Mr. Mime (Pokémon)

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For Pokémon GO information on this species, see the game's section.
#0121: Starmie
Pokémon
#0123: Scyther
This article is about the species. For a specific instance of this species, see Mr. Mime (disambiguation).
Mr. Mime
Barrier Pokémon
Dancing Pokémon
バリヤード
Barrierd
#0122
Mr. Mime
Mr. Mime
Galarian Mr. Mime
Galarian Mr. Mime




Images on the Bulbagarden Archives
Types
Psychic Fairy
Mr. Mime
Ice Psychic
Galarian Mr. Mime
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Soundproof or FilterGen IV+
Mr. Mime
Vital Spirit or Screen Cleaner
Galarian Mr. Mime
Cacophony
Technician
Mr. Mime Hidden Ability
Ice Body
Galarian Mr. Mime Hidden Ability
Cacophony
Galarian Mr. Mime
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
25 cycles
Height
4'03" 1.3 m
Mr. Mime
4'07" 1.4 m
Galarian Mr. Mime
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
0'0" 0 m
{{{form5}}}
0'0" 0 m
{{{form6}}}
0'0" 0 m
{{{form7}}}
Weight
120.2 lbs. 54.5 kg
Mr. Mime
125.2 lbs. 56.8 kg
Galarian Mr. Mime
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
0 lbs. 0 kg
{{{form5}}}
0 lbs. 0 kg
{{{form6}}}
0 lbs. 0 kg
{{{form7}}}
Mega Stone
[[|]] [[|]]
Base experience yield
136
Gen. I-IV
Unknown
IV
161
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Mr. Mime
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
Galarian Mr. Mime
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Footprint

Galarian Mr. Mime
Pokédex color
Pink
Other forms may have other colors.
Base friendship
70
External Links

Mr. Mime (Japanese: バリヤード Barrierd) is a dual-type Psychic/Fairy Pokémon introduced in Generation I. Prior to Generation VI, it was a pure Psychic-type Pokémon.

It evolves from Mime Jr. when leveled up while knowing Mimic.

In Galar, Mr. Mime has a dual-type Ice/Psychic regional form. It evolves into Mr. Rime starting at level 42. All Mime Jr. in Galar evolve into this form regardless of their origin. Kantonian Mr. Mime is not known to evolve into any other Pokémon.

Biology

Mr. Mime rock climbing

Mr. Mime is a bipedal, humanoid Pokémon. Blue growths resembling clown hair extend from the sides of its pale pink head, and there is a magenta circle on each cheek. Its jaw is curved inward, resembling the mouth of a wooden dummy. It has a round, white body with a magenta spot in the middle, light pink arms and legs that connect to its body via magenta spheres, and small white coverings over its knees. Its white hands resemble gloves with magenta pads on the tips of its white fingers and its dark blue feet curl upward at the tips.

From birth, this Pokémon is an excellent pantomime. As it matures, it gains the ability to solidify air molecules by vibrating its fingertips. This ability allows it to create invisible objects with its gestures. It punishes those who interrupt its act or are not impressed by slapping them. In the TCG, Mr. Mime is shown to be adept at rock climbing. Mr. Mime is usually very rare but can be found in suburban areas. As mentioned in Pokémon Sleep, it is hard to tell whether Mr. Mime is either sleeping or pretending to be asleep due to its masterful pantomime skills.[1]

In Generation II, Substitute was its signature move. Prior to Generation VI and in Generation VIII, Mr. Mime and its pre-evolved form, Mime Jr., were the only known Pokémon that could have Filter as an Ability.

Forms

Mr. Mime has a regional form: Galarian Mr. Mime.

Galarian Mr. Mime are mostly blue and white. It also has blue growths resembling clown hair on its pale head; however, these also extend and cover its cheeks, creating a mutton chop style sideburn effect resembling earmuffs. It has wider-shaped eyes and a small blue triangle for a nose. It has a suit-like body comprising a white top, blue shoulder spheres, blue bottom trousers, and a diamond-shaped crystal that resembles a tie. It has mitten-like hands and feet that are more defined, resembling blue shoes with light blue soles, presumably made out of ice.

Through its feet, it is able to control the temperature and create a floor of ice, which it can kick up to act as a barrier. It is widely known in the region for its talent in tap dancing (contrasting Kantonian Mr. Mime's talent in pantomiming) and is likely the result of Mr. Rime's influence over Mime Jr. imitating their dance steps.

Galarian Mr. Mime and its evolved form, Mr. Rime, are the only known Pokémon that can have Screen Cleaner as an Ability.

Evolution

Mr. Mime evolves from Mime Jr.

