Tera Raid Battle

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A Tera Raid Battle against a Water Tera-type Gardevoir

A Tera Raid Battle (Japanese: テラレイドバトル Tera Raid Battle) is a type of Pokémon battle featured in Pokémon Scarlet and Violet in which four Trainers battle a wild Tera Pokémon, which remains Terastallized until enough damage has been dealt to the Pokémon.

History

Tera Raid Crystals are created from energy unleashed from Great Crater of Paldea over the years. During the post-game events of Scarlet and Violet, stronger 5★ and black 6★ raid crystals begin to appear. Jacq asks the player not participate in the 6★ raids for the player's safety, due to the overwhelming energy contained within. If the player ignores his request and manages to defeat one, it's revealed from the readings that they're being caused by residual energy leaking from Area Zero into the rest of Paldea. In certain events, 7★ Raids show up with very rare Pokémon normally not found in Paldea.

In the games

A Grass Tera crystal, containing a Grass Tera-type Pokémon

The player can start a Tera Raid Battle by interacting with an active "shining crystal", indicated by a beam of light shooting up from it. The color of the crystal will also indicate the Tera Type of the Pokémon within, with the exception of black 6★ and 7★ difficulty crystals.

These black raid crystals are displayed with the correct type icon on the minimap, but are displayed with a black background and subtle purple glow. Only one 6★ crystal will appear in Paldea per real-life day, resetting at midnight.

Each Trainer uses a single Pokémon (from either their party or Box) against the Tera Pokémon. When starting a Tera Raid Battle, players can see a silhouette of the Tera Pokémon, Tera Type, and a star rating of its difficulty. The objective, "Defeat the Tera Pokémon within the time limit!", is displayed in the lower right corner. Additionally, the player can see the other three Trainers participating and the Pokémon they have selected to enter. Players have a time limit to select their Pokémon before the Tera Raid Battle automatically starts with the Pokémon they have selected by default.

Battle

The battle system differs from typical turn-based battles in that the battle is timed, and all participants are able to act at any point, regardless of whether the opponent Pokémon or allies are also performing an action at the same time. It is even possible for a Pokémon to execute multiple moves before an ally chooses to act at all.

After three offensive moves performed by the player's Pokémon, that player's Tera Orb will be charged and allow their Pokémon to Terastallize. Only direct-damaging moves targetting the Tera Raid Pokémon will count towards the Tera Orb's charge; status moves and cheering do not count.

Unlike Max Raid Battles, where only a single player can Dynamax their Pokémon, all four participants in a Tera Raid Battle are permitted to Terastallize their Pokémon, even if other participants have already Terastallized; however, each player may only Terastallize once. If a player's Pokémon faints while Terastallized, it may not Terastallize again for the duration of the battle.

A 3★ and above Tera Pokémon may use additional moves outside of their move set. They will not know these moves when caught.

A 4★ and above Tera Pokémon may also execute additional other actions:

  • When its health falls below a certain threshold, it produces a shield which severely reduces the damage of attacks from non-Terastallized Pokémon and blocks the effects of status moves.
    • The shield reduces damage from incoming moves in the following ways[1]:
      • Non-Terastallized Pokémon have all moves reduced to 20% damage.
      • Terastallized Pokémon using moves that do not match the user's Tera Type are reduced to 35% damage.
      • Terastallized Pokémon using moves that do match the user's Tera Type are reduced to 75% damage.
      • Damage is rounded to the nearest whole number, with values of 0.5 and above rounding up.
  • It can remove negative effects from itself, including a non-volatile status condition and negative stat modifiers.
  • It can remove the positive stat modifiers of its opponents, as well as nullify for one turn their Abilities.
  • It can steal power from the player's Tera Orb, causing it to lose one charge.

If a Pokémon faints, it will be revived after five seconds initially, or after longer durations for subsequent faintings. Additionally, this also reduces the remaining time players have to defeat the Tera Pokémon. If the timer expires before players defeat the Tera Pokémon, they will be expelled from the raid. Pokémon used by NPCs do not reduce the timer if they faint.

Pokémon found in Tera Raid Battles have a higher-than-usual chance of having a Hidden Ability.

Cheers

0050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Mechanics behind cheers is still not entirely clear.

