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Meditite (Pokémon)

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Aggron #306: Aggron
Pokémon
#308: Medicham Medicham
Meditite
Meditate Pokémon
アサナン
Asanan
#307
Meditite

Meditite

Meditite

Meditite
Images on the Bulbagarden Archives
Type
Fighting Psychic
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Pure Power Cacophony
Cacophony
Telepathy
Hidden Ability

Hidden Ability

Mega Meditite

Mega Meditite Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
180 (23.5%)
Breeding
Egg Group
Human-Like
Hatch time
5355 - 5609 steps
Height
2'00" 0.6 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
24.7 lbs. 11.2 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#307
Kanto
#000
Johto
#078
Hoenn
#086
Sinnoh

Unova
Central
#143
Kalos
Not in any regional Pokédex
Browser
R-085
Fiore
R-000
Almia

Oblivia
Not in any Browser
Base experience yield
91
Gen. III-IV
Unknown
IV
56
V+
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12.png BodyUnknown.png
{{{forme2}}}
Footprint
F307.png None.png
{{{forme2}}}
Pokédex color
Blue
Base friendship
70
External Links

Meditite (Japanese: アサナン Asanan) is a dual-type Fighting/Psychic Pokémon.

It evolves into Medicham starting at level 37.

Biology

Meditite is a humanoid, bipedal Pokémon that resembles a person meditating. It usually sits in a yoga position, with knees bent and feet together with its hands resting on its knees. Its lower body is blue, with white on the wrists, feet, and lower body. Its onion-shaped head is also white with large eyes and pink ovals on its cheeks. It has round, swirled ears on the sides of its head. These ears are higher up on a male than on a female.

Meditite heightens its inner energy and spiritual power through the meditation, which allows it to levitate. It trains hours a day, and never skips its daily yoga training. Its training never ends, since it loses concentration and focus while meditating. It eats one berry per day as part of training, which tempers its spirit and makes its senses sharper. It lives and trains on the mountains.

In the anime

Meditite in the anime

Major appearances

Meditite made its debut appearance under the ownership of Shauna in A Meditite Fight.

In Pokémon Ranger and the Temple of the Sea, Meditite and its evolved form, Medicham, worked for a traveling family of circus performers. The two Meditation Pokémon used Psychic to make balls of water retain their form.

In Lost Leader Strategy!, it was revealed that Maylene used a Meditite in her Gym battle with Paul. Her Meditite also appeared again in Crossing the Battle Line! in a battle with Dawn, where it battled against her Buneary and won, then it battled against her Ambipom, where it lost. Meditite was also used to battle Ash in A Triple Fighting Chance!, where it managed to confuse his Chimchar and Staravia before losing to the latter.

Minor appearances

A Meditite appeared in the opening of Lucario and the Mystery of Mew.

Pokédex entries

Episode Pokémon Source Entry
AG030 Meditite May's Pokédex Meditite, the Meditation Pokémon. Meditite Meditates in order to build up its mental energy. It is said that it eats only one Berry a day.
This concludes the entries from the Advanced Generation series.
Episode Pokémon Source Entry
DP067 Meditite Dawn's Pokédex Meditite, the Meditate Pokémon. Meditite uses meditation to increase its power, never skipping a single day of yoga training.
This concludes the entries from the Diamond & Pearl series.

In the manga

In the Pokémon Adventures manga

In the Pokémon Adventures manga, Maylene has a Meditite that handily defeated Pearl's Chatot, who Platinum borrowed so she could battle her.

In the TCG

Main article: Meditite (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Meditite undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this Pokémon always loses its concentration and focus. As a result, its training never ends.
Sapphire Meditite heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon's training.
Emerald It continually meditates for hours every day. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can fly.
FireRed It never skips its daily yoga training. It heightens its inner strength through meditation.
LeafGreen
Generation IV
Diamond It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.
Pearl It never misses its daily yoga workouts, and it heightens its spiritual power through meditation.
Platinum It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
HeartGold It meditates to heighten its inner energy and to float in the air. It eats one berry a day.
SoulSilver
Generation V
Black It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
White
Black 2 It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
White 2
Generation VI
X It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
Y It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.
Omega Ruby Meditite undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this Pokémon always loses its concentration and focus. As a result, its training never ends.
Alpha Sapphire Meditite heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon’s training.

