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Reason: Needs picture from Generation VIII
Happy Hour (Japanese: ハッピータイム Happy Time) is a non-damaging Normal-type event-exclusive move introduced in Generation VI.
Happy Hour doubles the amount of prize money earned at the end of battle (including from Pay Day). It stacks with the Amulet Coin or Luck Incense, such that the prize money will be quadrupled if both are used. It can be stacked with the Prize Money O-Powers. It does not stack with itself.
If powered up by a Normalium Z into Z-Happy Hour, the user's Attack, Defense, Special Attack, Special Defense, and Speed are raised by one stage each.
Happy Hour can be used as a part of a Contest Spectacular combination, causing Bestow, Fling and Present to give an extra three appeal points if any of them is used in the next turn.
|Using Happy Hour doubles the amount of prize money received after battle.
||This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
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