Players can opt to cheer instead of executing a move, up to three times per Tera Raid. Cheering has increased priority over moves, and its effectiveness appears to be random. Stat-boosting effects are independent from other stat modifiers, which means that their effects can stack. The stat boosts from the same cheers do not stack with each other, but a repeated cheer may occasionally reroll a higher stat multiplier. A cheer's effect only expires after a certain number of turns have been executed by the player or their allies collectively. If the Tera Raid Pokémon nullifies stat changes, or if an ally returns to battle after being knocked out, the cheer's effect will still persist.[2]

The three cheer options are:

  • Go all out! — Multiplies the user's and their allies' Attack and Sp. Atk by ×1.5 or ×2.
  • Hang tough! — Multiplies the user's and their allies' Defense and Sp. Def by ×1.5 or ×2.
  • Heal up! — Removes non-volatile status conditions and confusion from the user and their allies, and restores 20% to 100% of their total HP.

If there is at least one NPC Trainer in a Tera Raid Battle, one of them will always cheer "Hang tough!" on the first turn.

Capture

Defeating the Tera Pokémon within the time limit will cause the Pokémon to cease being Terastallized, at which point the player is given the chance to select a Poké Ball from their bag to catch the Pokémon. This capture cannot fail, regardless of the type of ball used, or whether the player is the host or participant of the battle.

Difficulty

Tera Raid Pokémon have their HP increased for the duration of the battle, as well as having one or more of their IVs guaranteed to be set to 31. Additionally, 6★ raid Pokémon are temporarily set to level 90 for the duration of the battle, but are reduced to level 75 when captured.

Star Rating HP Modifier Level
During battle
Level
When caught
Guaranteed
Best IVs
5x 12 12 1
★★ 5x 20 20 1
★★★ 8x 35 35 2
★★★★ 12x 45 45 3
★★★★★ 20x 75 75 4
★★★★★★
(Only one per real-life day)
25x 90 75 5
★★★★★★★
(Only one per real-life day)
(Poké Portal News exclusive)
30x 100 100 6

Encounters

The Pokémon available to fight in Tera Raid Battles changes with the ★ value of the raid, as well as which version of the game the player is playing. The raid boss's Tera Type is chosen independently of the Pokémon itself, and has no influence over which Pokémon the raid boss will be.

Star Rating From Beginning After Three Badges After Six Badges After ending credits Complete Academy Ace Tournament
& Complete 10 4★ or 5★ Raids
80% 20% 0% 0% 0%
★★ 20% 40% 20% 0% 0%
★★★ 0% 30% 30% 40% 30%
★★★★ 0% 0% 30% 35% 40%
★★★★★ 0% 0% 0% 25% 30%
★★★★★★ 0% 0% 0% 0% Only one per real-life day
★★★★★★★
(Poké Portal News exclusive)
0% 0% 0% 0% Only one per real-life day
0050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Missing a list of Tera Raid Bosses

1★ Raids

2★ Raids

3★ Raids

4★ Raids

5★ Raids

6★ Raids

NPC Trainers

If there are less than four players in a Tera Raid Battle, NPC Trainers will fill in. The Pokémon used by these Trainers get stronger as the player unlocks more difficult Tera Raids.

All Pokémon listed below have the following properties:

1★

NPC Trainers use the following Pokémon after 1★ Tera Raids are unlocked:

Austin
0058Growlithe.png
Type:
Fire Unknown
Ability:
Intimidate
Held item:
None.png None None.png
Growlithe Lv.16
Ember
Fire Special
Leer
Normal Status
Bite
Dark Physical
  --  
   
Ava
0418Buizel.png
Type:
Water Unknown
Ability:
Swift Swim
Held item:
None.png None None.png
Buizel Lv.16
Aqua Jet
Water Physical
Bite
Dark Physical
Water Gun
Water Special
  --  
   
Logan
0672Skiddo.png
Type:
Grass Unknown
Ability:
Sap Sipper
Held item:
None.png None None.png
Skiddo Lv.16
Tackle
Normal Physical
Vine Whip
Grass Physical
Growth
Normal Status
  --  
   
Hailey
0081Magnemite.png
Types:
Electric Steel
Ability:
Magnet Pull
Held item:
None.png None None.png
Magnemite Lv.16
Thunder Shock
Electric Special
Thunder Wave
Electric Status
Swift
Normal Special
  --  
   
Evan
0819Skwovet.png
Type:
Normal Unknown
Ability:
Cheek Pouch
Held item:
None.png None None.png
Skwovet Lv.16
Tackle
Normal Physical
Defense Curl
Normal Status
Rollout
Rock Physical
  --  
   
Charlotte
0397Staravia.png
Types:
Normal Flying
Ability:
Intimidate
Held item:
None.png None None.png
Staravia Lv.16
Wing Attack
Flying Physical
Quick Attack
Normal Physical
Growl
Normal Status
  --  
   
Kylie
0739Crabrawler.png
Type:
Fighting Unknown
Ability:
Hyper Cutter
Held item:
None.png None None.png
Crabrawler Lv.16
Rock Smash
Fighting Physical
Bubble Beam
Water Special
Work Up
Normal Status
  --  
   
Hunter
0425Drifloon.png
Types:
Ghost Flying
Ability:
Aftermath
Held item:
None.png None None.png
Drifloon Lv.16
Gust
Flying Special
Hex
Ghost Special
Payback
Dark Physical
  --  
   
Gianna
0434Stunky.png
Types:
Poison Dark
Ability:
Stench
Held item:
None.png None None.png
Stunky Lv.16
Bite
Dark Physical
Acid Spray
Poison Special
Screech
Normal Status
  --  
   
Eli
0281Kirlia.png
Types:
Psychic Fairy
Ability:
Synchronize
Held item:
None.png None None.png
Kirlia Lv.16
Confusion
Psychic Special
Calm Mind
Psychic Status
Disarming Voice
Fairy Special
  --  
   
Henry
0624Pawniard.png
Types:
Dark Steel
Ability:
Defiant
Held item:
None.png None None.png
Pawniard Lv.16
Metal Claw
Steel Physical
Scratch
Normal Physical
Scary Face
Normal Status
  --  
   
Chase
0702Dedenne.png
Types:
Electric Fairy
Ability:
Cheek Pouch
Held item:
None.png None None.png
Dedenne Lv.16
Draining Kiss
Fairy Special
Parabolic Charge
Electric Special
Charm
Fairy Status
  --  
   
Claire
0402Kricketune.png
Type:
Bug Unknown
Ability:
Swarm
Held item:
None.png None None.png
Kricketune Lv.16
Bug Bite
Bug Physical
Sing
Normal Status
Aerial Ace
Flying Physical
  --  
   
Brooklyn
0744Rockruff.png
Type:
Rock Unknown
Ability:
Keen Eye
Held item:
None.png None None.png
Rockruff Lv.16
Rock Throw
Rock Physical
Bite
Dark Physical
Leer
Normal Status
  --  
   
Zoe
0551Sandile.png
Types:
Ground Dark
Ability:
Intimidate
Held item:
None.png None None.png
Sandile Lv.16
Sand Tomb
Ground Physical
Scary Face
Normal Status
Bite
Dark Physical
  --  
   
Samantha
0361Snorunt.png
Type:
Ice Unknown
Ability:
Inner Focus
Held item:
None.png None None.png
Snorunt Lv.16
Powder Snow
Ice Special
Ice Shard
Ice Physical
Bite
Dark Physical
  --  
   

3★

NPC Trainers use the following Pokémon after 3★ Tera Raids are unlocked:

Austin
0323Camerupt.png
Types:
Fire Ground
Ability:
Magma Armor
Held item:
None.png None None.png
Camerupt Lv.40
Flame Wheel
Fire Physical
Bulldoze
Ground Physical
Yawn
Normal Status
  --  
   
Ava
0419Floatzel.png
Type:
Water Unknown
Ability:
Swift Swim
Held item:
None.png None None.png
Floatzel Lv.40
Water Pulse
Water Special
Aqua Jet
Water Physical
Growl
Normal Status
  --  
   
Logan
0673Gogoat.png
Type:
Grass Unknown
Ability:
Sap Sipper
Held item:
None.png None None.png
Gogoat Lv.40
Horn Leech
Grass Physical
Facade
Normal Physical
Growth
Normal Status
  --  
   
Hailey
0082Magneton.png
Types:
Electric Steel
Ability:
Magnet Pull
Held item:
None.png None None.png
Magneton Lv.40
Metal Sound
Steel Status
Shock Wave
Electric Special
Tri Attack
Normal Special
  --  
   
Evan
0820Greedent.png
Type:
Normal Unknown
Ability:
Cheek Pouch
Held item:
None.png None None.png
Greedent Lv.40
Facade
Normal Physical
Bite
Dark Physical
Tail Whip
Normal Status
  --  
   
