Field move

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If you were looking for the special moves usable in the Pokémon Ranger series, see Field Move (Ranger).
Using Cut outside of battle

A field move is a move that can be used outside of battle in the core series games. All HM moves have a field move effect, and several other moves do as well. Field moves that are required to bypass certain obstacles in particular games are usually taught by HMs in those games.

In Generations I to IV and in Generation VI, the player must have earned a particular Badge before they can use each HM move as a field move.

Starting in Generation III, whenever a field move is used by a Pokémon, a short animation showing the Pokémon will play. In Pokémon HeartGold and SoulSilver, if a field move is used by a walking Pokémon, this animation will not play; the Pokémon will instead be shown moving and using the move in the overworld.

From Generation VII onwards (except Pokémon Brilliant Diamond and Shining Pearl), it is not possible to use any moves outside of battle. In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, Ride Pokémon serve a similar purpose to field moves from previous games. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Secret Techniques are equivalent to the HM field moves from the Generation I games. In Pokémon Sword and Shield, there is no longer a direct equivalent to field moves, with the Flying Taxi replacing Fly and the Rotom Bike Water Mode replacing Surf. In Pokémon Brilliant Diamond and Shining Pearl, the eight HM field moves can be used with the help of a new Pokétch app that calls on wild Pokémon for assistance, eliminating the need to teach them to the player's own Pokémon. Field moves make a return in these remakes, with moves such as Teleport being able to be used outside of battle once more. In Pokémon Legends: Arceus, any Pokémon can be sent out to do various things like destroy rocks and shake trees, and there are summonable Pokémon that can be ridden.

List of field moves

Field move Generation Effects Teach method
Cut Cuts down cuttable plants
Cuts down tall grassGen. I through III
Opens the door to the Dotted HoleFRLG
Fly Transports the player to any previously visited significant location
Opens the door in the Ancient TombRSORAS
Surf Allows the player to travel across water HM03
Strength Allows movable boulders to be pushed around
Opens the door in the Desert RuinsRSORAS
Flash Illuminates darkness
Opens a door in the Ruins of AlphCHGSS
Opens the door in the Ancient TombE
Zooms out the player's perspective in certain cavesXY
HM05Gen. I through III
TM70Gen. IV through VI and BDSP
Dig If used in a dungeon, transports the player to:

Opens a door in the Sealed ChamberRSEORAS

Leveling up
Teleport Transports the player to the most recently visited Pokémon Center TM30RBY
Leveling up
Soft-Boiled Transfers 20% of the user's HP to another Pokémon in the party TM41RBY
Move TutorFRLG
Leveling up
Whirlpool HGSS DispelsGSC/crossesHGSS whirlpools HM06GSCHGSS
Leveling up
Waterfall Ascends waterfalls
Descends waterfallsGen. IV through VI
HM07Gen. II through IV
HM05Gen. V and VI
Leveling up
Rock Smash Breaks breakable rocks
Opens the door in the Desert RuinsE
TM08Gen. II
HM06Gen. III and IV plus ORAS
TM94Gen. V and XY
Headbutt HGSS Shakes wild Pokémon from Headbutt trees TM02GSC
Move TutorHGSS
Leveling up
Sweet Scent If used in tall grass, in a cave, or on water, triggers a wild battle TM12GSC
Leveling up
Milk Drink Transfers 20% of the user's HP to another Pokémon in the party Leveling up
Dive RSE ORAS Dives underwater HM08RSE
Secret Power RSE ORAS Opens an entrance in a big tree, shrub, or wall to create a Secret Base TM43Gen. III and IV
Defog DPPt Dispels fog HM05DPPt
Rock Climb Ascends/descends rocky walls HM08DPPtHGSS
Chatter If used by a Chatot, allows the player to record a new cry for it Leveling up



  • Some field moves share their effects with certain items that can be used by the player in the field.
  • Flash has had a greater number of different effects than any other field move.
  • Milk Drink and Soft-Boiled are the only field moves not to have unique effects, sharing their effects with each other.
  • Generation V is the only generation featuring field moves not to introduce either any new field moves or any new effects for existing field moves.

See also

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.