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Foul Play (Japanese: イカサマ Trickery) is a damage-dealing Dark-type move introduced in Generation V.
Foul Play inflicts damage. It uses the target's Attack stat to calculate damage, as opposed to the user's Attack stat. The target's Attack stat modifier is incorporated into damage calculation. With the exception of the Attack stat and Attack stat modifier, all other factors affecting damage calculation, including the item, Ability, type, and status ailment of the user of Foul Play, are incorporated as normal. An exception to this are Huge Power and Pure Power Abilities, Foul Play will be calculated with double the target's attack stat only if the user has one of the Abilities.
|| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
|| The higher the enemy's Attack stat, the greater the damage.
|| The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
In other games
Foul Play is the only move of Zorua. The higher the target's Attack stat, the greater the damage.
|Orange squares indicate hit area.|
Blue squares indicate area Pokémon the Pokémon will need to move to perform the move.
Red squares indicate the knockback on hit Pokémon.
Table assumes the Pokémon is in the square marked by ^.
In the anime
In other generations
In other languages