From Bulbapedia, the community-driven Pokémon encyclopedia.
A lucky skill (Japanese: ポテンシャル Potential) is a game mechanic in Pokémon Masters EX that was introduced in update 1.7.0. Lucky skills are additional passive skills that can be unlocked by using Lucky Scrolls and Lucky Cookies. Lucky Scrolls and Cookies can be obtained as various rewards at the Battle Villa.
Mechanics
A sync pair's lucky skill slot starts out locked; unlocking it requires Lucky Scrolls. The number of Lucky Scrolls required is equal to the sync pair's base potential (e.g., a 3★ sync pair requires three Lucky Scrolls).
If the slot is unlocked, the player can use a Lucky Cookie to obtain a random lucky skill. As detailed below, the different varieties of cookie have different pools of available skills, generally thematically related (like stat protection skills for Creamy Lucky Cookies). The rarer cookies also have higher chances of granting a stronger skill (like 3★ Creamy Lucky Cookies have a high chance of choosing a skill that prevents stats from being lowered, while 1★ Creamy Lucky Cookies are more likely to choose a skill that only mitigates stat-lowering effects).
If the sync pair already has a lucky skill when the player uses a Lucky Cookie, they will be able to see the result of the cookie and then confirm whether they wish to overwrite the old skill.
Lucky Cookie
|
Effect
|
1★
|
2★
|
3★
|
Variety
|
|
|
|
Crunchy
|
Involves raising the power of a move or affects stat changes when a move is successful
|
|
|
|
Creamy
|
Reduces or prevents against stat lowering effects
|
|
|
|
Crispy
|
Reduces the effect of or prevents status conditions
|
|
Chewy
|
Reduces damage against a certain type
|
|
|
|
Deluxe
|
Random lucky skill.
|
|
Guaranteed
|
Certain guaranteed lucky skill.
|
Originally[citation needed], Lucky Skills could only be unlocked when a sync pair reached level 80.
List of lucky skills
Crunchy Lucky Cookie
Lucky skill
|
Effect
|
Chance
|
1★
|
2★
|
3★
|
Critical Strike 1
|
Powers up the user's attacks when they become critical hits.
|
1.50%
|
9.00%
|
✗
|
Critical Strike 2
|
0.63%
|
1.25%
|
12.5%
|
Defense Crush 1
|
Has a chance (20%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.
|
11.4%
|
✗
|
✗
|
Defense Crush 2
|
Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.
|
1.50%
|
9.00%
|
✗
|
Fast-Track 1
|
Has a chance (20%) of raising the user's Speed by one stat rank after its Pokémon uses a move.
|
11.4%
|
✗
|
✗
|
Fast-Track 2
|
Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move.
|
1.50%
|
9.00%
|
✗
|
Gritty 1
|
Powers up the user's moves when it is affected by a status condition.
|
11.4%
|
✗
|
✗
|
Gritty 2
|
1.50%
|
9.00%
|
✗
|
Gritty 3
|
0.63%
|
1.25%
|
12.5%
|
Mad Strength 1
|
Has a chance (20%) of raising the user's Attack by one stat rank when one of its attack moves is successful.
|
11.4%
|
✗
|
✗
|
Mad Strength 2
|
Has a chance (30%) of raising the user's Attack by one stat rank when one of its attack moves is successful.
|
1.50%
|
9.00%
|
✗
|
Power Chain 1
|
Powers up the user's moves when a unity bonus is in effect.
|
1.50%
|
9.00%
|
✗
|
Power Chain 2
|
0.63%
|
1.25%
|
12.5%
|
Power Flux 1
|
The fuller the move gauge when moves are selected, the more this powers up moves.
|
11.4%
|
✗
|
✗
|
Power Flux 2
|
1.50%
|
9.00%
|
✗
|
Power Flux 3
|
0.63%
|
1.25%
|
12.5%
|
Power Reserves 1
|
Powers up the user's moves when in a pinch.
|
1.50%
|
9.00%
|
✗
|
Power Reserves 2
|
0.63%
|
1.25%
|
12.5%
|
Stoic 1
|
Has a chance (20%) of raising the user's Defense by one stat rank after its Pokémon uses a move.
|
11.4%
|
✗
|
✗
|
Stoic 2
|
Has a chance (30%) of raising the user's Defense by one stat rank after its Pokémon uses a move.
|
1.50%
|
9.00%
|
✗
|
Superduper Effective 1
|
Powers up moves that are super effective.
|
0.63%
|
1.25%
|
12.5%
|
Surging Sand 1
|
Powers up the user's moves during a sandstorm.
|
11.4%
|
✗
|
✗
|
Surging Sand 2
|
1.50%
|
9.00%
|
✗
|
Surging Sand 3
|
0.63%
|
1.25%
|
12.5%
|
Troublemaker 1
|
Raises the chance of success for status moves that inflict status conditions.
|
0.63%
|
1.25%
|
12.5%
|
Creamy Lucky Cookie
Lucky skill
|
Effect
|
Chance
|
1★
|
2★
|
3★
|
Acuity
|
Accuracy cannot be lowered.
|
0.57%
|
1.16%
|
12.5%
|
Headstrong
|
Attack cannot be lowered.
|
0.57%
|
1.16%
|
12.5%
|
Dauntless
|
Sp. Atk cannot be lowered.
|
0.57%
|
1.16%
|
12.5%
|
Haste
|
Speed cannot be lowered.
|
0.57%
|
1.16%
|
12.5%
|
Unbending
|
Defense cannot be lowered.
|
0.57%
|
1.16%
|
12.5%
|
Stalwart
|
Sp. Def cannot be lowered.
|
0.57%
|
1.16%
|
12.5%
|
Vigilance
|
Protects the user against critical hits.
|
0.57%
|
1.16%
|
12.5%
|
Enlightenment 1
|
When any stat is lowered, mitigates the reduction of that stat.
|
2.30%
|
✗
|
✗
|
Enlightenment 2
|
2.30%
|
✗
|
✗
|
Enlightenment 3
|
2.30%
|
✗
|
✗
|
Enlightenment 4
|
2.30%
|
✗
|
✗
|
Enlightenment 5
|
2.30%
|
✗
|
✗
|
Enlightenment 6
|
0.55%
|
3.36%
|
✗
|
Enlightenment 7
|
0.55%
|
3.36%
|
✗
|
Enlightenment 8
|
0.55%
|
3.36%
|
✗
|
Enlightenment 9
|
0.57%
|
1.16%
|
12.5%
|
Mind's Eye 1
|
When the user's accuracy is lowered, mitigates the reduction of accuracy.
|
2.30%
|
✗
|
✗
|
Mind's Eye 2
|
2.30%
|
✗
|
✗
|
Mind's Eye 3
|
2.30%
|
✗
|
✗
|
Mind's Eye 4
|
2.30%
|
✗
|
✗
|
Mind's Eye 5
|
2.30%
|
✗
|
✗
|
Mind's Eye 6
|
0.55%
|
3.36%
|
✗
|
Mind's Eye 7
|
0.55%
|
3.36%
|
✗
|
Mind's Eye 8
|
0.55%
|
3.36%
|
✗
|
Mind's Eye 9
|
0.55%
|
3.36%
|
✗
|
Stout Heart 1
|
When the user's Attack is lowered, mitigates the reduction of Attack.
|
2.30%
|
✗
|
✗
|
Stout Heart 2
|
2.30%
|
✗
|
✗
|
Stout Heart 3
|
2.30%
|
✗
|
✗
|
Stout Heart 4
|
2.30%
|
✗
|
✗
|
Stout Heart 5
|
2.30%
|
✗
|
✗
|
Stout Heart 6
|
0.55%
|
3.36%
|
✗
|
Stout Heart 7
|
0.55%
|
3.36%
|
✗
|
Stout Heart 8
|
0.55%
|
3.36%
|
✗
|
Stout Heart 9
|
0.55%
|
3.36%
|
✗
|
Steady Resolve 1
|
When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk.
|
2.30%
|
✗
|
✗
|
Steady Resolve 2
|
2.30%
|
✗
|
✗
|
Steady Resolve 3
|
2.30%
|
✗
|
✗
|
Steady Resolve 4
|
2.30%
|
✗
|
✗
|
Steady Resolve 5
|
2.30%
|
✗
|
✗
|
Steady Resolve 6
|
0.55%
|
3.36%
|
✗
|
Steady Resolve 7
|
0.55%
|
3.36%
|
✗
|
Steady Resolve 8
|
0.55%
|
3.36%
|
✗
|
Steady Resolve 9
|
0.55%
|
3.36%
|
✗
|
Sudden Sprint 1
|
When the user's Speed is lowered, mitigates the reduction of Speed.
|
2.30%
|
✗
|
✗
|
Sudden Sprint 2
|
2.30%
|
✗
|
✗
|
Sudden Sprint 3
|
2.30%
|
✗
|
✗
|
Sudden Sprint 4
|
2.30%
|
✗
|
✗
|
Sudden Sprint 5
|
2.30%
|
✗
|
✗
|
Sudden Sprint 6
|
0.55%
|
3.36%
|
✗
|
Sudden Sprint 7
|
0.55%
|
3.36%
|
✗
|
Sudden Sprint 8
|
0.55%
|
3.36%
|
✗
|
Sudden Sprint 9
|
0.55%
|
3.36%
|
✗
|
Trained Body 1
|
When the user's Defense is lowered, mitigates the reduction of Defense.
|
2.30%
|
✗
|
✗
|
Trained Body 2
|
2.30%
|
✗
|
✗
|
Trained Body 3
|
2.30%
|
✗
|
✗
|
Trained Body 4
|
2.30%
|
✗
|
✗
|
Trained Body 5
|
2.30%
|
✗
|
✗
|
Trained Body 6
|
0.55%
|
3.36%
|
✗
|
Trained Body 7
|
0.55%
|
3.36%
|
✗
|
Trained Body 8
|
0.55%
|
3.36%
|
✗
|
Trained Body 9
|
0.55%
|
3.36%
|
✗
|
Trained Mind 1
|
When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def.
|
2.30%
|
✗
|
✗
|
Trained Mind 2
|
2.30%
|
✗
|
✗
|
Trained Mind 3
|
2.30%
|
✗
|
✗
|
Trained Mind 4
|
2.30%
|
✗
|
✗
|
Trained Mind 5
|
2.30%
|
✗
|
✗
|
Trained Mind 6
|
0.55%
|
3.36%
|
✗
|
Trained Mind 7
|
0.55%
|
3.36%
|
✗
|
Trained Mind 8
|
0.55%
|
3.36%
|
✗
|
Trained Mind 9
|
0.55%
|
3.36%
|
✗
|
Crispy Lucky Cookie
Lucky skill
|
Effect
|
Chance
|
1★
|
2★
|
3★
|
Antifreeze
|
Prevents the user from becoming frozen.
|
0.50%
|
1.00%
|
10.0%
|
Antitoxin
|
Prevents the user from getting poisoned or badly poisoned.
|
0.50%
|
1.00%
|
10.0%
|
Clearheaded
|
Prevents the user from becoming confused.
|
0.50%
|
1.00%
|
10.0%
|
Escape Artist
|
Prevents the user from becoming trapped.
|
0.50%
|
1.00%
|
10.0%
|
Flameproof
|
Prevents the user from getting burned.
|
0.50%
|
1.00%
|
10.0%
|
Lithe
|
Prevents the user from getting paralyzed.
|
0.50%
|
1.00%
|
10.0%
|
Sand Shelter
|
Protects the user from damage from a sandstorm.
|
0.50%
|
1.00%
|
10.0%
|
Snow Shelter
|
Protects the user from damage from a hailstorm.
|
0.50%
|
1.00%
|
10.0%
|
Unflappable
|
Prevents the user from flinching.
|
0.50%
|
1.00%
|
10.0%
|
Wide Awake
|
Prevents the user from falling asleep.
|
0.50%
|
1.00%
|
10.0%
|
Lessen Freeze 1
|
Shortens time spent frozen.
|
2.00%
|
✗
|
✗
|
Lessen Freeze 2
|
2.00%
|
✗
|
✗
|
Lessen Freeze 3
|
2.00%
|
✗
|
✗
|
Lessen Freeze 4
|
2.00%
|
✗
|
✗
|
Lessen Freeze 5
|
2.00%
|
✗
|
✗
|
Lessen Freeze 6
|
0.47%
|
2.81%
|
✗
|
Lessen Freeze 7
|
0.47%
|
2.81%
|
✗
|
Lessen Freeze 8
|
0.47%
|
2.81%
|
✗
|
Lessen Freeze 9
|
0.47%
|
2.81%
|
✗
|
Lessen Poison 1
|
Reduces damage from being poisoned or badly poisoned.
|
2.00%
|
✗
|
✗
|
Lessen Poison 2
|
2.00%
|
✗
|
✗
|
Lessen Poison 3
|
2.00%
|
✗
|
✗
|
Lessen Poison 4
|
2.00%
|
✗
|
✗
|
Lessen Poison 5
|
2.00%
|
✗
|
✗
|
Lessen Poison 6
|
0.47%
|
2.81%
|
✗
|
Lessen Poison 7
|
0.47%
|
2.81%
|
✗
|
Lessen Poison 8
|
0.47%
|
2.81%
|
✗
|
Lessen Poison 9
|
0.47%
|
2.81%
|
✗
|
Lessen Confusion 1
|
Reduces the chance of attacking oneself due to confusion.
|
2.00%
|
✗
|
✗
|
Lessen Confusion 2
|
2.00%
|
✗
|
✗
|
Lessen Confusion 3
|
2.00%
|
✗
|
✗
|
Lessen Confusion 4
|
2.00%
|
✗
|
✗
|
Lessen Confusion 5
|
2.00%
|
✗
|
✗
|
Lessen Confusion 6
|
0.47%
|
2.81%
|
✗
|
Lessen Confusion 7
|
0.47%
|
2.81%
|
✗
|
Lessen Confusion 8
|
0.47%
|
2.81%
|
✗
|
Lessen Confusion 9
|
0.47%
|
2.81%
|
✗
|
Lessen Trap 1
|
Reduces damage from being trapped.
|
2.00%
|
✗
|
✗
|
Lessen Trap 2
|
2.00%
|
✗
|
✗
|
Lessen Trap 3
|
2.00%
|
✗
|
✗
|
Lessen Trap 4
|
2.00%
|
✗
|
✗
|
Lessen Trap 5
|
2.00%
|
✗
|
✗
|
Lessen Trap 6
|
0.47%
|
2.81%
|
✗
|
Lessen Trap 7
|
0.47%
|
2.81%
|
✗
|
Lessen Trap 8
|
0.47%
|
2.81%
|
✗
|
Lessen Trap 9
|
0.47%
|
2.81%
|
✗
|
Lessen Burn 1
|
Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
|
2.00%
|
✗
|
✗
|
Lessen Burn 2
|
2.00%
|
✗
|
✗
|
Lessen Burn 3
|
2.00%
|
✗
|
✗
|
Lessen Burn 4
|
2.00%
|
✗
|
✗
|
Lessen Burn 5
|
2.00%
|
✗
|
✗
|
Lessen Burn 6
|
0.47%
|
2.81%
|
✗
|
Lessen Burn 7
|
0.47%
|
2.81%
|
✗
|
Lessen Burn 8
|
0.47%
|
2.81%
|
✗
|
Lessen Burn 9
|
0.47%
|
2.81%
|
✗
|
Lessen Paralysis 1
|
Reduces the chance of actions failing due to paralysis. Mitigates the reduction of Speed due to paralysis.
|
2.00%
|
✗
|
✗
|
Lessen Paralysis 2
|
2.00%
|
✗
|
✗
|
Lessen Paralysis 3
|
2.00%
|
✗
|
✗
|
Lessen Paralysis 4
|
2.00%
|
✗
|
✗
|
Lessen Paralysis 5
|
2.00%
|
✗
|
✗
|
Lessen Paralysis 6
|
0.47%
|
2.81%
|
✗
|
Lessen Paralysis 7
|
0.47%
|
2.81%
|
✗
|
Lessen Paralysis 8
|
0.47%
|
2.81%
|
✗
|
Lessen Paralysis 9
|
0.47%
|
2.81%
|
✗
|
Lessen Flinch 1
|
Shortens time spent flinching.
|
2.00%
|
✗
|
✗
|
Lessen Flinch 2
|
2.00%
|
✗
|
✗
|
Lessen Flinch 3
|
2.00%
|
✗
|
✗
|
Lessen Flinch 4
|
2.00%
|
✗
|
✗
|
Lessen Flinch 5
|
2.00%
|
✗
|
✗
|
Lessen Flinch 6
|
0.47%
|
2.81%
|
✗
|
Lessen Flinch 7
|
0.47%
|
2.81%
|
✗
|
Lessen Flinch 8
|
0.47%
|
2.81%
|
✗
|
Lessen Flinch 9
|
0.47%
|
2.81%
|
✗
|
Lessen Sleep 1
|
Shortens time spent asleep.
|
2.00%
|
✗
|
✗
|
Lessen Sleep 2
|
2.00%
|
✗
|
✗
|
Lessen Sleep 3
|
2.00%
|
✗
|
✗
|
Lessen Sleep 4
|
2.00%
|
✗
|
✗
|
Lessen Sleep 5
|
2.00%
|
✗
|
✗
|
Lessen Sleep 6
|
0.47%
|
2.81%
|
✗
|
Lessen Sleep 7
|
0.47%
|
2.81%
|
✗
|
Lessen Sleep 8
|
0.47%
|
2.81%
|
✗
|
Lessen Sleep 9
|
0.47%
|
2.81%
|
✗
|
Chewy Lucky Cookie
Lucky skill
|
Effect
|
Chance
|
Bug Guard
|
Reduces damage when the user is attacked by Bug-type moves.
|
5.56%
|
Dark Guard
|
Reduces damage when the user is attacked by Dark-type moves.
|
5.56%
|
Dragon Guard
|
Reduces damage when the user is attacked by Dragon-type moves.
|
5.56%
|
Electric Guard
|
Reduces damage when the user is attacked by Electric-type moves.
|
5.56%
|
Fairy Guard
|
Reduces damage when the user is attacked by Fairy-type moves.
|
5.56%
|
Fighting Guard
|
Reduces damage when the user is attacked by Fighting-type moves.
|
5.56%
|
Fire Guard
|
Reduces damage when the user is attacked by Fire-type moves.
|
5.56%
|
Flying Guard
|
Reduces damage when the user is attacked by Flying-type moves.
|
5.56%
|
Ghost Guard
|
Reduces damage when the user is attacked by Ghost-type moves.
|
5.56%
|
Grass Guard
|
Reduces damage when the user is attacked by Grass-type moves.
|
5.56%
|
Ground Guard
|
Reduces damage when the user is attacked by Ground-type moves.
|
5.56%
|
Ice Guard
|
Reduces damage when the user is attacked by Ice-type moves.
|
5.56%
|
Normal Guard
|
Reduces damage when the user is attacked by Normal-type moves.
|
5.56%
|
Poison Guard
|
Reduces damage when the user is attacked by Poison-type moves.
|
5.56%
|
Psychic Guard
|
Reduces damage when the user is attacked by Psychic-type moves.
|
5.56%
|
Rock Guard
|
Reduces damage when the user is attacked by Rock-type moves.
|
5.56%
|
Steel Guard
|
Reduces damage when the user is attacked by Steel-type moves.
|
5.56%
|
Water Guard
|
Reduces damage when the user is attacked by Water-type moves.
|
5.56%
|
Deluxe Lucky Cookie
Lucky skill
|
Effect
|
Chance
|
1★
|
2★
|
3★
|
Move Gauge Refresh 2
|
Has a chance (30%) of charging the user's move gauge by one when a move is successful.
|
0.41%
|
0.83%
|
8.33%
|
Revenge Boost 4
|
Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move.
|
0.41%
|
0.83%
|
8.33%
|
Power Reserves 2
|
Powers up the user's moves when in a pinch.
|
0.62%
|
3.75%
|
✗
|
Superduper Effective 1
|
Powers up moves that are super effective.
|
0.62%
|
3.75%
|
✗
|
Power Flux 3
|
The fuller the move gauge when moves are selected, the more this powers up moves.
|
0.62%
|
3.75%
|
✗
|
Critical Strike 2
|
Powers up the user's attacks when they become critical hits.
|
0.41%
|
0.83%
|
8.33%
|
Weathered Warrior 3
|
Powers up the user's moves and sync move when weather conditions are in effect.
|
0.41%
|
0.83%
|
8.33%
|
Super Powered 3
|
Powers up the user's moves and sync move that are super effective.
|
0.41%
|
0.83%
|
8.33%
|
Head Start 1
|
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
|
0.41%
|
0.83%
|
8.33%
|
Adrenaline 1
|
Reduces the sync move countdown by 1 the first time the user's sync move is used each battle.
|
0.41%
|
0.83%
|
8.33%
|
Antitoxin
|
Prevents the user from getting poisoned or badly poisoned.
|
0.62%
|
3.75%
|
✗
|
Flameproof
|
Prevents the user from getting burned.
|
0.62%
|
3.75%
|
✗
|
Lithe
|
Prevents the user from getting paralyzed.
|
0.62%
|
3.75%
|
✗
|
Antifreeze
|
Prevents the user from becoming frozen.
|
0.62%
|
3.75%
|
✗
|
Clearheaded
|
Prevents the user from becoming confused.
|
0.62%
|
3.75%
|
✗
|
Unflappable
|
Prevents the user from flinching.
|
0.62%
|
3.75%
|
✗
|
Escape Artist
|
Prevents the user from becoming trapped.
|
0.62%
|
3.75%
|
✗
|
Interference Immunity
|
Prevents the user from flinching, becoming confused, or becoming trapped.
|
0.41%
|
0.83%
|
8.33%
|
Status Immunity
|
Status conditions cannot be inflicted on the user.
|
0.41%
|
0.83%
|
8.33%
|
Healthy Healing
|
Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
|
0.41%
|
0.83%
|
8.33%
|
Supreme Entry
|
Applies the Supereffective ↑ Next effect to the user when it enters a battle.
|
0.41%
|
0.83%
|
8.33%
|
Headstrong
|
Attack cannot be lowered.
|
0.62%
|
3.75%
|
✗
|
Unbending
|
Defense cannot be lowered.
|
0.62%
|
3.75%
|
✗
|
Dauntless
|
Sp. Atk cannot be lowered.
|
0.62%
|
3.75%
|
✗
|
Stalwart
|
Sp. Def cannot be lowered.
|
0.62%
|
3.75%
|
✗
|
Haste
|
Speed cannot be lowered.
|
0.62%
|
3.75%
|
✗
|
Acuity
|
Accuracy cannot be lowered.
|
0.62%
|
3.75%
|
✗
|
Fast-Track 2
|
Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move.
|
8.02%
|
✗
|
✗
|
Mad Strength 2
|
Has a chance (30%) of raising the user's Attack by one stat rank when one of its attack moves is successful.
|
8.02%
|
✗
|
✗
|
Defense Crush 2
|
Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.
|
8.02%
|
✗
|
✗
|
Mind Games 2
|
Has a chance (30%) of lowering the target's Sp. Def by one stat rank when the user's attack move against it is successful.
|
8.02%
|
✗
|
✗
|
Witty Hit 2
|
Has a chance (30%) of raising the user's Sp. Atk by one stat rank when one of its attack moves is successful.
|
8.02%
|
✗
|
✗
|
Sharp Entry 1
|
Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
|
0.62%
|
3.75%
|
✗
|
Speedy Entry 1
|
Raises the user's Speed by 1 stat rank when it enters a battle.
|
8.02%
|
✗
|
✗
|
Speedy Entry 2
|
Raises the user's Speed by 2 stat ranks when it enters a battle.
|
0.62%
|
3.75%
|
✗
|
Grand Entry 1
|
Raises the user's Sp. Atk by 1 stat rank when it enters a battle.
|
8.02%
|
✗
|
✗
|
Grand Entry 2
|
Raises the user's Sp. Atk by 2 stat ranks when it enters a battle.
|
0.62%
|
3.75%
|
✗
|
Sentry Entry 1
|
Raises the user's Defense by 1 stat rank when it enters a battle.
|
8.02%
|
✗
|
✗
|
Sentry Entry 2
|
Raises the user's Defense by 2 stat ranks when it enters a battle.
|
0.62%
|
3.75%
|
✗
|
Fierce Entry 1
|
Raises the user's Attack by 1 stat rank when it enters a battle.
|
8.02%
|
✗
|
✗
|
Fierce Entry 2
|
Raises the user's Attack by 2 stat ranks when it enters a battle.
|
0.62%
|
3.75%
|
✗
|
Wise Entry 1
|
Raises the user's Sp. Def by 1 stat rank when it enters a battle.
|
8.02%
|
✗
|
✗
|
Wise Entry 2
|
Raises the user's Sp. Def by 2 stat ranks when it enters a battle.
|
0.62%
|
3.75%
|
✗
|
Troublemaker 1
|
Raises the chance of success for status moves that inflict status conditions.
|
0.62%
|
3.75%
|
✗
|
Pinpoint Entry 2
|
Raises the user's accuracy by 2 stat ranks when it enters a battle.
|
0.62%
|
3.75%
|
✗
|
Vigilance
|
Protects the user against critical hits.
|
0.41%
|
0.83%
|
8.33%
|
Guaranteed Lucky Cookie
There are eleven numbered Guaranteed Lucky Cookies that each unlock a specific skill.
Cookie
|
Lucky skill
|
Effect
|
Chance
|
Guaranteed Lucky Cookie 1
|
Head Start 1
|
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
|
100.0%
|
Guaranteed Lucky Cookie 2
|
Status Immunity
|
Status conditions cannot be inflicted on the user.
|
100.0%
|
Guaranteed Lucky Cookie 3
|
Super Powered 3
|
Powers up the user's moves and sync move that are super effective.
|
100.0%
|
Guaranteed Lucky Cookie 4
|
Revenge Boost 4
|
Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move.
|
100.0%
|
Guaranteed Lucky Cookie 5
|
Healthy Healing
|
Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
|
100.0%
|
Guaranteed Lucky Cookie 6
|
Supreme Entry
|
Applies the Supereffective ↑ Next effect to the user when it enters a battle.
|
100.0%
|
Guaranteed Lucky Cookie 7
|
Adrenaline 1
|
Reduces the sync move countdown by one the first time the user's sync move is used each battle.
|
100.0%
|
Guaranteed Lucky Cookie 8
|
Vigilance
|
Protects the user against critical hits.
|
100.0%
|
Guaranteed Lucky Cookie 9
|
Weathered Warrior 3
|
Powers up the user's moves and sync move when weather conditions are in effect.
|
100.0%
|
Guaranteed Lucky Cookie 10
|
Move Gauge Refresh 2
|
Has a chance (30%) of charging the user's move gauge by one when a move is successful.
|
100.0%
|
Guaranteed Lucky Cookie 11
|
Interference Immunity
|
Prevents the user from flinching, becoming confused, or becoming trapped.
|
100.0%
|
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