Punishment おしおき Punishment
|
| This attack's power increases the more the foe has powered up with stat changes.
|
|
|
| Battles
|
Target
| Foe
| Foe
|
| Self
| Ally
|
| May affect anyone but the user
|
|
| Availability
|
| Contests
|
| Super Contests
|
|
|
Punishment (Japanese: おしおき Punishment) is a damage-dealing Dark-type move introduced in Generation IV.
Effect
Punishment deals variable damage depending on the stats of the foe. Its damage is calculated by the following formula:
Base Power =
60 + (20 × (No. of stat increases - No. of stat decreases))
For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment have a base power of 180.
Learnset
In other languages
- Spanish: Castigo
- Italian: Punizione
- German: Strafattacke