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Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI.
Spiky Shield protects the user from all effects of moves that target users during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's Rocky Helmet, Rough Skin, and Iron Barbs will not activate. If Sucker Punch is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.
Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.
It is an increased priority move that will always go before attacks during the turn.
Feint, Phantom Force, Shadow Force, Hyperspace Hole, and Hyperspace Fury lift Spiky Shield's protection for the rest of the turn.
Spiky Shield is unable to defend against any of the following moves:
|| In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
In the anime
In the manga
In the movie adaptations
In other languages
- ↑ https://twitter.com/0x7bdf/status/591858756733931521