Secret Power (move): Difference between revisions
(Undo revision 3232677 by MindOfSableye (talk)There are no generations after 8 yet) |
|||
Line 359: | Line 359: | ||
|} | |} | ||
====Generation VIII | ====Generation VIII==== | ||
Secret Power cannot be selected in a battle. | Secret Power cannot be selected in a battle. | ||
Revision as of 11:44, 27 August 2020
Secret Power ひみつのちから Secret Power | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
|
Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Normal-type move introduced in Generation III. It was TM43 from Generation III to Generation IV, and TM94 in Omega Ruby and Alpha Sapphire. From Generation V to VII, except in Pokémon Omega Ruby and Alpha Sapphire, it is the signature move of Audino.
Effect
This move effect may be in need of research. Reason: Whether it is affected by Serene Grace in Gen III Confirm whether it is affected by Shield Dust You can discuss this on the talk page. |
In battle
Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect and animation are determined by environment. The effect and animation caused by each environment changes between games, as do the environments recognized.
Generation III
In a Pokémon Contest, Secret Power uses Needle Arm's animation (but not the effects).
Terrain | Secondary effect | Animation |
---|---|---|
Building and link battle | causes paralysis | Strength |
Plain terrain | Slam | |
Sand | lowers accuracy by one stage | Mud Shot |
Cave | causes flinching | Bite |
Rock | causes confusion | Rock Throw |
Tall grass | inflicts poison | Needle Arm |
Long grass | causes sleep | Magical Leaf |
Pond water | lowers Speed by one stage | BubbleBeam |
Sea water | lowers Attack by one stage | Surf |
Underwater | lowers Defense by one stage | Waterfall |
Pokémon Colosseum and XD
Secret Power uses the animation for Needle Arm, regardless of location.
Area | Secondary effect |
---|---|
Buildings, Mt. Battle (Areas 1-3)Colo, S.S. Libra | causes paralysis |
Outskirt Stand, Phenac City, Cipher Lab (outside) | lowers accuracy by one stage |
Pyrite Town, The Under, Cipher Key Lair (outside), Citadark Isle (outside), Rock Poké Spot, Pyrite Colosseum, Mt. Battle (Areas 7-10) |
causes confusion |
Phenac Stadium | lowers Defense by one stage |
Agate Village, Relic StoneColo, Mt. Battle (outside), Pokémon HQ Lab, Kaminko's House, Mt. Battle (Areas 1-3)XD |
inflicts poison |
Relic StoneXD | causes sleep |
Pyrite Cave, Relic Cave, Mt. Battle (Areas 4-6), Cave Poké Spot, Deep Colosseum | causes flinching |
Gateon Port | lowers attack by one stage |
Oasis Poké Spot | lowers speed by one stage |
Generation IV
In a Pokémon Super Contest, Secret Power uses Body Slam's animation (but not the effects).
Secret Power's secondary effect chance is doubled by Serene Grace.
Terrain | Secondary effect | Animation |
---|---|---|
Building and link battle | causes paralysis | Body Slam |
Distortion World | Pound | |
Sand, plain terrain, and puddles | lowers accuracy by one stage | Mud-Slap |
Cave and rock | causes flinching | Rock Throw |
Tall grass | causes sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Snow and ice | causes freezing | Avalanche |
Pokémon Battle Revolution
In Pokémon Battle Revolution, Secret Power's animation is the same for all Colosseums, but the move still has different secondary effects depending on which Colosseum is being fought at:
Colosseum | Secondary effect |
---|---|
Lagoon | causes paralysis |
Gateway | lowers Attack by one stage |
Main Street | causes paralysis |
Waterfall | causes sleep |
Neon | causes paralysis |
Crystal | causes flinching |
Sunny Park | causes sleep |
Magma | causes flinching |
Sunset | lowers accuracy by one stage |
Courtyard | causes paralysis |
Stargazer | causes flinching |
Generation V
Secret Power's secondary effect chance is not doubled by Serene Grace.
Terrain | Secondary effect | Animation |
---|---|---|
Building, plain terrain, and link battle | causes paralysis | Body Slam |
Sand | lowers accuracy by one stage | Mud-Slap |
Cave and rock | causes flinching | Rock Throw |
Tall grass | causes sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Puddles | lowers Speed by one stage | Mud Shot |
Snow and ice | causes freezing | Avalanche |
Generation VI
Secret Power's secondary effect chance is doubled by Serene Grace.
In a Pokémon Contest Spectacular, Secret Power uses Last Resort's animation (but not the effects).
Terrain | Secondary effect | Animation |
---|---|---|
Building, plain terrain, Sky Battles, and link battles | causes paralysis | Body Slam |
Electric Terrain | Thunder Shock | |
Sand and rock | lowers accuracy by one stage | Mud-Slap |
Cave | causes flinching | Rock Throw |
Burial ground | Shadow Sneak | |
Space | Swift | |
Water and underwater | lowers Attack by one stage | Water Pulse |
Swamp water and marsh | lowers Speed by one stage | Mud Shot |
Soaring in the sky and Sky Pillar | Gust | |
Snow | causes freezing | Avalanche |
Ice | Ice Shard | |
Volcano | inflicts a burn | Incinerate |
Grass and Grassy Terrain | causes sleep | Vine Whip |
Misty Terrain | lowers Special Attack by one stage | Fairy Wind |
Generation VII
Terrain | Secondary effect | Animation |
---|---|---|
Building, road, plain terrain, and link battles | causes paralysis | Spit Up |
Electric Terrain | Thunder Shock | |
Cave | causes flinching | Rock Throw |
Sand, dirt, and rock | lowers accuracy by one stage | Mud-Slap |
Water | lowers Attack by one stage | Water Pulse |
Snow and ice | causes freezing | Ice Shard |
Volcano | inflicts a burn | Incinerate |
Ultra Space | lowers Defense by one stage | Psywave |
Grass, field, flowers, and Grassy Terrain | causes sleep | Vine Whip |
Misty Terrain | lowers Special Attack by one stage | Fairy Wind |
Psychic Terrain | lowers Speed by one stage | Confusion |
Generation VIII
Secret Power cannot be selected in a battle.
Out of battle
Generation III
Secret Power allows the user to create their own Secret Base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.
Generations IV and V
It no longer has the out-of-battle effect of creating a Secret Base.
Generation VI
In Pokémon Omega Ruby and Alpha Sapphire, Secret Power can again be used to create Secret Bases at Secret Spots. Secret Power can only be used in the field once the player has obtained its TM (TM94).
Generation VII onward
Secret Power can no longer be used outside of battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0531 | Fairy | 20 | 20XY 25ORAS |
25 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0037 | Field | ✔ | ✔ | ✔ | ||||||||
037A | Vulpix
Alolan Form |
Field | ✔ | |||||||||
0043 | |
Grass | ✔ | ✔ | ✔ | |||||||
0048 | |
Bug | ✔ | ✔ | ✔ | |||||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | |||||||
0096 | Human-Like | ✔ | ✔ | ✔ | ||||||||
0175 | Flying | Fairy | ✔ | ✔ | ✔ | |||||||
0193 | |
Bug | ✔ | ✔ | ✔ | |||||||
0203 | |
Field | ✔ | ✔ | ✔ | |||||||
0206 | Field | ✔ | ✔ | ✔ | ||||||||
0307 | |
Human-Like | ✔ | ✔ | ✔ | |||||||
0517 | Field | ✔ | ✔ | ✔ | ||||||||
0577 | Amorphous | ✔ | ✔ | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Machine | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
III TM43 |
IV TM43 |
V -- |
VI TM94 |
VII -- |
VIII -- |
IX -- | |||||||
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘. | |||||||||||||
0010 | Bug | ✘ | ✘ | ✘ | |||||||||
0011 | Bug | ✘ | ✘ | ✘ | |||||||||
0013 | |
Bug | ✘ | ✘ | ✘ | ||||||||
0014 | |
Bug | ✘ | ✘ | ✘ | ||||||||
0129 | Water 2 | Dragon | ✘ | ✘ | ✘ | ||||||||
0132 | Ditto | ✘ | ✘ | ✘ | |||||||||
0201 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | ✘ | ||||||||
0202 | Amorphous | ✘ | ✘ | ✘ | |||||||||
0235 | Field | ✘ | ✘ | ✘ | |||||||||
0265 | Bug | ✘ | ✘ | ✘ | |||||||||
0266 | Bug | ✘ | ✘ | ✘ | |||||||||
0268 | Bug | ✘ | ✘ | ✘ | |||||||||
0360 | Amorphous | ✘ | ✘ | ✘ | |||||||||
0374 | |
Mineral | ✘ | ✘ | ✘ | ||||||||
0401 | Bug | ✘ | ✘ | ||||||||||
0412 | Bug | ✘ | ✘ | ||||||||||
0415 | |
Bug | ✘ | ✘ | |||||||||
0602 | Amorphous | ✘ | |||||||||||
0664 | Bug | ✘ | |||||||||||
0665 | Bug | ✘ | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0197 | Field | Starter PokémonColo | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0016 | |
Flying | Dream World - Windswept Sky | |||
0052 | Field | Dream World - Spooky Manor | ||||
0098 | Water 3 | Dream World - Sparkling Sea | ||||
0211 | |
Water 2 | Dream World - Sparkling Sea | |||
0399 | Water 1 | Field | Dream World - Pleasant Forest | |||
0422 | Shellos
West Sea |
Water 1 | Amorphous | Dream World - Sparkling Sea | ||
422E | Shellos
East Sea |
Water 1 | Amorphous | Dream World - Sparkling Sea | ||
0431 | Field | Dream World - Pleasant Forest | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Missing dungeons, and Rumble games other than World |
Pokémon Mystery Dungeon series
The effect depends on the dungeon's current terrain. In Pokémon Super Mystery Dungeon, it is also affected by moves that change terrain.
