Reversal (move)
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(Redirected from Reversal)
| Reversal きしかいせい Reversal | ||||||||||||
Battles
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Target
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Availability
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Contests
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Super Contests
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Reversal (Japanese: きしかいせい Reversal) is a damage-dealing Fighting-type move introduced in Generation II that deals a varying amount of damage. It can be considered the inverse of Eruption and Water Spout.
Contents |
Effect
Reversal doesn't have a standard Power; rather, it inflicts greater damage when the user's HP is lower. Reversal's power is calculated below:
| User's Remaining HP | Power |
|---|---|
| 71% - 100% | 20 |
| 36% - 70% | 40 |
| 21% - 35% | 80 |
| 11% - 20% | 100 |
| 5% - 10% | 150 |
| 1 HP - 4% | 200 |
Description
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Learnset
By leveling up
| # | Pokémon | Type | Level | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| II | III | IV | V | |||||||||
| 058 | |
Growlithe | Fire | no | no | 25 | 25 | 19 | ||||
| 106 | |
Hitmonlee | Fighting | 51 | 51 | 57 | 61 | |||||
| 115 | |
Kangaskhan | Normal | 49 | 49 | 49 | 55 | |||||
| 214 | |
Heracross | Bug | Fighting | 44 | 45 | 43 | 43 | ||||
| 288 | |
Vigoroth | Normal | no | 49 | 49 | 55 | |||||
| 296 | |
Makuhita | Fighting | no | 49 | 43 | 43 | |||||
| 297 | |
Hariyama | Fighting | no | 55 | 57 | 57 | |||||
| 307 | |
Meditite | Fighting | Psychic | no | 42 | 41 | 43 | 46 | |||
| 308 | |
Medicham | Fighting | Psychic | no | 46 | 47 | 49 | 55 | |||
| 447 | |
Riolu | Fighting | no | no | 19 | 19 | 29 | ||||
| 494 | |
Victini | Psychic | Fire | no | no | no | 33 | ||||
| 506 | |
Lillipup | Normal | no | no | no | 33 | |||||
| 507 | |
Herdier | Normal | no | no | no | 38 | |||||
| 508 | |
Stoutland | Normal | no | no | no | 42 | |||||
| 538 | |
Throh | Fighting | no | no | no | 53 | |||||
| 539 | |
Sawk | Fighting | no | no | no | 53 | |||||
| 589 | |
Escavalier | Bug | Steel | no | no | no | 49 | ||||
| 619 | |
Mienfoo | Fighting | no | no | no | 57 | |||||
| 620 | |
Mienshao | Fighting | no | no | no | 63 | |||||
| 626 | |
Bouffalant | Normal | no | no | no | 46 | |||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. | ||||||||||||
By breeding
| # | Pokémon | Type | Father | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| II | III | IV | V | |||||||||
| 019 | |
Rattata* | Normal | |
|
|
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|||||
| 050 | |
Diglett | Ground | no | no | |
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| 056 | |
Mankey* | Fighting | |
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|
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|||||
| 111 | |
Rhyhorn* | Ground | Rock | |
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|
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| 123 | |
Scyther | Bug | Flying | |
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| 155 | |
Cyndaquil* | Fire | |
|
|
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|||||
| 161 | |
Sentret* | Normal | |
|
|
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| 172 | |
Pichu* | Electric | |
|
|
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| 193 | |
Yanma | Bug | Flying | |
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| 228 | |
Houndour* | Dark | Fire | |
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| 241 | |
Miltank* | Normal | |
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| 255 | |
Torchic | Fire | no | |
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| 532 | |
Timburr | Fighting | no | no | no | |
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| 610 | |
Axew* | Dragon | no | no | no | |
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| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. | ||||||||||||
By event
Generation II
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Generation V
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Special move
Generation III
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In the manga
In the Pokémon Adventures manga
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| Hitmonlee | |||
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| The user converts the attack strength from an attack that just hit it into fighting power and hits the opponent with its palm. | |||
| Pokémon | Method | ||
| User | First Chapter Used In | Notes | |
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Hitmonlee converts the attack strength from an attack that hit it earlier into fighting power, and a spiraling energy surrounds one of Hitmonlee's arms. It then hits the opponent with its palm. | ||
| Chuck's Hitmonlee | Entranced by Entei | Debut | |
In other generations
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| Generation II | Generation III | Generation IV |
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In other languages
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| Variations of the move Flail | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |




