Focus Punch (move)

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Focus Punch
きあいパンチ Fighting Spirit Punch
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Battles
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  150
Accuracy  100%
Priority  -3
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation III
Contests
Category  Tough
Appeal  3 ♥♥♥
Jam  0
 ???
Super Contests
Category  Tough
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.

Focus Punch (Japanese: きあいパンチ Fighting Spirit Punch) is a damage-dealing Fighting-type move introduced in Generation III.

Contents

Effect

Focus Punch is a decreased priority move. The user of Focus Punch will charge up during the beginning of the turn it is executed, then attack at the end unless it is hit by another Pokémon's attack before launching its own; in which case it will lose its focus and be unable to attack that round.

In Mystery Dungeon series, Focus Punch instead has a charge-up turn (akin to Skull Bash, Sky Attack, et cetera), and can hit even when the user is hit during the turn of charge-up, unless the user is inflicted with Paralysis.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
288 Vigoroth Normal 43
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM01

#   Pokémon Type
004 Charmander Fire
005 Charmeleon Fire
006 Charizard Fire Flying
007 Squirtle Water
008 Wartortle Water
009 Blastoise Water
025 Pikachu Electric
026 Raichu Electric
027 Sandshrew Ground
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
035 Clefairy Normal
036 Clefable Normal
039 Jigglypuff Normal
040 Wigglytuff Normal
054 Psyduck Water
055 Golduck Water
056 Mankey Fighting
057 Primeape Fighting
061 Poliwhirl Water
062 Poliwrath Water Fighting
063 Abra Psychic
064 Kadabra Psychic
065 Alakazam Psychic
066 Machop Fighting
067 Machoke Fighting
068 Machamp Fighting
074 Geodude Rock Ground
075 Graveler Rock Ground
076 Golem Rock Ground
080 Slowbro Water Psychic
089 Muk Poison
094 Gengar Ghost Poison
096 Drowzee Psychic
097 Hypno Psychic
104 Cubone Ground
105 Marowak Ground
106 Hitmonlee Fighting
107 Hitmonchan Fighting
108 Lickitung Normal
112 Rhydon Ground Rock
113 Chansey Normal
115 Kangaskhan Normal
122 Mr. Mime Psychic
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
127 Pinsir Bug
143 Snorlax Normal
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
156 Quilava Fire
157 Typhlosion Fire
158 Totodile Water
159 Croconaw Water
160 Feraligatr Water
161 Sentret Normal
162 Furret Normal
165 Ledyba Bug Flying
166 Ledian Bug Flying
176 Togetic Normal Flying
180 Flaaffy Electric
181 Ampharos Electric
183 Marill Water
184 Azumarill Water
185 Sudowoodo Rock
186 Politoed Water
190 Aipom Normal
195 Quagsire Water Ground
199 Slowking Water Psychic
209 Snubbull Normal
210 Granbull Normal
214 Heracross Bug Fighting
215 Sneasel Dark Ice
216 Teddiursa Normal
217 Ursaring Normal
225 Delibird Ice Flying
239 Elekid Electric
240 Magby Fire
241 Miltank Normal
242 Blissey Normal
248 Tyranitar Rock Dark
252 Treecko Grass
253 Grovyle Grass
254 Sceptile Grass
256 Combusken Fire Fighting
257 Blaziken Fire Fighting
260 Swampert Water Ground
272 Ludicolo Water Grass
286 Breloom Grass Fighting
287 Slakoth Normal
288 Vigoroth Normal
289 Slaking Normal
296 Makuhita Fighting
297 Hariyama Fighting
302 Sableye Dark Ghost
303 Mawile Steel
306 Aggron Steel Rock
307 Meditite Psychic Fighting
308 Medicham Psychic Fighting
313 Volbeat Bug Flying
314 Illumise Bug Flying
326 Grumpig Psychic
327 Spinda Normal
331 Cacnea Grass
332 Cacturne Grass Dark
335 Zangoose Normal
352 Kecleon Normal
356 Dusclops Ghost
377 Regirock Rock
378 Regice Ice
379 Registeel Steel
386 Deoxys
Normal Forme
Psychic
386 Deoxys
Attack Forme
Psychic
386 Deoxys
Defense Forme
Psychic
386 Deoxys
Speed Forme
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
288 Vigoroth Normal 43
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM01

