(Redirected from Sleep (move))
Rest
ねむる Rest
Type  Psychic
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  1 ♥
Jamming  0  
Prevents the user from being startled until the turn ends.

Rest (Japanese: ねむる Rest) is a non-damaging Psychic-type move introduced in Generation I.

It is:

Effect

Rest causes the user to fall asleep, restoring its HP to its maximum amount. The user is unable to use moves while asleep for 2 turns after the turn when Rest is used.

Gen I Gen II–VIII Gen IX
PP 10 5
Sleep time Sleep 2 turns (counting the turn when Rest is used)
Wake up on 3rd turn
Attack on 4th turn
Sleep 3 turns (counting the turn when Rest is used)
Attack on 4th turn (the same turn it wakes up)

If a Pokémon with the Early Bird Ability uses Rest, it will spend one fewer turn asleep (being able to attack two turns after Rest is used).

Rest cures the user of any other existing non-volatile status condition (poison, paralysis, burn, or frostbite) once it falls asleep. However, it does not affect any volatile ones such as confusion, infatuation, seeding, etc.

Rest works normally even if the user is affected by Safeguard.

Rest fails in these circumstances:

If the user is affected by Heal Block, this move cannot be used. In this case, if there are no other moves available, it will use Struggle.

Generation I

This move effect may be in need of research.
Reason: Confirm if any of these glitches is found in the original Japanese Pokémon Stadium
You can discuss this on the talk page.

In the handheld Generation I games only, a glitch causes the stat reductions associated with paralysis and burn to remain despite the fact that the Pokémon no longer has that status, though this can be alleviated by switching out. In Pokémon Stadium and later games, Rest will reset stat reductions from major status conditions.

In the handheld Generation I games only, if a Pokémon that has been badly poisoned by Toxic successfully uses Rest, it will be cured of poison, but Toxic's counter is not reset; if it then suffers burn, Leech Seed or poison damage, that damage will be calculated with the formula for bad poison, still being calculated as N * x, and the N value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the N value will be reset to 1).

In the handheld Generation I games only, Rest will also fail if the difference between the user's maximum HP and current HP leaves a remainder of 255 when divided by 256 (such as 255 or 511), so long as the maximum HP itself does not leave a remainder of 255 when divided by 256.

Generation II

In this generation only, Rest can be used through Sleep Talk. It will work as usual, restoring the user's HP and resetting the number of turns the user will remain asleep.

Generations III and IV

Rest now fails if it is used via Sleep Talk, regardless of the user's HP.

Rest can be used as the first move of a Pokémon Contest combination, causing Sleep Talk and Snore to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if Belly Drum, Charm, or Yawn was used in the previous turn.

Generations V to VII

Rest can be used as part of a Contest Spectacular combination, causing Sleep Talk and Snore to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Rest, all of the user's lowered stats are reset.

Generation VIII

Pokémon Legends: Arceus

Rest restores 75% of the user's total HP and makes the user drowsy for four turns.

Category  Status
PP  10
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  0  -3  +5
Target  ?  ?  ?
Move effect
Heal  75%  50%  100%
Turns  4  4  4
   ?  ?
Heals the user by a percentage of its total HP.
Inflicts drowsiness on the user.

Description

Games Description
StadStad2 The user takes a nap to fully restore its HP and recover from any status abnormalities.
GSC Sleep for 2 turns to fully recover.
RSEColoXD The user sleeps for 2 turns, restoring HP and status. (move)
The user sleeps for 2 turns to restore health and status. (TM)
FRLG The user sleeps for two turns to fully restore HP and heal any status problem.
DPPtHGSSPBR
BWB2W2
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
XYORAS
SMUSUMPE
SwShBDSP
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
LA The user restores its own HP but also becomes drowsy.
SV The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Champs Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0039 Jigglypuff
Fairy 29 29 29 25 29 29XY
32ORAS
30 18 20 20 20
0040 Wigglytuff
Fairy − − − − − − − − 1 1 1
0079 Slowpoke
Monster
Water 1
− − − − − − − 30 − − −
0080 Slowbro
Monster
Water 1
− − − − − − − 30 − − −
0086 Seel Water 1
Field
40 21 29 21 21 21 21 20 21 21
0087 Dewgong
Water 1
Field
44 21 29 21 21 21 21 20 21 21
0108 Lickitung Monster − − − − − − − − − − 6
0128 Tauros Field − 34 34 19 19 19 19 30 40 40 40
0128 Tauros
Tauros
Paldean Form
(Combat Breed)
Field 40
0128 Tauros
Tauros
Paldean Form
(Blaze Breed)

