Gulp Missile (Ability)

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Gulp Missile うのミサイル
Gulp Missile
Flavor text
Generation VIII
When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.

Gulp Missile (Japanese: うのミサイル Gulp Missile) is an Ability introduced in Generation VIII. It is the signature Ability of Cramorant.


In battle

After Cramorant uses Surf or Dive, Cramorant catches prey and changes its form depending on its remaining HP.

If its HP is over half, it catches an Arrokuda and changes into its Gulping Form. If its HP is under half, it instead catches a Pikachu and changes into its Gorging Form. If hit by an attack in either form, Cramorant spits out its catch at the attacker, dealing damage equal to ¼ of the attacker's maximum HP and inflicting a secondary effect depending on its catch: Arrokuda lowers the attacker's Defense by one stage, while Pikachu paralyzes them.

If the attacker has Magic Guard, it will take no damage, but still trigger the cutscene and take the Defense drop or paralysis.

If Cramorant Dynamaxes while it has a catch in its mouth, it reverts to its base form (without spitting its catch). Even if a Dynamaxed Cramorant uses Surf or Dive (only possible as a wild Pokémon in a Max Raid Battle), it will not change into its Gulping or Gorging Form.

Gastro Acid, Worry Seed, and Simple Beam fail if the target has Gulp Missile. Role Play, Skill Swap, and Entrainment fail if either Pokémon has Gulp Missile. Gulp Missile cannot be copied by Trace.

Outside of battle

Gulp Missile has no effect outside of battle.

Pokémon with Gulp Missile

# Pokémon Types First Ability Second Ability Hidden Ability
Cramorant Cramorant Flying Water Gulp Missile None None
Cramorant Cramorant
Gulping Form
Flying Water Gulp Missile None None
Cramorant Cramorant
Gorging Form
Flying Water Gulp Missile None None
Please note that this is only 100% accurate to Generation VIII games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.
  • For Generation VII games, ignore Abilities introduced in Generation VIII or later.

In the manga

Pokémon Adventures

In other languages

Language Title
Chinese Cantonese 一口飛彈 Yātháu Fēidáan
Mandarin 一口飛彈 Yīkǒu Fēidàn *
一口导弹 Yīkǒu Dǎodàn *
France Flag.png French Dégobage
Germany Flag.png German Würggeschoss
Italy Flag.png Italian Inghiottimissile
South Korea Flag.png Korean 그대로꿀꺽미사일 Geudaero Kulkkeok Missile
Russia Flag.png Russian Прожорливая Ракета Prozhorlivaya Raketa
Spain Flag.png Spanish Tragamisil

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.