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Mt. Pyre, Victory Road
Emerald
Trade, Event
FireRed LeafGreen
Trade, Event
Colosseum
Miror B.'s Hideout (Shadow)
XD
Trade Trapinch to Duking in Pyrite Town
Generation IV
Diamond Pearl
Routes 208, 210, 211, 216, and 217, Acuity Lakefront, Mt. Coronet
Platinum
Routes 210, 211, 216, and 217, Acuity Lakefront, Mt. Coronet
HeartGold SoulSilver
Safari Zone
Sprout Tower, Bell Tower, Burned Tower (Sinnoh Sound)
Pal Park
Mountain
Pokéwalker
Volcano Path
Generation V
Black White
Trade
Black 2 White 2
Breed Medicham
Dream World
Spooky Manor
Generation VI
X Y
Connecting Cave, Friend Safari (Fighting)
Omega Ruby Alpha Sapphire
Mt. Pyre

In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Safari Zone (Ruby Field)
Pokémon Trozei! Phobos Walker
Endless Level 23
Forever Level 23
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Mt. Steel (5F-8F)
Buried Relic (17F-22F)
Wish Cave (11F-14F)
Solar Cave (4F-8F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Mt. Travail (1F-19F)
Lost Wilderness (B1-B17)
Final Maze (B1-B48)
Pokémon Ranger Waterworks
Pokémon Rumble Blast Canyon: Sunny Seashore
PokéPark Wii: Pikachu's Adventure Lava Zone, Flower Zone

In events

Games Event Language Location Level Distribution period
RSEFRLG Gather More Pokémon! Fifth Campaign Meditite Japanese Japan 10 March 21 to April 9, 2006

Held items

Game Held Item(s)
Colosseum TwistedSpoon TwistedSpoon (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 30
90 - 137 170 - 264
Attack: 40
40 - 101 76 - 196
Defense: 55
54 - 117 103 - 229
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 55
54 - 117 103 - 229
Speed: 60
58 - 123 112 - 240
Total: 280   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
2/2 ★★
Power
2/2 ★★
Skill
5/5 ★★★★★
Stamina
2/3 ★★
Jump
2/5 ★★☆☆☆
Total
13/17 ★★

Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VI
Other generations:
III - IV - V
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
000Start 000Start Bide Normal Physical 0000 —}}—% 10 ??? 0   0  
0044 0044 Meditate Psychic Status 0000 —}}—% 40 ??? 0   0  
0088 0077 Confusion Psychic Special 05050 100}}100% 25 ??? 0   0  
01111 0099 Detect Fighting Status 0000 —}}—% 5 ??? 0   0  
N/AN/A 01212 Endure Normal Status 0000 —}}—% 10 ??? 0   0  
02222 01515 Feint Normal Physical 03030 100}}100% 10 ??? 0   0  
02929 01717 Force Palm Fighting Physical 06060 100}}100% 10 ??? 0   0  
01515 02020 Hidden Power Normal Special 06060 100}}100% 15 ??? 0   0  
02525 02323 Calm Mind Psychic Status 0000 —}}—% 20 ??? 0   0  
01818 02525 Mind Reader Normal Status 0000 —}}—% 5 ??? 0   0  
03232 02828 High Jump Kick Fighting Physical 130130 090}}90% 10 ??? 0   0  
03636 03131 Psych Up Normal Status 0000 —}}—% 10 ??? 0   0  
03939 03333 Acupressure Normal Status 0000 —}}—% 30 ??? 0   0  
04343 03636 Power Trick Psychic Status 0000 —}}—% 10 ??? 0   0  
04646 03939 Reversal Fighting Physical 0000 100}}100% 15 ??? 0   0  
05050 04141 Recover Normal Status 0000 —}}—% 10 ??? 0   0  
N/AN/A 04444 Counter Fighting Physical 0000 100}}100% 20 ??? 0   0  
  • A level of "Start" indicates a move that will be known by a Meditite obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Meditite
  • Italic indicates a move that gets STAB only when used by an evolution of Meditite
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Meditite
  • Italic indicates a move that gets STAB only when used by an evolution of Meditite
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Mr. MimeBunearyLopunny Baton Pass Normal Status —% 40
Hitmonchan Bullet Punch Steel Physical 40 100% 30
MienfooMienshao Drain Punch Fighting Physical 75 100% 10
MachopMachokeMachampTimburrGurdurrConkeldurr Dynamic Punch Fighting Physical 100 50% 5
MakuhitaHariyamaSableyeMienfooMienshao Fake Out Normal Physical 40 100% 10
HitmonchanMagmarMagmortarMedichamElectivire Fire Punch Fire Physical 75 100% 15
MachopMachokeMachampHitmonleeSableyeBuneary
LopunnyLucario
Foresight Normal Status —% 40
Mr. Mime Guard Swap Psychic Status —% 10
HitmonchanMedicham Ice Punch Ice Physical 75 100% 15
Mr. Mime Power Swap Psychic Status —% 10
KadabraAlakazam Psycho Cut Psychic Physical 70 100% 20
HitmonchanHitmontopMr. MimeLucarioSawkMienfoo Quick Guard Fighting Status —% 15
AbraKadabraAlakazamMachopMachokeMachamp
DrowzeeHypnoHitmonleeHitmonchanHitmontopMr. Mime
ElectabuzzElectivireMagmarMagmortarMakuhitaHariyama
SableyeMedititeMedichamVolbeatSpindaCacnea
CacturneChimcharMonfernoInfernapeBunearyLopunny
LucarioCroagunkToxicroak
Secret Power Normal Physical 70 100% 20
HitmonchanElectabuzzElectivireMedichamMagmortar Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Meditite in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Meditite in that game.
  • Bold indicates a move that gets STAB when used by Meditite
  • Italic indicates a move that gets STAB only when used by an evolution of Meditite
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Drain Punch Fighting Physical 75 100% 10 Cool 0   0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Cool 0   0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Cool 0   0  
X Y OR AS Gravity Psychic Status —% 5 Cool 0   0  
X Y OR AS Helping Hand Normal Status —% 20 Cool 0   0  
X Y OR AS Ice Punch Ice Physical 75 100% 15 Cool 0   0  
X Y OR AS Low Kick Fighting Physical 100% 20 Cool 0   0  
X Y OR AS Magic Coat Psychic Status —% 15 Cool 0   0  
X Y OR AS Pain Split Normal Status —% 20 Cool 0   0  
X Y OR AS Recycle Normal Status —% 10 Cool 0   0  
X Y OR AS Role Play Psychic Status —% 10 Cool 0   0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Cool 0   0  
X Y OR AS Snore Normal Special 50 100% 15 Cool 0   0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 0   0  
X Y OR AS Trick Psychic Status 100% 10 Cool 0   0  
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Cool 0   0  
  • A black or white abbreviation in a colored box indicates that Meditite can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Meditite cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Meditite
  • Italic indicates a move that gets STAB only when used by an evolution of Meditite
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 PinRS307.png PinRS307.gif 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani307.gif 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP307.png Body size: 1
Recruit rate: 5.5%
Friend Area: Mt. Discipline
Phrases
51%-100% HP Nothing can best a serene heart in battle!
26%-50% HP I'm afraid my health has eroded to half its peak.
1%-25% HP I fear the worst... Even meditation will not help soon enough...
Level up Yes! I've leveled up! The power of yoga is amplified within!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Yes! I've leveled up! The power of yoga is amplified within!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP307.png Body size: 1
Recruit rate: 5.5%
IQ group: C
Pokémon Ranger
Group:  Psychic  Poké Assist: Fighting PA.png
( Fighting )
Field move: Crush fm.png
(Crush ×1)
Loops: 4 Min. exp.: 22 Max. exp.: 36
Browser entry  
Meditite slaps things with its tiny hands. It can break through weakened walls.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW307.png PokéPark Pad entry:
Meditite often trains in the Lava Zone. He works for the Zone Keeper. He challenged you with a Quiz, remember?
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

307Meditite.png
Unevolved
Meditite
 Fighting  Psychic 
Rare Candy
Level 37
308Medicham.png
First evolution
Medicham
 Fighting  Psychic 

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 307.png Spr b 3r 307.png Spr 3e 307.gif Spr b 3r 307.png Spr 3r 307.png Spr b 3r 307.png
Spr 3r 307 s.png Spr b 3r 307 s.png Spr 3e 307 s.gif Spr b 3r 307 s.png Spr 3r 307 s.png Spr b 3r 307 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Male Male Male Male Male Male
Female Female Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female Shiny Female Shiny Female
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Male Male Male Male
Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female
Front Back Front Back
307MS.png For other sprites and images, please see Meditite images on the Bulbagarden Archives.

Trivia

Origin

It resembles a primate of some sort. It appears to have been based on a practitioner of yoga and is meditating in almost all of the media it appears in. Its yoga position in its artwork and sprites is the Lotus, where one crosses his/her legs and places their feet on the opposing thighs. This position supposedly holds the mind completely steady for long periods of time and calms it, heightening the user's senses. Its hat somewhat resembles a turban and may also be the caps worn by many depictions of Hindu deities, such as Shiva, who are commonly seen meditating.

Name origin

Meditite may be a combination of the corruptions of meditate and possibly petite or tyke. It may also involve a corruption of tight, as in the phrase, "Tight focus."

Asanan may be a corruption of asana, which in yoga refers to a pose or posture.

In other languages

Language Title Meaning
Japan Flag.png Japanese アサナン Asanan From asana
France Flag.png French Méditikka From méditer and possibly karateka
Spain Flag.png Spanish Meditite Same as English name
Germany Flag.png German Meditie From meditieren
Italy Flag.png Italian Meditite Same as English name
South Korea Flag.png Korean 요가랑 Yogarang From yoga


External links

Aggron #306: Aggron
Pokémon
#308: Medicham Medicham


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.