Galarian Mr. Mime evolves from Mime Jr. and evolves into Mr. Rime.

(For specifics on this Pokémon's Evolution in the games, refer to Game data→Evolution data.)

Mime Jr.
Unevolved
Mime Jr.
 Psychic  Fairy 
outside of Galar
Mr. Mime
First Evolution
Mr. Mime
 Psychic  Fairy 
in Galar
Mr. Mime
First Evolution
Mr. Mime
Galarian Form
 Ice  Psychic 
Mr. Rime
Second Evolution
Mr. Rime
 Ice  Psychic 

Game data

Specific appearances

Pokédex entries

Generation I Kanto
#122
Red(JPN) (This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG) If interrupted while it is miming, it will slap around the offender with its broad hands.
Blue
Yellow Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
Stadium It is an expert at miming and loves to perform. It is said to slap around anyone who disturbs it with its broad hands.
Generation II Johto
#156
Gold A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Silver Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Stadium 2 A skilled mime from birth, it gains the ability to create invisible objects as it matures. (Pokémon Red, Silver, or Crystal inserted)
Its fingertips emit a peculiar force field that hardens air to create an actual wall. (Pokémon Blue, Gold, or Yellow inserted)
Generation III Hoenn
#—
Kanto
#122
Ruby Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Sapphire
Emerald A Mr. Mime is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen If interrupted while it is miming, it will suddenly DoubleSlap the offender with its broad hands.
Generation IV Sinnoh
#095
Johto
#158
Diamond It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation V Unova
#—
Black It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
White
Black 2 It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
White 2
Generation VI Central Kalos
#—
Coastal Kalos
#114
Mountain Kalos
#—
Hoenn
#—
X Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Alpha Sapphire
Generation VII Alola
 US  UM : #060
Kanto
#122
This Pokémon has no Pokédex entries in Sun and Moon.
Ultra Sun Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon It creates invisible walls with its pantomiming. If you don't act impressed, it will attack you with a double slap!
Let's Go Pikachu Always practicing its pantomime act. It makes enemies believe something exists that really doesn't.
Let's Go Eevee
Generation VIII Galar
#365
Isle of Armor
#—
Crown Tundra
#011
Sinnoh
#095
Hisui
#077
Sword The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield It's known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Brilliant Diamond It is a pantomime expert that can create invisible but solid walls using miming gestures.
Shining Pearl Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Legends: Arceus The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.
Galarian Mr. Mime
Sword Its talent is tap-dancing. It can also manipulate temperatures to create a floor of ice, which this Pokémon can kick up to use as a barrier.
Shield It can radiate chilliness from the bottoms of its feet. It'll spend the whole day tap-dancing on a frozen floor.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
Lumiose
#—
Hyperspace
#109
This Pokémon has no Pokédex entries in Scarlet and Violet.
Legends: Z-A It uses the mysterious power that emanates from its fingers to solidify the air around it into invisible walls.
Galarian Mr. Mime
Legends: Z-A It uses its tap-dancing steps to rapidly chill the surrounding area and form a splendid stage made of ice.


Mr. Mime in the Alola PokédexUSUM

Game locations

Generation I
Red Blue
Trade Abra on Route 2
Blue (Japan)
Trade Jigglypuff on Route 2
Yellow
Trade Clefairy on Route 2
Generation II
Gold Silver
Route 21, Celadon Game Corner
Crystal
Route 21MorningDay
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Trade Abra on Route 2
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV
Diamond
Routes 218 and 222
Pearl
Evolve Mime Jr.
Platinum
Route 218
HeartGold SoulSilver
Route 21, Celadon Game Corner
Safari Zone (Forest, defaultMorningDay, and with 3 Plains points)
Pal Park
Field
Generation V
Black White
Trade
Black 2
Trade
White 2
Route 20 (Swarm)
Dream World
Spooky Manor
Generation VI
X Y
Reflection Cave
Omega Ruby Alpha Sapphire
Trade
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Hau'oli City (SOS Battle)
Poké Pelago
Let's Go Pikachu Let's Go Eevee
Route 11
Generation VIII
Sword
Trade Obstagoon in Spikemuth (Kantonian Form)
Route 10, Lake of Outrage (Galarian Form)
Dusty Bowl, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness, Watchtower Ruins (Max Raid Battle) (Galarian Form)
Shield
Trade Obstagoon in Spikemuth (Kantonian Form)
Route 10, Lake of Outrage (Galarian Form)
Dusty Bowl, Giant's Cap, Giant's Seat, Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness, Watchtower Ruins (Max Raid Battle) (Galarian Form)
Expansion Pass
Trade Galarian Mr. Mime with Regina on Isle of Armor (Kantonian Form)
Snowslide Slope, Path to the Peak, Giant's Bed, Ballimere Lake (Max Raid Battle) (Galarian Form)
Max Lair (Dynamax Adventure) (Kantonian/Galarian Forms)
Brilliant Diamond
Routes 218 and 222 (Kantonian Form)
Grand Underground - Dazzling Cave, Whiteout Cave, Icy Cave, Stargleam Cavern, Glacial Cavern (After obtaining the Icicle Badge) (Kantonian Form)
Unobtainable (Galarian Form)
Shining Pearl
Grand Underground - Dazzling Cave, Whiteout Cave, Icy Cave, Stargleam Cavern, Glacial Cavern (After obtaining the Icicle Badge) (Kantonian Form)
Unobtainable (Galarian Form)
Legends: Arceus
Obsidian Fieldlands: Sandgem Flats, massive mass outbreaks (Kantonian Form)
Cobalt Coastlands: Space-time distortions (Kantonian Form)
Coronet Highlands: massive mass outbreaks (Kantonian Form)
Unobtainable (Galarian Form)
Generation IX
Scarlet Violet
Unobtainable
Legends: Z-A
TradeVersion 2.0.0+
Mega Dimension
Hyperspace Lumiose (Kantonian/Galarian Forms)


