Low Kick (move)

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Low Kick
けたぐり Kick Down
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Battles
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation I
Contests
Category  Tough
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Super Contests
Category  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.

Low Kick (Japanese: けたぐり Kick Down) is a damage-dealing Fighting-type move introduced in Generation I that deals varying damage.

Contents

Effect

Generation I

Low Kick has a power of 50 and has a 29.7% chance of causing the target to flinch.

Low Kick can't make a target with a Substitute flinch.

Generation II

Same as before, but with a 30% chance of flinching instead.

Generation III and onwards

Low Kick doesn't have a standard power; rather, it inflicts greater damage on a heavier target. Low Kick's power is calculated as follows:

Target's Weight Power
0.1 - 22 lb. 20
22.1 - 55 lb. 40
55.1 - 110 lb. 60
110.1 - 220 lb. 80
220.1 - 440 lb. 100
440.1 lb. or more 120

Mystery Dungeon

The damage done by Low Kick is increased or decreased based on the target of the attack (approximately by weight), from 60% to 140%.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
056 Mankey Fighting 9Y
057 Primeape Fighting --
9Y
066 Machop Fighting 20
067 Machoke Fighting --
20
068 Machamp Fighting --
20
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

#   Pokémon Type Level
056 Mankey Fighting 9
057 Primeape Fighting --
9
066 Machop Fighting --
067 Machoke Fighting --
068 Machamp Fighting --
185 Sudowoodo Rock 19
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation III

By leveling up

Low Kick in Generation III
#   Pokémon Type Level
056 Mankey Fighting 6FRLG
056 Mankey Fighting 9RSE
057 Primeape Fighting --
6FRLG
057 Primeape Fighting --
9RSE
066 Machop Fighting --
067 Machoke Fighting --
068 Machamp Fighting --
185 Sudowoodo Rock 17
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
056 Mankey Fighting --
057 Primeape Fighting --
066 Machop Fighting --
067 Machoke Fighting --
068 Machamp Fighting --
125 Electabuzz Electric 10
185 Sudowoodo Rock --
9
239 Elekid Electric 10
438 Bonsly Rock 9
466 Electivire Electric --
10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
331 Cacnea Grass Machop, Machoke, Machamp
Electabuzz, Electivire
427 Buneary Normal Mankey, Primeape
Machop, Machoke, Machamp
Electabuzz, Electivire
Cacnea, Cacturne
Lucario
447 Riolu Fighting Mankey, Primeape
Machop, Machoke, Machamp
Electabuzz, Electivire
Cacnea, Cacturne
Buneary, Lopunny
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

In other languages

  • Spanish: Patada Baja
  • French: Balayage
  • German: Fußkick
  • Portuguese: Rasteira
  • Italian: Colpo Basso
Variations on the move Low Kick
Physical Low Kick
Special Grass Knot


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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