Future Sight (move): Difference between revisions
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==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team| | In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Future Sight is a status move which gives the user the {{DL|Status condition (Mystery Dungeon)|Set Damage}} status condition for 3-4 turns. This status causes all of user's attacks to deal 35{{sup/md|RB}} / 30{{sup/md|TDS}} damage, regardless of other multipliers. | ||
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Future Sight is a damage-dealing move, which gives the user the {{DL|Status condition (Mystery Dungeon)|Future Sight}} status condition which lets the user charge the move for one turn. The user then unleashes the move on the next turn. | |||
{{Template:MDMoveheader|type=psychic}} | |||
{{Template:MDMoveRow|game=RB|pp=13|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=TDS|pp=13|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=BSL|pp=13|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=GTI|pow=40|powmax=99|pp=13|ppmax=50|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pow=37|powmax=99|pp=13|ppmax=30|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=psychic|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===[[Pokémon Conquest]]=== | ===[[Pokémon Conquest]]=== |
Revision as of 11:44, 25 May 2023
Future Sight みらいよち Future Sight | ||||||||||||
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Future Sight (Japanese: みらいよち Future Sight) is a damage-dealing Psychic-type move introduced in Generation II. It was TR34 in Pokémon Sword and Shield.
Effect
Generations II to IV
On the turn Future Sight is selected, this attack will do nothing other than say that the user has foreseen an attack. Two turns later, Future Sight will do damage against the target.
The damage dealt uses the Special Attack stat of the user and Special Defense stat of the target at the time of move selection (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement but the damage is based on the original target Pokémon). Damage dealt by Future Sight does not have a type; it is not affected by type effectiveness (so can hit Dark-type Pokémon), does not receive STAB, and can hit Pokémon with Wonder Guard.
Future Sight cannot land a critical hit and its damage is not increased by Life Orb. Future Sight is not affected by protection moves or Endure. A Pokémon holding a Focus Band or Focus Sash can survive Future Sight.
Future Sight fails when used if the target is already set to be hit by Future Sight or Doom Desire. Future Sight can hit the Pokémon that used the move. If Future Sight misses, the miss will not occur until the third turn, and the game will display that the move "failed" rather than "missed".
In Double Battles, if the intended target has already fainted by the time the attack is foreseen such that there is no target, Future Sight will redirect the same as other moves do (e.g., target the other opponent instead). If there is no target at the targeted slot by the time the attack is due, Future Sight will fail without further notice.
Future Sight has a base power of 80 and an accuracy of 90.
Future Sight can be used as the second move of a Pokémon Contest combination, with the user gaining 3 bonus appeal points if Calm Mind, Confusion, Kinesis, or Psychic was used in the previous turn.
Generation V
Future Sight's power is increased from 80 to 100, its accuracy from 90% to 100%, and its PP is reduced from 15 to 10.
Future Sight now calculates its damage when it hits rather than when it is selected. Future Sight uses the user's Special Attack and the hit Pokémon's Special Defense at the time damage is dealt.
It now inflicts damage as a Psychic-type move; therefore, it is affected by type effectiveness (so cannot affect Dark-type Pokémon), can receive STAB, and will not necessarily hit through Wonder Guard. If the user is on the field and has Normalize or was affected by Electrify when Future Sight hits, it hits as a Normal- or Electric-type move respectively (regardless of whether this was the case when the move was used); however, it cannot be redirected by Lightning Rod even if it is an Electric-type move. Future Sight can now land a critical hit.
If the user is not on the field when Future Sight hits, its Ability and held item are not applied.
In battles with multiple opponents, Future Sight may now target a slot without an active Pokémon. (If a Pokémon occupies the selected slot by the time the attack is due, Future Sight will attack as intended.) If there is no target at the targeted slot by the time the attack is due, Future Sight will still fail without further notice.
A Pokémon can now endure Future Sight with Endure or Sturdy, in addition to the Focus Sash and Focus Band. Future Sight disappears with no message if it would hit the Pokémon that used the move.
Generation VI onwards
Future Sight's power was increased again from 100 to 120.
In Contests, the move increases from two appeal to six appeal if the move used by the previous Pokémon that round was also a Psychic-type move. This bonus cannot trigger if used first in the round, even if the move used by the last round's last Pokémon was a Psychic-type move.
Description
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Learnset
- No STAB applies prior to Generation V.