Charlotte
0334Altaria.png
Types:
Dragon Flying
Ability:
Natural Cure
Held item:
None.png None None.png
Altaria Lv.40
Aerial Ace
Flying Physical
Dragon Breath
Dragon Special
Feather Dance
Flying Status
  --  
   
Kylie
0057Primeape.png
Type:
Fighting Unknown
Ability:
Vital Spirit
Held item:
None.png None None.png
Primeape Lv.40
Low Kick
Fighting Physical
Rage Fist
Ghost Physical
Leer
Normal Status
  --  
   
Hunter
0426Drifblim.png
Types:
Ghost Flying
Ability:
Aftermath
Held item:
None.png None None.png
Drifblim Lv.40
Hex
Ghost Special
Air Slash
Flying Special
Will-O-Wisp
Fire Status
  --  
   
Gianna
0215Sneasel.png
Types:
Dark Ice
Ability:
Inner Focus
Held item:
None.png None None.png
Sneasel Lv.40
Thief
Dark Physical
Ice Shard
Ice Physical
Leer
Normal Status
  --  
   
Eli
0097Hypno.png
Type:
Psychic Unknown
Ability:
Insomnia
Held item:
None.png None None.png
Hypno Lv.40
Zen Headbutt
Psychic Physical
Fire Punch
Fire Physical
Thunder Punch
Electric Physical
  --  
   
Henry
0437Bronzong.png
Types:
Steel Psychic
Ability:
Levitate
Held item:
None.png None None.png
Bronzong Lv.40
Gyro Ball
Steel Physical
Psybeam
Psychic Special
Metal Sound
Steel Status
  --  
   
Chase
0700Sylveon.png
Type:
Fairy Unknown
Ability:
Cute Charm
Held item:
None.png None None.png
Sylveon Lv.40
Fairy Wind
Fairy Special
Quick Attack
Normal Physical
Charm
Fairy Status
  --  
   
Claire
0123Scyther.png
Types:
Bug Flying
Ability:
Swarm
Held item:
None.png None None.png
Scyther Lv.40
Fury Cutter
Bug Physical
Aerial Ace
Flying Physical
Leer
Normal Status
  --  
   
Brooklyn
0745Lycanroc.png
Type:
Rock Unknown
Ability:
Keen Eye
Held item:
None.png None None.png
Lycanroc Lv.40
Rock Tomb
Rock Physical
Accelerock
Rock Physical
Leer
Normal Status
  --  
   
Zoe
0844Sandaconda.png
Type:
Ground Unknown
Ability:
Sand Spit
Held item:
None.png None None.png
Sandaconda Lv.40
Bulldoze
Ground Physical
Sand Attack
Ground Status
Poison Tail
Poison Physical
  --  
   
Samantha
0362Glalie.png
Type:
Ice Unknown
Ability:
Inner Focus
Held item:
None.png None None.png
Glalie Lv.40
Ice Fang
Ice Physical
Bite
Dark Physical
Scary Face
Normal Status
  --  
   
Dylan
0148Dragonair.png
Type:
Dragon Unknown
Ability:
Shed Skin
Held item:
None.png None None.png
Dragonair Lv.40
Dragon Breath
Dragon Special
Safeguard
Normal Status
Slam
Normal Physical
  --  
   
Luke
0454Toxicroak.png
Types:
Poison Fighting
Ability:
Anticipation
Held item:
None.png None None.png
Toxicroak Lv.40
Venoshock
Poison Special
Low Kick
Fighting Physical
Poison Sting
Poison Physical
  --  
   

5★

NPC Trainers use the following Pokémon after 5★ Tera Raids are unlocked:

Austin
0059Arcanine.png
Type:
Fire Unknown
Ability:
Intimidate
Held item:
None.png None None.png
Arcanine Lv.80
Flamethrower
Fire Special
Bite
Dark Physical
Leer
Normal Status
  --  
   
Ava
0748Toxapex.png
Types:
Poison Water
Ability:
Merciless
Held item:
None.png None None.png
Toxapex Lv.80
Surf
Water Special
Poison Jab
Poison Physical
Chilling Water
Water Special
  --  
   
Logan
0930Arboliva.png
Types:
Grass Normal
Ability:
Seed Sower
Held item:
None.png None None.png
Arboliva Lv.80
Energy Ball
Grass Special
Safeguard
Normal Status
Earth Power
Ground Special
  --  
   
