Encore (move): Difference between revisions

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===Generation IV===
===Generation IV===
Encore now lasts for 3 to 7 turns.
Encore now lasts for 3 to 7 turns in {{2v2|Diamond|Pearl}}, 2 to 6 turns in {{v2|Platinum}}, and 4 to 8 turns in {{2v2|HeartGold|SoulSilver}}, despite its description saying otherwise. Encore starts counting on the turn it was used, which means Encore will have no effect for one turn if the target moves before it receives the encore.


If a Pokémon is forced to use {{m|Acupressure}} on a turn it chose another move, it will randomly target either itself or an ally when executed.
If a Pokémon is forced to use {{m|Acupressure}} on a turn it chose another move, it will randomly target either itself or an ally when executed.

Revision as of 02:50, 5 May 2022

Encore redirects here. For the bad status condition in the Mystery Dungeon series, see Status conditions in the Mystery Dungeon series.
Encore
アンコール Encore
Encore VIII.png
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Encore (Japanese: アンコール Encore) is a non-damaging Normal-type move introduced in Generation II. It is TR30 in Generation VIII.

Effect

Generation II

Encore prevents the target from using any move except the last move that it used for 2 to 6 turns.

If the Pokémon affected by Encore runs out of PP for the affected move, the effects of Encore end immediately. If the move the Pokémon is locked into by Encore is disabled, the Pokémon will be forced to use Struggle until the effects of Disable or Encore have worn off.

Encore can hit through a substitute.

Encore will fail if the last move the target used was Transform, Mimic, Sketch, Mirror Move, Sleep Talk, Encore itself, Struggle, or a move that has no PP. It will also fail if the foe has not used a move yet.

If a Pokémon is affected by Encore before it can use its move that turn, it will be forced to use the move that Encore has locked it into.

In Pokémon Stadium 2, if Roar or Whirlwind are used and the Pokémon that was forcefully summoned uses Encore in the next turn, Encore fails; however if Roar or Whirlwind are used when there is only one opposing Pokémon and it uses Encore in the next turn, then Encore succeeds.

Encore can be used successfully any turn after the opponent went to sleep using Rest as long as it doesn't use Sleep Talk or wake up; moreover, the duration of Encore also takes into account the turns that the target spends sleeping without doing anything. Encore also works if the opponent had used Rest while at maximum HP.

Generation III

If a Pokémon under the effect of Encore is also affected by Torment, it will be forced to Struggle every second turn.

A Pokémon affected by Encore cannot select the targets of its moves. If the Pokémon chooses to use the move, if that move can target a foe, a random foe will be targeted.

If a Pokémon is affected by Encore before it uses its move that turn, and it is now locked into a move other than the one it selected, it will be forced to use the move that Encore has locked it into; even if the move it is forced to use has a different priority than the move it had selected, the Pokémon will still move with the priority of the move it had selected. If the move the Pokémon is forced to use is the same as it had selected, the move will execute on its designated target that turn; otherwise, if the move it is locked into is a move that can target a single opponent, it will target a random opponent. If a Pokémon is forced to use Focus Punch on a turn it chose another move, the charging message does not appear, but it will still lose its focus if it took damage from an attack that turn.

Generation IV

Encore now lasts for 3 to 7 turns in Diamond and Pearl, 2 to 6 turns in Platinum, and 4 to 8 turns in HeartGold and SoulSilver, despite its description saying otherwise. Encore starts counting on the turn it was used, which means Encore will have no effect for one turn if the target moves before it receives the encore.

If a Pokémon is forced to use Acupressure on a turn it chose another move, it will randomly target either itself or an ally when executed.

Generations V and VI

Encore now lasts exactly 3 turns. It can now be reflected by Magic Coat, but will then fail.

A Pokémon affected by Encore can now select the target of its moves.

If a Pokémon is forced to use Focus Punch on a turn it chose another move, the charging message does not appear and it can be executed regardless of whether the Pokémon took damage that turn. If a Pokémon is forced to use Acupressure on a turn it chose another move, it will always target the user, not an ally.

