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Marill (Pokémon)

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Bellossom #182: Bellossom
Pokémon
#184: Azumarill Azumarill
This article is about the species. For a specific instance of this species, see Marill (disambiguation).
Marill
Aqua Mouse Pokémon
マリル
Maril
#183
Marill

Marill

Marill

Marill
Images on the Bulbagarden Archives
Type
Water Fairy
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Thick Fat or Huge Power Cacophony
Cacophony
Sap Sipper
Hidden Ability

Hidden Ability

Mega Marill

Mega Marill Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg Groups
Water 1 and Fairy
Hatch time
2805 - 3059 steps
Height
1'04" 0.4 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
18.7 lbs. 8.5 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#183
Kanto
#132
Johto
#055
Hoenn
#125
Sinnoh
#031
Unova
Central
#042
Kalos
Not in any regional Pokédex
Browser
R-000
Fiore
R-000
Almia
R-019/N-123
Oblivia
Not in any Browser
Base experience yield
58
Gen. II-IV
Unknown
IV
88
V+
Leveling rate
Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06.png BodyUnknown.png
{{{forme2}}}
Footprint
F183.png None.png
{{{forme2}}}
Pokédex color
Blue
Base friendship
70
External Links

Marill (Japanese: マリル Maril) is a dual-type Water/Fairy Pokémon, and prior to Generation VI, a pure Water-type Pokémon.

It evolves from Azurill when leveled up with high friendship and evolves into Azumarill starting at level 18.

Biology

Marill is a small, blue bipedal Pokémon. It has a nearly spherical shape with a white underside, and has round ears with red insides. These sensitive ears can detect distant sounds. Its arms and feet are short and posses no visible digits. It also possesses a zigzagging black tail with a blue, bubble-like ball on the end of it. The tail is flexible and configured to stretch and the ball is full of oil. The oil is lighter than water, and keeps Marill afloat in the water. In the anime, Marill was shown to be able to bounce on its tail.

Marill is able to swim in strong water currents without being slowed down by the water's resistance, due to its water-repellent fur. Marill feeds on aquatic plants in addition to fishing for food. When it dives, its tail can be seen bobbing on the water's surface. It will anchor its tail around a tree when fishing at the edge of a fast moving stream. It lives on the water's edge.

In the anime

Marill in the anime

Major appearances

Tracey's Marill

Tracey Sketchit owns a Marill of his own.

Lyra's Marill

Lyra also owns a Marill.

Other

Marill first appeared in Pikachu's Vacation. It was causing trouble for Pikachu and co. along with a Raichu, a Snubbull, and a Cubone.

Wilhelmina's Marill appeared in For Crying Out Loud. This one was a bit of a crybaby and it got lost in a forest with Misty.

Trixie has a Marill which is used in her circus in Love, Totodile Style.

Pietra has a Marill which she used it to battle and ultimately capture a Rhydon that knew Surf in order to help her with her digging project.

Lola has a Marill which she used it against Flint's Golem in a battle for the title of Gym Leader of the Pewter Gym in A Family That Battles Together Stays Together!. It won after using the waves of the water to Surf against Golem.

Vivi Winstrate also owns a Marill. When Vivi battled against Max in Candid Camerupt, Max wanted to go easy on Vivi's Marill, but Ash's Corphish refused to abide with Max and defeated Marill anyway.

A Marill with the ability to Sing appeared in Pikachu's Exploration Club, Pikachu's Ice Adventure, Pikachu's Big Sparking Search, and Pikachu's Big Mysterious Adventure. This Marill would frequently sing causing, Meowth and Team Rocket's other Pokémon to sleep, which would make it angry and puff up, much like Jigglypuff's role.

Piplup and an Elekid both fall in love with a Marill under the ownership of Lulu in Three Sides to Every Story!.

Minor appearances

A Marill appeared in Misty's fantasy in Bye Bye Psyduck.

A Marill was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.