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0064 | Human-Like | 31 | 30 | 42 | 48 | 48XY 43ORAS |
43 | 45 | |||||
0065 | Human-Like | 31 | 30 | 42 | 48 | 48XY 43ORAS |
43 | 45 | |||||
0080 | |
Monster | Water 1 | Rem. | |||||||||
0096 | Human-Like | 45 | 45RSE 47FRLG |
53 | 61 | 61 | 61 | 61BDSP | 49 | ||||
0097 | Human-Like | 60 | 60RSE 57FRLG |
69 | 61 | 1, 61 | 1, 61 | 1, 61BDSP | 56 | ||||
144G | Articuno
Galarian Form |
|
No Eggs Discovered | 65SwSh | 65 | ||||||||
0150 | No Eggs Discovered | 44 | 44RSE 88FRLG |
22 | 15 | 15 | 15 | 88 | 88 | ||||
0177 | |
Flying | 30 | 30 | 36 | 36 | 36XY 44ORAS |
44 | 45 | ||||
0178 | |
Flying | 35 | 35 | 42 | 42 | 42XY 49ORAS |
49 | 55 | ||||
0196 | Field | 43 | 43BW 25B2W2 |
25 | 25 | 50 | 50 | ||||||
0199 | |
Monster | Water 1 | Rem. | |||||||||
199G | Slowking
Galarian Form |
|
Monster | Water 1 | Rem. | ||||||||
0249 | |
No Eggs Discovered | 99 | 99 | 79 | 79 | 79 | 79 | 81 | ||||
0250 | |
No Eggs Discovered | 99 | 99 | 79 | 79 | 79 | 79 | 81 | ||||
0251 | |
No Eggs Discovered | 30 | 30 | 64 | 64 | 64 | 64 | 70 | ||||
0280 | |
Human-Like | Amorphous | 36 | 34 | 39 | 39XY 32ORAS |
32 | 39 | 39 | |||
0281 | |
Human-Like | Amorphous | 40 | 39 | 45 | 45XY 37ORAS |
37 | 53 | 53 | |||
0282 | |
Human-Like | Amorphous | 42 | 45 | 53 | 53XY 40ORAS |
40 | 63 | 63 | |||
0337 | |
Mineral | 43 | 53 | 53BW 45B2W2 |
45XY 41ORAS |
41 | 40 | |||||
0339 | |
Water 2 | 36 | 43 | 43 | 43XY 39ORAS |
39 | 42 | 42 | ||||
0340 | |
Water 2 | 46 | 51 | 51 | 51XY 45ORAS |
45 | 48 | 48 | ||||
0355 | Amorphous | 49 | 46 | 49 | 49XY 54ORAS |
54 | 44 | ||||||
0356 | Amorphous | 58 | 61 | 61 | 61XY 1, 64ORAS |
1, 64 | 48 | ||||||
0359 | Field | 41 | 41 | 41BW 36B2W2 |
36XY 1, 53ORAS |
1, 53 | 50 | ||||||
0385 | |
No Eggs Discovered | 40 | 55 | 55 | 55 | 55 | 70 | |||||
0436 | |
Mineral | 37 | 37BW 29B2W2 |
29 | 29 | 44 | 44 | |||||
0437 | |
Mineral | 43 | 43BW 29B2W2 |
29 | 29 | 50 | 50 | |||||
0475 | |
Human-Like | Amorphous | 1 | 1 | ||||||||
0477 | Amorphous | 61 | 61 | 61XY 1, 64ORAS |
1, 64 | 48 | |||||||
0480 | No Eggs Discovered | 36 | 36 | 36 | 36 | 63 | 63 | ||||||
0481 | No Eggs Discovered | 36 | 36 | 36 | 36 | 63 | 63 | ||||||
0482 | No Eggs Discovered | 36 | 36 | 36 | 36 | 63 | 63 | ||||||
0488 | No Eggs Discovered | 38 | 38 | 38 | 38 | 66 | 66 | ||||||
0493 | No Eggs Discovered | 60 | 60 | 60 | 60 | 60BDSP | 60 | ||||||
0517 | Field | 31 | 31 | 31 | 48SwSh | ||||||||
0518 | Field | 1SwSh | |||||||||||
0527 | |
Field | Flying | 36 | 36 | 36 | 50SwSh | ||||||
0528 | |
Field | Flying | 36 | 36 | 36 | 50SwSh | ||||||
0574 | Human-Like | 31 | 31 | 31 | 44SwSh | 44 | |||||||
0575 | Human-Like | 31 | 31 | 31 | 52SwSh | 52 | |||||||
0576 | Human-Like | 31 | 31 | 31 | 56SwSh | 56 | |||||||
0577 | Amorphous | 31 | 31 | 31 | 44SwSh | ||||||||
0578 | Amorphous | 31 | 31 | 31 | 52SwSh | ||||||||
0579 | Amorphous | 31 | 31 | 31 | 56SwSh | ||||||||
0655 | |
Field | 1, 69 | 1, 80 | 1 | ||||||||
678F | Meowstic
Female |
Field | 50 | 50 | 59SwSh | ||||||||
0765 | |
Field | 46 | 60SwSh | 60 | ||||||||
0898 | |
No Eggs Discovered | 88SwSh | 88 | |||||||||
898I | Calyrex
Ice Rider |
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No Eggs Discovered | 88SwSh | 88 | ||||||||
898S | Calyrex
Shadow Rider |
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No Eggs Discovered | 88SwSh | 88 | ||||||||
1006 | |
No Eggs Discovered | 21 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TR
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0079 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0131 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0175 | Flying | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||
0203 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ✔ | |||
0225 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||
0325 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ✔ | |||||
0351 | Fairy | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0358 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||||
0433 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0561 | |
Flying | ✔ | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0468 | |
Flying | Fairy | Island Scan - Poni GauntletSM | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0131 | |
Monster | Water 1 | New York Pokémon Center | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VIII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0251 | |
No Eggs Discovered | Jungle Celebi | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In the Rescue Team, Explorers and Adventure Squad series, Future Sight is a status move which gives the user the Set Damage status condition for 3-4 turns. This status causes all of user's attacks to deal 35RB / 30TDS damage, regardless of other multipliers.
