Magnitude (move)

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Magnitude
マグニチュード Magnitude
Magnitude V.png
[[File:|center]]
Type  Ground
Category  Physical
PP  30 (max. 48)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon adjacent to the user
Availability
Introduced  Generation II
Condition  Tough
Appeal  1
Jam  0  
The appeal works best the more the crowd is excited.
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  1
Jamming  0  
Works better the more the crowd is excited.

Magnitude (Japanese: マグニチュード Magnitude) is a damage-dealing Ground-type move introduced in Generation II.

Effect

Generations II to IV

Magnitude's power varies based on a randomly selected "magnitude" value ranging from 4 to 10, with 4 having the least power and 10 having the greatest.

Magnitude can hit a Pokémon during the semi-invulnerable turn of Dig, and if it does, it will have its power doubled for that Pokémon.

Power varies as follows:

Magnitude Power Probability
4 10 5%
5 30 10%
6 50 20%
7 70 30%
8 90 20%
9 110 10%
10 150 5%

Its average power is 71.

Generation V

If Magnitude hits a Pokémon during the semi-invulnerable turn of Dig, now technically the damage will be doubled for that Pokémon, resulting in virtually the same effect.

Generation VI

If Grassy Terrain is in effect, Magnitude deals only half the usual damage.

Description

Games Description
Stad2 A Ground-type attack. The power of the attack will vary each time it is used.
GSC A ground attack with random power.
RSEColo.XD A ground-shaking attack of random intensity.
FRLG A ground-shaking attack against all standing Pokémon. Its power varies.
DPPtHGSS The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
BWB2W2 The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
XYORAS
SM
The user attacks everything around it with a ground-shaking quake. Its power varies.

Learnset

By leveling up

# Pokémon Egg Groups Level
I II III IV V VI VII
027 Sandshrew Sandshrew
Field Field 17B2W2 17XY
14ORAS
028 Sandslash Sandslash
Field Field 17B2W2 17XY
14ORAS
050 Diglett Diglett
Field Field 9 9 12 15 15
051 Dugtrio Dugtrio
Field Field 1, 9 9 12 15 15
074 Geodude Geodude
Mineral Mineral 16 16 15 15 15XY
12ORAS
075 Graveler Graveler
Mineral Mineral 1, 16 16 15 15 15XY
12ORAS
076 Golem Golem
Mineral Mineral 1, 16 16 15 15 15XY
12ORAS
232 Donphan Donphan
Field Field 19 19 19XY
30ORAS
322 Numel Numel
Field Field 19 11 11BW
8B2W2
8XY
12ORAS
323 Camerupt Camerupt
Field Field 1, 19 1, 11 1, 11BW
1, 8B2W2
1, 8XY
12ORAS
339 Barboach Barboach
Water 2 Water 2 16 26 26 26XY
20ORAS
340 Whiscash Whiscash
Water 2 Water 2 16 26 26 26XY
20ORAS
622 Golett Golett
Mineral Mineral 25 25
623 Golurk Golurk
Mineral Mineral 25 25
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Egg Groups Egg Move
II III IV V VI VII
108 Lickitung Lickitung
Monster Monster
111 Rhyhorn Rhyhorn
Monster Field
299 Nosepass Nosepass
Mineral Mineral
369 Relicanth Relicanth
Water 1 Water 2
498 Tepig Tepig
Field Field
524 Roggenrola Roggenrola
Mineral Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

Magnitude deals 5 damage at Magnitude 4, and 8 additional damage for each order of magnitude. Weakness, resistance, and Levitate all affect damage.

Description

Games Description
MDRB Damages all Pokémon in the same room. The amount of damage varies. It inflicts double damage on any digging Pokémon.

In the anime

None.png Gary Golem Magnitude.png None.png None.png
Golem
The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
Pokémon Method
User First Used In Notes
076 Golem Golem's body becomes outlined in a brown aura. Then, it jumps into the air and stomps on the ground, creating an earthquake.
Gary's Golem Can't Beat the Heat! Debut

In the manga

In the Pokémon Adventures manga


In other generations

Magnitude II.png Magnitude III.png Magnitude IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Magnitude PMD RB.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Magnitude Stad2.png Magnitude Colo.png Magnitude XD.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

Trivia

  • Despite being introduced in Generation II, no Pokémon introduced in Generation II could learn Magnitude until Generation IV.
  • At 150 base power, Magnitude 10 has the highest base power of all Ground-type moves.
  • At base power 10, Magnitude 4 has the lowest base power of all Ground-type moves and is tied up with Constrict as being the least damaging move, if STAB is not included.
  • Due to the 2004 Chuetsu earthquake, this move, along with Fissure and Earthquake, has not been used in the anime since AG101 (which itself has never been aired).

In other languages

Language Title
Mandarin Chinese 震級 Zhènjí
The Netherlands Flag.png Dutch Grootheid
Finland Flag.png Finnish Järistys
France Flag.png French Ampleur
Germany Flag.png German Intensität
Greece Flag.png Greek Σεισμική Ένταση
Italy Flag.png Italian Magnitudo
South Korea Flag.png Korean 매그니튜드 Magnitude
Brazil Flag.png Brazilian Portuguese Magnitude
Russia Flag.png Russian Магнитуда Magnituda
Serbia Flag.png Serbian Magnituda
Spain Flag.png Spanish Magnitud
Vietnam Flag.png Vietnamese Cường Độ Động Đất


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