Evolutionary War. In that particular episode a person has to be on Island C to evolve Clamperl into a Huntail.

Minor appearances

Huntail made a cameo appearance in The Relicanth Really Can.

A Huntail appeared in the opening of Lucario and the Mystery of Mew.

Multiple Huntail also appeared in Pokémon Ranger and the Temple of the Sea.

A Huntail appeared in Up Close and Personable!

Multiple Huntail appeared in Going for the Gold!.

Pokédex entries

Episode Pokémon Source Entry
AG095 Huntail Ash's Pokédex Huntail, the Deep Sea Pokémon. Huntail is the evolved form of Clamperl. It uses its fish shaped tail to entice prey before snapping it up in its large jaws.
This concludes the entries from the Advanced Generation series.

In the manga

In the Pokémon Adventures manga

Huntail has appeared in aquariums belonging to Mr. Briney and Team Aqua. It also made a cameo appearance as a Pokémon that Sapphire swam on while she trained herself to be part of the wild.

In the TCG

Main article: Huntail (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby Huntail's presence went unnoticed by people for a long time because it lives at extreme depths in the sea. This Pokémon's eyes can see clearly even in the murky dark depths of the ocean.
Sapphire Huntail's tail is shaped like a fish. It uses the tail to attract prey, then swallows the prey whole with its large, gaping mouth. This Pokémon swims by wiggling its slender body like a snake.
Emerald To withstand the crushing pressure of water deep under the sea, its spine is very thick and sturdy. Its tail, which is shaped like a small fish, has eyes that light up.
FireRed It lives deep in the sea where no light ever filters down. It lights up its small fish-like tail to attract prey.
LeafGreen
Generation IV
Diamond It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
Pearl
Platinum
HeartGold It lives deep in the pitch-dark sea. It attracts prey by moving its tail in mimicry of a small animal.
SoulSilver
Generation V
Black It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
White
Black 2 It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
White 2
Generation VI
X It lives deep in the sea where no light ever filters down. It lights up its small fishlike tail to attract prey.
Y It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Clamperl
Emerald
Evolve Clamperl
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Evolve Clamperl
Platinum
Trade
HeartGold SoulSilver
Evolve Clamperl
Pal Park
Sea
Generation V
Black
Route 4 (Fishing in rippling water)
White
Evolve Clamperl
Black 2
Route 4 (Fishing in rippling water)
White 2
Evolve Clamperl
Generation VI
X
Route 12 (Super Rod)
Y
Evolve Clamperl

In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Evolve from Clamperl
Pokémon Trozei! Endless Level 55
Forever Level 5
Pair Trozei
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Clamperl
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Miracle Sea (B1-B18)
Deep Miracle Sea (B1-B4)
Pokémon Ranger:
Shadows of Almia
Sea of Wailord
Pokémon Ranger:
Guardian Signs
Canal Ruins
Pokémon Rumble Blast Beach: Echo Valley (Post-ending)

Held items

Game Held Item(s)
Black White DeepSeaTooth DeepSeaTooth (5%)
Black 2 White 2 DeepSeaTooth DeepSeaTooth (5%)
X Y Deep Sea Tooth Deep Sea Tooth (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 104
98 - 171 191 - 337
Defense: 105
99 - 172 193 - 339
Sp.Atk: 94
89 - 160 173 - 315
Sp.Def: 75
72 - 139 139 - 273
Speed: 52
51 - 114 98 - 223
Total: 485   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
4/4 ★★★★
Power
5/5 ★★★★★
Skill
1/2
Stamina
3/3 ★★★
Jump
2/3 ★★
Total
15/17 ★★★

Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VI
Other generations:
III - IV - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Whirlpool Water Special 03535 08585% 15
066 Bite Dark Physical 06060 100100% 25
1010 Screech Normal Status 0000 08585% 40
1515 Water Pulse Water Special 06060 100100% 20
1919 Scary Face Normal Status 0000 100100% 10
2424 Ice Fang Ice Physical 06565 09595% 15
2828 Brine Water Special 06565 100100% 10
3333 Baton Pass Normal Status 0000 —% 40
3737 Dive Water Physical 08080 100100% 10
4242 Crunch Dark Physical 08080 100100% 15
4646 Aqua Tail Water Physical 09090 09090% 10
5050 Hydro Pump Water Special 110110 08080% 5
  • A level of "Start" indicates a move that will be known by a Huntail obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Bug Sprite.png TM83 Infestation Bug Special 02020 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM96 Nature Power Normal Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
SeelDewgongMarillAzumarillCorsolaMantine
MiloticGorebyssTympolePalpitoadSeismitoadDucklett
SwannaAlomomola
Aqua Ring Water Status —% 20
Corsola Barrier* Psychic Status —% 30
PoliwagPoliwhirlLaprasSphealSealeoWalrein
ShellosGastrodon
Body Slam Normal Physical 85 100% 15
SeelDewgongHorseaSeadraKingdraLapras
OmanyteOmastarPelipperHuntailPiplupPrinplup
EmpoleonTirtougaCarracostaAlomomola
Brine Water Special 65 100% 10
LaprasMantine Confuse Ray Ghost Status 100% 10
KabutoKabutopsCorsolaStunfisk Endure Normal Status —% 10
WooperQuagsireMudkipRelicanthShellosGastrodon
Stunfisk
Mud Sport Ground Status —% 15
WooperQuagsireMarshtompSwampertShellosGastrodon
TympolePalpitoadSeismitoadStunfiskClauncherClawitzer
Muddy Water Water Special 90 85% 10
CorsolaMilotic Refresh Normal Status —% 20
MantineWingullPelipperTympolePalpitoadSeismitoad Supersonic Normal Status 55% 20
SquirtleWartortleBlastoisePsyduckGolduckSlowpoke
SlowbroSlowkingLaprasRemoraidMantineWingull
PelipperMiloticHuntailGorebyssShellosGastrodon
DucklettSwannaAlomomolaFroakieFrogadierGreninja
SkrelpDragalgeClauncherClawitzer
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Huntail in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Huntail in that game.
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Huntail can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Huntail cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
366 Clamp Water Physical 35 85% 15
366 Water Gun Water Special 40 100% 25
366 Iron Defense Steel Status —% 15
366 Shell Smash Normal Status —% 15
366 Captivate Normal Status 100% 20
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 PinRS367.png 
Acquisition: Evolve
Pokémon Trozei!
 Trozeiani367.gif 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP367.png Body size: 1
Recruit rate: Evolve
Friend Area: Deep-Sea Floor
Phrases
51%-100% HP I like the bottom of the sea where it's dark and relaxing.
26%-50% HP Darn... Only half my HP's still left.
1%-25% HP My time's up... Even my taillight's fading...
Level up I leveled up! I wish it were darker, though...
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up! I wish it were darker, though...
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP367.png Body size: 1
Recruit rate: -12%
IQ group: F
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Water  Poké Assist: Dark PA.png
( Dark )
Field move: Crush 3 field move.png
(Crush ×3)
Browser entry  
It attacks by letting loose dark pulses and biting.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Water  Water Assist.png
( Water )
Past
Electric Assist.png
( Normal )
Crush 3 field move.png
(Crush ×3)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It attacks by spitting bubbles that make Pokémon Slowed.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●
Defense ●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

366Clamperl.png
Unevolved
Clamperl
 Water 
Deep Sea Tooth
Trade
holding Deep Sea Tooth
367Huntail.png
First evolution
Huntail
 Water 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 367.png Spr 3e 367.gif Spr 3r 367.png Spr b 3r 367.png
Spr 3r 367 s.png Spr 3e 367 s.gif Spr 3r 367 s.png Spr b 3r 367 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 367.png Spr 4d 367.png Spr 4d 367.png Spr b 4d 367.png
Spr 4d 367 s.png Spr 4d 367 s.png Spr 4d 367 s.png Spr b 4d 367 s.png
V Black White Black 2 White 2 Back
Spr 5b 367.png Spr 5b 367.png Spr b 5b 367.png
Spr 5b 367 s.png Spr 5b 367 s.png Spr b 5b 367 s.png
Huntail For other sprites and images, please see Huntail images on Bulbagarden Archives.

Trivia

Origin

It appears to have been based on the gulper eel or viperfish. However, it most closely resembles the rarely seen oarfish, mainly because of its orange-colored crest and fins.

Name origin

Huntail may be a combination of hunt or 斑点 hanten (speck or fleck) and tail.

In other languages

Language Title Meaning
Japan Flag.png Japanese ハンテール Huntail From hunt or 斑点 hanten (speck or fleck) and tail
France Flag.png French Serpang From serpent and anguille and maybe fang
Spain Flag.png Spanish Huntail Same as English name
Germany Flag.png German Aalabyss From Aal and abyss
Italy Flag.png Italian Huntail Same as English name
South Korea Flag.png Korean 헌테일 Huntail Same as Japanese name


External links

Clamperl #366: Clamperl
Pokémon
#368: Gorebyss Gorebyss


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.