#   Pokémon Type
004 Charmander Fire
005 Charmeleon Fire
006 Charizard Fire Flying
007 Squirtle Water
008 Wartortle Water
009 Blastoise Water
025 Pikachu Electric
026 Raichu Electric
027 Sandshrew Ground
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
035 Clefairy Normal
036 Clefable Normal
039 Jigglypuff Normal
040 Wigglytuff Normal
054 Psyduck Water
055 Golduck Water
056 Mankey Fighting
057 Primeape Fighting
061 Poliwhirl Water
062 Poliwrath Water Fighting
063 Abra Psychic
064 Kadabra Psychic
065 Alakazam Psychic
066 Machop Fighting
067 Machoke Fighting
068 Machamp Fighting
074 Geodude Rock Ground
075 Graveler Rock Ground
076 Golem Rock Ground
080 Slowbro Water Psychic
089 Muk Poison
094 Gengar Ghost Poison
096 Drowzee Psychic
097 Hypno Psychic
104 Cubone Ground
105 Marowak Ground
106 Hitmonlee Fighting
107 Hitmonchan Fighting
108 Lickitung Normal
112 Rhydon Ground Rock
113 Chansey Normal
115 Kangaskhan Normal
122 Mr. Mime Psychic
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
127 Pinsir Bug
143 Snorlax Normal
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
156 Quilava Fire
157 Typhlosion Fire
158 Totodile Water
159 Croconaw Water
160 Feraligatr Water
161 Sentret Normal
162 Furret Normal
165 Ledyba Bug Flying
166 Ledian Bug Flying
176 Togetic Normal Flying
180 Flaaffy Electric
181 Ampharos Electric
183 Marill Water
184 Azumarill Water
185 Sudowoodo Rock
186 Politoed Water
190 Aipom Normal
195 Quagsire Water Ground
199 Slowking Water Psychic
209 Snubbull Normal
210 Granbull Normal
214 Heracross Bug Fighting
215 Sneasel Dark Ice
216 Teddiursa Normal
217 Ursaring Normal
225 Delibird Ice Flying
239 Elekid Electric
240 Magby Fire
241 Miltank Normal
242 Blissey Normal
248 Tyranitar Rock Dark
252 Treecko Grass
253 Grovyle Grass
254 Sceptile Grass
256 Combusken Fire Fighting
257 Blaziken Fire Fighting
260 Swampert Water Ground
272 Ludicolo Water Grass
286 Breloom Grass Fighting
287 Slakoth Normal
288 Vigoroth Normal
289 Slaking Normal
296 Makuhita Fighting
297 Hariyama Fighting
302 Sableye Dark Ghost
303 Mawile Steel
306 Aggron Steel Rock
307 Meditite Psychic Fighting
308 Medicham Psychic Fighting
313 Volbeat Bug Flying
314 Illumise Bug Flying
326 Grumpig Psychic
327 Spinda Normal
331 Cacnea Grass
332 Cacturne Grass Dark
335 Zangoose Normal
352 Kecleon Normal
356 Dusclops Ghost
377 Regirock Rock
378 Regice Ice
379 Registeel Steel
386 Deoxys
Normal Forme
Psychic
386 Deoxys
Attack Forme
Psychic
386 Deoxys
Defense Forme
Psychic
386 Deoxys
Speed Forme
Psychic
390 Chimchar Fire
391 Monferno Fire Fighting
392 Infernape Fire Fighting
400 Bibarel Normal Water
409 Rampardos Rock
418 Buizel Water
419 Floatzel Water
424 Ambipom Normal
427 Buneary Normal
428 Lopunny Normal
439 Mime Jr. Psychic
446 Munchlax Normal
447 Riolu Fighting
448 Lucario Fighting Steel
453 Croagunk Poison Fighting
454 Toxicroak Poison Fighting
460 Abomasnow Ice Grass
461 Weavile Dark Ice
463 Lickilicky Normal
464 Rhyperior Ground Rock
466 Electivire Electric
467 Magmortar Fire
468 Togekiss Normal Flying
475 Gallade Psychic Fighting
477 Dusknoir Ghost
484 Palkia Water Dragon
486 Regigigas Normal
491 Darkrai Dark
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime

Aipom Swampert Muk Hitmonlee
The user's hand turns white and then it punches its opponent.
Pokémon Method
User First Episode Used In Notes
Aipom Aipom's tail glows white. It then punches its opponent.
Ash's Aipom Channeling the Battle Zone None
Swampert Swampert's fist turns white. It then punches its opponent.
Wild Swampert Leading A Stray! None
Regice Regice's arm glows white. It then punches its opponent.
Brandon's Regice Pace - The Final Frontier. None
Ambipom The hands of Ambipom's tails glow white. It then strikes the opponent.
Dawn's Ambipom Journey to the Unown! None
Slaking Slaking's fist turns white. It then punches its opponent.
Norman's Slaking Balance of Power None
Muk Muk's hand glows white and it then strikes the opponent.
Wild Muk The Psyduck Stops Here! None
Raichu Raichu's hand glows white and it then strikes the opponent.
Ash's Raichu Camping it Up! None
Psyduck Psyduck's fist turns white. It then punches its opponent.
Emily's Psyduck Sitting Psyduck None
Ludicolo Ludicolo's fist turns white. It then punches its opponent.
Poncho's Ludicolo Go Go Ludicolo! None
Golduck Golduck's fist turns white. It then punches its opponent.
Trainer's Golduck A Double Dilema None
Flaaffy Flaaffy's fist turns white. It then punches its opponent.
Sullivan's Flaaffy Whiscash and Ash None
Munchlax Munchlax's fist turns white. It then punches its opponent.
May's Munchlax May's Egg-Cellent Adventure None
Hitmonlee Hitmonlee's fist turns glows light blue. It then punches its opponent.
Master Hamm's Hitmonlee Pasta La Vista! None
Hitmonchan Hitmonchan's fist turns glows light blue. It then punches its opponent.
Kyle's Hitmonchan Pasta La Vista! None

Trivia

  • Focus Punch has the highest base power of any Fighting-type move.
  • Focus Punch will not cause the user to flinch if the user is hit by Revenge or Avalanche. These are the only two attacks that will go after Focus Punch.

In other languages

  • Dutch: Focusslag
  • Spanish: Puño Certero
  • French: Mitrapoing
  • Italian: Centripugno
  • German: Power-Punch
  • Latin American Spanish: Golpe Centrado
  • Hindi: Focus Muka


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
Generation III TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
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Generation III HMs
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Generation IV TMs
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26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75
76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92
Generation IV HMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08
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