Imprison (move)
From Bulbapedia, the community-driven Pokémon encyclopedia.
| Imprison ふういん | |
|---|---|
| If the foe knows any move also known by the user, the foe is prevented from using it. | |
| Battles | |
| Type | Psychic |
| Category | Status |
| PP | 10 (max. 16) |
| Power | — |
| Accuracy | —% |
| Introduced | Generation III |
| Availability | |
| |
| |
| Prevents foes from using any move that is also known by the user. | |
| Contests | |
| Category | Smart |
| Appeal | 3 ♥♥♥
|
| Jam | 0
|
| ??? | |
| Super Contests | |
| Category | Smart |
| Appeal | 1 ♥
|
| Earn +3 if two Pokémon raise the Voltage in a row. | |
Imprison is a non-damaging Psychic-type move introduced in Generation III.
Contents |
Learnset
Generation III
Generation IV
By leveling up
In other languages
- Spanish: Cerca
| This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move. |