Encore cannot affect a Pokémon under the effect of Aroma Veil.

Encore can be used as a part of a Contest Spectacular combination, causing certain moves (Counter, Destiny Bond, Grudge, King's Shield, Metal Burst, Mirror Coat and Spite) to give an extra three appeal points if any of them is used in the next turn.

Generation VII onwards

Encore now fails if the target's last move was Dynamax Cannon, a move that calls other moves (such as Metronome), or a Z-Move. A Pokémon affected by Encore can use a Z-Move even if it is locked into another move (including on the same turn it became affected by Encore).

If a Pokémon is forced to use Beak Blast on a turn it chose another move, Beak Blast will fail.

Encore will fail if used against a Pokémon that has an active Shell Trap in waiting.

If a Pokémon is forced to use a move at an increased priority due to selecting a priority move before being affected by an even faster Encore, Pokémon affected by Psychic Terrain, Queenly Majesty, or Dazzling will block that move, even if the move that ends up being used does not normally have priority. Dark-type Pokémon will also block the move if the reason for the increased priority was Prankster, no matter if the replacement move is a status move or not.

If powered up by a Normalium Z into Z-Encore, the user's Speed stat is raised by one stage.

Encore fails if it targets a Dynamax Pokémon. Dynamax Pokémon that are affected by Encore (due to being inflicted with it before Dynamaxing) can use moves regardless of Encore. If a Pokémon's Dynamax recently ended, and Encore is then used against it before it can make another move, it will be forced to use the base move that powered up into its most recent Max Move.

Description

Games Description
Stad2 Forces the target to continue to use the move it used last for the next two to six turns.
GSC Makes the foe repeat 2-6 times.
RSE Makes the foe repeat its last move over 2 to 6 turns.
FRLG Makes the foe use the move it last used repeatedly for two to six turns.
ColoXD Makes target repeat its last move for 2 to 6 turns.
DPPBR The user compels the foe to keep using only the move it last used for two to six turns.
PtHGSS The user compels the foe to keep using only the move it last used for three to seven turns.
BWB2W2
XYORAS
The user compels the target to keep using only the move it last used for three turns.
SMUSUMPE
SwShBDSPLA
The user compels the target to keep using the move it encored for three turns.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0026 Raichu ElectricIC Big.png Field Fairy 1PE
026A Raichu
Raichu
Alolan Form
ElectricIC Big.png
PsychicIC Big.png
Field Fairy 1PE
0035 Clefairy FairyIC Big.png Fairy Fairy 4 5 4 4 1 1SMUSUM
22PE
1
0036 Clefable FairyIC Big.png Fairy Fairy 1
0055 Golduck WaterIC Big.png Water 1 Field 1PE
0057 Primeape FightingIC Big.png Field Field 1PE
0065 Alakazam PsychicIC Big.png Human-Like Human-Like 1PE
0068 Machamp FightingIC Big.png Human-Like Human-Like 1PE
0086 Seel WaterIC Big.png Water 1 Field 13 13 13 13SMUSUM
8PE
13BDSP
0087 Dewgong WaterIC Big.png
IceIC Big.png
Water 1 Field 13 13 13 13SMUSUM
1, 8PE
13BDSP
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 31 25RSE
26FRLG
11 11BW
18B2W2
18 18SMUSUM
26PE
1
122G Mr. Mime
Mr. Mime
Galarian Form
IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 1SwSh
0173 Cleffa FairyIC Big.png No Eggs Discovered No Eggs Discovered 4 4 4 4 4 4 16
0175 Togepi FairyIC Big.png No Eggs Discovered No Eggs Discovered 25 21RSE
17FRLG
19 17 17 17
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy 25 21RSE
17FRLG
19 17 17 17
0202 Wobbuffet PsychicIC Big.png Amorphous Amorphous 1
0213 Shuckle BugIC Big.png
RockIC Big.png
Bug Bug 14 14 14DP
9PtHGSS
7BW
5B2W2
5 5
0287 Slakoth NormalIC Big.png Field Field 7 7 7 7XY
6ORAS
6 6BDSP
0288 Vigoroth NormalIC Big.png Field Field 1, 7 1, 7 1, 7 1, 7XY
1, 6ORAS
1, 6 1, 6BDSP
0289 Slaking NormalIC Big.png Field Field 1, 7 1, 7 1, 7 1, 7XY
1, 6ORAS
1, 6 1, 6BDSP
0311 Plusle ElectricIC Big.png Fairy Fairy 22 17 17 17XY
10ORAS
10 10BDSP
0312 Minun ElectricIC Big.png Fairy Fairy 22 17 17 17XY
10ORAS
10 10BDSP
0313 Volbeat BugIC Big.png Bug Human-Like 26BDSP
0314 Illumise BugIC Big.png Bug Human-Like 25 25 25 25XY
26ORAS
26 26BDSP
0316 Gulpin PoisonIC Big.png Amorphous Amorphous 23 23 23 23XY
20ORAS
20 20BDSP
0317 Swalot PoisonIC Big.png Amorphous Amorphous 23 23 23 23XY
20ORAS
20 20BDSP
0360 Wynaut PsychicIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1
0363 Spheal IceIC Big.png
WaterIC Big.png
Water 1 Field 7 7 7 7XY
9ORAS
9 33
0364 Sealeo IceIC Big.png
WaterIC Big.png
Water 1 Field 1, 7RSE
7FRLG
1, 7 1, 7 1, 7XY
9ORAS
9 35
0365 Walrein IceIC Big.png
WaterIC Big.png
Water 1 Field 1, 7RSE
7FRLG
1, 7 1, 7 1, 7XY
7ORAS
7 35
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 11 11BW
18B2W2
18 18 8
0501 Oshawott WaterIC Big.png Field Field 31 31 31
0502 Dewott WaterIC Big.png Field Field 36 36 37
0503 Samurott WaterIC Big.png Field Field 38 38 39
0572 Minccino NormalIC Big.png Field Field 15 15 15 24SwSh
0573 Cinccino NormalIC Big.png Field Field 1SwSh
0587 Emolga ElectricIC Big.png
FlyingIC Big.png
Field Field 38 38 38 35SwSh
0698 Amaura RockIC Big.png
IceIC Big.png
Monster Monster 44 44 4SwSh
0699 Aurorus RockIC Big.png
IceIC Big.png
Monster Monster 46 46 1SwSh
0701 Hawlucha FightingIC Big.png
FlyingIC Big.png
Flying Human-Like 20 20 16SwSh
0728 Popplio WaterIC Big.png Water 1 Field 18 24SwSh
0729 Brionne WaterIC Big.png Water 1 Field 19 30SwSh
0730 Primarina WaterIC Big.png
FairyIC Big.png
Water 1 Field 19 30SwSh
0758 Salazzle PoisonIC Big.png
FireIC Big.png
Monster Dragon 1 1SwSh
0866 Mr. Rime IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 1SwSh
0876 Indeedee PsychicIC Big.png
NormalIC Big.png
Fairy Fairy 5SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TR

