Protect (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.

Jump to: navigation, search
Protect
まもる
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Battles
Type Normal
Category Status
PP 10 (max. 16)
Power
Accuracy —%
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
Evades the foe's attack, but cuts chance of success by half each time it's used in succession.
Contests
Category Cute
Appeal 1
Jam 0
Can avoid being startled by others.
Super Contests
Category Cute
Appeal 0
Raises the score if the Voltage is low.

Protect is a non-damaging Normal-type move introduced in Generation II.

Contents

Effect

Generation II

Protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by weather conditions it is susceptible to, or damage from status ailment that it obtained on a previous turn.

Generation IV

Protect cannot always prevent the effects of attacks if the user of the attack that is being used to attack the Pokémon using Protect has the No Guard ability and is using a STAB move, nor can it always protect against those using Thunder while it is raining or Blizzard while it is hailing. In the latter two cases, the moves have a 50% chance of hitting through Protect, whereas with No Guard, the moves have their normal accuracy as their chance to hit. Furthermore, Protect will always be broken by the moves Feint and Shadow Force.

In the anime

Pokémon

Ludicolo. The two yellow discs are created in front of the palms of its hands, which block any attacks that hit it.

Elekid/Electivire. A green sphere surrounds the Pokémon, blocking any attacks that hit it.

Burmy. A green sphere surrounds the Pokémon, blocking any attacks that hit it.

Slowking. A green sphere surrounds the Pokémon, blocking any attacks that hit it.

Magmar. A green sphere surrounds the Pokémon, blocking any attacks that hit it.

Learnset

Generation II

By leveling up

By TM17

All Pokémon that can learn TMs in Generation II can learn Protect.

Generation III

By leveling up

By TM17

All Pokémon that can learn TMs in Generation III can learn Protect.

Generation IV

By leveling up

By TM17

All Pokémon that can learn TMs in Generation IV can learn Protect, except Regigigas.

In other games

Pokémon Mystery Dungeon: Pokémon is protected from all attacks for a set amount of turns. Protect ends on the user's turn.

In other languages

  • French: Abri.
  • Spanish: Protección.
  • German: Schutzschild.


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
Generation II TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation II HMs
01 | 02 | 03 | 04 | 05 | 06 | 07
Generation III TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation III HMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08
Generation IV TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75
76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92
Generation IV HMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08
Personal tools
In other languages