In side games

Generation I
Pinball
Red and Blue Field: Rock Mountain
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Bus Stop
Trozei!
Secret Storage 7, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Buried Relic (50F-69F), Solar Cave (7F-12F)
Ranger
Dusk Factory
Generation IV
MD Time MD Darkness
Mt. Travail (1F-19F), Lost Wilderness (B1F-B17F)
MD Sky
Mt. Travail (1F-19F), Lost Wilderness (B1F-B17F)
Ranger: SoA
Oil Field Hideout
Rumble
Eternal Tower (Normal Mode B & S)
PokéPark Wii
Cavern Zone
Generation V
Rumble Blast
Factory: Sunny Seashore
Rumble U
Toy Collection: Guided by Pichu
Generation VI
Battle Trozei
Sacred Plains: Stage 4
Rumble World
Dark Land: Ice Floe Island (All Areas)
Super MD
Complete Mr. Mime's Connection Orb mission
Generation VII
Rumble Rush
Dragonite Sea, Mimikyu Sea, Rowlet Sea, Bulbasaur Sea, Arceus Sea, Charizard SeaFinal, Mimikyu SeaFinal, Rowlet SeaFinal
Generation VIII
MD DX
Western Cave (7F-12F), Buried Relic (13F-14F, 16F-24F, 26F-34F, 36F-39F), Solar Cave (7F-12F), Oddity Cave (7F-8F), Remains Island (7F-9F), Marvelous Sea (7F-9F), Fantasy Strait (7F-9F)
Mystery House: Stormy Sea, Silver Trench, Buried Relic, Solar Cave, Marvelous Sea
Generation IX
Sleep
Cyan Beach (from Basic 5)
Old Gold Power Plant (from Basic 1)
Cross-Generation
Shuffle
Albens Town: Stage 226
UNITE
Obtain from License Journey for 490 License Points (Kantonian Form)
Purchase for 460 Aeos Gems (Kantonian Form)


In events

Mr. Mime
Games Event Language/Region Location Level Distribution period
GSC Gotta Catch 'Em All Station! Mind Reader Mr. Mime English United States 5 November 29 to December 5, 2002
Galarian Mr. Mime
Games Event Language/Region Location Level Distribution period
SwSh Hidden Ability Galarian Mr. Mime All Online 15 May 21 to 28, 2020

Held items

Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.

Games Held items
Red Blue
Bitter Berry Bitter Berry (100%)
Yellow
Gold Silver
Crystal
Diamond Pearl
Platinum
HeartGold SoulSilver
Legends: Arceus
Normal
Grit items by level
Alpha
Exp. Candy M Exp. Candy M (100%)
Grit items by level

Stats

Base stats

Mr. Mime
Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
45
45 - 106 85 - 207
65
63 - 128 121 - 251
100
94 - 167 184 - 328
120
112 - 189 220 - 372
90
85 - 156 166 - 306
Total:
460
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 100.
Galarian Mr. Mime
Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
65
63 - 128 121 - 251
65
63 - 128 121 - 251
90
85 - 156 166 - 306
90
85 - 156 166 - 306
100
94 - 167 184 - 328
Total:
460
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
14/18 ★★


Type effectiveness

Mr. Mime

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Galarian Mr. Mime

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None

Learnset

Mr. Mime and Galarian Mr. Mime is available in Legends Z-A Version 2.0.0+.

By leveling up

Mr. Mime
Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
Learn Plus  Move   Type   Cat.   Power   CD 
Rem. 10 Mist Ice Status 0000 10
Rem. 10 Smokescreen Normal Status 0000 10
Rem. 10 Haze Ice Status 0000 15
1 10 Tackle Normal Physical 04040 4
1 10 Hypnosis Psychic Status 0000 10
1 10 Confuse Ray Ghost Status 0000 6
8 11 Charm Fairy Status 0000 10
12 15 Confusion Psychic Special 05050 6
15 18 Dream Eater Psychic Special 100100 7
17 20 Infestation Bug Special 02020 6
20 23 Protect Normal Status 0000 15
24 27 Stealth Rock Rock Status 0000 10
28 31 Psybeam Psychic Special 06565 6
32 35 Mimic Normal Status 0000 6
36 39 Light Screen Psychic Status 0000 12
36 39 Reflect Psychic Status 0000 12
36 39 Safeguard Normal Status 0000 12
40 43 Mystical Fire Fire Special 07575 8
44 47 Dazzling Gleam Fairy Special 08080 8
48 51 Psychic Psychic Special 09090 8
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations
Galarian Mr. Mime
Generation IX
Other generations:
VIII
Learn Plus  Move   Type   Cat.   Power   CD 
Rem. 10 Mist Ice Status 0000 10
Rem. 10 Smokescreen Normal Status 0000 10
Rem. 10 Haze Ice Status 0000 15
1 10 Tackle Normal Physical 04040 4
1 10 Hypnosis Psychic Status 0000 10
1 10 Confuse Ray Ghost Status 0000 6
1 10 Ice Shard Ice Physical 04040 3
8 11 Charm Fairy Status 0000 10
12 15 Confusion Psychic Special 05050 6
15 18 Dream Eater Psychic Special 100100 7
17 20 Infestation Bug Special 02020 6
20 23 Protect Normal Status 0000 15
24 27 Stealth Rock Rock Status 0000 10
28 31 Psybeam Psychic Special 06565 6
32 35 Mimic Normal Status 0000 6
36 39 Light Screen Psychic Status 0000 12
36 39 Reflect Psychic Status 0000 12
36 39 Safeguard Normal Status 0000 12
40 43 Freeze-Dry Ice Special 07070 9
44 47 Dazzling Gleam Fairy Special 08080 8
48 51 Psychic Psychic Special 09090 8
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime

By TM

Mr. Mime
Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
   TM   Move   Type   Cat.   Pwr.   CD 
TM001 TM001 Headbutt Normal Physical 07070 7
TM003 TM003 Psyshock Psychic Special 08080 8
TM006 TM006 Calm Mind Psychic Status 0000 18
TM008 TM008 Thunder Wave Electric Status 0000 10
TM010 TM010 Brick Break Fighting Physical 07575 7
TM016 TM016 Light Screen Psychic Status 0000 12
TM017 TM017 Protect Normal Status 0000 15
TM020 TM020 Play Rough Fairy Physical 09090 8
TM023 TM023 Thunder Punch Electric Physical 07575 7
TM024 TM024 Ice Punch Ice Physical 07575 7
TM026 TM026 Energy Ball Grass Special 09090 8
TM029 TM029 Fire Punch Fire Physical 07575 7
TM031 TM031 Reflect Psychic Status 0000 12
TM033 TM033 Body Slam Normal Physical 08585 8
TM035 TM035 Endure Normal Status 0000 12
TM037 TM037 Stealth Rock Rock Status 0000 10
TM044 TM044 Hyper Beam Normal Special 150150 20
TM049 TM049 Icy Wind Ice Special 05555 7
TM051 TM051 Safeguard Normal Status 0000 12
TM055 TM055 Giga Impact Normal Physical 150150 20
TM059 TM059 Zen Headbutt Psychic Physical 08080 8
TM060 TM060 Future Sight Psychic Special 120120 10
TM063 TM063 Psychic Psychic Special 09090 8
TM064 TM064 Solar Beam Grass Special 120120 12
TM067 TM067 Thunderbolt Electric Special 09090 8
TM074 TM074 Shadow Ball Ghost Special 08080 8
TM080 TM080 Iron Defense Steel Status 0000 9
TM083 TM083 Nasty Plot Dark Status 0000 15
TM085 TM085 Substitute Normal Status 0000 10
TM092 TM092 Dazzling Gleam Fairy Special 08080 8
TM095 TM095 Taunt Dark Status 0000 12
TM097 TM097 Heal Block Psychic Status 0000 12
TM099 TM099 Metronome Normal Status 0000 4
TM102 TM102 Focus Blast Fighting Special 120120 12
TM106 TM106 Thunder Electric Special 110110 10
TM108 TM108 Comet Punch Normal Physical 03030 6
TM109 TM109 Facade Normal Physical 07070 7
TM121 TM121 Torment Dark Status 0000 12
TM125 TM125 Mimic Normal Status 0000 6
TM126 TM126 Magnet Bomb Steel Physical 09595 8
TM127 TM127 Dream Eater Psychic Special 100100 7
TM130 TM130 Charge Beam Electric Special 05050 6
TM131 TM131 Drain Punch Fighting Physical 07575 7
TM139 TM139 Swagger Normal Status 0000 10
TM141 TM141 Fake Out Normal Physical 04040 3
TM142 TM142 First Impression Bug Physical 09090 6
TM144 TM144 Triple Axel Ice Physical 04040 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations
Galarian Mr. Mime
Generation IX
Other generations:
VIII
   TM   Move   Type   Cat.   Pwr.   CD 
TM001 TM001 Headbutt Normal Physical 07070 7
TM003 TM003 Psyshock Psychic Special 08080 8
TM006 TM006 Calm Mind Psychic Status 0000 18
TM008 TM008 Thunder Wave Electric Status 0000 10
TM010 TM010 Brick Break Fighting Physical 07575 7
TM013 TM013 Ice Beam Ice Special 09090 8
TM016 TM016 Light Screen Psychic Status 0000 12
TM017 TM017 Protect Normal Status 0000 15
TM023 TM023 Thunder Punch Electric Physical 07575 7
TM024 TM024 Ice Punch Ice Physical 07575 7
TM026 TM026 Energy Ball Grass Special 09090 8
TM031 TM031 Reflect Psychic Status 0000 12
TM033 TM033 Body Slam Normal Physical 08585 8
TM035 TM035 Endure Normal Status 0000 12
TM037 TM037 Stealth Rock Rock Status 0000 10
TM044 TM044 Hyper Beam Normal Special 150150 20
TM049 TM049 Icy Wind Ice Special 05555 7
TM051 TM051 Safeguard Normal Status 0000 12
TM055 TM055 Giga Impact Normal Physical 150150 20
TM059 TM059 Zen Headbutt Psychic Physical 08080 8
TM060 TM060 Future Sight Psychic Special 120120 10
TM063 TM063 Psychic Psychic Special 09090 8
TM064 TM064 Solar Beam Grass Special 120120 12
TM067 TM067 Thunderbolt Electric Special 09090 8
TM074 TM074 Shadow Ball Ghost Special 08080 8
TM080 TM080 Iron Defense Steel Status 0000 9
TM083 TM083 Nasty Plot Dark Status 0000 15
TM085 TM085 Substitute Normal Status 0000 10
TM092 TM092 Dazzling Gleam Fairy Special 08080 8
TM095 TM095 Taunt Dark Status 0000 12
TM097 TM097 Heal Block Psychic Status 0000 12
TM099 TM099 Metronome Normal Status 0000 4
TM102 TM102 Focus Blast Fighting Special 120120 12
TM105 TM105 Blizzard Ice Special 110110 12
TM106 TM106 Thunder Electric Special 110110 10
TM108 TM108 Comet Punch Normal Physical 03030 6
TM109 TM109 Facade Normal Physical 07070 7
TM110 TM110 Chilling Water Water Special 05050 7
TM121 TM121 Torment Dark Status 0000 12
TM125 TM125 Mimic Normal Status 0000 6
TM126 TM126 Magnet Bomb Steel Physical 09595 8
TM127 TM127 Dream Eater Psychic Special 100100 7
TM130 TM130 Charge Beam Electric Special 05050 6
TM131 TM131 Drain Punch Fighting Physical 07575 7
TM138 TM138 Frost Breath Ice Special 06565 7
TM139 TM139 Swagger Normal Status 0000 10
TM141 TM141 Fake Out Normal Physical 04040 3
TM142 TM142 First Impression Bug Physical 09090 6
TM144 TM144 Triple Axel Ice Physical 04040 10
TM149 TM149 Icicle Spear Ice Physical 02525 6
TM155 TM155 Sheer Cold Ice Special 150150 20
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Mr. Mime