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TR30
IX
--
0025 Pikachu ElectricIC Big.png Field Fairy SwSh
0026 Raichu ElectricIC Big.png Field Fairy SwSh
026A Raichu
Raichu
Alolan Form
ElectricIC Big.png
PsychicIC Big.png
Field Fairy SwSh
0035 Clefairy FairyIC Big.png Fairy Fairy SwSh
0036 Clefable FairyIC Big.png Fairy Fairy SwSh
0037 Vulpix FireIC Big.png Field Field SwSh
037A Vulpix
Vulpix
Alolan Form
IceIC Big.png Field Field SwSh
0038 Ninetales FireIC Big.png Field Field SwSh
038A Ninetales
Ninetales
Alolan Form
IceIC Big.png
FairyIC Big.png
Field Field SwSh
0054 Psyduck WaterIC Big.png Water 1 Field SwSh
0055 Golduck WaterIC Big.png Water 1 Field SwSh
0060 Poliwag WaterIC Big.png Water 1 Water 1 SwSh
0061 Poliwhirl WaterIC Big.png Water 1 Water 1 SwSh
0062 Poliwrath WaterIC Big.png
FightingIC Big.png
Water 1 Water 1 SwSh
0063 Abra PsychicIC Big.png Human-Like Human-Like SwSh
0064 Kadabra PsychicIC Big.png Human-Like Human-Like SwSh
0065 Alakazam PsychicIC Big.png Human-Like Human-Like SwSh
0066 Machop FightingIC Big.png Human-Like Human-Like SwSh
0067 Machoke FightingIC Big.png Human-Like Human-Like SwSh
0068 Machamp FightingIC Big.png Human-Like Human-Like SwSh
0093 Haunter GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous SwSh
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous SwSh
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like SwSh
122G Mr. Mime
Mr. Mime
Galarian Form
IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like SwSh
0124 Jynx IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like SwSh
0143 Snorlax NormalIC Big.png Monster Monster SwSh
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0172 Pichu ElectricIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0173 Cleffa FairyIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0175 Togepi FairyIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy SwSh
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy SwSh
0184 Azumarill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy SwSh
0186 Politoed WaterIC Big.png Water 1 Water 1 SwSh
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field SwSh
0195 Quagsire WaterIC Big.png
GroundIC Big.png
Water 1 Field SwSh
0202 Wobbuffet PsychicIC Big.png Amorphous Amorphous SwSh
0213 Shuckle BugIC Big.png
RockIC Big.png
Bug Bug SwSh
0271 Lombre WaterIC Big.png
GrassIC Big.png
Water 1 Grass SwSh
0272 Ludicolo WaterIC Big.png
GrassIC Big.png
Water 1 Grass SwSh
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous SwSh
0281 Kirlia PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous SwSh
0282 Gardevoir PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous SwSh
0298 Azurill NormalIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like SwSh
0360 Wynaut PsychicIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0363 Spheal IceIC Big.png
WaterIC Big.png
Water 1 Field SwSh
0364 Sealeo IceIC Big.png
WaterIC Big.png
Water 1 Field SwSh
0365 Walrein IceIC Big.png
WaterIC Big.png
Water 1 Field SwSh
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0427 Buneary NormalIC Big.png Field Human-Like SwSh
0428 Lopunny NormalIC Big.png Field Human-Like SwSh
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0446 Munchlax NormalIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like SwSh
0454 Toxicroak PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like SwSh
0468 Togekiss FairyIC Big.png
FlyingIC Big.png
Flying Fairy SwSh
0475 Gallade PsychicIC Big.png
FightingIC Big.png
Human-Like Amorphous SwSh
0480 Uxie PsychicIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0481 Mesprit PsychicIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0482 Azelf PsychicIC Big.png No Eggs Discovered No Eggs Discovered SwSh
0494 Victini PsychicIC Big.png
FireIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0509 Purrloin DarkIC Big.png Field Field SwSh
0510 Liepard DarkIC Big.png Field Field SwSh
0531 Audino NormalIC Big.png Fairy Fairy SwSh
0546 Cottonee GrassIC Big.png
FairyIC Big.png
Grass Fairy SwSh
0547 Whimsicott GrassIC Big.png
FairyIC Big.png
Grass Fairy SwSh
0548 Petilil GrassIC Big.png Grass Grass SwSh
0549 Lilligant GrassIC Big.png Grass Grass SwSh
0554 Darumaka FireIC Big.png Field Field SwSh
554G Darumaka
Darumaka
Galarian Form
IceIC Big.png Field Field SwSh
0555 Darmanitan FireIC Big.png Field Field SwSh
555G Darmanitan
Darmanitan
Galarian Form
IceIC Big.png Field Field SwSh
0571 Zoroark DarkIC Big.png Field Field SwSh
0572 Minccino NormalIC Big.png Field Field SwSh