Field 40
0128 Tauros
Tauros
Paldean Form
(Aqua Breed)

Field 40
0143 Snorlax Monster 1 36 28RSE
25FRLG
25 28 28 28 32 20 20 9 20
0161 Sentret Field 33 40 28 28 28 28 28 28
0162 Furret Field 38 48 32 32 32 32 32 32
0213 Shuckle
Bug 37 37 35DP
27PtHGSS
25BW
20B2W2
20 20 25 25
0216 Teddiursa Field 29 31 43 43 43 43 43 37
0217 Ursaring Field 29 31 47 47 47 47 47 41
0263 Zigzagoon Field 37 37 41 41XY
35ORAS
35 21 21
0263 Zigzagoon
Zigzagoon
Galarian Form

Field 21
0264 Linoone Field 47 47 53 53XY
40ORAS
40 23 23
0264 Linoone
Linoone
Galarian Form

Field 23
0287 Slakoth Field − − − − − 14 −
0288 Vigoroth Field − − − − − 1 −
0289 Slaking Field − − − − − 14 −
0293 Whismur Monster
Field
41 41 45 45XY
32ORAS
32 15 15
0294 Loudred Monster
Field
51 51 57 57XY
36ORAS
36 15 15
0295 Exploud Monster
Field
55 55 55 55XY
36ORAS
36 15 15
0299 Nosepass Mineral 37 43 43BW
22B2W2
22XY
16ORAS
16 16 − 16
0320 Wailmer Field
Water 2
37 27 27 27XY
29ORAS
29 39 39
0321 Wailord Field
Water 2
37 27 27 27XY
25ORAS
29 39 39
0325 Spoink Field 37 29 29 29 29 29 29
0326 Grumpig Field 43 29 29 29XY
35ORAS
35 35 35
0339 Barboach
Water 2 26 31 31 31XY
25ORAS
25 6 6 18 6
0340 Whiscash
Water 2 26 33 33 33XY
25ORAS
25 1 1 18 1
0363 Spheal
Water 1
Field
37 37 37 37XY
31ORAS
31 16 16 18
0364 Sealeo
Water 1
Field
39 39 39 39XY
31ORAS
31 16 16 18
0365 Walrein
Water 1
Field
39 39 39 39XY
31ORAS
31 16 16 18
0369 Relicanth
Water 1
Water 2
50 64 64 64XY
41ORAS
41 35 35
0382 Kyogre No Eggs Discovered 50 50DPPt − − − − − −
0383 Groudon No Eggs Discovered 50 50DPPt
30HGSS
30 30 30 54 54 54
0384 Rayquaza
No Eggs Discovered 50 50DPPt
30HGSS
30 30XY
35ORAS
35 54 54 54
0385 Jirachi
No Eggs Discovered 5, 30 5, 30 5, 30 5, 30 5, 30SM
5USUM
63 63 63
0399 Bidoof Water 1
Field
− − − − − 16
0400 Bibarel
Water 1
Field
− − − − − 16
0446 Munchlax No Eggs Discovered − − − − − − 9 −
0449 Hippopotas Field − − − − 36 36 6 36
0450 Hippowdon Field − − − − 38 38 6 38
0463 Lickilicky Monster − − − − − − 6
0476 Probopass
Mineral 43 43BW
22B2W2
22XY
16ORAS
16 16 − 16
0480 Uxie No Eggs Discovered 1 1 1 1 1 1 19 1
0481 Mesprit No Eggs Discovered 1 1 1 1 1 1 19 1
0482 Azelf No Eggs Discovered 1 1 1 1 1 1 19 1
0613 Cubchoo Field 41 41 41 36 36
0614 Beartic Field 41 41 41 36 36
0702 Dedenne
Field
Fairy
30 30 35 35
0734 Yungoos Field 46 43
0735 Gumshoos Field 55 52
0819 Skwovet Field 25 25
0820 Greedent Field 27 27
0862 Obstagoon
Field 23
0901 Ursaluna
Field 41
0901 Ursaluna
Ursaluna
Bloodmoon

Field 41
0971 Greavard Field 24
0972 Houndstone Field 24
0974 Cetoddle Field 15
0975 Cetitan Field 15
0977 Dondozo Water 2 15
0985 Scream Tail
No Eggs Discovered 35
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM/Move Tutor

