Pay Day (move): Difference between revisions
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'''Pay Day''' (Japanese: '''ネコにこばん''' ''Coin for a Cat<!--Coins Before Cats-->'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM16]] in Generation I, [[TM57]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], and [[TM02]] in Generation VIII. | '''Pay Day''' (Japanese: '''ネコにこばん''' ''Coin for a Cat<!--Coins Before Cats-->'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM16]] in Generation I, [[TM57]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], and [[TM02]] in Generation VIII. In Generations {{gen|II}} and {{gen|III}}, it was the [[signature move]] of {{p|Meowth}} and {{p|Persian}}, and from [[Generation IV]] to {{gen|VI}}, it was the signature move of Meowth. | ||
==Effect== | ==Effect== |
Revision as of 08:01, 13 April 2022
Pay Day ネコにこばん Coin for a Cat | ||||||||||||
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Pay Day (Japanese: ネコにこばん Coin for a Cat) is a damage-dealing Normal-type move introduced in Generation I. It was TM16 in Generation I, TM57 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, and TM02 in Generation VIII. In Generations II and III, it was the signature move of Meowth and Persian, and from Generation IV to VI, it was the signature move of Meowth.
Effect
Generation I
Pay Day does damage and scatters coins on the ground with a value equal to twice the user's level for each time it is used. Regardless of who used Pay Day, these coins are picked up afterwards if the player wins the battle. No money is obtained if they flee or if the player captures the opponent Pokémon.
No coins will be scattered if Pay Day breaks a substitute.
Generation II
Pay Day now scatters coins even if the target has a substitute.
The Amulet Coin doubles the number of coins picked up when held by a Pokémon in battle.
Generations III to V
This move effect may be in need of research. Reason: Does the Amulet Coin error occur in Pokémon Colosseum and XD? You can discuss this on the talk page. |
Pay Day now scatters coins equal to five times the user's level each time. The player can now only pick up coins that were scattered by their Pokémon.
The opponent's substitute now prevents coins from being picked up, even if the substitute is broken.
Due to a minor glitch in Pokémon Ruby and Sapphire, the wrong amount of money will be displayed if the Amulet Coin is held (the correct amount is still gained after the battle). This error was fixed in Pokémon FireRed and LeafGreen and all subsequent games.
Luck Incense doubles the amount of money picked up (but does not stack with the Amulet Coin).
Generation VI onwards
If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used.
Prize Money Power and Happy Hour increase the amount of money picked up, and can both be stacked with each other and either the Amulet Coin or Luck Incense.
If Pay Day is used during a Max Raid Battle, the "Coins were scattered everywhere!" message will not be displayed and money will not be earned after the battle, regardless of whether the opposing Pokémon is captured or not.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0052 | Field | 17 | 20 | 20RSE 18FRLG |
30 | 30 | 30 | 30SMUSUM 12PE |
12 | |||||
052A | Meowth
Alolan Form |
Field | 30SMUSUM 12PE |
12 | ||||||||||
052G | Meowth
Galarian Form |
Field | 12 | |||||||||||
0053 | Field | 17 | 20 | 20RSE 18FRLG |
12PE | 12 | ||||||||
053A | Persian
Alolan Form |
Field | 12PE | 12 | ||||||||||
0863 | Field | 12 | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Machine | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I TM16 |
II -- |
III -- |
IV -- |
V -- |
VI -- |
VII TM57 |
VIII TM02 |
IX -- | ||||||
0025 | Field | Fairy | ✔ | ✔PE | ✔ | |||||||||
0026 | Field | Fairy | ✔ | ✔PE | ✔ | |||||||||
026A | Raichu
Alolan Form |
|
Field | Fairy | ✔PE | ✔ | ||||||||
0031 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔PE | ✔ | ||||||||
0034 | |
Monster | Field | ✔ | ✔PE | ✔ | ||||||||
0052 | Field | ✔ | ✔PE | ✔ | ||||||||||
052A | Meowth
Alolan Form |
Field | ✔PE | ✔ | ||||||||||
052G | Meowth
Galarian Form |
Field | ✔ | |||||||||||
0053 | Field | ✔ | ✔PE | ✔ | ||||||||||
053A | Persian
Alolan Form |
Field | ✔PE | ✔ | ||||||||||
0054 | Water 1 | Field | ✔ | ✔PE | ✔ | |||||||||
0055 | Water 1 | Field | ✔ | ✔PE | ✔ | |||||||||
0056 | Field | ✔ | ✔PE | |||||||||||
0057 | Field | ✔ | ✔PE | |||||||||||
0078 | Field | ✔ | ||||||||||||
078G | Rapidash
Galarian Form |
|
Field | ✔ | ||||||||||
0079 | |
Monster | Water 1 | ✔ | ✔PE | ✔ | ||||||||
079G | Slowpoke
Galarian Form |
Monster | Water 1 | ✔ | ||||||||||
0080 | |
Monster | Water 1 | ✔ | ✔PE | ✔ | ||||||||
080G | Slowbro
Galarian Form |
|
Monster | Water 1 | ✔ | |||||||||
0086 | Water 1 | Field | ✔ | ✔PE | ||||||||||
0087 | |
Water 1 | Field | ✔ | ✔PE | |||||||||
0112 | |
Monster | Field | ✔ | ✔PE | ✔ | ||||||||
0133 | Field | ✔PE | ✔ | |||||||||||
0134 | Field | ✔PE | ✔ | |||||||||||
0135 | Field | ✔PE | ✔ | |||||||||||
0136 | Field | ✔PE | ✔ | |||||||||||
0143 | Monster | ✔ | ✔PE | ✔ | ||||||||||
0150 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔RGB | ✔PE | ✔ | |||||||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔PE | ✔ | |||||||||
0196 | Field | ✔ | ||||||||||||
0197 | Field | ✔ | ||||||||||||
0199 | |
Monster | Water 1 | ✔ | ||||||||||
199G | Slowking
Galarian Form |
|
Monster | Water 1 | ✔ | |||||||||
0446 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||||
0464 | |
Monster | Field | ✔ | ||||||||||
0470 | Field | ✔ | ||||||||||||
0471 | Field | ✔ | ||||||||||||
0509 | Field | ✔ | ||||||||||||
0510 | Field | ✔ | ||||||||||||
0677 | Field | ✔ | ||||||||||||
0678 | Meowstic
Male |
Field | ✔ | |||||||||||
678F | Meowstic
Female |
Field | ✔ | |||||||||||
0700 | Field | ✔ | ||||||||||||
0725 | Field | ✔ | ||||||||||||
0726 | Field | ✔ | ||||||||||||
0727 | |
Field | ✔ | |||||||||||
0807 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||||
0863 | Field | ✔ | ||||||||||||
0876 | Indeedee
Male |
|
Fairy | ✔ | ||||||||||
876F | Indeedee
Female |
|
Fairy | ✔ | ||||||||||
0898 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
898I | Calyrex
Ice Rider |
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||
898S | Calyrex
Shadow Rider |
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0187 | |
Fairy | Grass | ✔ | |||||||||
0509 | Field | ✔ | ✔ | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0300 | Field | Fairy | Pokémon Box Ruby & Sapphire - Skitty Egg | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation I
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0022 | |
Flying | Pokémon Stamp | |||
0078 | Field | Pokémon Stamp | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0225 | |
Water 1 | Field | New York City Pokémon Center | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Pay Day 8 base power, 22PP and 90% accuracy. The user attacks enemy in front. If the target is knocked out, they will drop Poké (on top of their held item, if they have any). This effect will not trigger if the target is recruited.
In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 16.
Super Smash Bros. series
When a Meowth appears from a Poké Ball in Super Smash Bros., Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS/Wii U, and Super Smash Bros. Ultimate, it uses Pay Day to hurl coins at opponents.
Description
|
In the anime
Numerous coins are hurled at the foe to inflict damage. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Meowth crosses its arms, then opens them quickly and multiple glowing white balls come out of the charm on its head. | |||
The Black Arachnid's Meowth | Spinarak Attack | Debut |
In the manga
Pokémon Adventures
Numerous coins are hurled at the foe to inflict damage. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Fearow flaps its wings and multiple gold coins that look like a Meowth's charm comes out of them and fly at the opponent. | |||
Pokémon Fan Club Chairman's Fearow | The Coming of Slowpoke (Eventually) | Debut Game event-exclusive move | |
Rapidash points its head towards the opponent and multiple gold coins that look like a Meowth's charm appear and hit the opponent. | |||
Pokémon Fan Club Chairman's Rapidash | The Coming of Slowpoke (Eventually) | Debut Game event-exclusive move | |
Meowth points one of its paws at the opponent and multiple gold coins that look like its charm appear and shoot at the opponent. | |||
Unknown Trainer's Meowth | The Coming of Slowpoke (Eventually) | None | |
Alolan Meowth swings its arms and throws multiple gold coins that look like its charm at the opponent. | |||
Sun's Cent | The Grand Entrance and Delivery Boy Sun | None |
Pokémon Gotta Catch 'Em All
Numerous coins fall out if the foe is hit. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Meowth smacks the opponent and forces coins to fall out. | |||
Masatoshi's Meowth | Gag Battles | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation I, Pay Day was one of only three methods (discounting glitches) to earn money once all Trainers were defeated, the other two being selling items (obtaining them with Coins after all other items are sold) and battling the Elite Four and Champion.
- The Japanese name of the move is an idiom equivalent to "to cast pearls before swine." The coins depicted in the move's animation are koban, gold coins used in the Edo period of feudal Japan, the same type of coin as the one on Meowth's head.
In other languages
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Generation I TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation VII TMs | |
---|---|
SMUSUM | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
PE | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 |
Generation VIII TMs | |
---|---|
SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Generation I TM moves
- Let's Go, Pikachu! and Let's Go, Eevee! TM moves
- Sword and Shield TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Smart moves
- Physical moves
- Generation I moves
- Moves in need of research
- Machine moves
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Rescue Team DX