Hailey
0939Bellibolt.png
Type:
Electric Unknown
Ability:
Electromorphosis
Held item:
None.png None None.png
Bellibolt Lv.80
Discharge
Electric Special
Mud Shot
Ground Special
Light Screen
Psychic Status
  --  
   
Evan
0982Dudunsparce.png
Type:
Normal Unknown
Ability:
Serene Grace
Held item:
None.png None None.png
Dudunsparce Lv.80
Hyper Drill
Normal Physical
Glare
Normal Status
Drill Run
Ground Physical
  --  
   
Charlotte
0398Staraptor.png
Types:
Normal Flying
Ability:
Intimidate
Held item:
None.png None None.png
Staraptor Lv.80
Brave Bird
Flying Physical
Facade
Normal Physical
Feather Dance
Flying Status
  --  
   
Kylie
0128Tauros-Paldea Combat.png
Type:
Fighting Unknown
Ability:
Intimidate
Held item:
None.png None None.png
Tauros Lv.80
Raging Bull
Normal Physical
Work Up
Normal Status
Assurance
Dark Physical
  --  
   
Hunter
0426Drifblim.png
Types:
Ghost Flying
Ability:
Aftermath
Held item:
None.png None None.png
Drifblim Lv.80
Shadow Ball
Ghost Special
Air Slash
Flying Special
Will-O-Wisp
Fire Status
  --  
   
Gianna
0197Umbreon.png
Type:
Dark Unknown
Ability:
Synchronize
Held item:
None.png None None.png
Umbreon Lv.80
Dark Pulse
Dark Special
Thunder Wave
Electric Status
Psychic
Psychic Special
  --  
   
Eli
0282Gardevoir.png
Types:
Psychic Fairy
Ability:
Synchronize
Held item:
None.png None None.png
Gardevoir Lv.80
Psyshock
Psychic Special
Dazzling Gleam
Fairy Special
Life Dew
Water Status
  --  
   
Henry
0823Corviknight.png
Types:
Flying Steel
Ability:
Pressure
Held item:
None.png None None.png
Corviknight Lv.80
Iron Head
Steel Physical
Drill Peck
Flying Physical
Scary Face
Normal Status
  --  
   
Chase
0700Sylveon.png
Type:
Fairy Unknown
Ability:
Pixilate
Held item:
None.png None None.png
Sylveon Lv.80
Moonblast
Fairy Special
Quick Attack
Normal Physical
Charm
Fairy Status
  --  
   
Claire
0214Heracross.png
Types:
Bug Fighting
Ability:
Swarm
Held item:
None.png None None.png
Heracross Lv.80
Megahorn
Bug Physical
Brick Break
Fighting Physical
Bulk Up
Fighting Status
  --  
   
Brooklyn
0934Garganacl.png
Type:
Rock Unknown
Ability:
Purifying Salt
Held item:
None.png None None.png
Garganacl Lv.80
Rock Slide
Rock Physical
Rock Tomb
Rock Physical
Heavy Slam
Steel Physical
  --  
   
Zoe
0750Mudsdale.png
Type:
Ground Unknown
Ability:
Own Tempo
Held item:
None.png None None.png
Mudsdale Lv.80
High Horsepower
Ground Physical
Rock Smash
Fighting Physical
Low Kick
Fighting Physical
  --  
   
Samantha
0461Weavile.png
Types:
Dark Ice
Ability:
Pressure
Held item:
None.png None None.png
Weavile Lv.80
Night Slash
Dark Physical
Ice Punch
Ice Physical
Leer
Normal Status
  --  
   
Dylan
0612Haxorus.png
Type:
Dragon Unknown
Ability:
Rivalry
Held item:
None.png None None.png
Haxorus Lv.80
Dragon Claw
Dragon Physical
Facade
Normal Physical
Scary Face
Normal Status
  --  
   
Luke
0980Clodsire.png
Types:
Poison Ground
Ability:
Poison Point
Held item:
None.png None None.png
Clodsire Lv.80
Poison Jab
Poison Physical
Stomping Tantrum
Ground Physical
Toxic
Poison Status
  --  
   

See also

References


Pokémon battle variations
Double BattleMulti BattleTriple BattleRotation BattleHorde EncounterSOS BattleSupport PlayMax Raid BattleFull Battle
Contest BattleLauncher BattleSky BattleInverse BattleBattle RoyalDynamax AdventureAuto BattleTera Raid Battle
Battle modes


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.