# Pokémon Types Egg Groups Compatibility
TM44
Every Pokémon can learn this move by TM or Move Tutor except the ones listed below and only if marked with ✘.
0010 Caterpie Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0011 Metapod Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0013 Weedle
Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0014 Kakuna
Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0129 Magikarp Water 2
Dragon
✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0132 Ditto Ditto ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0201 Unown
Unown
All forms
No Eggs Discovered ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0202 Wobbuffet Amorphous ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0235 Smeargle Field ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0265 Wurmple Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘
0266 Silcoon Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘
0268 Cascoon Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘
0360 Wynaut No Eggs Discovered ✘ ✘ ✘ ✘ ✘ ✘ ✘
0374 Beldum
Mineral ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0401 Kricketot Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘
0412 Burmy
Burmy
All forms
Bug ✘ ✘ ✘ ✘ ✘ ✘
0415 Combee
Bug ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0486 Regigigas No Eggs Discovered ✘ ✘ ✘ ✘ ✔ ✔ ✔ ✔
0602 Tynamo Amorphous ✘ ✘ ✘ ✘
0664 Scatterbug Bug ✘ ✘ ✘
0665 Spewpa Bug ✘ ✘ ✘
0775 Komala Field ✘ ✘
0785 Tapu Koko
No Eggs Discovered ✘ ✔
0786 Tapu Lele
No Eggs Discovered ✘ ✔
0787 Tapu Bulu
No Eggs Discovered ✘ ✔
0788 Tapu Fini
No Eggs Discovered ✘ ✔
0789 Cosmog No Eggs Discovered ✘ ✘ ✘
0790 Cosmoem No Eggs Discovered ✘ ✘ ✘
0801 Magearna
Magearna
All forms

No Eggs Discovered ✘ ✔ ✔
0824 Blipbug Bug ✘
0840 Applin
Grass
Dragon
✘ ✘
0935 Charcadet Human-Like ✔2.0.1+
0962 Bombirdier
Flying ✔2.0.1+
0965 Varoom
Mineral ✔2.0.1+
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0489 Phione Water 1
Fairy
My Pokémon Ranch
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VIII

# Pokémon Types Egg Groups Obtained with
0801 Magearna
No Eggs Discovered HOME National Pokédex Completion Magearna
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0128 Tauros
TaurosLv. 32
Paldean Form
(Combat Breed)
Field Wild Tera Pokémon - East Province (Area Two)SV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In Pokémon Champions

# Pokémon Types Compatibility
All Pokémon can learn this move except
the ones listed below marked with ✘.
0132 Ditto ✘
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move in Pokémon Champions
in spite of it or its pre-evolution being able to learn it in at least one other game.

In other games

Pokémon GO

 Rest
Charged Attack
Gyms & Raids
Power 50
Energy cost 33
Duration 1.9 seconds
Damage window 1.5 - 1.7 seconds
Trainer Battles
Power 50
Energy cost 35
Secondary effect ?
Effect chance ?%
Max Battles
Power Level 1: 250
Level 2: 300
Level 3: 350
Eligible Pokémon:
Standard eligibility
By Elite Charged TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
When Mega Evolved
Formerly eligible
None

Pokémon Mystery Dungeon series

Rest causes the user to start napping for 2-3RBTDS / 6GtI / 5SMD turns. When the status ends, the user's HP is restored, its status conditions cured, and move seals removed. If the user is forcibly woken up (such as by Uproar), the effect will not take place. The move is affected by Snatch.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 10 - —% - User User -
MDTDS - - 8 - —% - User User -
BSL - - 8 - —% - User User -
MDGtI - - 13 50 —% - User User -
SMD - - 13 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon UNITE

Rest
Pokémon Move Icon Image Level Learned Cooldown Description

Snorlax
1 or 3 10s Has the user fall asleep on the spot and restores its HP. Blocks the movement of all Pokémon not on the user's team while this move is in effect.

Super Smash Bros. series

Rest is Jigglypuff's down special. Unlike its counterpart in the Pokémon games, rather than healing the player, Jigglypuff falls asleep to attack. A "huge buildup of energy" forms at Jigglypuff's center at the exact moment it nods off, and this energy damages the opponent and launches them into the air. Prior to Super Smash Bros. Brawl, this also sets said opponent on fire but from Super Smash Bros. Brawl onwards it plants a damage-inflicting flower on their head. The move is incredibly strong. For example, it almost always KOs the opponent in Melee.