Side game data

Mr. Mime

Pokémon Pinball
 
Acquisition: Catch
Pokémon Trozei!
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 7.4%
Friend Area: Decrepit Lab
Phrases
51%-100% HP Believe it or not, but I am an artist!
26%-50% HP Now this is not good. My health is reduced by half.
1%-25% HP This won't do. I'm out of power completely...
Level up There goes my level! I'm so happy!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
Body size: 1
Recruit rate: -4.5%
IQ group: F
Pokémon Super Mystery Dungeon

Body size: Standard (1 tile)
How to Recruit: Retrieve the Popular Ribbon from Liepard
Connected to: Natu, Spinda, Trapinch, Glameow, Liepard
Connection Orb Set: 3

Phrases
Normal Hi, how are you today?
Low HP (< 50%) My, I'm tired…
Pokémon Ranger
Group:
Psychic
Poké Assist:
Psychic
Field move: None
Loops: 8 Min. exp.: 68 Max. exp.: 81
Browser entry R-092
Mr. Mime puts up invisible barriers while performing its pantomime motions.
Pokémon Ranger: Shadows of Almia
Group:
Psychic
Poké Assist:
Psychic
Field move:
(Teleport ×-)
Browser entry R-165
It uses a psychically made barrier to shield itself.
Pokémon Rumble
Attack ●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Rush
Walking Speed: 1.67 seconds Base HP: 45
Base Attack: 77 Base Defense: 58 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
PokéPark Pad entry:
Mr. Mime is in charge of the Mine Cart in the Cavern Zone. His favorite Attractions are Bastiodon's Block Barrage and Rotom's Spooky Shoot-'em-Up.
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★★

Builder
Repairs damage done to the walls of the Trozei Box.
Pokémon Shuffle
Psychic
Attack Power: 60 - 105 5

#295

Prank
Sometimes changes when a foe will next disrupt your play.


Pokémon GO
Base HP: 120 Base Attack: 192 Base Defense: 205
Egg Distance: N/A* Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Confusion, Zen Headbutt, Magical Leaf*, Psywave*
Charged Attacks: Psybeam, Psychic, Shadow Ball
Pokémon Sleep
Sleep type: Snoozing Pokémon type: Psychic Points to befriend: 12
Specialty: Ingredients Berry:
Mago Berry ×1
Primary ingredient:
Snoozy Tomato ×2
Possible ingredients:
Snoozy Tomato Soft Potato Large Leek
Main skill: Mimic (Skill Copy) Base carry limit: 17
Copies and performs the main skill of one randomly selected Pokémon on the team.
It is a master of pantomime. No one can tell if it's miming being asleep, or if it's actually asleep and pantomiming in its dreams.
Barrier-Wall Sleep Pebble-Plonk Sleep Barrier-Bed Sleep Atop-Belly Sleep
★★★★ ★★★★★ ★★★★★ ★★★★

Galarian Mr. Mime

Pokémon GO
Base HP: 137 Base Attack: 183 Base Defense: 169
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: Mr. Mime Candy 50
Fast Attacks: Confusion, Zen Headbutt
Charged Attacks: Psybeam, Psychic, Ice Punch, Triple Axel*

Evolution data

Mr. Mime

Baby form
Mime Jr.
 Psychic  Fairy 
Odd Incense
Breed
holding Odd Incense



Rare Candy +
Level up
knowing Mimic
outside of Galar
First Evolution
Mr. Mime
 Psychic  Fairy 


Galarian Mr. Mime

Baby form
Mime Jr.
 Psychic  Fairy 
Odd Incense
Breed
holding Odd Incense


Rare Candy + +
Level up
knowing Mimic
in Galar
First Evolution
Mr. Mime
Galarian Form
 Ice  Psychic 
Rare Candy
Level 42
Second Evolution
Mr. Rime
 Ice  Psychic 


Sprites

Generation I
Red Green Red Blue Yellow
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Generation VIII
Sword Shield
Legends: Arceus
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
For other sprites and images, please see Mr. Mime images on the Bulbagarden Archives.


In animation

Main series

Mr. Mime in Pokémon Journeys: The Series
Galarian Mr. Mime in Pokémon Journeys: The Series

Major appearances

Mimey

In It's Mr. Mime Time, Ash and his friends came across a Mr. Mime while looking to replace another one meant to perform in Stella's circus. It was later taken in by Ash's mother Delia after it arrived at her house and she mistook it for Ash in a costume. Since then, it has been affectionately nicknamed Mimey. In Pokémon Journeys: The Series, Mimey was left at Cerise Laboratory to look after Ash and his new friend Goh.

Other

In It's Mr. Mime Time, Stella used a Mr. Mime in her circus. However, it was lazy and stopped obeying her because she was too hard on it. It eventually listened to her once more when it saw how much she was willing to protect it from Team Rocket.

In Stage Fight!, a Mr. Mime was part of a showboat stage show.

In The Psychic Sidekicks!, Toku's Mr. Mime was stolen by Team Rocket in the commission of one of their schemes.

In Hail to the Chef, a Mr. Mime is the sous-chef of Rhonda. She was competing with her sister Rhoda and her Sneasel for the ownership of her father's restaurant outside of Saffron City. Mr. Mime's cooking was not good, but improved under Brock's tutelage.

In Short and To the Punch!, Clayton's Mr. Mime battled Buizel twice. It won the first time but lost during the rematch due to Buizel's Ice Punch.

Minor appearances

In Pikachu's Vacation, a Mr. Mime was at the Pokémon Theme Park.

In Three Jynx and a Baby!, Jessie's fantasy featured a Mr. Mime.

In Historical Mystery Tour!, a Clown owns a Mr. Mime. It was riding a bicycle.

A Mr. Mime appeared in A Fashionable Battle!, under the ownership of Valerie.

Three Trainers' Mr. Mime appeared in The Power of Us.

An image of the Galarian Mr. Mime appeared in JN119 during a scientific presentation given by Chrysa and Mimey.

Pokédex entries

Episode Pokémon Source Entry
EP064 Mr. Mime Ash's Pokédex Mr. Mime, the Barrier Pokémon. It uses pantomime to make actual walls appear. Because it is rarely discovered, information about this Pokémon is extremely limited.
Episode Pokémon Source Entry
DP159 Mr. Mime Dawn's Pokédex Mr. Mime, the Barrier Pokémon. By rapidly moving its fingers, Mr. Mime can stop air molecules to create an invisible wall.

Pokémon: Twilight Wings

In Assistant, an Office Worker's Galarian Mr. Mime was carrying some papers in Macro Cosmos's office.

GOTCHA!

A Mr. Mime briefly appeared in GOTCHA!, under the ownership of Valerie.

In the manga

Pokémon Adventures

Mr. Mime in Pokémon Adventures
Galarian Mr. Mime in Pokémon Adventures

In Peace of Mime, Sabrina had a Mr. Mime under her control. It was generating a Light Screen to seal off the whole of Saffron City. The same Mr. Mime was seen again during the Gym Leader face-off in the Indigo Plateau, using its miming powers to trap Bugsy within walls created from solidified air, and defeating his Heracross with a Psybeam.

Emerald has a Mr. Mime that first showed up in Lemme at 'Em, Lapras!, as a rental Pokémon. He later joined his team after being calmed.

Crystal was revealed to have added a Mr. Mime, nicknamed Mymee, to her team prior to The Final Battle III in order to imitate Sabrina's tactics.

A Mr. Mime appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

Valerie owns a Mr. Mime that first appeared in Quilladin Stands. Later, it was used to help stop the ultimate weapon from activating.

A Kantonian and Galarian Mr. Mime appeared in a fantasy in Crunch!! Snowy Battle.

Multiple Galarian Mr. Mime appeared in Cracking!! Brilliant Tap-Dancing, where they gathered to watch Melony's Mr. Rime perform.

A Dynamaxed Galarian Mr. Mime appeared in Rumble!! The Horrific Darkest Day.

Pokédex entries

Manga Chapter Entry
Pokémon Adventures PS158 It can release mysterious waves from its finger and solidify the air, creating invisible walls.*

Pokémon: Yeah! I Got Pokémon!

A Mr. Mime appeared in GDZ35.

A Mr. Mime appeared in GDZ36.

Pokémon Zensho

A Mr. Mime appeared in PZ05.

In the TCG

Main article: Mr. Mime (TCG)

Other appearances

Mr. Mime in POKÉMON Detective Pikachu

POKÉMON Detective Pikachu

A Mr. Mime appeared in POKÉMON Detective Pikachu, where it was encountered by Detective Pikachu and Tim Goodman at Ryme Wharf while they were searching for the source of the R substance. Having previously been interrogated by Tim's father Harry and Detective Pikachu before, it tried to mime an escape but was unsuccessful. Tim and Pikachu then tried interrogating it, but it taunted them and used Barrier to shield itself from any other questioning. This prompted Tim to try and "get inside its head", and he mimed opening the door to Mr. Mime's "room", pouring gasoline on it, and threatening it by miming a lit match. Mr. Mime relented and revealed that it had gotten the R from the "roundhouse", an illegal fight club owned by Sebastian. In their excitement, Tim accidentally dropped the "match", much to Mr. Mime's horror.