Prior to Pokémon Mystery Dungeon: Gates to Infinity, the animation was always that of Needle Arm. Since then, Secret Power has its own unique animation that remains the same regardless of the dungeon terrain.
Red Rescue Team and Blue Rescue Team
Explorers of Time, Darkness, and Sky
Gates to Infinity
Super Mystery Dungeon
Pokémon Rumble series
The secondary effect depends on the type of stage it is used in. All other properties are the same regardless of area.
Pokémon Rumble World
Stage type | Status inflicted |
---|---|
Battle Royale, Tower, Power Plant, and Graveyard | Paralyzed |
Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree | Asleep |
Cave, Cliffs, and Volcano | Flinch |
Desert | Hit Ratio ↓ |
Swamp | Speed ↓ |
Beach | Attack ↓ |
Glacier | Frozen |
Description
|
In the anime
The user glows pink and attacks. It has an added effect that varies with environment. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent. | |||
Keanu's Nincada | A Three Team Scheme! | Debut Incorrectly referred to as Hidden Power in the dub Used on water | |
Glameow's body glows pink and it releases a pink wave from its body all around it. | |||
Zoey's Glameow | Dawn's Early Night!! | English dub debut | |
Happiny waves her arms and it releases a pink wave from her body all around her. When the wave hits the opponent, it becomes dazed. | |||
Brock's Happiny | Tanks for the Memories! | Used on rocky terrain | |
Bibarel's body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent's body and wrap around it, causing it to fall asleep. | |||
Reggie's Bibarel | Lost Leader Strategy! | Used on grass | |
Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink. | |||
May's Glaceon | Strategy With a Smile! | None | |
Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it. | |||
Paul's Ursaring | Chim - Charred! | Used on rocky terrain |
In the manga
In the Pokémon Adventures manga
The user creates an empty space. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Carvanha creates an empty space in stones or trees. | |||
Amber's Carvanha | Mowing Down Ludicolo | Debut |
- In Getting the Drop on Gallade I, a Zangoose used in the Battle Castle was revealed to know Secret Power, but it was never seen using the move.
In the Phantom Thief Pokémon 7 manga
The user gives a different status infliction to the opponent that depends on the location. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Gardevoir's body glows brightly and the opponent is stricken with a status infliction. | |||
Rocco's Gardevoir | Stolen Memories | Debut |
In other generations
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: link battle images; Generations VI and VII images |
In battle
Core series games
In buildings
In link battles
On plain terrain
In sand
In caves
On rocks
In tall grass
In long grass
In pond water
In sea water
Underwater
In snow or ice
In puddles
In the Distortion World
Side series games
Spin-off series games
Outside of battle
Tree
Indent
Shrub
Trivia
- Secret Power is the only move that can have a chance of freezing higher than 10%, excluding Blizzard in the Japanese Generation I handheld games.
- Secret Power is the only physical move able to induce sleep.
- Secret Power only uses the animations of damage-dealing moves.
- In Generation IV and V as well as Pokémon X and Y, Secret Power only uses the animations of single-target moves.
- In Pokémon Omega Ruby and Alpha Sapphire, Secret Power uses the animation of Incinerate in a volcanic area and the animation of Swift in space, the only instances of it using the animation of a multi-target move in Generation VI.
- As a result, it has a unique animation when used in Horde Encounters in volcanic areas (there are no battles with multiple opponents in space). Incinerate shoots fireballs at all opponents, whereas Secret Power only shoots a fireball at the target. This is the only instance in the core series games that Secret Power has a unique animation.
- In Generation VII, Secret Power uses the animation of Incinerate when used in volcanic areas, the only instance of it using the animation of a multi-target move in that generation. Unlike in Generation VI, it uses the same animation as Incinerate in battles with multiple opponents, causing both opponents to react to the hit despite the move only affecting one of them.
In other languages
|
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves usable outside of battle
- Generation III TM moves
- Generation IV TM moves
- Generation VI TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Smart moves
- Physical moves
- Generation III moves
- Moves in need of research
- Articles needing more information
- Machine moves
- Moves that can cause flinching
- Moves that can confuse
- Moves that can inflict paralysis
- Moves that can inflict poison
- Moves that can inflict freeze
- Moves that can inflict sleep
- Moves that can inflict a burn
- Moves that can lower the target's Attack
- Moves that can lower the target's Defense
- Moves that can lower the target's Special Attack
- Moves that can lower the target's Speed
- Moves that can lower the target's accuracy
- Moves that vary with environment