The range of this attack is very strict, with the hitbox placed at the center of Jigglypuff's body. An opponent next to Jigglypuff will not be hit, the two kind of have to overlap. Jigglypuff stays asleep for a short time after using Rest, during which it can take no further actions. If the attack missed, this leaves Jigglypuff very vulnerable, just like how a sleeping Pokémon is open to attacks.

Description

Games Description
MDRB The user gains the Napping status. Upon awakening, the Pokémon regains HP and recovers from any status problems.
MDTDS Gives the user a Napping status. A Pokémon with the Napping status falls asleep, then later awakens with all HP restored and status problems healed.
BSL じぶんを ねむるじょうたいにかえる ねむるじょうたいから めざめたときに HPや わるいじょうたいが かいふくする
MDGtI You will get the Napping status. With the Napping status, you fall asleep, then later awaken with all HP restored and status conditions healed.
SMD You sleep for a while. When you wake up, your HP and bad status conditions are healed.*
You'll get the Napping status condition. With the Napping status condition, you'll fall asleep, awakening later with all your HP restored and status conditions healed.*


In animation

Pokémon animated series


Venonat

Snorlax

Octillery

Regice
The user goes to sleep for a while. This fully restores the user's health and cures any status conditions.
Pokémon Method
User First Used In Notes
Venonat Venonat falls asleep and lays down its antennae. As it sleeps, it recovers all its energy.
Aya's Venonat Ariados, Amigos Debut
Piloswine Piloswine glows blue and falls asleep. As it sleeps, it recovers all its energy.
Pryce's Piloswine As Cold As Pryce None
Snorlax Snorlax falls asleep. As it sleeps, it recovers all of its energy.
Marcel's Snorlax The Garden of Eatin' None
Ash's Snorlax Wheel of Frontier None
Octillery Octillery falls asleep and a bright green aura surrounds its body. As it sleeps, it recovers energy and nullifies any damage taken while sleeping.
Harley's Octillery Harley Rides Again None
Munchlax Munchlax falls asleep. As it sleeps, it recovers all of its energy.
May's Munchlax Spontaneous Combusken! Used via Metronome
Regice Regice falls asleep and its body glows bright blue. As it sleeps, it recovers all of its energy and is cured of any status conditions.
Brandon's Regice Pace - The Final Frontier! None

In the manga

Ash & Pikachu

Pokémon Adventures

Pokémon Pocket Monsters

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Rest is the only move that inflicts a non-volatile status condition and targets the user.
  • In Pokémon HeartGold and SoulSilver, according to Webster's friend, "Rest" is a contraction of "recover fast".
    • In the Japanese version, he claims that 「ぐっすり」 (as in the phrase ぐっすり眠(ねむ)る to sleep soundly) is a contraction of 「グッドスリープ」 (good sleep).
  • The English manual for Pokémon Yellow mentions that "Rest's number of turns is changed to between 1 and 3" when used in Colosseum 2. This is not the case.
  • If a Shedinja uses Rest, it will always fail due to the fact that a non-fainted Shedinja always has full HP (1 HP).
  • Rest has been a near-universal TM for the longest time, being the only one to appear in all generations so far.

In other languages

Language Title
Chinese Cantonese 睡覺 Seuihgaau *
沉睡 Chàhmseuih *
Mandarin 睡覺 / 睡觉 Shuìjiào
Czech Odpočinek
Danish Hvile
Dutch Slaap
Finnish Lepo
French Repos
German Erholung
Greek Ανάπαυση Anápausi
Hindi रेस्ट Rest
Indonesian Tidur
Italian Riposo
Korean 잠자기 Jamjagi
Polish Odpoczynek
Portuguese Brazil Descansar
Portugal Repouso (AG190)
Descanso (EP237–AG162)
Descansar (EP176)
Russian Отдых Otdykh
Serbian Odmor
Spanish Descanso
Thai นิทรา Nitthra
Turkish Dinlen
Vietnamese Nằm Ngủ
Generation I TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25
26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50
Generation I HMs
01 • 02 • 03 • 04 • 05
Generation II TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25
26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50
Generation II HMs
01 • 02 • 03 • 04 • 05 • 06 • 07
Generation III TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25
26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50
Generation III HMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE
Generation IV TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23
24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46
47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69
70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92
Generation IV HMs
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08
Generation V TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19
20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38
39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57
58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76
77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95
Generation V HMs
01 • 02 • 03 • 04 • 05 • 06
Generation VI TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26
27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52
53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78
79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100
Generation VI HMs
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS
Generation VII TMs
SMUSUM
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20
21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40
41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60
61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80
81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100
PE
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20
21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40
41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60
Generation VIII TMs
SwSh
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19
20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39
40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59
60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79
80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99
BDSP
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20
21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40
41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60
61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80
81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100
Generation VIII TRs (SwSh)
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19
20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39
40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59
60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79
80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99
Generation IX TMs
SV
001 • 002 • 003 • 004 • 005 • 006 • 007 • 008 • 009 • 010 • 011 • 012 • 013 • 014 • 015 • 016 • 017 • 018 • 019
020 • 021 • 022 • 023 • 024 • 025 • 026 • 027 • 028 • 029 • 030 • 031 • 032 • 033 • 034 • 035 • 036 • 037 • 038
039 • 040 • 041 • 042 • 043 • 044 • 045 • 046 • 047 • 048 • 049 • 050 • 051 • 052 • 053 • 054 • 055 • 056 • 057
058 • 059 • 060 • 061 • 062 • 063 • 064 • 065 • 066 • 067 • 068 • 069 • 070 • 071 • 072 • 073 • 074 • 075 • 076
077 • 078 • 079 • 080 • 081 • 082 • 083 • 084 • 085 • 086 • 087 • 088 • 089 • 090 • 091 • 092 • 093 • 094 • 095
096 • 097 • 098 • 099 • 100 • 101 • 102 • 103 • 104 • 105 • 106 • 107 • 108 • 109 • 110 • 111 • 112 • 113 • 114
115 • 116 • 117 • 118 • 119 • 120 • 121 • 122 • 123 • 124 • 125 • 126 • 127 • 128 • 129 • 130 • 131 • 132 • 133
134 • 135 • 136 • 137 • 138 • 139 • 140 • 141 • 142 • 143 • 144 • 145 • 146 • 147 • 148 • 149 • 150 • 151 • 152
153 • 154 • 155 • 156 • 157 • 158 • 159 • 160 • 161 • 162 • 163 • 164 • 165 • 166 • 167 • 168 • 169 • 170 • 171
Added in SV 2.0.1
172 • 173 • 174 • 175 • 176 • 177 • 178 • 179 • 180 • 181 • 182 • 183 • 184 • 185 • 186
187 • 188 • 189 • 190 • 191 • 192 • 193 • 194 • 195 • 196 • 197 • 198 • 199 • 200 • 201
Added in SV 3.0.0
202 • 203 • 204 • 205 • 206 • 207 • 208 • 209 • 210 • 211 • 212 • 213 • 214 • 215
216 • 217 • 218 • 219 • 220 • 221 • 222 • 223 • 224 • 225 • 226 • 227 • 228 • 229
ZA
001 • 002 • 003 • 004 • 005 • 006 • 007 • 008 • 009 • 010 • 011 • 012 • 013 • 014 • 015 • 016 • 017 • 018 • 019
020 • 021 • 022 • 023 • 024 • 025 • 026 • 027 • 028 • 029 • 030 • 031 • 032 • 033 • 034 • 035 • 036 • 037 • 038
039 • 040 • 041 • 042 • 043 • 044 • 045 • 046 • 047 • 048 • 049 • 050 • 051 • 052 • 053 • 054 • 055 • 056 • 057
058 • 059 • 060 • 061 • 062 • 063 • 064 • 065 • 066 • 067 • 068 • 069 • 070 • 071 • 072 • 073 • 074 • 075 • 076
077 • 078 • 079 • 080 • 081 • 082 • 083 • 084 • 085 • 086 • 087 • 088 • 089 • 090 • 091 • 092 • 093 • 094 • 095
096 • 097 • 098 • 099 • 100 • 101 • 102 • 103 • 104 • 105 • 106 • 107
Added in ZA 2.0.0
108 • 109 • 110 • 111 • 112 • 113 • 114 • 115 • 116 • 117 • 118 • 119 • 120 • 121 • 122 • 123 • 124 • 125 • 126
127 • 128 • 129 • 130 • 131 • 132 • 133 • 134 • 135 • 136 • 137 • 138 • 139 • 140 • 141 • 142 • 143 • 144 • 145
146 • 147 • 148 • 149 • 150 • 151 • 152 • 153 • 154 • 155 • 156 • 157 • 158 • 159 • 160
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.