Five Marill were among the Pokémon competing in the Fire and Rescue Grand Prix in The Fire-ing Squad!.

A Trainer used a Marill in Hook, Line, and Stinker to aid him in the annual Seaking Catching Competition.

Two Marill under two different Trainers appeared in Beauty and the Breeder where they participated in a Pokémon breeding competition.

As part of his Breeder training, Brock asked for advice from a Trainer with a Marill in Around the Whirlpool.

A Marill was seen in Octillery The Outcast, under the ownership of an unknown Trainer.

A Marill appeared in Dueling Heroes.

A Marill appeared in Team Rocket's fantasy in Nice Pryce Baby.

Several Marill were among the Pokémon seen at Professor Oak's Laboratory in Journey to the Starting Line.

A Marill appeared in A Ruin with a View.

A Marill was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

A Marill appeared in Abandon Ship!, living on the ship and bouncing past the group with two Azurill.

A Marill appeared in The Saffron Con as a Pokémon owned by a Coordinator competing in the Saffron Contest.

A Marill along with an Azurill and an Azumarill made a cameo in the beginning of Pokémon Ranger and the Temple of the Sea under the control of Solana's Capture Styler where they put out a fire in a forest.

A Marill also appeared in The Rise of Darkrai, along with an Azumarill and Azurill.

A Marill appeared in One Team, Two Team, Red Team, Blue Team!.

A Marill appeared in Another One Gabites the Dust!.

Another Marill appeared in Sticking With Who You Know!.

Another Marill appeared in The Fleeing Tower of Sunyshore!.

A Marill made a brief appearance in Coming Full-Festival Circle!.

A Marill made a very brief appearance in League Unleashed!.

A Marill appeared in Zoroark: Master of Illusions.

A Trainer's Marill appeared in Curtain Up, Unova League! and Lost at the League!.

A Marill appeared in Mewtwo — Prologue to Awakening.

Marill has made cameo appearances in Kalos, Where Dreams and Adventures Begin!, A Blustery Santalune Gym Battle!, Awakening the Sleeping Giant, A Battle by Any Other Name!, The Bonds of Evolution!, and Heroes - Friends and Faux Alike!.

A Marill appeared in Lumiose City Pursuit!, Mega-Mega Meowth Madness!, XY040 and even in a flashback in Mega Evolution Special I at Professor Sycamore's lab.

Two Marill appeared in A Jolting Switcheroo!.

A Trainer's Marill appeared in Going for the Gold!.

A Marill appeared in a flashback/fantasy in The Forest Champion!.

A Trainer's Marill appeared in XY041.

Pokédex entries

Episode Pokémon Source Entry
PK01 Marill Dexter Marill, a Water-type Pokémon.
Original series entries continue below.
Episode Pokémon Source Entry
EP087 Marill Ash's Pokédex Marill, the Water Mouse Pokémon. Its sensitive ears can detect distant sounds and the round rubbery tip on its tail can expand and contract, assisting Marill in the water.
This concludes the entries from the original series.
Episode Pokémon Source Entry
DP137 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. The tip of its tail floats in water, so it can swim in any current no matter how rough.
DP143 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. Its floating tail allows it to remain steady against the strongest of water currents.
This concludes the entries from the Diamond & Pearl series.

In the manga

In the Magical Pokémon Journey manga

Main article: Marimaru

Apricot's main Pokémon in the Magical Pokémon Journey manga is Marimaru, a Marill. Marimaru holds Apricot in very high regard and helps her train to become a ninja. Madam Azumarill is her mother.

In the Pokémon Adventures manga

Wild Marill have been seen sometimes, and made a few cameos as rental Pokémon. Its evolved form is seen much more often, however.

A Marill appeared as one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.

In the TCG

Main article: Marill (TCG)

In the TFG

One Marill figure has been released.

Other appearances

Super Smash Bros. Melee

When released from a Poké Ball, Marill will immediately start running in the direction the ball was thrown. Any opponents in the way will be juggled with its Tackle attack. It can be knocked off the screen with a strong enough attack.

Trophy information

This Aqua Mouse Pokémon evolves into Azumarill. The round ball on the end of its tail acts like a flotation device, so it can float safely on the roughest of water conditions. It resides on Mt. Mortar in seclusion; few of the creatures are ever seen. Marill's cuteness has earned it a large and loyal fan base.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Stadium 2 The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation III
Ruby Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.
Emerald Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
FireRed The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
LeafGreen The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation IV
Diamond Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Pearl The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Platinum The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
HeartGold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
SoulSilver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Generation V
Black The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
White
Black 2 The oil-filled tail functions as a buoy, so it's fine even in rivers with strong currents.
White 2
Generation VI
X The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Y The tip of its tail is filled with oil that is lighter than water, so it acts as a float.

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Mt. Mortar (walking)
Crystal
Mt. Mortar (surfing and walkingNight)
Route 42 (tall grass)Night
Generation III
Ruby Sapphire
Routes 102, 111, 114, 117, Petalburg City, Safari Zone (Surf)
Routes 117 and 120 (tall grass)
Emerald
Routes 102, 111, 114, 117, Petalburg City, Safari Zone (Surf)
Routes 104, 112, 117 and 120 (tall grass)
FireRed
Trade
LeafGreen
Four Island, Icefall Cave, Ruin Valley
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Great Marsh, Trophy Garden
Platinum
Route 212, Route 215
HeartGold SoulSilver
Mt. Mortar, Safari Zone
Pal Park
Pond
Pokéwalker
Resort
Generation V
Black
Trade
White
Evolve Azurill
Black 2 White 2
Routes 6, 11 and 22, Village Bridge and Abundant Shrine (Tall grass and Surfing)
Victory Road*, Pinwheel Forest and Relic Passage (Surfing)
Route 20 and Floccesy Ranch (Surfing in rippling water)
Floccesy Ranch (Hidden Grotto)*
Dream World
Pleasant Forest
Generation VI
X Y
Route 3 (Surf)

In side games

Game Location
Pokémon Channel Secret Cove
Pokémon Pinball:
Ruby & Sapphire
Lake (Sapphire Field)
Pokémon Trozei! Secret Storage 5
Secret Storage 11
Endless Level 2
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Wish Cave (4F-6F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Blizzard Island (1F-20F)
Crevice Cave (B1-B10)
Lower Crevice Cave (B1-B4)
Mt. Avalanche (B1-B19)
Pokémon Mystery Dungeon
Gates to Infinity
Magnagate dungeons, Scalchop Beach, Dreamy Island, Silent Tundra
Moonlit Forest (Golden Chamber)
Pokémon Ranger:
Guardian Signs
Dolce Island
Silver Falls
Ice Temple
Pokémon Rumble Blast Lake: Sun-Dappled Bank

In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Hydro Pump Marill English United States 5 February 22 to March 14, 2002
GSC Gotta Catch 'Em All Station! Dizzy Punch Marill English United States 5 June 8 to 21, 2002
GSC Gotta Catch 'Em All Station! Scary Face Marill English United States 5 October 25 to 31, 2002

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 20
22 - 79 40 - 152
Defense: 50
49 - 112 94 - 218
Sp.Atk: 20
22 - 79 40 - 152
Sp.Def: 50
49 - 112 94 - 218
Speed: 40
40 - 101 76 - 196
Total: 250   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
3/4 ★★★
Power
4/5 ★★★★
Skill
2/3 ★★
Stamina
2/3 ★★
Jump
3/3 ★★★
Total
14/18 ★★

Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
II - III - IV - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
00Start Bubble Water Special 04040 100100% 30
00Start Water Gun Water Special 04040 100100% 25
022 Tail Whip Normal Status 0000 100100% 30
055 Water Sport Water Status 0000 —% 15
077 Bubble Water Special 04040 100100% 30
1010 Defense Curl Normal Status 0000 —% 40
1010 Rollout Rock Physical 03030 09090% 20
1313 Bubble Beam Water Special 06565 100100% 20
1616 Helping Hand Normal Status 0000 —% 20
2020 Aqua Tail Water Physical 09090 09090% 10
2323 Double-Edge Normal Physical 120120 100100% 15
2828 Aqua Ring Water Status 0000 —% 20
3131 Rain Dance Water Status 0000 —% 5
3737 Superpower Fighting Physical 120120 100100% 5
4040 Hydro Pump Water Special 110110 08080% 5
4545 Play Rough Fairy Physical 09090 09090% 10
  • A level of "Start" indicates a move that will be known by a Marill obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
II - III - IV - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Water Sprite.png HM03 Surf Water Special 09090 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
PsyduckGolduckSlowpokeSlowbroWooperQuagsire
GorebyssBidoofBibarel
Amnesia Psychic Status —% 20
GolduckSeelDewgongKabutoKabutopsEmpoleon
BuizelFloatzelTirtougaCarracostaAlomomolaClauncher
Clawitzer
Aqua Jet Water Physical 40 100% 20
PoliwagPoliwhirl Belly Drum Normal Status —% 10
JigglypuffPoliwagPoliwhirlLaprasSphealSealeo
WalreinShellosShellosGastrodonGastrodon
Body Slam Normal Physical 85 100% 15
StunfiskSkrelpDragalge Camouflage Normal Status —% 20
SkittyPlusleMinun Copycat Normal Status —% 20
ClefairySeelDewgongTogeticPlusleMinun
SphealSealeoWalrein
Encore Normal Status 100% 5
MawilePlusleMinunSwirlixSlurpuff Fake Tears Dark Status 100% 20
PsyduckTogeticDelibirdCastform Future Sight* Psychic Special 120 100% 10
WooperQuagsireMarshtompSwampertShellosShellos
GastrodonGastrodonTympolePalpitoadSeismitoadStunfisk
ClauncherClawitzer
Muddy Water Water Special 90 85% 10
LaprasPolitoed Perish Song Normal Status —% 5
Delibird Present Normal Physical 90% 15
CorsolaMiloticAudino Refresh Normal Status —% 20
ClefairyClefableJigglypuffWigglytuffLaprasSkitty
Delcatty
Sing Normal Status 55% 15
PikachuDratiniDragonairDragoniteMarillWooper
Quagsire
Slam Normal Physical 80 75% 20
PsyduckGolduckRemoraidOctilleryPelipperAlomomola Soak Water Status —% 20
TotodileCroconawFeraligatrMarillAzumarillBidoof
BibarelInkayMalamar
Superpower Fighting Physical 120 100% 5
MantineWingullPelipperTympolePalpitoadSeismitoad Supersonic Normal Status 55% 20
OmanyteOmastar Tickle Normal Status 100% 20
PsyduckGolduckPoliwagPoliwhirlSeelDewgong
LombreLudicoloPelipperSurskitMasquerainMilotic
PiplupPrinplupEmpoleonBuizelFloatzelDucklett
SwannaAlomomolaClauncherClawitzer
Water Sport Water Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Marill in Generation VI
  • Moves marked with a dagger (†) can only be bred onto Marill if it hatches as an Azurill, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marill in that game.
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Marill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Marill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
III - IV - V
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
298 Splash Normal Status —% 40
298 Charm Fairy Status 100% 20
298 Slam Normal Physical 80 75% 20
298 Bounce Flying Physical 85 85% 5
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 PinRS183.png PinRS183.gif 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani183.gif 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP183.png Body size: 1
Recruit rate: -19%
Friend Area: Turtleshell Pond
Phrases
51%-100% HP This tail acts like a float.
26%-50% HP Oh, wow! My HP's been taken down to half already?
1%-25% HP I can't keep going... I'm almost out of HP...
Level up Yay! Check it out! I leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Yay! Check it out! I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP183.png Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Water  Water Assist.png
( Water )
Past
Electric Assist.png
( Normal )
Soak 1 field move.png
(Soak ×1)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It attacks by spitting bubbles that make Pokémon Slowed.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

298Azurill.png
Baby form
Azurill
 Normal  Fairy 
Sea Incense
Breed
holding Sea Incense


Soothe Bell
Friendship
183Marill.png
First evolution
Marill
 Water  Fairy 
Rare Candy
Level 18
184Azumarill.png
Second evolution
Azumarill
 Water  Fairy 

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
Spr 2g 183.png Spr b 2g 183.png Spr 2s 183.png Spr b 2g 183.png Spr 2c 183.gif Spr b 2g 183.png
Spr 2g 183 s.png Spr b 2g 183 s.png Spr 2s 183 s.png Spr b 2g 183 s.png Spr 2c 183 s.gif Spr b 2g 183 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 183.png Spr b 3r 183.png Spr 3e 183.gif Spr b 3r 183.png Spr 3r 183.png Spr b 3r 183.png
Spr 3r 183 s.png Spr b 3r 183 s.png Spr 3e 183 s.gif Spr b 3r 183 s.png Spr 3r 183 s.png Spr b 3r 183 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 183.png Spr b 4d 183.png Spr 4p 183.png Spr b 4p 183.png Spr 4h 183.png Spr b 4p 183.png
Spr 4d 183 s.png Spr b 4d 183 s.png Spr 4p 183 s.png Spr b 4p 183 s.png Spr 4h 183 s.png Spr b 4p 183 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 183.png Spr b 5b 183.png Spr 5b 183.png Spr b 5b 183.png
Spr 5b 183 s.png Spr b 5b 183 s.png Spr 5b 183 s.png Spr b 5b 183 s.png
Front Back Front Back
183MS.png For other sprites and images, please see Marill images on the Bulbagarden Archives.

Trivia

Early concept art for Marill
  • Marill's early design had a pink body instead of blue, noticeably smaller ears, and lacked the erratic tail pattern.
  • For months prior to the release of Pokémon Gold and Silver, Marill was often incorrectly referred to as "Pikablu", likely because of its slight resemblance to Pikachu.
  • Because Azurill's gender ratio does not match that of its evolved forms and its evolution is not dependent on gender, being female 75% of the time while Marill and Azumarill are female only 50% of the time, female Azurill have a one in three chance of evolving into a male Marill prior to Generation VI. Whether or not this will happen is determined by its personality value. Azurill is the only Pokémon to do this.
  • Marill's name was originally spelled Marril, as shown in some merchandise for the first movie.
  • Since its introduction, Marill has been available in every Japan-centric regional Pokédex.
  • As of Generation VI, no other Pokémon have the same type combination as Marill and its evolution.

Origin

Marill may be based upon a combination of a mouse and a beach ball or possibly a personal flotation device or lifebuoy. Its body and ears also resemble a water molecule.

It may be possibly based on the rakali (Hydromys chrysogaster), who are said to live in burrows on the banks of rivers, lakes and estuaries, and are commonly known as water rats.

Name origin

Marill and Maril may be a combination of 丸い marui (round or circular) or 鞠 mari (ball), 瑠璃 ruri (lapis lazuli), and possibly rill (a small river or brook). It may also be derived from マリンブルー marine blue, an old name for navy blue.

In other languages

Language Title Meaning
Japan Flag.png Japanese マリル Maril From 丸い marui (round or circular), 鞠 mari (ball) and 瑠璃 ruri (lapis lazuli)
France Flag.png French Marill Same as English name
Spain Flag.png Spanish Marill Same as English name
Germany Flag.png German Marill Same as English name
Italy Flag.png Italian Marill Same as English name
South Korea Flag.png Korean 마릴 Maril Transliteration of its Japanese name


Related articles

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