0573 Cinccino NormalIC Big.png Field Field SwSh
0577 Solosis PsychicIC Big.png Amorphous Amorphous SwSh
0578 Duosion PsychicIC Big.png Amorphous Amorphous SwSh
0579 Reuniclus PsychicIC Big.png Amorphous Amorphous SwSh
0587 Emolga ElectricIC Big.png
FlyingIC Big.png
Field Field SwSh
0588 Karrablast BugIC Big.png Bug Bug SwSh
0589 Escavalier BugIC Big.png
SteelIC Big.png
Bug Bug SwSh
0613 Cubchoo IceIC Big.png Field Field SwSh
0614 Beartic IceIC Big.png Field Field SwSh
0616 Shelmet BugIC Big.png Bug Bug SwSh
0617 Accelgor BugIC Big.png Bug Bug SwSh
0682 Spritzee FairyIC Big.png Fairy Fairy SwSh
0683 Aromatisse FairyIC Big.png Fairy Fairy SwSh
0698 Amaura RockIC Big.png
IceIC Big.png
Monster Monster SwSh
0699 Aurorus RockIC Big.png
IceIC Big.png
Monster Monster SwSh
0701 Hawlucha FightingIC Big.png
FlyingIC Big.png
Flying Human-Like SwSh
0719 Diancie RockIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0728 Popplio WaterIC Big.png Water 1 Field SwSh
0729 Brionne WaterIC Big.png Water 1 Field SwSh
0730 Primarina WaterIC Big.png
FairyIC Big.png
Water 1 Field SwSh
0758 Salazzle PoisonIC Big.png
FireIC Big.png
Monster Dragon SwSh
0764 Comfey FairyIC Big.png Grass Grass SwSh
0765 Oranguru NormalIC Big.png
PsychicIC Big.png
Field Field SwSh
0777 Togedemaru ElectricIC Big.png
SteelIC Big.png
Field Fairy SwSh
0801 Magearna SteelIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0806 Blacephalon FireIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0848 Toxel ElectricIC Big.png
PoisonIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0849 Toxtricity
Toxtricity
Amped Form
ElectricIC Big.png
PoisonIC Big.png
Human-Like Human-Like SwSh
849L Toxtricity
Toxtricity
Low Key Form
ElectricIC Big.png
PoisonIC Big.png
Human-Like Human-Like SwSh
0866 Mr. Rime IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like SwSh
0869 Alcremie FairyIC Big.png Fairy Amorphous SwSh
0876 Indeedee PsychicIC Big.png
NormalIC Big.png
Fairy Fairy SwSh
0893 Zarude DarkIC Big.png
GrassIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
0898 Calyrex PsychicIC Big.png
GrassIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
898I Calyrex
Calyrex
Ice Rider
PsychicIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
898S Calyrex
Calyrex
Shadow Rider
PsychicIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
037A Vulpix
Vulpix
Alolan Form
IceIC Big.png Field Field
0054 Psyduck WaterIC Big.png Water 1 Field HGSS BDSP
0056 Mankey FightingIC Big.png Field Field HGSS BDSP
0060 Poliwag WaterIC Big.png Water 1 Water 1 HGSS BDSP
0063 Abra PsychicIC Big.png Human-Like Human-Like BDSP
0066 Machop FightingIC Big.png Human-Like Human-Like BDSP
0069 Bellsprout GrassIC Big.png
PoisonIC Big.png
Grass Grass BDSP
0086 Seel WaterIC Big.png Water 1 Field BDSP
0165 Ledyba BugIC Big.png
FlyingIC Big.png
Bug Bug BDSP
0172 Pichu ElectricIC Big.png Field Fairy BDSP
0187 Hoppip GrassIC Big.png
FlyingIC Big.png
Fairy Grass BDSP
0191 Sunkern GrassIC Big.png Grass Grass BDSP
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field BDSP
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous HGSS
0298 Azurill NormalIC Big.png
FairyIC Big.png
Water 1 Fairy BDSP
0313 Volbeat BugIC Big.png Bug Human-Like BDSP
0314 Illumise BugIC Big.png Bug Human-Like BDSP
0327 Spinda NormalIC Big.png Field Human-Like BDSP
0390 Chimchar FireIC Big.png Field Human-Like BDSP
0427 Buneary NormalIC Big.png Field Human-Like BDSP
0441 Chatot NormalIC Big.png
FlyingIC Big.png
Flying Flying BDSP
0509 Purrloin DarkIC Big.png Field Field
0531 Audino NormalIC Big.png Fairy Fairy
0546 Cottonee GrassIC Big.png
FairyIC Big.png
Grass Fairy
0548 Petilil GrassIC Big.png Grass Grass USUM
0554 Darumaka FireIC Big.png Field Field
0613 Cubchoo IceIC Big.png Field Field
0616 Shelmet BugIC Big.png Bug Bug
0777 Togedemaru ElectricIC Big.png
SteelIC Big.png
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0054 Psyduck WaterIC Big.png Water 1 Field Dream World - Pleasant Forest
0187 Hoppip GrassIC Big.png
FlyingIC Big.png
Fairy Grass Dream World - Windswept Sky
0202 Wobbuffet PsychicIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0546 Cottonee GrassIC Big.png
FairyIC Big.png
Grass Fairy Dream World - Pleasant Forest
0616 Shelmet BugIC Big.png Bug Bug Dream World - Pleasant Forest
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0231 Phanpy GroundIC Big.png Field Field Pokémon Center Mystery Egg #1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation III

# Pokémon Types Egg Groups Obtained with
0331 Cacnea GrassIC Big.png Grass Human-Like PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0510 Liepard DarkIC Big.png Field Field Se Jun's Liepard
0616 Shelmet BugIC Big.png Bug Bug Summer 2011 Shelmet
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0025 Pikachu ElectricIC Big.png Field Fairy PGL Pikachu
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous Pokémon Center Mega Tokyo Egg Ralts
Pokémon Center Hiroshima Egg Ralts
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0055 Golduck WaterIC Big.png Water 1 Field Ryota Otsubo's Golduck
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Encore is a move with 15PP and 100% accuracy. It hits the enemy in front of the user, causing Encore status condition for 6-11 turns. This move is affected by Taunt.

In Explorers of Time, Darkness and Sky, the move can now be reflected by Magic Coat.

Description

Games Description
MDRB Inflicts the Encore status on the target, making it capable of using only the move it last used.
MDTDS Afflicts the targeted enemy with an Encore status condition. A Pokémon with the Encore status can use only the move it last used.
BSL てきポケモンを アンコールじょうたいにかえる アンコールじょうたいになると さいごに だしたわざしか だせなくなる
MDGtI It causes the Encore status condition to an enemy. With the Encore status, it can use only the move it last used.
SMD It demands an encore from an enemy.


In the anime

Ursula Plusle Minun Encore.png
Plusle and Minun
Ursula Plusle Minun Encore effect.png
Effect on target
The user creates a white ball which is fired at the opponent, forcing it to repeat its last move.
Pokémon Method
User First Used In Notes
Plusle Plusle raises its hands and a white orb of energy appears between them. Plusle then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.
Ursula's Plusle Playing the Performance Encore! Debut
Minun Minun raises its hands and a white orb of energy appears between them. Minun then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.
Ursula's Minun Playing the Performance Encore! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

Encore ending in Battle Revolution.

In other languages

Language Title
Chinese Cantonese 再來一次 Joilòihyātchi
Mandarin 再來一次 / 再来一次 Zàiláiyīcì
The Netherlands Flag.png Dutch Toegift
France Flag.png French Encore
Germany Flag.png German Zugabe
Greece Flag.png Greek Επανάληψη
Indonesia Flag.png Indonesian Encore
Italy Flag.png Italian Ripeti
South Korea Flag.png Korean 앵콜 Encore
Poland Flag.png Polish Bis
Brazil Flag.png Brazilian Portuguese Bis (TCG, manga)
Repetição
Serbia Flag.png Serbian Bis
Spain Flag.png Spanish Otra Vez
Vietnam Flag.png Vietnamese Lặp Lại Chiêu Thức


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.