From Gates to Infinity, Future Sight is a damage-dealing move, which gives the user the Future Sight status condition which lets the user charge the move for one turn. The user then unleashes the move on the next turn.
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Pokémon Conquest
> | ||||
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Pokémon GO
In Pokémon GO, Future Sight is a Charged Attack that has been available since February 16, 2017.
Future Sight | ||||||||||||
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Charged Attack | ||||||||||||
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Eligible Pokémon: | ||||||||||||
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Pokémon Rumble Rush
Pokémon UNITE
In Pokémon UNITE, Future Sight is Espeon's and Gardevoir's second move.
Espeon can obtain the move by reaching level 6 and upgrading Growl into it instead of Psybeam. The user locks on to an enemy, then deals damage a short time later to enemies in an area of effect centered on the locked-on target. More damage is dealt the lower the locked-on target's remaining HP is. While the user is locked onto a target, all other moves will target that enemy whenever possible. Each time one of these moves deals damage, Future Sight's cooldown is reduced. If the locked-on enemy is on the opposing team and is knocked out before the area-of-effect damage is dealt, a single powered-up use of Psyshock or Stored Power becomes available for a short time. When Psyshock is powered up, it hurls stronger psychic projectiles at a designated location that also cause an explosion, dealing damage to enemies in the area of effect. When Stored Power is powered up, it unleashes an increased number of psychic blasts and restores the user's HP when the blasts hit. At level 12, the user deals 10% more damage to the target that Future Sight is locked onto.
Gardevoir can obtain the move by evolving into Kirlia at level 5 and upgrading Teleport into it instead of Psyshock. The user creates a delayed explosion at the targeted area, damaging enemies. If Future Sight hits an enemy, its cooldown is reduced. At level 11, cooldown is reset on successful hits.
Description
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In the anime
A while after this move is used, the target is struck by a powerful blast of psychic energy. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Girafarig's eyes or whole body glows light blue. After a little bit of time passes, the wind blows strong and a sphere of rainbow colored energy comes out of nowhere, striking the opponent. This also allows Girafarig and occasionally, other people, to see into the future. | |||
Cherry's Girafarig | The Psychic Sidekicks! | Debut | |
Natu's eyes shimmer blue. It can then move objects with its mind. | |||
McKenzie's father's Natu | Doin' What Comes Natu-rally | None | |
McKenzie's Naughty | Doin' What Comes Natu-rally | None | |
Uxie raises its hands into the air and a light blue ball of energy with light blue sparks of electricity surrounding it appears above them. Light blue lightning bolts then fire from the ball into the sky and disappear. After a while, light blue lightning bolts appear and shoot out of the sky, hitting the opponent. | |||
Uxie (anime) | The Needs of the Three! | None | |
Mesprit raises its hands into the air and a light blue ball of energy with light blue sparks of electricity surrounding it appears above them. Light blue light bolts then fire from the ball into the sky and disappear. After a while, light blue lightning bolts appear and shoot out of the sky, hitting the opponent. | |||
Mesprit (anime) | The Needs of the Three! | None | |
Meowstic extends its ears, and the eye-like patterns on its inner ears glow blue. Meowstic creates four or five wormholes then blasts of electrified psychic energy through the wormholes and in between the wormholes. After a certain amount of time, the wormholes appear around the target, barraging the target with the blasts of electrified psychic energy. | |||
Olympia's Meowstic | Cloudy Fate, Bright Future! | None |
In the manga
Pokémon Adventures
The user attacks the opponent in the future, and the opponent feels the effects of the attack a while after the attack is used. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Natu's eyes glitter and it faces where the opponent will be. Once the opponent gets to that place, it gets slashed by an invisible energy beam. | |||
Crystal's Natee | Lugia and Ho-Oh on the Loose (Part 2) | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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Generation VIII TMs | |
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SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Sword and Shield TR moves
- Moves
- Moves that can target any adjacent Pokémon
- Psychic-type moves
- Smart moves
- Special moves
- Generation II moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Conquest
- Charged Attacks in Pokémon GO
- Moves in Pokémon Rumble Rush
- Machine moves
- Moves usable in Pokémon Sword and Shield