Pokémon UNITE

Mr. Mime in Pokémon UNITE
Main article: Mr. Mime (UNITE)

Mr. Mime is playable through obtaining a Unite License. It is a melee supporter.

Trivia

  • Despite its English and French names containing a male-exclusive honorific, Mr. Mime's gender ratio is evenly split between male and female.
    • This discrepancy is probably due to the fact that Mr. Mime's Japanese name, Barrierd, does not reference gender. Also, Mr. Mime was introduced in Generation I, before the gender mechanic was introduced.
    • Based on this, translator Nob Ogasawara was wary about Mr. Mime's English name during localization: "If they make sequels and they give genders to Pokemon, we're going to be hooped."[2][3]
  • Mr. Mime is the only Pokémon to have its English name changed between generations. Prior to Generation III, it was known as Mr.Mime, without the space.
  • The Mr. Mime obtained through an in-game trade in Pokémon Red and Blue was nicknamed Marcel. This may have been a homage to Marcel Marceau, a French mime artist. However, this was not kept in Pokémon Yellow or Pokémon FireRed and LeafGreen; the same Mr. Mime is nicknamed Miles in Yellow, and Mimien in FireRed and LeafGreen.
  • Galarian Mr. Mime is:
    • The only regional form with an exclusive evolved form that evolves from a Pokémon without a regional form of its own.
    • The only Pokémon evolved by knowing a certain move that can evolve further.
    • The only Galarian form that can have the Hisuian origin mark, due to Mime Jr. being able to have it.
  • Galarian Mr. Mime shares its category with Oricorio. They are both known as the Dancing Pokémon.
  • Galarian Mr. Mime has the highest base stat total of any Pokémon that can evolve by leveling up.
  • Mr. Mime and Lycanroc are the only two Pokémon known to have six possible Abilities between their forms, the most of any Pokémon.
  • Mr. Mime is the only wild Pokémon in Pokémon Legends: Arceus that can prevent players from battling it, as the barrier it sets up disrupts any Poké Balls that hit it.

Design variations

Main article: Pokémon controversies → Four-fingered hands

In all official artwork and in-game sprites prior to the release of Pokémon FireRed and LeafGreen, as well as in early appearances in the Pokémon Adventures manga, Mr. Mime only has four fingers. However, Mr. Mime has always been depicted with five fingers in Pokémon the Series, including the original series, and from FireRed and LeafGreen onward, it is consistently depicted with five fingers across media.

Origin

Mr. Mime seems to be based on a mime artist, specifically the pantomime of pretending to be trapped in invisible boxes. Its brightly colored body is also reminiscent of a clown and a court jester. The blue growths on its head resemble a fool's cap, and its curled feet resemble a jester's hook-toed shoes. Its curled feet are also reminiscent of modern depictions of elves. Elves are often portrayed as fairy-like beings and in some cases the terms are used interchangeably; this may explain why Mr. Mime was changed to be part-Fairy with the type's introduction in Generation VI. Its jerky animations cause it to resemble a jointed puppet or doll. In Japanese folklore, inanimate objects that are possessed by spirits and come to life are known as tsukumogami.

Galarian Mr. Mime appears to be based on both tap dancers and ice skaters. The soles of its feet resemble tap shoes, the blue spots on the sides of its head resemble earmuffs, its fingers resemble mittens, and the ice on its chest resembles a necktie. Its round body is also reminiscent of a snowman.

Name origin

Mr. Mime consists of Mr. (contraction of Mister) and mime.

Barrierd may be a combination of barrier (referring to the invisible walls it can create) and weird.

In other languages

Language Title Meaning
Japanese バリヤード Barrierd From barrier and weird
French M. Mime From Monsieur and mime
Spanish Mr. Mime Same as English name (in some episodes of the Latin American dub of the animated series, the name is erroneously Señor Mime)
German Pantimos From Pantomime
Italian Mr. Mime Same as English name
Korean 마임맨 Maimman From mime and man
Mandarin Chinese 魔牆人偶 / 魔墙人偶 Móqiángrénǒu*
吸盤魔偶 / 吸盘魔偶 Xīpánmó'ǒu*
From , 牆 / 墙 qiáng, and 人偶 rén'ǒu
From 吸盤 / 吸盘 xīpán, , and 人偶 'rén'ǒu
Cantonese Chinese 魔牆人偶 Mōchèuhngyàhnngáuh*
吸盤小丑 Kāppùhnsíucháu*
From , chèuhng, and 人偶 'yàhnngáuh
From 吸盤 kāppùhn and 小丑 síucháu

Related articles

References

External links

#0121: Starmie
Pokémon
#0123: Scyther
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.