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Hail (move)

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Hail
あられ Hail
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Battles
Type  Ice
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects all Pokémon on the field
Availability
Introduced  Generation III
Contests
Category  Beauty
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Super Contests
Category  Beauty
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.

Hail (Japanese: あられ Hail) is a non-damaging Ice-type move introduced in Generation III.

Contents

Effect

Generation III

When Hail is used, a hailstorm will begin on the field. This effect will last for 5 turns. This clears any other weather effect.

While Hail is in effect, all Pokémon not of the Ice-type will be damaged at the end of each turn. Synthesis, Morning Sun and Moonlight will recover only ¼ of the user's maximum HP. Additionally, Castform and Weather Ball move become Ice-type.

Generation IV

Blizzard's accuracy increases to 100%, and allows it to strike through Protect and Detect with 30% accuracy.

Pokémon with the Ice Body ability recover 1/16 of their maximum HP each round. Pokémon with the Snow Cloak ability increase their evasion by 20%. If an Icy Rock is held by the Pokémon using Hail at the time of use, the duration of Hail will increase from 5 to 8 turns.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
351 351 Castform Normal 20
361 361 Snorunt Ice 37
362 362 Glalie Ice 42
363 363 Spheal Ice Water 31
364 364 Sealeo Ice Water 31
365 365 Walrein Ice Water 31
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM07

#   Pokémon Type
007 007 Squirtle Water
008 008 Wartortle Water
009 009 Blastoise Water
054 054 Psyduck Water
055 055 Golduck Water
060 060 Poliwag Water
061 061 Poliwhirl Water
062 062 Poliwrath Water Fighting
072 072 Tentacool Water Poison
073 073 Tentacruel Water Poison
079 079 Slowpoke Water Psychic
080 080 Slowbro Water Psychic
086 086 Seel Water
087 087 Dewgong Water Ice
090 090 Shellder Water
091 091 Cloyster Water Ice
098 098 Krabby Water
099 099 Kingler Water
113 113 Chansey Normal
115 115 Kangaskhan Normal
116 116 Horsea Water
117 117 Seadra Water
118 118 Goldeen Water
119 119 Seaking Water
120 120 Staryu Water
121 121 Starmie Water Psychic
124 124 Jynx Ice Psychic
130 130 Gyarados Water Flying
131 131 Lapras Water Ice
134 134 Vaporeon Water
138 138 Omanyte Rock Water
139 139 Omastar Rock Water
140 140 Kabuto Rock Water
141 141 Kabutops Rock Water
144 144 Articuno Ice Flying
147 147 Dratini Dragon
148 148 Dragonair Dragon
149 149 Dragonite Dragon Flying
150 150 Mewtwo Psychic
151 151 Mew Psychic
158 158 Totodile Water
159 159 Croconaw Water
160 160 Feraligatr Water
170 170 Chinchou Water Electric
171 171 Lanturn Water Electric
183 183 Marill Water
184 184 Azumarill Water
186 186 Politoed Water
194 194 Wooper Water Ground
195 195 Quagsire Water Ground
199 199 Slowking Water Psychic
211 211 Qwilfish Water Poison
215 215 Sneasel Dark Ice
220 220 Swinub Ground Ice
221 221 Piloswine Ground Ice
222 222 Corsola Water Rock
225 225 Delibird Ice Flying
226 226 Mantine Water Flying
230 230 Kingdra Water Dragon
238 238 Smoochum Ice Psychic
242 242 Blissey Normal
245 245 Suicune Water
249 249 Lugia Psychic Flying
258 258 Mudkip Water
259 259 Marshtomp Water Ground
260 260 Swampert Water Ground
270 270 Lotad Water Grass
271 271 Lombre Water Grass
272 272 Ludicolo Water Grass
278 278 Wingull Water Flying
279 279 Pelipper Water Flying
298 298 Azurill Normal
318 318 Carvanha Water Dark
319 319 Sharpedo Water Dark
320 320 Wailmer Water
321 321 Wailord Water
339 339 Barboach Water Ground
340 340 Whiscash Water Ground
341 341 Corphish Water
342 342 Crawdaunt Water Dark
349 349 Feebas Water
350 350 Milotic Water
351 351 Castform Normal
359 359 Absol Dark
361 361 Snorunt Ice
362 362 Glalie Ice
363 363 Spheal Ice Water
364 364 Sealeo Ice Water
365 365 Walrein Ice Water
366 366 Clamperl Water
367 367 Huntail Water
368 368 Gorebyss Water
369 369 Relicanth Water Rock
370 370 Luvdisc Water
378 378 Regice Ice
382 382 Kyogre Water
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
144 144 Articuno Ice Flying 85
351 351 Castform Normal 20
361 361 Snorunt Ice 40
362 362 Glalie Ice 40
363 363 Spheal Ice Water 31
364 364 Sealeo Ice Water 31
365 365 Walrein Ice Water 31
471 471 Glaceon Ice 64
473 473 Mamoswine Ice Ground 25
478 478 Froslass Ice Ghost 40
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM07

#   Pokémon Type
007 007 Squirtle Water
008 008 Wartortle Water
009 009 Blastoise Water
054 054 Psyduck Water
055 055 Golduck Water
060 060 Poliwag Water
061 061 Poliwhirl Water
062 062 Poliwrath Water Fighting
072 072 Tentacool Water Poison
073 073 Tentacruel Water Poison
079 079 Slowpoke Water Psychic
080 080 Slowbro Water Psychic
086 086 Seel Water
087 087 Dewgong Water Ice
090 090 Shellder Water
091 091 Cloyster Water Ice
098 098 Krabby Water
099 099 Kingler Water
113 113 Chansey Normal
115 115 Kangaskhan Normal
116 116 Horsea Water
117 117 Seadra Water
118 118 Goldeen Water
119 119 Seaking Water
120 120 Staryu Water
121 121 Starmie Water Psychic
124 124 Jynx Ice Psychic
130 130 Gyarados Water Flying
131 131 Lapras Water Ice
134 134 Vaporeon Water
138 138 Omanyte Rock Water
139 139 Omastar Rock Water
140 140 Kabuto Rock Water
141 141 Kabutops Rock Water
144 144 Articuno Ice Flying
147 147 Dratini Dragon
148 148 Dragonair Dragon
149 149 Dragonite Dragon Flying
150 150 Mewtwo Psychic
151 151 Mew Psychic
158 158 Totodile Water
159 159 Croconaw Water
160 160 Feraligatr Water
170 170 Chinchou Water Electric
171 171 Lanturn Water Electric
183 183 Marill Water
184 184 Azumarill Water
186 186 Politoed Water
194 194 Wooper Water Ground
195 195 Quagsire Water Ground
199 199 Slowking Water Psychic
211 211 Qwilfish Water Poison
215 215 Sneasel Dark Ice
220 220 Swinub Ground Ice
221 221 Piloswine Ground Ice
222 222 Corsola Water Rock
225 225 Delibird Ice Flying
226 226 Mantine Water Flying
230 230 Kingdra Water Dragon
238 238 Smoochum Ice Psychic
242 242 Blissey Normal
245 245 Suicune Water
249 249 Lugia Psychic Flying
258 258 Mudkip Water
259 259 Marshtomp Water Ground
260 260 Swampert Water Ground
270 270 Lotad Water Grass
271 271 Lombre Water Grass
272 272 Ludicolo Water Grass
278 278 Wingull Water Flying
279 279 Pelipper Water Flying
298 298 Azurill Normal
318 318 Carvanha Water Dark
319 319 Sharpedo Water Dark
320 320 Wailmer Water
321 321 Wailord Water
339 339 Barboach Water Ground
340 340 Whiscash Water Ground
341 341 Corphish Water
342 342 Crawdaunt Water Dark
349 349 Feebas Water
350 350 Milotic Water
351 351 Castform Normal
359 359 Absol Dark
361 361 Snorunt Ice
362 362 Glalie Ice
363 363 Spheal Ice Water
364 364 Sealeo Ice Water
365 365 Walrein Ice Water
366 366 Clamperl Water
367 367 Huntail Water
368 368 Gorebyss Water
369 369 Relicanth Water Rock
370 370 Luvdisc Water
378 378 Regice Ice
382 382 Kyogre Water
393 393 Piplup Water
394 394 Prinplup Water
395 395 Empoleon Water Steel
418 418 Buizel Water
419 419 Floatzel Water
422 422 Shellos
West Sea
Water
422 422E Shellos
East Sea
Water
423 423 Gastrodon
West Sea
Water Ground
423 423E Gastrodon
East Sea
Water Ground
440 440 Happiny Normal
456 456 Finneon Water
457 457 Lumineon Water
458 458 Mantyke Water Flying
459 459 Snover Grass Ice
460 460 Abomasnow Grass Ice
461 461 Weavile Dark Ice
471 471 Glaceon Ice
473 473 Mamoswine Ice Ground
478 478 Froslass Ice Ghost
484 484 Palkia Water Dragon
489 489 Phione Water
490 490 Manaphy Water
493 493 Arceus Flying
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In other languages

  • French: Grele
  • German: Hagelsturm
  • Italian: Grandine
  • Spanish: Granizo
  • Korean: 싸라기눈 ssarakinun
Variations on the move Rain Dance
Status Rain Dance | Sandstorm | Sunny Day | Hail
Generation III TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation III HMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08
Generation IV TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75
76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92
Generation IV HMs
01 | 02 | 03 | 04 | 05 (DPPt | HGSS) | 06 | 07 | 08


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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