Mew (Pokémon)/Generation VIII learnset

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← Mew Mew

Mew is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Reflect Type Normal Status 0000 00——% 15
1010 Amnesia Psychic Status 0000 00——% 20
2020 Baton Pass Normal Status 0000 00——% 40
3030 Ancient Power Rock Special 06060 100100% 5
4040 Life Dew Water Status 0000 00——% 10
5050 Nasty Plot Dark Status 0000 00——% 20
6060 Metronome Normal Status 0000 00——% 10
7070 Imprison Psychic Status 0000 00——% 10
8080 Transform Normal Status 0000 00——% 10
9090 Aura Sphere Fighting Special 08080 00——% 20
100100 Psychic Psychic Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

BDSP

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mew in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mew in that game.
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Burning Jealousy Fire Special 70 100% 5
Sw Sh EP BD SP Coaching Fighting Status —% 10
Sw Sh EP BD SP Corrosive Gas Poison Status 100% 40
Sw Sh EP BD SP Dual Wingbeat Flying Physical 40 90% 10
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
Sw Sh EP BD SP Flip Turn Water Physical 60 100% 20
Sw Sh EP BD SP Grassy Glide Grass Physical 70 100% 20
Sw Sh EP BD SP Lash Out Dark Physical 75 100% 5
Sw Sh EP BD SP Meteor Beam Rock Special 120 90% 10
Sw Sh EP BD SP Misty Explosion Fairy Special 100 100% 5
Sw Sh EP BD SP Poltergeist Ghost Physical 110 90% 5
Sw Sh EP BD SP Rising Voltage Electric Special 70 100% 20
Sw Sh EP BD SP Scale Shot Dragon Physical 25 90% 20
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
Sw Sh EP BD SP Skitter Smack Bug Physical 70 90% 10
Sw Sh EP BD SP Steel Roller Steel Physical 130 100% 5
Sw Sh EP BD SP Terrain Pulse Normal Special 50 100% 10
Sw Sh EP BD SP Triple Axel Ice Physical 20 90% 10
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
I II III IV V VI VII After You Normal Status 0000 00—}}—% 15
I II III IV V VI VII Air Cutter Flying Special 06060 095}}95% 25
I II III IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
I II III IV V VI VII Aurora Veil Ice Status 0000 00—}}—% 20
I II III IV V VI VII Barrier × Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bind Normal Physical 01515 085}}85% 20
I II III IV V VI VII Block Normal Status 0000 00—}}—% 5
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Bug Bite Bug Physical 06060 100}}100% 20
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Confusion Psychic Special 05050 100}}100% 25
I II III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Covet Normal Physical 06060 100}}100% 25
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Cut Normal Physical 05050 095}}95% 30
I II III IV V VI VII Defense Curl Normal Status 0000 00—}}—% 40
I II III IV V VI VII Defog Flying Status 0000 00—}}—% 15
I II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dragon Breath Dragon Special 06060 100}}100% 20
I II III IV V VI VII Dragon Rage × Dragon Special 0000 100}}100% 10
I II III IV V VI VII Dragon Tail Dragon Physical 06060 090}}90% 10
I II III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
I II III IV V VI VII Dual Chop Dragon Physical 04040 090}}90% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Echoed Voice Normal Special 04040 100}}100% 15
I II III IV V VI VII Egg Bomb × Normal Physical 100100 075}}75% 10
I II III IV V VI VII Embargo × Dark Status 0000 100}}100% 15
I II III IV V VI VII Endeavor Normal Physical 0000 100}}100% 5
I II III IV V VI VII Explosion Normal Physical 250250 100}}100% 5
I II III IV V VI VII Fake Out Normal Physical 04040 100}}100% 10
I II III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
I II III IV V VI VII Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI VII Flame Charge Fire Physical 05050 100}}100% 20
I II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Frost Breath Ice Special 06060 090}}90% 10
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI VII Gastro Acid Poison Status 0000 100}}100% 10
I II III IV V VI VII Gravity Psychic Status 0000 00—}}—% 5
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Heal Bell Normal Status 0000 00—}}—% 5
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
I II III IV V VI VII Horn Drill Normal Physical 0000 030}}30% 5
I II III IV V VI VII Hypnosis Psychic Status 0000 060}}60% 20
I II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI VII Infestation Bug Special 02020 100}}100% 20
I II III IV V VI VII Knock Off Dark Physical 06565 100}}100% 20
I II III IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
I II III IV V VI VII Last Resort Normal Physical 140140 100}}100% 5
I II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Magnet Rise Electric Status 0000 00—}}—% 10
I II III IV V VI VII Me First × Normal Status 0000 00—}}—% 20
I II III IV V VI VII Mega Drain Grass Special 04040 100}}100% 15
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Nature Power Normal Status 0000 00—}}—% 20
I II III IV V VI VII Night Shade Ghost Special 0000 100}}100% 15
I II III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
I II III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
I II III IV V VI VII Pain Split Normal Status 0000 00—}}—% 20
I II III IV V VI VII Pluck Flying Physical 06060 100}}100% 20
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
I II III IV V VI VII Psywave × Psychic Special 0000 100}}100% 15
I II III IV V VI VII Quash Dark Status 0000 100}}100% 15
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Razor Wind × Normal Special 08080 100}}100% 10
I II III IV V VI VII Recycle Normal Status 0000 00—}}—% 10
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Roar Normal Status 0000 00—}}—% 20
I II III IV V VI VII Rock Polish Rock Status 0000 00—}}—% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Rollout Rock Physical 03030 090}}90% 20
I II III IV V VI VII Roost Flying Status 0000 00—}}—% 10
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
I II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
I II III IV V VI VII Silver Wind × Bug Special 06060 100}}100% 5
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Sky Attack Flying Physical 140140 090}}90% 5
I II III IV V VI VII Sky Drop × Flying Physical 06060 100}}100% 10
I II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
I II III IV V VI VII Snatch × Dark Status 0000 00—}}—% 10
I II III IV V VI VII Soft-Boiled Normal Status 0000 00—}}—% 10
I II III IV V VI VII Spite Ghost Status 0000 100}}100% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII String Shot Bug Status 0000 095}}95% 40
I II III IV V VI VII Struggle Bug Bug Special 05050 100}}100% 20
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Sucker Punch Dark Physical 07070 100}}100% 5
I II III IV V VI VII Super Fang Normal Physical 0000 090}}90% 10
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Sweet Scent Normal Status 0000 100}}100% 20
I II III IV V VI VII Synthesis Grass Status 0000 00—}}—% 5
I II III IV V VI VII Tailwind Flying Status 0000 00—}}—% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Torment Dark Status 0000 100}}100% 15
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Twister Dragon Special 04040 100}}100% 20
I II III IV V VI VII Vacuum Wave Fighting Special 04040 100}}100% 30
I II III IV V VI VII Water Gun Water Special 04040 100}}100% 25
I II III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
I II III IV V VI VII Whirlwind Normal Status 0000 00—}}—% 20
I II III IV V VI VII Worry Seed Grass Status 0000 100}}100% 10
I II III IV V VI VII Zap Cannon Electric Special 120120 050}}50% 5
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations