Hau (Masters)
| Hau ハウ Hau | |
Hau's model | |
| No. | 54 |
|---|---|
| English voice actor | Laura Stahl[1] |
| Japanese voice actor | Daiki Yamashita[2] |
| Description | An optimist whose constant smiling is infectious, he loves malasadas and fun. He takes Pokémon battles where Trainers are in sync with their Pokémon very seriously. |
Hau (Japanese: ハウ Hau) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Alolan Raichu. The sync pair is obtained during the events of Chapter 11 of the PML arc. This sync pair was first made available since the game's release. This pair can be raised to
6★ EX from June 25, 2022.
Hau in his sygna suit forms a sync pair with Tapu Koko. This pair was first made available through a limited Poké Fair sync pair scout beginning on April 28, 2023. This pair can be raised to
6★ EX since its release.
Hau also forms a sync pair with Crabominable. This pair can be obtained by exchanging 300 Training Tickets beginning on March 1, 2025. This pair can be raised to
6★ EX since it first released, though this pair lacks an EX style.
Hau also forms a sync pair with Incineroar. This pair can be obtained through a Mix sync pair scout beginning on May 1, 2026. This pair can be raised to
6★ EX since it first released, though it lacks an EX style.
Hau also forms a sync pair with Tauros. This pair can be obtained by raising Hau to Friendship Level 100 in the Trainer Lodge beginning on July 1, 2026. This pair can be raised to
6★ EX since it first released, though it lacks an EX style.
In the games
| This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
History
Hau has experienced similar events to his core series counterpart.
Raichu (Alola Form)
Raising this sync pair to 6★ EX will unlock Song Key 07012, which allows "Battle! (Hau) (Pokémon Masters EX Version)" to be played in the Jukebox.
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move type | |||||||
| Role | |||||||
| Base Potential | ★★★★☆☆EX | ||||||
| Raichu ♂ | Weakness | ||||||
| It focuses psychic energy into its tail and rides it like it's surfing. Another name for this Pokémon is "hodad." | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 458 | 94 | 159 | 359 | 188 | 276 | |
| Lv. 140, Max Potential | 538 | 134 | 199 | 399 | 228 | 316 | |
Availability
Hau is teamed up with by completing Chapter 11 of the PML arc.
Moves
| Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Thunder Shock | Electric |
Special | 1 | 17 | 20 | 100% | An opponent | Has a chance (10%) of leaving the target paralyzed. |
| X Sp. Atk | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Sp. Atk by two stat ranks. |
| Discharge | Electric |
Special | 3 | 92 | 110 | 100% | All opponents | Has a chance (30%) of leaving the target paralyzed. |
| Feel the Alolan Breeze! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Speed by three stat ranks. Raises the user's evasiveness by one stat rank. |
| Sync moves | ||||||||
| Endless Summer Gigavolt Havoc | Electric |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 30 when using Electric-type attacks. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 9. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 9. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
Hau & Raichu's sync grid is an expanded grid, made available on March 6, 2020.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 3 | 36 | 1 |
| HP +10 | HP +10 | 3 | 36 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 3 | 36 | 1 |
| Defense +10 | Defense +10 | 5 | 60 | 3 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 3 | 36 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 3 | 36 | 2 |
| Sp. Atk +20 | Sp. Atk +20 | 10 | 120 | 3 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 3 | 36 | 1 |
| Sp. Def +10 | Sp. Def +10 | 5 | 60 | 2 |
| Sp. Def +10 | Sp. Def +10 | 5 | 60 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 3 | 36 | 1 |
| Speed +5 | Speed +5 | 3 | 36 | 1 |
| Speed +5 | Speed +5 | 3 | 36 | 1 |
| Speed +5 | Speed +5 | 3 | 36 | 2 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 1 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 1 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 1 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 2 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 4 | 48 | 2 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 4 | 48 | 3 |
| Thunder Shock: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
| Thunder Shock: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 2 |
| Thunder Shock: Ramming Speed | The more the user's Speed has been raised, the more it powers up the user's moves. | 8 | 96 | 3 |
| Discharge: Power +4 | Discharge: Power ↑ +4 | 5 | 60 | 1 |
| Discharge: Power +4 | Discharge: Power ↑ +4 | 5 | 60 | 1 |
| Discharge: Power +4 | Discharge: Power ↑ +4 | 5 | 60 | 2 |
| Discharge: Power +4 | Discharge: Power ↑ +4 | 5 | 60 | 2 |
| Discharge: Power +4 | Discharge: Power ↑ +4 | 5 | 60 | 3 |
| Discharge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
| X Sp. Atk: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Feel the Alolan Breeze!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Agile Entry 2 | Raises the user's evasiveness by two stat ranks when it enters a battle. | 10 | 120 | 2 |
| Speedy Entry 1 | Raises the user's Speed by one stat rank when it enters a battle. | 10 | 120 | 2 |
| Inertia | The more user's Speed is raised, the more it powers up the user's sync move. | 10 | 120 | 2 |
| Last Dash 6 | Raises the user's Speed by six stat ranks the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Stamina Reserves 6 | Charges the user's move gauge by six the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Endless Summer Gigavolt Havoc: Power +25 | Endless Summer Gigavolt Havoc: Power ↑ +25 | 5 | 60 | 3 |
| Endless Summer Gigavolt Havoc: Power +25 | Endless Summer Gigavolt Havoc: Power ↑ +25 | 5 | 60 | 3 |
Crabominable
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move type | |||||||
| Role | |||||||
| Base Potential | ★★★★★☆EX | ||||||
| Crabominable ♂ | Weakness | ||||||
| It stores coldness in its pincers and pummels its foes. It can even smash thick walls of ice to bits! | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 645 | 419 | 185 | 224 | 183 | 336 | |
| Lv. 140, Max Potential | 745 | 459 | 225 | 264 | 223 | 376 | |
Availability
Hau & Crabominable can be teamed up with by exchanging 300 Training Tickets in the Damage Challenge Training Ticket Exchange beginning on March 1, 2025.
Moves
| Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Ice Hammer | Ice |
Physical | 4 | 194 | 232 | 90% | An opponent | Lowers the user's Speed by one stat rank. |
| X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by two stat ranks. |
| Ice Punch | Ice |
Physical | 2 | 46 | 55 | 100% | An opponent | Has a chance (10%) of leaving the target frozen. |
| Have a Blast! | None | Status | 0 (1 use) |
— | — | — | Self | Reduces the user's sync move countdown by one. Raises the user's accuracy by one stat rank. Raises the user's critical-hit rate by three stat ranks. |
| Sync moves | ||||||||
| Having a Blast Ice Impact | Ice |
Physical | — | 200 | 240 | — | An opponent | The more the user's Attack is raised, the greater the power of this attack. (6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Head Start 1 | Reduces the user's sync move countdown by one the first time it enters a battle each battle. |
| Defense Crush 9 | Lowers the target's Defense by one stat rank when the user's attack move against it is successful. |
| Speed ↓ Flip | When the user's Speed would be lowered, raises the user's Speed by the same amount instead. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Ice-type attacks. Raises the Speed of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the Speed of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the Speed of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the Speed of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
Hau & Crabominable's sync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +10 | Attack +10 | 4 | 48 | 2 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 1 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 1 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 1 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 1 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 1 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 1 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 2 |
| Ice Hammer: Power +2 | Ice Hammer: Power ↑ +2 | 3 | 36 | 2 |
| Ice Hammer: Accuracy +10 | Ice Hammer: Accuracy ↑ +10 | 5 | 60 | 2 |
| Ice Hammer: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when its move is successful. | 6 | 72 | 2 |
| Ice Hammer: Move Gauge Refresh 5 | Has a chance (60%) of charging the user's move gauge by one when its move is successful. | 8 | 96 | 3 |
| Ice Punch: Power +4 | Ice Punch: Power ↑ +4 | 3 | 36 | 1 |
| Ice Punch: Power +4 | Ice Punch: Power ↑ +4 | 3 | 36 | 2 |
| Ice Punch: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Ice Punch: Hostile Environment 2 | Raises the chance of inflicting status conditions with the additional effects of moves. | 7 | 84 | 3 |
| X Attack: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Have a Blast!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Have a Blast!: Commanded Freebie 9 | Applies the Free Move Next effect to the user when its Trainer uses a move. | 8 | 96 | 2 |
| Have a Blast!: Super Command 9 | Applies the Supereffective ↑ Next effect to the user when its Trainer uses a move. | 8 | 96 | 3 |
| Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
| Snow Shelter | Protects the user from damage from a hailstorm. | 5 | 60 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Hasty Hail 2 | Quickly charges the move gauge during a hailstorm. | 9 | 108 | 2 |
| Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 2 |
| Furious Brawn | The more the user's Attack is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
| Brawn Sync 5 | Powers up the user's sync move when its Attack is raised. | 10 | 120 | 3 |
| Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
| Defense Crush 9 | Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Having a Blast Ice Impact: Power +25 | Having a Blast Ice Impact: Power ↑ +25 | 5 | 60 | 3 |
| Having a Blast Ice Impact: Power +25 | Having a Blast Ice Impact: Power ↑ +25 | 5 | 60 | 3 |
Incineroar
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move type | |||||||
| Role | |||||||
| EX Role | |||||||
| Base Potential | ★★★★★☆EX | ||||||
| Incineroar ♂ | Weakness | ||||||
| Although it's rough mannered and egotistical, it finds beating down unworthy opponents boring. It gets motivated for stronger opponents. | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 653 | 356 | 189 | 285 | 166 | 283 | |
| Lv. 140, Max Potential | 813 | 436 | 229 | 365 | 206 | 323 | |
Availability
Hau & Incineroar are exclusive to Mix scouts. Their offering rate was increased in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Limited times daily! Hau Mix Scout | May 1 to August 1, 2026 | Debut; available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Brutal Swing | Dark |
Physical | 2 | 50 | 60 | 100% | All opponents | No additional effect. |
| Dark Wish | None | Status | 2 (2 uses) |
— | — | — | Entire field | Turns the field of play's zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) |
| Wild Whirlwind Darkest Lariat | Dark |
Physical | 3 | 200 | 240 | 100% | All opponents | Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Ignores the target's raised stats. Lowers the target's Defense and Speed by one stat rank. The power of this move is not lowered even if there are multiple targets. If the remaining MP for the user's Dark Wish is one or more when attacking with this move, reduces those MP by one and grants all of the following effects: Turns the field of play's zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Reduces the user's sync move countdown by two. |
| We'll Have a Blast! | None | Status | 0 (1 use) |
— | — | — | An ally | Reduces the sync move countdown of an ally by one. Applies the Supereffective ↑ Next effect to an ally. Applies the Damage Guard Next effect to an ally. |
| Sync moves | ||||||||
| Bring Out the Best Dark Impact | Dark |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Dark Zone) (EX role effect: Sync moves will target all opposing sync pairs.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Entry: Attack ↑6 & Crit Rate ↑3 | Raises the user's Attack by six stat ranks when it enters a battle. Raises the user's critical-hit rate by three stat ranks when it enters a battle. |
| 1st "Dark Wish" MP 0: Sync Move Boost ↑10 | Increases the user's Sync Move ↑ Next effect by 10 ranks the first time the remaining MP for its Dark Wish is zero each battle. |
| User Sets Dark Zone: Team Physical Boost ↑1 9 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user turns the field of play's zone into a Dark Zone. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 24. Raises the Speed of all allied sync pairs by 24. | |
| Raises the maximum HP of all allied sync pairs by 7. Raises the Speed of all allied sync pairs by 7. | |
| Raises the maximum HP of all allied sync pairs by 7. Raises the Speed of all allied sync pairs by 7. | |
| Raises the maximum HP of all allied sync pairs by 8. Raises the Speed of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
Hau & Incineroar's sync grid is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 1 |
| Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 1 |
| Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 1 |
| Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 2 |
| Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 2 |
| Brutal Swing: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Brutal Swing: Numbing Blow 4 | Has a chance (50%) of leaving the target paralyzed when the user's attack move against it is successful. | 7 | 84 | 2 |
| Wild Whirlwind Darkest Lariat: Power +3 | Wild Whirlwind Darkest Lariat: Power ↑ +3 | 3 | 36 | 1 |
| Wild Whirlwind Darkest Lariat: Power +3 | Wild Whirlwind Darkest Lariat: Power ↑ +3 | 3 | 36 | 1 |
| Wild Whirlwind Darkest Lariat: Power +3 | Wild Whirlwind Darkest Lariat: Power ↑ +3 | 3 | 36 | 1 |
| Wild Whirlwind Darkest Lariat: Power +3 | Wild Whirlwind Darkest Lariat: Power ↑ +3 | 3 | 36 | 2 |
| Wild Whirlwind Darkest Lariat: Power +3 | Wild Whirlwind Darkest Lariat: Power ↑ +3 | 3 | 36 | 2 |
| Wild Whirlwind Darkest Lariat: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Wild Whirlwind Darkest Lariat: Move Gauge Refresh 9 | Charges the user's move gauge by one when its move is successful. | 9 | 108 | 2 |
| Dark Wish: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| We'll Have a Blast!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| We'll Have a Blast!: Move on Ally: Physical Boost ↑2 9 | When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by two ranks. | 9 | 108 | 2 |
| Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
| Psychic Guard | Reduces damage when the user is attacked by Psychic-type moves. | 8 | 96 | 1 |
| Umbral Acceleration 2 | Quickly charges the move gauge when the zone is a Dark Zone. | 8 | 96 | 2 |
| 1st "Dark Wish" MP 0: Physical Boost 3 | Increases the user's Physical Moves ↑ Next effect by three ranks the first time the remaining MP for its Dark Wish is zero each battle. | 10 | 120 | 3 |
| Ally Sets WTZ: Physical Boost ↑1 9 | Increases the user's Physical Moves ↑ Next effect by one rank when an ally activates a weather, terrain, or zone effect. | 10 | 120 | 3 |
| Hit: Sync Move Boost ↑2 9 | Increases the user's Sync Move ↑ Next effect by two ranks when its attack move is successful. | 10 | 120 | 3 |
| Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Satisfied Snicker 9 | Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Dark Zone Extension 3 | Extends the duration of the Dark Zone when the zone turns into a Dark Zone while the user is on the field. | 10 | 120 | 3 |
| Trainer Sync Redemption 1 | Restores one MP for the user's Trainer the first time its sync move is used each battle. | 10 | 120 | 3 |
| Hunter's Instinct | The more the target's Speed is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
| Bring Out the Best Dark Impact: Power +25 | Bring Out the Best Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
| Bring Out the Best Dark Impact: Power +25 | Bring Out the Best Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Tauros
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move type | |||||||
| Role | |||||||
| Base Potential | ★★★★☆☆EX | ||||||
| Tauros ♂ | Weakness | ||||||
| They live in groups. The one with the longest, thickest, and most-scarred horns is the boss of the herd. | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 626 | 183 | 232 | 129 | 232 | 292 | |
| Lv. 140, Max Potential | 706 | 223 | 272 | 169 | 272 | 332 | |
Availability
Hau & Tauros can be teamed up with by scouting Hau and raising him to Friendship Level 100 in the Trainer Lodge beginning on July 1, 2026.
Moves
| Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Headbutt | Normal |
Physical | 2 | 53 | 63 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
| Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by two stat ranks. |
| Double Team | Normal |
Status | 1 | — | — | — | Self | Raises the user's evasiveness by one stat rank. |
| Waiting for Ages! | None | Status | 0 (1 use) |
— | — | — | All allies | Raises the Attack, Sp. Atk, and evasiveness of all allied sync pairs by two stat ranks. |
| Sync moves | ||||||||
| Super Thrilling Ride Normal Impact | Normal |
Physical | — | 300 | 360 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Ridicure 4 | Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. |
| Team Viral Hustle 9 | Raises the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a status move. |
| Catalytic Infliction | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 60. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
The sync grid for Hau & Tauros is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +20 | HP +20 | 4 | 48 | 2 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +10 | Defense +10 | 4 | 48 | 2 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 1 |
| Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 1 |
| Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 1 |
| Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 2 |
| Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 2 |
| Headbutt: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Headbutt: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Headbutt: Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Double Team: Move Gauge Refresh 9 | Charges the user's move gauge by one when its move is successful. | 9 | 108 | 2 |
| Double Team: Team Body-Bracing Infliction 2 | Raises the Defense of all allied sync pairs by two stat ranks the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
| Double Team: Team Mind-Bracing Infliction 2 | Raises the Sp. Def of all allied sync pairs by two stat ranks the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
| Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Waiting for Ages!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 2 |
| Fail Forward 1 | Charges the user's move gauge by one when an opponent's attack move targeting the user misses. | 8 | 96 | 2 |
| Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 8 | 96 | 2 |
| Team Healing Entry | Applies the Gradual Healing effect to all allied sync pairs when the user enters a battle. | 10 | 120 | 3 |
| Slippery Slope 9 | Raises the user's evasiveness by one stat rank when an opponent's attack move targeting the user misses. | 10 | 120 | 3 |
| Status Immunity | Status conditions cannot be inflicted on the user. | 10 | 120 | 3 |
| First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Super Thrilling Ride Normal Impact: Power +25 | Super Thrilling Ride Normal Impact: Power ↑ +25 | 5 | 60 | 3 |
| Super Thrilling Ride Normal Impact: Power +25 | Super Thrilling Ride Normal Impact: Power ↑ +25 | 5 | 60 | 3 |
Tapu Koko
| Sygna Suit Hau マジコスハウ Serious Costume Hau | |
Sygna Suit Hau's model | |
| No. | 54 |
|---|---|
| English voice actor | Laura Stahl |
| Japanese voice actor | Daiki Yamashita |
| Description | Hau is wearing a sygna suit. He's bringing a new breeze to Pasio together with the combative Tapu Koko. |
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move types | |||||||
| Role | |||||||
| EX Role | |||||||
| Base Potential | ★★★★★☆EX | ||||||
| Tapu Koko | Weakness | ||||||
| Although it's called a guardian deity, if a person or Pokémon puts it in a bad mood, it will become a malevolent deity and attack. | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 611 | 336 | 188 | 336 | 183 | 403 | |
| Lv. 140, Max Potential | 771 | 416 | 228 | 416 | 223 | 443 | |
Availability
Sygna Suit Hau is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Sygna Suit Hau Poké Fair Scout | April 28 to June 2, 2023 | Debut |
| Triple Feature Poké Fair Scout | October 10 to 24, 2023 | |
| Triple Feature Poké Fair Scout A | April 27 to May 9, 2024 | EX role received |
| Super Spotlight Poké Fair Scout | October 3 to 21, 2024 | |
| Type-Exclusive Triple Feature Poké Fair Scout | March 7 to 16, 2025 | Only Electric- and Ground-type sync pairs could be recruited |
| Presents ×2! Red EX Master Fair | February 27 to April 13, 2026 | Began at 14:20 UTC |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
He was also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
| 5★-Select Poké Fair Scout ×15 (B) | December 31, 2023 to January 31, 2024 | Available using paid gems only; started at 15:00 UTC |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could receive up to 10 tickets for this scout |
| 5★-Select Poké Fair Scout ×15 (C) | February 28 to March 26, 2024 | Available using paid gems only |
| Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
| 72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
| Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
| Daily Scout | Starting September 1, 2024 | One scout available daily |
| 5★-Select Poké Fair Scout ×15 (B) | September 3 to 30, 2024 | Available using paid gems only |
| Lucas Mix Scout | January 1 to May 1, 2025 | Available using paid gems only |
| 5★-Select Poké Fair Scout ×15 (B) | January 2 to 20, 2025 | Available using paid gems only |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 17 to April 7, 2025 | Players could obtain up to 10 tickets for this scout |
| Fair-exclusive pairs included! Special Collaboration 5★-Guaranteed Ticket Scout | February 17 to April 30, 2025 | Players could obtain one free ticket for this scout |
| Dawn Mix Scout | May 1 to September 1, 2025 | Available using paid gems only |
| Fair-Exclusive 5★-Guaranteed Ticket Scout | Starting July 28, 2025 | Players can obtain at least five tickets for this scout |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair A | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair B | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair C | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair D | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair E | August 18 to 28, 2025 | Available using paid gems only |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2025 | Players could obtain up to 10 tickets for this scout |
| Six-Year Anniversary Paid-Gem Scout ×25 EX Master Fair | August 28 to October 7, 2025 | Available using paid gems only |
| Six-Year Anniversary Ticket Scout | August 28 to October 14, 2025 | Players could obtain up to 100 tickets for this scout |
| Red EX Master Fair | August 28 to October 7, 2025 | |
| Irida EX Master Fair | August 30 to October 7, 2025 | |
| Gloria EX Master Fair | September 1 to October 7, 2025 | |
| Barry Mix Scout | September 1, 2025 to January 1, 2026 | Available using paid gems only |
| Volo EX Master Fair | September 15 to October 25, 2025 | |
| Pokémon Masters Day One-Time-Only Happy Scout | Starting September 25, 2025 | One scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| 5★-Select Fair-Exclusive Scout ×11 | October 9 to 21, 2025 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | November 2 to 11, 2025 | Available using paid gems only |
| Hilbert EX Master Fair | November 28, 2025 to January 7, 2026 | |
| Hilda EX Master Fair | November 30, 2025 to January 7, 2026 | |
| 5★-Select Fair-Exclusive Scout ×11 | December 5 to 18, 2025 | Available using paid gems only |
| Sygna Suit Carmine EX Master Fair | December 27, 2025 to February 5, 2026 | |
| New Year's exclusive! Daily Lucky Poké Fair | December 31, 2025 to January 9, 2026 | One scout ×11 available daily; began at 15:00 UTC |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| Elio Mix Scout | January 1 to May 1, 2026 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | January 9 to 18, 2026 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | February 6 to 19, 2026 | Available using paid gems only |
| Run-Up to Double Anniversary! 10-Pair Scout (Fair-exclusive pairs included!) | February 17 to April 7, 2026 | Players could obtain up to 15 tickets for this scout |
| Run-Up to Double Anniversary! 10-Pair Scout (Fair-exclusive pair guaranteed!) | February 17 to April 7, 2026 | Players could obtain up to 5 tickets for this scout |
| 6.5 Year Celebration! 48-Hour Paid-Gem Scout ×25 EX Master Fair | February 28 to March 2, 2026 | Available using paid gems only |
| Presents ×2! Florian EX Master Fair | February 28 to April 9, 2026 | |
| Presents ×2! Juliana EX Master Fair | March 2 to April 9, 2026 | |
| 5★-Select Fair-Exclusive Scout ×11 | March 10 to 22, 2026 | Available using paid gems only |
| Legendary Gauntlet Celebration 5★-Select Fair-Exclusive Scout ×11 | April 10 to 20, 2026 | Available using paid gems only |
| Limited times daily! Hau Mix Scout | May 1 to August 1, 2026 | Available using paid gems only |
| Sygna Suit Kieran EX Master Fair | May 1 to June 8, 2026 | |
| High Score Celebration 5★-Select Fair-Exclusive Scout ×11 | May 5 to 14, 2026 | Available using paid gems only |
| Ethan EX Master Fair | May 31 to July 6, 2026 | |
| Lyra EX Master Fair | June 2 to July 6, 2026 | |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Dazzling Gleam | Fairy |
Special | 2 | 50 | 60 | 100% | All opponents | No additional effect. |
| Fairy Wish | None | Status | 2 (2 uses) |
— | — | — | Entire field | Turns the field of play's zone into a Fairy Zone. (A Fairy Zone powers up Fairy-type attacks.) |
| Wild Electroweb | Electric |
Special | 1 | 100 | 120 | 100% | All opponents | Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. This attack's power is doubled when the zone is a Fairy Zone. Lowers the target's Speed by two stat ranks. Raises the Speed of all allied sync pairs by two stat ranks. |
| Maximum Power! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Sp. Atk by four stat ranks. Raises the user's critical-hit rate by two stat ranks. Reduces the user's sync move countdown by one when the zone is a Fairy Zone. |
| Sync moves | ||||||||
| Thundering Deity Gigavolt Havoc | Electric |
Special | — | 200 | 240 | — | An opponent | This attack's power increases when the terrain is Electric Terrain. (6★ EX effect: Sync move power will be multiplied by 1.5.) (EX role effect: Sync moves will target all opposing sync pairs.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Electric Terrain Debut & Extension 5 | Turns the field of play's terrain into Electric Terrain the first time the user enters a battle each battle. Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field. |
| Team Power Induction 2 | Powers up the moves of all allied sync pairs when the terrain is Electric Terrain. |
| Melemele Ocean Breeze | Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when an ally activates a weather, terrain, or zone effect. |
| Superawakened Passive Skill | |
| Guardian Deity of Conflict | Powers up the moves of all allied sync pairs when the zone is a Fairy Zone. Turns the field of play's terrain into Electric Terrain the first time the user uses Fairy Wish each battle. Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • | |
Sync grid
The sync grid for Sygna Suit Hau & Tapu Koko is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Dazzling Gleam: Power +3 | Dazzling Gleam: Power ↑ +3 | 3 | 36 | 1 |
| Dazzling Gleam: Power +3 | Dazzling Gleam: Power ↑ +3 | 3 | 36 | 1 |
| Dazzling Gleam: Power +3 | Dazzling Gleam: Power ↑ +3 | 3 | 36 | 1 |
| Dazzling Gleam: Power +3 | Dazzling Gleam: Power ↑ +3 | 3 | 36 | 2 |
| Dazzling Gleam: Power +3 | Dazzling Gleam: Power ↑ +3 | 3 | 36 | 2 |
| Dazzling Gleam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Dazzling Gleam: Superduper Effective 5 | Powers up moves that are super effective. | 7 | 84 | 2 |
| Dazzling Gleam: Whimsical Power 9 | Powers up the user's moves when the zone is a Fairy Zone. | 8 | 96 | 2 |
| Wild Electroweb: Power +4 | Wild Electroweb: Power ↑ +4 | 3 | 36 | 1 |
| Wild Electroweb: Power +4 | Wild Electroweb: Power ↑ +4 | 3 | 36 | 1 |
| Wild Electroweb: Power +4 | Wild Electroweb: Power ↑ +4 | 3 | 36 | 1 |
| Wild Electroweb: Power +4 | Wild Electroweb: Power ↑ +4 | 3 | 36 | 2 |
| Wild Electroweb: Power +4 | Wild Electroweb: Power ↑ +4 | 3 | 36 | 2 |
| Fairy Wish: Team Brain Gain 9 | Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. | 10 | 120 | 5 |
| Maximum Power!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Lithe | Prevents the user from becoming paralyzed. | 5 | 60 | 1 |
| Turbo Charge 2 | Quickly charges the move gauge when the field is Electric Terrain. | 9 | 108 | 1 |
| Haste | Speed cannot be lowered. | 5 | 60 | 2 |
| Power Induction 1 | Powers up the user's moves when the terrain is Electric Terrain. | 7 | 84 | 2 |
| Weird Vibes 5 | Powers up the user's moves when the terrain is Psychic Terrain. | 7 | 84 | 2 |
| Whimsical Acceleration 2 | Quickly charges the move gauge when the zone is a Fairy Zone. | 8 | 96 | 2 |
| Shock Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain. | 8 | 96 | 2 |
| Grounding Wire | Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain. | 10 | 120 | 2 |
| Hunter's Instinct | The more the target's Speed is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
| Cakewalk | The more the target's Speed is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Whimsical Sync 5 | Powers up the user's sync move when the zone is a Fairy Zone. | 10 | 120 | 3 |
| Sharp Entry 1 | Raises the user's critical-hit rate by one stat rank when it enters a battle. | 10 | 120 | 3 |
| Mind Games 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Morale Boost 9 | Raises the user's Sp. Atk by one stat rank when its Trainer uses a move. | 10 | 120 | 3 |
| Team Altered Field Dodge 9 | Raises the evasiveness of all allied sync pairs by one stat rank when an ally activates a weather, terrain, or zone effect. | 12 | 144 | 3 |
| Power Plant | Turns the field of play's terrain into Electric Terrain after using the user's sync move. | 12 | 144 | 3 |
| Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 4 |
| Adrenaline 1 | Reduces the sync move countdown by one the first time the user's sync move is used each battle. | 10 | 120 | 4 |
| Unfortuitous 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 5 |
| Thundering Deity Gigavolt Havoc: Power +25 | Thundering Deity Gigavolt Havoc: Power ↑ +25 | 5 | 60 | 3 |
| Thundering Deity Gigavolt Havoc: Power +25 | Thundering Deity Gigavolt Havoc: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Hau & Raichu can be battled against in:
- PML arc: Chapter 11: Alola's Rising Stars
- Main Story (Co-op): Chapter 11: Alola's Rising Stars
- Sync pair story: Turtwig's Evolution
- Training Area: Electric, Ice, and Ground Drill 1 (since 2.0.0 update)
- EX Plaza: EX Challenge: Hau
- Champion Stadium: Alola Challenge, Hard Lv. 1 (Bug-type weakness)
- Battle Rally (Area 1–9)
- Damage Challenge: Training with Hau! (Ghost-type weakness)
- Gear event: Ground-type Gear Event (May 16 to 23, 2022)
- Pokémon Masters Day: Special Pika-Challenge! (May 25, 2022; May 25, 2023; April 25, 2024, March 25, 2025)
- Special event: Rival Challenge (as a side foe; June 20 to July 4, 2022; January 23 to February 6, 2023)
- Solo event: Special Day with the Guys (as a side foe; March 14 to 31, 2023)
- Daily Type Rotation: Type Team-Up (2024) (as a side foe; September 20 to October 6, 2024)
- Ranked damage event: Super Sparring No. 3 (October 23 to 31, 2024)
- Ranked damage event: Super Sparring No. 9 (April 23 to May 1, 2025)
- Extreme battle event: Battle Alola's Best (June 1 to July 9, 2025)
Hau & Crabominable can be battled against in:
- Damage Challenge: Training with Hau! (Steel-type weakness)
- Ranked damage event: Super Sparring No. 8 (March 24 to April 1, 2025)
Hau has also been shown to pair alongside the following Pokémon and can be battled against in:
- Decidueye
- Champion Stadium: Alola Challenge, Hard Lv. 1 (Fire-type weakness)
- Battle Rally (Area 1–9)
- Extreme battle event: Friendiversary Face-Off (March 2 to 17, 2022)
- Noivern
- Champion Stadium: Alola Challenge, Hard Lv. 1 (Dragon-type weakness)
- Battle Rally (Area 1–9)
- Story event: Revel in Rivalry (June 16 to July 4, 2022; January 23 to February 6, 2023; September 22 to October 6, 2023)
- Extreme battle event: Take On a Full-Powered Hau (February 19 to March 21, 2024)
- Extreme battle event: Say Alola to Pasio's Best (June 7 to 21, 2025)
- Primarina
- Champion Stadium: Alola Challenge, Hard Lv. 1 (Poison-type weakness)
- Battle Rally (Area 1–9)
- Litten
- Run-Up to 6.5 Years: Battle Countdown (February 21 to 22, 2026)
Story appearances
Hau appears in his normal outfit in the following story areas:
- PML arc:
- Legendary event/Legendary Adventures: The Beast That Devours the Sun
- Story events:
- Solo events:
- Academy events (any)
- Neo Champions: Shining Sky-High Sync Moves (flashback)
- Sync pair stories:
- Turtwig's Evolution
- A Day with Chase
Hau appears in his sygna suit in the following story areas:
Sync pair stories
Hau & Raichu
- A Day with Hau
Sygna Suit Hau & Tapu Koko
- A Day with Sygna Suit Hau
Quotes
- Main article: Hau/Quotes → Pokémon Masters EX
Gallery
Hau
| Artwork of Hau & Raichu in Pokémon Masters EX |
Hau & Raichu on Pokémon Masters EX Dream Team Maker |
Hau's sync move mindscape (Iki Town) | ||
| VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
| Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork of Scottie, Hau, and Sophocles welcoming Marnie to Pasio by MONO-Land |
| Trainer Lodge Friend Snapshot | Trainer Lodge Story Snapshot | Decorative Hau Plushie for the Trainer Lodge | ||
Sygna Suit Hau
| VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Sygna Suit Hau's mindscape (Ruins of Conflict) |
Villain Arc Memories Chapter 7: Alola artwork by 【LIRAN】[3] |
| Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||
| Medal 1★ Investigate the Foundation |
Medal 2★ Investigate the Foundation |
Medal 3★ Investigate the Foundation |
Medal Deities of Conflict and Hope |
Artwork of the Alola chapter of the villain arc (Part 1) |
Artwork of the Alola chapter of the villain arc (Part 2) |
Trivia

- The image of Hau & Raichu used in the Pokémon Masters EX Dream Team Maker originally displayed Hau with a Kantonian Raichu; this was later corrected to give him Alolan Raichu.
- Hau's appearance in the Champion Stadium is a reference to him being the final opponent of the Pokémon League in Pokémon Ultra Sun and Ultra Moon, before the player becomes Champion.
- Hau was the first 4★ character to receive a sygna suit.
- Hau's sygna suit resembles the outfit worn by his grandfather. Additionally, Hau's sygna suit 6★ model resembles his grandfather's 6★ model.
- According to Hala, Hau's Tapu Koko is not the Melemele Island guardian that he knows. Olivia theorizes that it came from an Ultra Wormhole.
- All versions of Hau use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Elio, Selene, Lillie, Gladion, Hala, and Professor Kukui (but not the Masked Royal).
- Hau also uses special voice-over lines upon winning a battle with Elio, Selene, Lillie, or Gladion on the same team.
Origin
Hau's design is based on his appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Alolan Raichu is one of Hau's main Pokémon in the core series games. Alolan Raichu's Dex entry comes from Pokémon Ultra Sun.
Hau uses a Crabominable on his team when battling the player at the Pokémon League in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Crabominable's Dex entry comes from Pokémon Ultra Sun.
Incineroar is the fully evolved form of Litten, one of the first partner Pokémon of Alola in the core series games. Hau uses an Incineroar as his signature Pokémon if the player chooses Popplio as their first partner Pokémon in the Alola-based core series games. Incineroar's Dex entry comes from Pokémon Ultra Sun.
Hau uses a Tauros on his team beginning with his sixth battle against the player in Pokémon Ultra Sun and Ultra Moon. Tauros's Dex entry comes from Pokémon Ultra Sun.
Hau is not seen owning a Tapu Koko outside this game, though it is the guardian deity of Melemele Island, which is Hau's home island. Tapu Koko's Dex entry comes from Pokémon Ultra Sun.
In other languages
Feel the Alolan Breeze!
| Language | Title | |
|---|---|---|
| Japanese | アローラの風ー! Alola no Kazē! | |
| Mandarin Chinese | 阿羅拉的風~! Āluólā de Fēng~! | |
| French | Le vent d'Alola me porte ! | |
| German | Spürt den Wind von Alola! | |
| Italian | Vento di Alola! | |
| Korean | 알로라의바람! Alola-ui Baram! | |
| Spanish | ¡Estilo Alola! | |
Endless Summer Gigavolt Havoc
| Language | Title | |
|---|---|---|
| Japanese | 常夏のイノセント スパーキングギガボルト Tokonatsu no Inosento Supākingu Gigaboruto | |
| Mandarin Chinese | 四季如夏之 終極伏特狂雷閃 Sìjìrúxià zhī Zhōngjí Fútè Kuángléishǎn | |
| French | Trooop bien ! Fulguro-Lance Gigavolt ! | |
| German | Gigavolt-Funkensalve des ewigen Sommers | |
| Italian | Gigascarica Folgorante spensierata | |
| Korean | 끝없는 여름의 이노센트 스파킹기가볼트 Kkeuteomneun Yeoreumui Inosenteu Seupaking Gigabolteu | |
| Spanish | Gigavoltio Destructor Tropical | |
Have a Blast!
| Language | Title | |
|---|---|---|
| Japanese | 楽しんでいくよー! Tanoshindeiku yo~! | |
| Mandarin Chinese | 我要盡情享受囉~! Wǒ Yào Jìnqíng Xiǎngshòu luō~! | |
| French | Ça va être l'éclate ! | |
| German | Ich werde ganz viel Spaß haben! | |
| Italian | Ci sarà da divertirsi! | |
| Korean | 즐기면서할거야~! Jeulgimyeonseo Halgeoya~! | |
| Spanish | ¡A pasárnoslo requetebomba! | |
Having a Blast Ice Impact
| Language | Title | |
|---|---|---|
| Japanese | 楽しい気分でいっぱいの アイスインパクト Tanoshii Kibun de Ippai no Aisu Inpakuto | |
| Mandarin Chinese | 心裡滿滿的全是高興之 冰之衝擊 Xīnlǐ Mǎnmǎn de Quán shì Gāoxìng zhī Bīng zhī Chōngjí | |
| French | Tout donner, sans regret ! Impact Glace ! | |
| German | Eisstoß der unbeirrten Freude | |
| Italian | Impatto Ghiaccio di chi si diverte un sacco | |
| Korean | 정말 즐거운 아이스임팩트 Jeongmal Jeulgeoun Aiseu Impaekteu | |
| Spanish | Impacto Hielo de Esmerarse al Máximo | |
Wild Whirlwind Darkest Lariat
| Language | Title | |
|---|---|---|
| Japanese | 超旋風DDラリアット Chō-Senpū DD Rariatto | |
| Mandarin Chinese | 超旋風DD金勾臂 Chāo-Xuánfēng DD Jīngōubì | |
| French | Dark Lariat cyclonique | |
| German | Dark Lariat des tosenden Zyklons | |
| Italian | Braccioteso ciclonico | |
| Korean | 초선풍DD래리어트 Cho-Seonpung DD Raerieoteu | |
| Spanish | Lariat Oscuro Ciclónico | |
We'll Have a Blast!
| Language | Title | |
|---|---|---|
| Japanese | 楽しさを極めるー! Tanoshisa o Kiwameru~! | |
| Mandarin Chinese | 我要徹底追求樂趣! Wǒ Yào Chèdǐ Zhuīqiú Lèqù! | |
| French | On va bien s'amuser ! | |
| German | Das wird ein Spaß! | |
| Italian | Per divertirsi davvero! | |
| Korean | 즐거움을단련해~! Jeulgeoum-eul Dallyeonhae~! | |
| Spanish | ¡El combate del milenio! | |
Bring Out the Best Dark Impact
| Language | Title | |
|---|---|---|
| Japanese | いいところを引きだす ダークインパクト Ii Tokoro o Hikidasu Dāku Inpakuto | |
| Mandarin Chinese | 把優勢發揮出來之 惡之衝擊 Bǎ Yōushì Fāhuī Chūlái zhī È zhī Chōngjí | |
| French | Donner le maximum ! Impact Ténèbres ! | |
| German | Unlichtstoß des emsigen Motivators | |
| Italian | Impatto Buio per tirare fuori il meglio di noi | |
| Korean | 좋은 점을 끌어내는 다크임팩트 Joeun Jeom-eul Kkeur-eonaeneun Dakeu Impaekteu | |
| Spanish | Impacto Siniestro que Saca lo Mejor de Mí | |
Waiting for Ages!
| Language | Title | |
|---|---|---|
| Japanese | 待ちきれないよー! Machikirenai yō! | |
| Mandarin Chinese | 等不及啦! Děngbùjí la! | |
| French | Trop hâte ! | |
| German | Schluss mit der Warterei! | |
| Italian | Non stiamo nella pelle! | |
| Korean | 못기다리겠어~! Mot Gidarigesseo~! | |
| Spanish | ¡No podemos contener la emoción! | |
Super Thrilling Ride Normal Impact
| Language | Title | |
|---|---|---|
| Japanese | 乗るとスリルいっぱいの ノーマルインパクト Noru to Suriru Ippai no Nōmaru Inpakuto | |
| Mandarin Chinese | 一騎上去就刺激到不行之 一般衝擊 Yīqí Shàngqù jiù Cìjī dào Bùxíng zhī Yībān Chōngjí | |
| French | Cavalcade risquée ! Impact Normal ! | |
| German | Normalstoß des Nervenkitzels | |
| Italian | Impatto Normale della cavalcata emozionante | |
| Korean | 타면 스릴 넘치는 노말임팩트 Tamyeon Seuril Neomchineun Nomal Impaekteu | |
| Spanish | Impacto Normal de la Emoción de Montar | |
Wild Electroweb
| Language | Title | |
|---|---|---|
| Japanese | ワイルドエレキネット Wairudo Ereki Netto | |
| Mandarin Chinese | 瘋狂電網 Fēngkuáng Diànwǎng | |
| French | Toile Élek indomptable Toile Élek S | |
| German | Elektronetz der Zügellosigkeit Elektronetz S | |
| Italian | Elettrotela selvaggia Elettrotela S | |
| Korean | 와일드일렉트릭네트 Waildeu Illekteurikneteu | |
| Spanish | Electrotela Salvaje Electrotela S | |
Maximum Power!
| Language | Title | |
|---|---|---|
| Japanese | もっとゼンリョク! Motto Zenryoku | |
| Mandarin Chinese | 更加全力以赴! Gèngjiā Quánlìyǐfù! | |
| French | On va se donner encore plus ! | |
| German | Nimm deine ganze Kraft zusammen! | |
| Italian | Diamoci dentro! | |
| Korean | 더전력으로! Deojeollyeog-euro! | |
| Spanish | ¡Sigo a tope! | |
Thundering Deity Gigavolt Havoc
| Language | Title | |
|---|---|---|
| Japanese | 荒ぶる雷神に奉げる スパーキングギガボルト Araburu Raijin ni Sasageru Supākingu Gigaboruto | |
| Mandarin Chinese | 獻給凶悍雷神之 終極伏特狂雷閃 Xiàngěi Xiōnghàn Léishén zhī Zhōngjí Fútè Kuángléishǎn | |
| French | Divinité cruelle ! Fulguro-Lance Gigavolt ! | |
| German | Gigavolt-Funkensalve der Erbarmungslosigkeit | |
| Italian | Gigascarica Folgorante del nume furioso | |
| Korean | 난폭한 뇌신에게 바치는 스파킹기가볼트 Nanpoghan Noesin-ege Bachineun Seupaking Gigabolteu | |
| Spanish | Gigavoltio Destructor del Guardián Vengativo | |
References
- ↑ Laura Stahl on Twitter
- ↑ Nintendo DREAM (vol. 329)
- ↑ Villain Arc Memories Alola tweet
Related articles
| This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |